View Full Version : Faction recipe books
lilithmoonstar
02-27-2010, 05:34 PM
<p>Can anyone tell me why the faction recipe books in SF are not heirloom I notice they are no trade</p>
Ahlana
02-27-2010, 05:50 PM
<p><cite>lilithmoonstar wrote:</cite></p><blockquote><p>Can anyone tell me why the faction recipe books in SF are not heirloom I notice they are no trade</p></blockquote><p>Just the way she made em I guess. I thought at first it was gonna be bad but it was so easy to get the faction on my level 34 Coercer that it doesnt even seem like it needs to be changed to heirloom. You get to 9500 doing just the regular TS quests and the first repeatable.. then it is just one more repeatable til you can buy the recipes.</p>
lilithmoonstar
02-27-2010, 06:19 PM
<p>I need to buy the faction recipes for my carpenter which means I have to do the Hue Mein quest line. How do I I just do the Hue mein quest line for faction, dont think there is a way I think I need to do the faction with Kerra Island and with Paineel crafters first, I can but the advanced recipe books thats not what I want I want the special recipes to make the teleports</p>
Whilhelmina
02-27-2010, 07:25 PM
You must doo Paineel, Kerran and Hua Mein and then it'll only take 15 days to reach 40K for the special recipes.
Maroger
02-27-2010, 09:11 PM
<p><cite>Whilhelmina@Storms wrote:</cite></p><blockquote>You must doo Paineel, Kerran and Hua Mein and then it'll only take 15 days to reach 40K for the special recipes.</blockquote><p>That's a real Pita - the recipes should be heirloom so you don't have to grind multiple crafters for the same faction. FWIW i tend to leave my camped in the area to get the repeat quest. Esp. Hua'Mein which is a real PITA.</p>
Shareana
02-28-2010, 12:42 AM
<p><cite>Maroger wrote:</cite></p><blockquote><p><cite>Whilhelmina@Storms wrote:</cite></p><blockquote>You must doo Paineel, Kerran and Hua Mein and then it'll only take 15 days to reach 40K for the special recipes.</blockquote><p>That's a real Pita - the recipes should be heirloom so you don't have to grind multiple crafters for the same faction. FWIW i tend to leave my camped in the area to get the repeat quest. Esp. Hua'Mein which is a real PITA.</p></blockquote><p>If you get Jin'tu's gift, it is simple to get there <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p>
EQ2Magroo
02-28-2010, 10:13 AM
<p><cite>Maroger wrote:</cite></p><blockquote><p>That's a real Pita - the recipes should be heirloom so you don't have to grind multiple crafters for the same faction. FWIW i tend to leave my camped in the area to get the repeat quest. Esp. Hua'Mein which is a real PITA.</p></blockquote><p>You know I thought the same when this first came out, it seemed crazy to me.</p><p>However, I'm beginning to come around to Domino's viewpoint on this even though I'm having to do this repeat quests/dailies on 9 characters, so it would actually be considerably easier for me if it used the old method of having heirloom recipes.</p><p>If you get the 40k+ faction and the recipe book, then you can be said to have got it because you worked on it, and as such "deserve" to have the recipes. Therefore you also get the "benefit" of there being a reduced number of crafters able to sell those recipes for a given time.</p><p>This mechanism, whilst frustrating if you have multiple crafters, should stop all those macro faction writ grinders from getting the faction on one char then buying up recipes for their alts and flooding the market with cheap items.</p>
<p>The ones in Kunark used to be no trade also.</p>
Deveryn
02-28-2010, 11:11 AM
<p>The Kunark books took a lot more effort and resources. I think that's what people argued when they pushed for having the books made heirloom. You can't really make any kind of argument here. The quests take 5-10 minutes out of your day. If you can get on everyday, you're done in two weeks. You barely use any resources. If we're talking advanced books, that's only 3 days to avoid being robbed on the broker :p</p>
<p>Oh, I'm not arguing that these should be no-trade. Its very easy to get your crafter to the point of getting the books in SF. I was just pointing out that the Kunark ones weren't always heirloom. Any expansion starting out has a different set of faction requirements than it does later on. TSO had the Grobb/Tupta/Accord faction quests set at a much lower faction gain per quest at the beginning. It's to be expected that SF won't start out where Kunark and TSO went after they were out a while.</p>
Rijacki
02-28-2010, 12:40 PM
<p>After several months of it being "the hard way" with only a handful of crafters reaping the benefits of having the special books (the 40K faction ones), then it might get changed to heirloom and make it 'common' for any crafter to have them.</p><p>But, if you want the special stuff, put in the effort to get it. Nothing should be handed to you on a silver platter.</p>
Deson
02-28-2010, 01:11 PM
