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View Full Version : Should Communion be "one and done"?


agnott
03-19-2010, 04:05 PM
<p><span style="font-family: "><span style="font-size: x-small;">I find it very hard to say anything bad about Communion especially since my favorite thing to see in the entire game is the instant rumble you get when you cast it on 4 linked mobs. </span></span></p><p><span style="font-family: "><span style="font-size: x-small;">However, what is tough to watch is getting a beating while those guys just stand there like their on a union break. As you all know they only beat on the encounter you cast them on, but you will often get jumped after that encounter and those guys just stand there..</span></span></p><p><span style="font-family: "><span style="font-size: x-small;">I understand that they follow the same rules as other pet type spells but the fish disappear the second the encounter is done.</span></span></p><p><span style="font-family: "><span style="font-size: x-small;">It's just hard to see those guys standing around drinking coffee while someone puts a sword through your spleen.</span></span></p>

Nimbrithil
03-20-2010, 10:20 PM
<p>If you have your pets set to default auto protect you then alot of times the communion swarm will act as your base pet does. Meaning your scout and tank pet default is auto protect the communion ones will do this unless of course they changed it. Communion in raid is very low bang for the casting time so I almost never use it.</p>