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View Full Version : shader 3.0 makes game crash while loading


Titigabe
03-15-2010, 02:10 AM
<p><span ><p>Hi all,</p><p>Last night, I decided to go on Test Server to give a try to how shader 3.0 have improved regarding to the 64 pages thread "Sharder 3.0".</p><p>The game first load nicely, I went into my options, and checked the box "Shader 3.0".</p><p>I zoned into Sundered Frontier (this is the zone I wanted to see in Sharder 3.0).</p><p>I camped and logged out.</p><p>I restarted my EQ2 test launcher, and it started loading zone ressources very slowly. Then crashed.</p><p>I tried this 3 times in a row, but the result was the same.</p><p>So, early this morning, I decided to go in the preferences and set the game options to default/high performance to try.</p><p>Result still the same: game crashes while loading ressources (slowlyyyyyy) ...</p><p>What should I do now to make it run again with sharder 3.0 ??</p><p>Of course, I got what it takes to run this game (6gb DDR3 RAM, ATI HD 5870 1Gb, Intel Core i5 750)</p><p>Thank you for your help!</p></span></p>

Imago-Quem
03-15-2010, 02:43 PM
<p><cite>Titigabe wrote:</cite></p><blockquote><p><span><p>Hi all,</p><p>Last night, I decided to go on Test Server to give a try to how shader 3.0 have improved regarding to the 64 pages thread "Sharder 3.0".</p><p>The game first load nicely, I went into my options, and checked the box "Shader 3.0".</p><p>I zoned into Sundered Frontier (this is the zone I wanted to see in Sharder 3.0).</p><p>I camped and logged out.</p><p>I restarted my EQ2 test launcher, and it started loading zone ressources very slowly. Then crashed.</p><p>I tried this 3 times in a row, but the result was the same.</p><p>So, early this morning, I decided to go in the preferences and set the game options to default/high performance to try.</p><p>Result still the same: game crashes while loading ressources (slowlyyyyyy) ...</p><p>What should I do now to make it run again with sharder 3.0 ??</p><p>Of course, I got what it takes to run this game (6gb DDR3 RAM, ATI HD 5870 1Gb, Intel Core i5 750)</p><p>Thank you for your help!</p></span></p></blockquote><p><span style="color: #008000;"><strong>This is a known bug that slipped through for this zone.  If you're patched to the latest and it's still happening then you'll have to wait for the next Test update for the fix.  You should be able to disable shader 3 from the character select screen or by editing your eq2 ini file, setting r_usethreepointoshaders to 0.  This way you can get your character out of that zone until it is fixed for shader 3. I'm really sorry this bug got out.</strong></span></p>

Wrapye
03-30-2010, 01:15 PM
<p>It is crashing when I go into my house on test_copy (North Freeport 5(6) room house at 1 Compassion Street.</p>

Imago-Quem
04-01-2010, 10:58 PM
<p><cite>Wrapye wrote:</cite></p><blockquote><p>It is crashing when I go into my house on test_copy (North Freeport 5(6) room house at 1 Compassion Street.</p></blockquote><p><span style="color: #008000;"><strong>I've checked that area and there are no crashes with the next Test update.  It could be any object you have placed inside your house though.  Let me know if it still crashes after the next Test update.</strong></span></p>

Dreyco
04-01-2010, 11:35 PM
<p><cite>Imago-Quem wrote:</cite></p><blockquote><p><cite>Wrapye wrote:</cite></p><blockquote><p>It is crashing when I go into my house on test_copy (North Freeport 5(6) room house at 1 Compassion Street.</p></blockquote><p><span style="color: #008000;"><strong>I've checked that area and there are no crashes with the next Test update.  It could be any object you have placed inside your house though.  Let me know if it still crashes after the next Test update.</strong></span></p></blockquote><p>Is there a date that we can expect the next test update?</p>

Imago-Quem
04-02-2010, 11:43 PM
<p><cite>Dreyco wrote:</cite></p><blockquote><p><cite>Imago-Quem wrote:</cite></p><blockquote><p><cite>Wrapye wrote:</cite></p><blockquote><p>It is crashing when I go into my house on test_copy (North Freeport 5(6) room house at 1 Compassion Street.</p></blockquote><p><span style="color: #008000;"><strong>I've checked that area and there are no crashes with the next Test update.  It could be any object you have placed inside your house though.  Let me know if it still crashes after the next Test update.</strong></span></p></blockquote><p>Is there a date that we can expect the next test update?</p></blockquote><p><span style="color: #008000;"><strong>I'll see if I can get an official date, but it should be soon.  I have a ton of bugs I'm trying to clear up before the next Test update.  That way we have better targeted testing before the Live update.  I have a specific date on my calendar but I don't know if I can announce it yet.  I've sent an email out to our associate producer to see if I can get a forum legal date for you.</strong></span></p>

Dreyco
04-03-2010, 03:06 AM
<p><cite>Imago-Quem wrote:</cite></p><blockquote><p><cite>Dreyco wrote:</cite></p><blockquote><p><cite>Imago-Quem wrote:</cite></p><blockquote><p><cite>Wrapye wrote:</cite></p><blockquote><p>It is crashing when I go into my house on test_copy (North Freeport 5(6) room house at 1 Compassion Street.</p></blockquote><p><span style="color: #008000;"><strong>I've checked that area and there are no crashes with the next Test update.  It could be any object you have placed inside your house though.  Let me know if it still crashes after the next Test update.</strong></span></p></blockquote><p>Is there a date that we can expect the next test update?</p></blockquote><p><span style="color: #008000;"><strong>I'll see if I can get an official date, but it should be soon.  I have a ton of bugs I'm trying to clear up before the next Test update.  That way we have better targeted testing before the Live update.  I have a specific date on my calendar but I don't know if I can announce it yet.  I've sent an email out to our associate producer to see if I can get a forum legal date for you.</strong></span></p></blockquote><p>Thank you. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>Hopefully it's soon.  I'm eager to continue testing this, but being that supposedly a lot of stuff is supposedly fixed with the next test build, it's hard to really know what new to look for until that build is present.</p>

Imago-Quem
04-07-2010, 05:19 PM
<p><cite>Dreyco wrote:</cite></p><blockquote><p><cite>Imago-Quem wrote:</cite></p><blockquote><p><cite>Dreyco wrote:</cite></p><blockquote><p><cite>Imago-Quem wrote:</cite></p><blockquote><p><cite>Wrapye wrote:</cite></p><blockquote><p>It is crashing when I go into my house on test_copy (North Freeport 5(6) room house at 1 Compassion Street.</p></blockquote><p><span style="color: #008000;"><strong>I've checked that area and there are no crashes with the next Test update.  It could be any object you have placed inside your house though.  Let me know if it still crashes after the next Test update.</strong></span></p></blockquote><p>Is there a date that we can expect the next test update?</p></blockquote><p><span style="color: #008000;"><strong>I'll see if I can get an official date, but it should be soon.  I have a ton of bugs I'm trying to clear up before the next Test update.  That way we have better targeted testing before the Live update.  I have a specific date on my calendar but I don't know if I can announce it yet.  I've sent an email out to our associate producer to see if I can get a forum legal date for you.</strong></span></p></blockquote><p>Thank you. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p><p>Hopefully it's soon.  I'm eager to continue testing this, but being that supposedly a lot of stuff is supposedly fixed with the next test build, it's hard to really know what new to look for until that build is present.</p></blockquote><p><span style="color: #008000;"><strong>Exactly.  <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></strong></span></p><p><span style="color: #008000;"><strong>The Shader update should be sometime around April 23rd.</strong></span></p>