<p><cite>Deveryn wrote:</cite></p><blockquote><p>The Kunark books took a lot more effort and resources. I think that's what people argued when they pushed for having the books made heirloom. You can't really make any kind of argument here. The quests take 5-10 minutes out of your day. If you can get on everyday, you're done in two weeks. You barely use any resources. If we're talking advanced books, that's only 3 days to avoid being robbed on the broker :p</p></blockquote><p>My quarrel with the current system is there is no grind option. Being throttled by two weeks regardless to effort/desire is a bit much. I'd prefer it be more Far Seas like where you have the dailies, weeklies and the grind as options.</p>
Maroger
02-28-2010, 01:25 PM
<p><cite>Shareana wrote:</cite></p><blockquote><p><cite>Maroger wrote:</cite></p><blockquote><p><cite>Whilhelmina@Storms wrote:</cite></p><blockquote>You must doo Paineel, Kerran and Hua Mein and then it'll only take 15 days to reach 40K for the special recipes.</blockquote><p>That's a real Pita - the recipes should be heirloom so you don't have to grind multiple crafters for the same faction. FWIW i tend to leave my camped in the area to get the repeat quest. Esp. Hua'Mein which is a real PITA.</p></blockquote><p>If you get Jin'tu's gift, it is simple to get there <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" /></p></blockquote><p>That's true - but if you get a quest to make something which requires you to go to Paineel to craft your only choice if you don't have a crafter with ESCAPE is to buy a potion or Gate out. It is the getting out to make something which make Hua'Mein a real PITA. Getting in is easy - getting out is NOT.</p>
Rijacki
02-28-2010, 01:39 PM
<p><cite>Maroger wrote:</cite></p><blockquote><p><cite>Shareana wrote:</cite></p><blockquote><p><cite>Maroger wrote:</cite></p><blockquote><p><cite>Whilhelmina@Storms wrote:</cite></p><blockquote>You must doo Paineel, Kerran and Hua Mein and then it'll only take 15 days to reach 40K for the special recipes.</blockquote><p>That's a real Pita - the recipes should be heirloom so you don't have to grind multiple crafters for the same faction. FWIW i tend to leave my camped in the area to get the repeat quest. Esp. Hua'Mein which is a real PITA.</p></blockquote><p>If you get Jin'tu's gift, it is simple to get there <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" /></p></blockquote><p>That's true - but if you get a quest to make something which requires you to go to Paineel to craft your only choice if you don't have a crafter with ESCAPE is to buy a potion or Gate out. It is the getting out to make something which make Hua'Mein a real PITA. Getting in is easy - getting out is NOT.</p></blockquote><p>Getting out is also VERY easy, just not instant.</p><p>You can get to the transportation pad with zero agro if you go up and over on the hillside.</p>
Deveryn
02-28-2010, 02:08 PM
<p><cite>Maroger wrote:</cite></p><blockquote><p><cite>Shareana wrote:</cite></p><blockquote><p><cite>Maroger wrote:</cite></p><blockquote><p><cite>Whilhelmina@Storms wrote:</cite></p><blockquote>You must doo Paineel, Kerran and Hua Mein and then it'll only take 15 days to reach 40K for the special recipes.</blockquote><p>That's a real Pita - the recipes should be heirloom so you don't have to grind multiple crafters for the same faction. FWIW i tend to leave my camped in the area to get the repeat quest. Esp. Hua'Mein which is a real PITA.</p></blockquote><p>If you get Jin'tu's gift, it is simple to get there <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" /></p></blockquote><p>That's true - but if you get a quest to make something which requires you to go to Paineel to craft your only choice if you don't have a crafter with ESCAPE is to buy a potion or Gate out. It is the getting out to make something which make Hua'Mein a real PITA. Getting in is easy - getting out is NOT.</p></blockquote><p>Buy the new portable crafting stations</p>
BadKittyAmy
03-05-2010, 01:13 AM
<p><cite>Rijacki wrote:</cite></p><blockquote><p>After several months of it being "the hard way" with only a handful of crafters reaping the benefits of having the special books (the 40K faction ones), then it might get changed to heirloom and make it 'common' for any crafter to have them.</p><p>But, if you want the special stuff, put in the effort to get it. Nothing should be handed to you on a silver platter.</p></blockquote><p>It has nothing to do with "silver platters" and everything to do with HAVING A LIFE. People who say JUST play crafters should be able to enjoy the game without havig to sink half their day into it to reach 40k faction for EACH class because books are no-trade.</p><p>It's not challenging, it's not fun, it's just mindless. There is no variation in the quests per class to make it new and interesting each time. It's not like you can just say hey let me go work on the pandas. You have to do everything else first. At that point it's not just mindless it's irritating. I'm not lazy but I raid as well so trying to be OT for raids, and get 5 characters to 40k faction for different crap is beyond a time sink.</p><p>I'd rather go do the rime grind than this.</p>
