View Full Version : BROKEN AA'S AND SPELLS
Shygar
03-05-2010, 01:58 AM
<p>Well I have found myself going through all my spells and aa's trying to do more damage in raids, groups and overall, and have found that we have broken links and aa's in our trees and this is very disturbing. </p><p>For instance</p><p>I have Sinster Strike capped out in Shadows we are to recieve a 25sec enhancement, but i have not 1 decrease in time and this is for a majority of aa </p><p>Please post ur cast - recast information</p><p>Same for Allegretto we have a buff that enhances attack speed, so any aa used to enhance this spell should make it bettter, well it doesnt ministrels melody is suppose to enhance all attack or dps songs enhanced, NOTHING</p><p>lvl 80's master is 38.1 now use the 30% for chits and giggles that equated to 11.43 so our Allegretto should run at 49 or better. Guess what it doesnt, at least mine does not</p><p>Now Ministrels Melody is suppose to enhance the above aa, well when does this happen?</p><p>Please look at your aa lines versus spells and give me some feedback</p>
Kulaf
03-10-2010, 05:29 PM
<p>When I get home I will post more detailed information but you need to state your methodology of testing. How are you confirming the Sinister Strike information? Are you clearing your Shadow spec and checking the time and then respecing your Shadow line and confirming?</p><p>Only some of the AA's that enhance songs display the green text saying what they do and that is usually reserved for new effects that are added. Just increasing duration or some pre-existing effect is usually done without special notice. It just changes the figure in question and the only way you know the difference is to know what the amount was <span style="text-decoration: underline;">prior</span> to your AA spec.</p>
Kulaf
03-10-2010, 10:46 PM
<p>Recast on my unaltered Sinister Strike is 1min 55sec. As I do not spec for the timer reducer I have no data on what it would be with 5 points.</p>
Artalis the Elder
03-11-2010, 04:28 AM
<p>1minute 26seconds with 5aa</p>
Kulaf
03-11-2010, 12:59 PM
<p>Sounds about right. I am sure that between us we have different recast numbers from gear and whatnot so it won't match up exactly.</p>
Shygar
03-11-2010, 05:13 PM
<p>Ok I have redone my AA lines now 4 different times and it was exspensive but worth it to see the breaks in our aa lines, </p><p>first Snister strike is at 1min 29secs for me so it appears that it is getting a bonus</p><p>where we have the biggest break is in Minstrels Aria and Minstrels Melody</p><p>Each of these aa's are "suppose" to enhance combat skills or casting techniques and of course dps, our allegretto song / allegro</p><p>however in each instance that I reset the aa lines and put aa;s into these lines there was NO INCREASE in either dps, casting times or combat arts, which leads me to believe that these are busted. now these aa's are passive which to means that there non clicky and will always effect you abilities, this is not happening, </p><p>as i stated in my first post I believe that there are many instances in which our aa's are broken from there core values which is to enhance one or some of our buffs, combat arts or buffs</p><p>I have some screen shots that I will post but I have no time at the moment to do this, if you can please check out your aas versus you buffs/ca's and see if there are broken aa lines</p>
Artalis the Elder
03-11-2010, 06:29 PM
You have to read the aa's carefully. They state "increases group songs that increase haste or dps" Troubs don't have a song that increases dps, dirges do. To spell it out for you: Minstrel's Aria affects Song of Magic for Troubs and Songster's Luck for Dirges. Minstrel's Melody affects Allegretto for Troubs and Riana's Relentless Tune for Dirges. On the Shadows Tree Offensive Prowess affects Song of Magic for Troubs and Songster's Luck for Dirges You have to read like a lawyer <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />
Shygar
03-11-2010, 10:36 PM
<p>wow, never thought about it like that, do the devs expect us all to read as lawyers? I mean why is it we dont have aa's that actually work for our grps, casters</p><p>thanks for the input,.I can only hope that we troubs get revamped in a better way</p>
Prestissimo
03-23-2010, 09:01 PM
<p>Actually, offensive prowess does nothing. Spec it and try.</p><p>Disclaimer: If it does actually now effect song of magic, then perhaps someone got my 8th bug report on it and actually passed it beyond the trash bin, although I'm not about to spend the coin on a respect to find out.</p>
Xelgad
03-29-2010, 01:23 PM
<p><cite>ReverendPaqo wrote:</cite></p><blockquote><p>Actually, offensive prowess does nothing. Spec it and try.</p><p>Disclaimer: If it does actually now effect song of magic, then perhaps someone got my 8th bug report on it and actually passed it beyond the trash bin, although I'm not about to spend the coin on a respect to find out.</p></blockquote><p>Are you still seeing this issue? This is working on my local server. It should be working on Song of Magic.</p>
Artalis the Elder
03-29-2010, 10:04 PM
Pretty sure its working, I have Song of Magic up to +78 now, just wish I knew for sure it did something.
Resonata
03-31-2010, 11:44 PM
<p>for some reason ballad of warding does not add the 5% inc ward amount per aa into my alrdy mastered arcane and elemental wards but it does and the dispell chance. any1 else having this problem</p>
Morgane
04-01-2010, 12:13 AM
<p><cite>Resonata@Nagafen wrote:</cite></p><blockquote><p>for some reason ballad of warding does not add the 5% inc ward amount per aa into my alrdy mastered arcane and elemental wards but it does and the dispell chance. any1 else having this problem</p></blockquote><p>Nope. Same here. I just spec'd for it and it's not showing my 25% increase. <img src="/eq2/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" /></p>
Notes
04-01-2010, 11:10 AM
<p>Last night while in the x2 zone in SF I was running Alin's Serene Serenade as usual and the Pally in my group was seeing it lower the hate in his UI, now wether this is actually affecting the hate we could not really tell. But as soon as I dropped it he hate in his UI went back up.</p><p>Noets</p>
Artalis the Elder
04-01-2010, 01:18 PM
Guys, any of this stuff that you see please make sure to /bug it in game. I'll respec my troub tree tonight to verify the warding bug and I'll test the Alin's thing too but if you see this stuff make sure to check, recheck and then /bug.
