View Full Version : inq vs Mystic
Caitlynd
03-06-2010, 08:29 PM
<p>I have read alot of people say these 2 classes are about the same. Yet I have read that Mystics relie on wards to do the damage to the opponents and spend most of their time warding or healing. Is that the same for the Inq or are they more melee oriented?</p><p>Also what is the chances of each being able to solo ^^ and ^^^ mobs?</p><p>Thanks</p>
Nightshade
03-06-2010, 08:42 PM
<p>Would probably get a better response in the general class discussion.</p>
Seidhkona
03-06-2010, 09:09 PM
<p>Mystics are a type of shaman. They put up a ward, which is like a magic shield. As the enemy hits whoever is warded, the ward is slowly eaten away. Before the attacks can hit, they have to eat up the whole ward first.</p><p>Inquisitors are a type of cleric. Clerics have reactive heals, which you put on your target and it sits there until the target is hit, then it begins healing immediately.</p><p>Both mystics and inquisitors are battle priests, which means that their AA lets them do some nice melee damage, which is handy while soloing. Both types of healers have single and group healing, and both have some direct heals as well as their class's specialty.</p>
StormQueen
03-06-2010, 09:40 PM
<p> I am going to say that an Inquisitor will better solo heroics than a Mystic. The main reason is the Cleric AA ability Steadfast. This prevents interruptions *not including being knocked back* to your spell casting, so you can heal through annoying mob hits. Also, Verdict will cut down your work by 10% on heroic mobs by taking them from 10% to one hitpoint. At level 45 you get a buff you can put on yourself if solo and on the fast melee in groups that gives you power back. It's called Inquest. </p><p> </p>
Ki'ari
03-06-2010, 09:47 PM
<p>The two classes play fairly similar at least with soloing. The breakdown above is very good. As for being able to solo ^^ and ^^^, yes both can do so pretty well if in decent armor. I could solo white ^^^ on a melee spec mystic up to lvl 70. (haven't tried after lvl 70 yet) I could also solo blue ^^^ on a melee spec inquisitor at lvl 69. Now I'm betting the inquisitor could do whites, but she does have much fewer AA's and not as good of gear as my mystic.</p><p>I like both classes and they are pretty similar, pre-heal, debuff (on harder mobs) and start bashing them. Reply heals if needed. Healing in a group is a bit easier for my mystic, at least for me.</p>
<p>Solo my T3 bane warding does 2-3 times more damage than all my combat arts and auto-attack combined even versus a single target and it just goes up from there for every additional mob I can heal through. Sometimes I wish I could reverse my attack speed slow debuff and make it haste the mobs :p</p>
Pakhet
03-08-2010, 07:23 PM
<p>Mystics do not get the reactive damage shield until they have T2 shard armor, or T3. It is a 3 piece set bonus, so you need to be 80 to even get it.</p><p>Mystics are warders, inquis rely on reactives. Both are good, both can melee. Both can solo heal most heroic content in the game. Both can DPS, if you want to.</p><p>Honestly it depends on what you want<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>
Bubblerum
03-08-2010, 07:28 PM
<p>Mystics are generally sexier then the ugly fanatical Inquisitors<img src="/eq2/images/smilies/908627bbe5e9f6a080977db8c365caff.gif" border="0" /></p>
<p>For leveling purposes melee mystics took quite a blow with the last update. Losing 100% melee crit and they no longer buff their primary damage dealing stat. I would think they still do ok leveling but thats a nice hunk of dps lost. All battle clerics lost 100% crit I believe, but the other two classes are in a little better shape than mystics. None of this matters to much level 70+ but at low levels it hurts mystics a bit more. </p>
Pakhet
03-08-2010, 07:49 PM
<p>Everyone lost their 100% melee crit, so they are in the same boat... and mytics have a dog to help DPS, whereas inquis have to rely on themselves. So I dont see how it hurt either more than the other.</p>
TheSpin
03-08-2010, 07:58 PM
<p>I don't use steadfast on my inquisitor, never felt it was that important because the group reactive takes too long to cast regardless of interuptions. While a mystic is warded, they don't get interupted anyway.</p><p>There are 2 areas nobody's commented about that can make a big difference. Mystics have much better debuffs for reducing a mob's damage output. Inquisitor gets very little in this area. Inquisitors do have much better power regeneration because they have inquest while mystics don't get anything to help keep their power high at all. Though inquisitors do have more abilities that require a persistant power cost to maintain.</p>