Deson
03-05-2010, 01:21 AM
<p><cite>BadKittyAmy wrote:</cite></p><blockquote><p><cite>Rijacki wrote:</cite></p><blockquote><p>After several months of it being "the hard way" with only a handful of crafters reaping the benefits of having the special books (the 40K faction ones), then it might get changed to heirloom and make it 'common' for any crafter to have them.</p><p>But, if you want the special stuff, put in the effort to get it. Nothing should be handed to you on a silver platter.</p></blockquote><p>It has nothing to do with "silver platters" and everything to do with HAVING A LIFE. People who say JUST play crafters should be able to enjoy the game without havig to sink half their day into it to reach 40k faction for EACH class because books are no-trade.</p><p>It's not challenging, it's not fun, it's just mindless. There is no variation in the quests per class to make it new and interesting each time. It's not like you can just say hey let me go work on the pandas. You have to do everything else first. At that point it's not just mindless it's irritating. I'm not lazy but I raid as well so trying to be OT for raids, and get 5 characters to 40k faction for different crap is beyond a time sink.</p><p><strong>I'd rather go do the rime grind than this.</strong></p></blockquote><p>That's a serious statement given how much the Rime grind sucked.</p><p>I would disagree with the "HAVING A LIFE" reasoning though since, well, you play and it's a part of the game that can be done in snippets. It's sucks and having to do it more than once with no real variation makes it as bad as the adventurer RoK grind.</p>
Deveryn
03-05-2010, 03:05 AM
<p><cite>BadKittyAmy wrote:</cite></p><blockquote><p><cite>Rijacki wrote:</cite></p><blockquote><p>After several months of it being "the hard way" with only a handful of crafters reaping the benefits of having the special books (the 40K faction ones), then it might get changed to heirloom and make it 'common' for any crafter to have them.</p><p>But, if you want the special stuff, put in the effort to get it. Nothing should be handed to you on a silver platter.</p></blockquote><p>It has nothing to do with "silver platters" and everything to do with HAVING A LIFE. People who say JUST play crafters should be able to enjoy the game without havig to sink half their day into it to reach 40k faction for EACH class because books are no-trade.</p><p>It's not challenging, it's not fun, it's just mindless. There is no variation in the quests per class to make it new and interesting each time. It's not like you can just say hey let me go work on the pandas. You have to do everything else first. At that point it's not just mindless it's irritating. I'm not lazy but I raid as well so trying to be OT for raids, and get 5 characters to 40k faction for different crap is beyond a time sink.</p><p>I'd rather go do the rime grind than this.</p></blockquote><p>You have 5 crafters and you're talking about having a life? By now, you should expect a pretty heavy workload. If it weren't for the current quest arrangement, you'd be sitting at tradeskill tables, grinding away, spending more time and resources to get to a similar goal. Maybe you need to budget your time better and prioritize your faction questing. A little organization goes a long way. Do you really need to get all of the crafters up at once? If any of them need panda faction, camp them there. You never need to go far beyond the village. It takes 5 to 10 minutes to do one quest. You don't have to sink half a day into anything because none of your crafters needs all of the factions.</p><p>Rime faction was a terrible chore to raise. I don't know how you can think that's better than the dailies. The travel alone, for most of it, was vicious. In the time it takes to do one daily, you would have finished one or two sets of kills for a couple hundred faction each. 200 in a few minutes or 2500... hmm.</p>
Striking2
03-05-2010, 11:25 AM
<p><cite>BadKittyAmy wrote:</cite></p><blockquote><p><cite>Rijacki wrote:</cite></p><blockquote><p>After several months of it being "the hard way" with only a handful of crafters reaping the benefits of having the special books (the 40K faction ones), then it might get changed to heirloom and make it 'common' for any crafter to have them.</p><p>But, if you want the special stuff, put in the effort to get it. Nothing should be handed to you on a silver platter.</p></blockquote><p>It has nothing to do with "silver platters" and everything to do with HAVING A LIFE. People who say JUST play crafters should be able to enjoy the game without havig to sink half their day into it to reach 40k faction for EACH class because books are no-trade.</p><p>It's not challenging, it's not fun, it's just mindless. There is no variation in the quests per class to make it new and interesting each time. It's not like you can just say hey let me go work on the pandas. You have to do everything else first. At that point it's not just mindless it's irritating. I'm not lazy but I raid as well so trying to be OT for raids, and get 5 characters to 40k faction for different crap is beyond a time sink.</p><p>I'd rather go do the rime grind than this.</p></blockquote><p>If I tried to do these daily quests every day with all of my crafters I would go nuts. If the quest requires harvesting (I really hate these) then I just can't do it for some of my characters since I see no reason to get to the requried harvesting level for every character. I'll get the required faction eventually it is just going to take me longer to do so.</p>
