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View Full Version : Possible Fix to Inquisition


SirDoreil
03-04-2010, 02:27 PM
<p>Is it just me or this spell could be changed to be castable on Group/Raid friend? This way, it would solve some of the issues that are known with the spell.</p><p>-It would no longer be resistable since it will be cast on friend (Have not used it yet since SF but was resistable before)</p><p>-Would solve the whole "healing everybody" in pvp since you will now only heal ally (like the warden tree for example).</p><p>-We could also "solve" the problem of the spell using crit and heal amount of the "target" by casting it on another healer (like mt group healer) or yourself in a group setup.</p><p>my 2 copper...</p>

Pyra Shineflame
03-04-2010, 03:57 PM
<p>Inquisition is no longer resistable in SF. Therefore, you can cast it with impunity on heroic and epic mobs alike. It also no longer has a target cap, so it will heal the whole raid. I don't know why, but when I cast it on the third named in Parach'Celsis (ghost fae with adds), Inquisition was critting. It might be a trick or something (big letters versus small to differentiate can be mistaken, as I don't have ACT. Could have been seeing the fury HoTs for all I know, if they have any raid wide heals), can anyone confirm? If it's true that we do affect it's casting value, the only problem left would be the differentiation of enemy player targets.</p>

Calain80
03-05-2010, 06:41 AM
<p><cite>SirDoreil wrote:</cite></p><blockquote><p>Is it just me or this spell could be changed to be castable on Group/Raid friend? This way, it would solve some of the issues that are known with the spell.</p><p>-It would no longer be resistable since it will be cast on friend (Have not used it yet since SF but was resistable before)</p><p>-Would solve the whole "healing everybody" in pvp since you will now only heal ally (like the warden tree for example).</p><p>-We could also "solve" the problem of the spell using crit and heal amount of the "target" by casting it on another healer (like mt group healer) or yourself in a group setup.</p><p>my 2 copper...</p></blockquote><p>- Inquisition is no longer resistible. So that problem is gone.</p><p>- That should have been fixed for over half a year now. If you cast in on an NPC it will heal both sides, but if you cast in on an opponent player it should only heal your allies.</p><p>- This is the only remaining problem. Best would be if it would use our stats. Actually we don't have this problem only with Inquisition but also with the damage part of our new Inquisitor end skill (Chilling ...) and the healing from Punishment.</p>