Morgane
04-01-2010, 04:21 PM
<p><cite>Kiki@Guk wrote:</cite></p><blockquote>Guys, any of this stuff that you see please make sure to /bug it in game. I'll respec my troub tree tonight to verify the warding bug and I'll test the Alin's thing too but if you see this stuff make sure to check, recheck and then /bug.</blockquote><p>Aye. Will do. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>
Artalis the Elder
04-01-2010, 05:59 PM
OK I respecced and checked and they are working. <a href="http://s185.photobucket.com/albums/x242/artalis_webstuff/?action=view¤t=wardbase.jpg" target="_blank"><img src="http://i185.photobucket.com/albums/x242/artalis_webstuff/wardbase.jpg" border="0" ></a> <a href="http://s185.photobucket.com/albums/x242/artalis_webstuff/?action=view¤t=wardplus1.jpg" target="_blank"><img src="http://i185.photobucket.com/albums/x242/artalis_webstuff/wardplus1.jpg" border="0" ></a> <a href="http://s185.photobucket.com/albums/x242/artalis_webstuff/?action=view¤t=wardplus5.jpg" target="_blank"><img src="http://i185.photobucket.com/albums/x242/artalis_webstuff/wardplus5.jpg" border="0" ></a> Also I could not reproduce any errors with Alins. Tested it with our MT (Guard) and his hate % didn't move at all with Alin's up or down.
Morgane
04-01-2010, 06:14 PM
<p>Hmm. I'll have to check again tonight... could have sworn it wasn't showing my 25% last night but I could be wrong.</p>
Artalis the Elder
04-01-2010, 06:26 PM
I did notice that spell quality seems to affect the ward value. Note that Arcane Chorus has a 515 point ward compared to 501 for Elemental Concerto. I took the Grandmaster of Arcane Chorus.
Xelgad
04-01-2010, 06:47 PM
<p><cite>Kiki@Guk wrote:</cite></p><blockquote>I did notice that spell quality seems to affect the ward value. Note that Arcane Chorus has a 515 point ward compared to 501 for Elemental Concerto. I took the Grandmaster of Arcane Chorus.</blockquote><p>Actually, it's the level of the spell! <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> Arcane Symphony is level 84 - Elemental Concerto is 82. The two level difference between the spells is modifying the ward.</p>
Artalis the Elder
04-01-2010, 07:29 PM
Darn it, you got me. I almost posted that it was one or the other and took a chance on it being the spell quality so I could look like I knew stuff. Thanks for ruining it man, now everyone knows I'm a n00b.
Marillion
04-01-2010, 09:03 PM
<p>SF AA's</p><p>Bard:</p><p>Bard: Song of Shielding, stops working very often during raids. Sometimes parry's happen, sometimes they dont. I'm starting to see with comparison to group play, its probably broken with fighter avoidance buff making it not function. (Fix, make it like the IA/BC check from Dirge to Illy for the check verse shield ally) and let it function with fighters.</p><p>Troub</p><p>Mind Tap, the improve casting speed of 0.1s per rank isn't a true reflection of the reduction. As any amount of spell cast speed doesn't stack fully. 5 Ranks in this effectively has 0.5s reduction max for the spell and so any spell speed has 0 effect now. Maybe make it instant cast with 5 ranks to compensate? (Also the same for Dirge ability Wicked Wailing)</p><p>Mental Chaos, As above with cast speed reduction.</p><p>(Both the above get further crippled with other speed speed increases from Jesters cap etc, effectively making things less and less useful).</p><p>Shadows</p><p>Abilities that add chance to critical are now very much limited. Due to the fact when with any reasonable gear and group you will hit 100 crit.</p><p>Effected by this:</p><p>Bard: Shrieking Cry, Flanking Chorus</p><p>Troub: Harbinger's Chorus</p>
slippery
04-01-2010, 11:49 PM
<p><cite>Xelgad wrote:</cite></p><blockquote><p><cite>Kiki@Guk wrote:</cite></p><blockquote>I did notice that spell quality seems to affect the ward value. Note that Arcane Chorus has a 515 point ward compared to 501 for Elemental Concerto. I took the Grandmaster of Arcane Chorus.</blockquote><p>Actually, it's the level of the spell! <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /> Arcane Symphony is level 84 - Elemental Concerto is 82. The two level difference between the spells is modifying the ward.</p></blockquote><p>Can we get an upgrade to the healer group cures so that the group cure aa effects are based off current tier spells, instead of spells from kos.</p>
Resonata
04-02-2010, 04:47 AM
<p>my parse shows that my Sandra's deafending strike is not criting for some odd reason it only crits 50% on every parse so im sure its also bugged <img src="/eq2/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" /> </p>
Artalis the Elder
04-02-2010, 03:10 PM
Have you parsed it on a training dummy? When are you seeing this behavior? All the time or in certain places/zones/mobs?
Morgane
04-05-2010, 10:32 AM
<p><cite>Kiki@Guk wrote:</cite></p><blockquote>I did notice that spell quality seems to affect the ward value. Note that Arcane Chorus has a 515 point ward compared to 501 for Elemental Concerto. I took the Grandmaster of Arcane Chorus.</blockquote><p>I checked again this weekend and yes, I have my extra 25%. <img src="/eq2/images/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif" border="0" /> Whew!</p>
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