Eridu
03-05-2010, 11:52 AM
<p><span style="font-size: small; font-family: comic sans ms,sans-serif; color: #339966;">I love the dailies, except for those spiteful Pandas and their 3 out of 7 Harvesting fetish...[Removed for Content] you Pandas! My lowly level 22 Dirge Carpente-gnomer hates em, they're stiflin' his inner artiste!</span></p><p><span style="font-size: small; font-family: comic sans ms,sans-serif; color: #339966;">That vented, great pacing I think, great variety and gawd but wasn't the questline incredible. It's brought back some of the Craft specificity that kinda wandered off too =). Great stuff, and it helped dull, however temporarily, the angry sting about the end to greying instances, which might still make me quit actually once the crafting high wears off. Truly great job on the crafting part of the expansion.</span></p><p><span style="font-size: small; font-family: comic sans ms,sans-serif; color: #339966;">That being said: I wouldn't bother me if rushers got their rush or their way to rush but they'd be missing a generally very pleasant ride.</span></p>
Reztarn
03-06-2010, 11:47 PM
<p>Still think its a bit stupid that a craftsmen and scholars have to go through the outfitters quest line but a outfitter can just not do the other 2 if they don't want to.</p>
Finora
03-07-2010, 01:18 AM
<p><cite>Reztarn wrote:</cite></p><blockquote><p>Still think its a bit stupid that a craftsmen and scholars have to go through the outfitters quest line but a outfitter can just not do the other 2 if they don't want to.</p></blockquote><p>Of course, it's not all that bad considering you can start out at level 80 and end up level 82.5 (or more with potions/vitality/bonuses from max level crafters) without ever having to grind out recipes from your books. Lot of really easy nongrindy xp available in these quest lines.</p><p>I've happily did the whole questline with all but one of my bunch of crafters (and I'll be doing them on her tonight). The xp and house items were worth it to me even if I didn't require the faction to buy the books on all of them.</p>
Alex66
03-08-2010, 06:49 PM
<p>I have just completed this quest, other than waiting for an appropriate daily from Mara to get into Older One instance I had no hickups. Yes, the only useful feature from the item is teleport and for jeweller its a glowy orb-on-a-stick weapon. What I am really disappointed about is 89 MK jeweller stuff I can now craft (40k with erudite faction crafting recipe book) - its inferior to legendary drops that flood the broker. I can only sell now + resist gear that comes from 80 advanced book.</p><p>PS you can find wallthru a<span style="font-family: Arial, Helvetica, sans-serif; color: #003333;">t <span style="color: #000000; font-family: Tahoma, Arial, Helvetica, sans-serif; white-space: pre;"><a href="http://eq2.eqtraders.com/articles/article_page.php?article=q87&menustr=060000000000," target="_blank" rel="nofollow">http://eq2.eqtraders.com/articles/a...r=060000000000,</a> my input is that when you want to get to <span style="font-family: Arial, Helvetica, sans-serif; white-space: normal; color: #003333;">Palace of the Ancient One stage, you must have a quest to this instance from Mara island daily quest giver. Second observation on step in Everfrost - I was adventurer lvl 20, so I died a few times before I got to Miragul's Planar Shard </span></span></span></p>
Valdaglerion
03-08-2010, 07:48 PM
<p><cite>Reztarn wrote:</cite></p><blockquote><p>Still think its a bit stupid that a craftsmen and scholars have to go through the outfitters quest line but a outfitter can just not do the other 2 if they don't want to.</p></blockquote><p>Scholars dont have to either. I took my jeweler to quel'ule and skipped the remote markets quest on that toon. Just do the "Report to Quel'Ule" one after you have gained favor with Paineel.</p><p>Outfitters can stop at Kerra but it would seem the ones stuck are the Craftsman that must finish Kerra to talk to the spirit and head to Hua Mein unless someone knows a way around that one.</p>
Deveryn
03-08-2010, 10:31 PM
<p><cite>Reztarn wrote:</cite></p><blockquote><p>Still think its a bit stupid that a craftsmen and scholars have to go through the outfitters quest line but a outfitter can just not do the other 2 if they don't want to.</p></blockquote><p>If you read and understand the storyline, you'll see why you get the path that you get.</p>
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