Obadiah
03-08-2010, 08:07 PM
<p><cite>Loke@Permafrost wrote:</cite></p><blockquote><p>Solo my T3 bane warding does 2-3 times more damage than all my combat arts and auto-attack combined even versus a single target and it just goes up from there for every additional mob I can heal through. Sometimes I wish I could reverse my attack speed slow debuff and make it haste the mobs :p</p></blockquote><p>This is the biggest difference of all. T1 Bane Warding even. It's huge. Gigantic. Can't imagine ever soloing a shaman without it again. Loss of 100% melee crit is a joke; overall the crit changes increased DPS tbh.</p>
<p>Quote: This is the biggest difference of all. T1 Bane Warding even. It's huge. Gigantic. Can't imagine ever soloing a shaman without it again. Loss of 100% melee crit is a joke; overall the crit changes increased DPS tbh.</p><p>Yes, but for leveling a young Mystic or any of the battleclerics losing 100% melee crit hurts a tun. Crit gear and Bane Warding dont come available to young mystics for quite some time. And now we dont buff our primary dps stat anymore. I guess we can just call it growing pains for us baby mystics and dream of the better days to come. </p>
Ferreus
03-09-2010, 12:37 PM
<p>I agree the change in the melee crit hit us lowbie Mystics hard. My Mystic is only lvl 21 with 48+ AAs or so, I'd gotten the 100% melee crit a night or two before the expansion went live along with all the CAs, and I felt the difference hit hard while soloing. I prefer the ward healing mechanic on the Mystic over the reactive heals of the Clerics, but I rolled an Inquisitor just to compare the solo play style and I must say with just half the AAs (enough to get Battle Cleric) my Inq is much easier and enjoyable to solo and does fine healing (at least in the lower level group instances, SH, FG, Nek, RoV, RE). He's now at lvl 36 with 63 AAs with Battle Cleric, Punishment, and some of the STA tree and is on his way down the Shadows tree for Litany of Combat. I would love to revist my Mystic sometime down the line (possibly even betray him to a Defiler much later on) but I don't think it will be anytime soon sadly <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></p>
Sedenten
03-09-2010, 01:52 PM
<p><cite>Calintra@Antonia Bayle wrote:</cite></p><blockquote><p>I have read alot of people say these 2 classes are about the same. Yet I have read that Mystics relie on wards to do the damage to the opponents and spend most of their time warding or healing. Is that the same for the Inq or are they more melee oriented?</p><p>Also what is the chances of each being able to solo ^^ and ^^^ mobs?</p><p>Thanks</p></blockquote><p>I want to touch on what others have posted so that the answers don't completely confuse you.</p><p>Mystic (and Defiler) wards do not do damage to anything naturally. They absorb damage before it reaches the player the ward is cast upon. So if you cast a ward on yourself for 2,000 damage, that 2,000 damage must be absorbed before you start taking health damage. Shaman are extremely powerful due to how wards work compared to other heals. When you get to level 80+, you have the option of obtaining armor which gives a set bonus (i.e. when you wear multiple pieces of said armor) which grants a damage shield to your primary wards when they absorb damage. That is probably where people are saying the wards do damage, but don't expect wards to help with damage until you reach 80+ and do the work to get the gear that allows the wards to do damage.</p><p>Inquisitors primarily heal using reactives, which is simply a buff you throw on someone that triggers a heal every time that person takes damage. Reactives are not near as efficient as wards, but can heal for more than a ward absorbs <em>if the reactive heals for it's full amount on each trigger</em>. </p><p>I would say both are good at soloing, as long as you learn how to play them well and gear appropriately. Both mystics and inquisitors are melee based priests, meaning that they can put out respectable damage by getting a decent weapon wading into melee combat. In the earlier levels, melee is where you'll be doing the majority of your damage while soloing. I would say inquistors have the edge on damage output, with mystics have the edge on healing. Both classes have their roles in a raid setting later and can be phenomenal when in the hands of a good player (which can be said about any of the priest classes really).</p>
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