View Full Version : Devs, can this be possible to change T8 to T9 nodes in Jasarth Wasteland? pls.
Tyrus Dracofire
02-21-2010, 02:09 PM
<p>since it is lower end 80's settings, it may help relieving scarity of nodes in SF, they get cleared so fast and there is no sense of level progressions, except from those crafting quests for factions.</p><p>i felt it help spread out those harvester/miners to get job done, instead of waiting 10-15 mins for respawning nodes.</p>
Rijacki
02-21-2010, 02:25 PM
<p>You can have RoK without buying Sundered Frontiers (err, I meant Sentinel's Fate). If you only had RoK, then you would have no way to use T9 harvests.</p><p>Plus... you must be playing in a different game than me. I'm on AB and the nodes are plentiful and the harvesters not overly so. I see a lot of nodes lying unharvested of ALL types. yes, you actually do have to move about a little to find nodes since they're not all grouped up withing 5 feet of each other (NO zone is like that, though, except maybe the croc caves.. in Sinking Sands). There are even a LARGE number of nodes which are agro-free, but you may have to travel a bit and be watchful of where you are.</p><p>If you are finding nodes scarce and there is more than one instance of your zone, switch to another instance of it.</p>
Deveryn
02-21-2010, 03:21 PM
<p>I'm sure things will settle down soon enough. Everyone's just in a huge rush to get their skills up. Unfortunately, we didn't get a new tier of crafting to use in the mission instances, so that method is useless and everyone's doing writs.</p>
Tyrus Dracofire
02-22-2010, 03:21 AM
<p>Butcherblock open 3 instanced idenitical zones, and all been gathered and making it scare, and will get worse when this coming tues as european join us.</p><p>maybe if possible using Shadowed Clefts in high end t8 into t9?</p><p>devs may not had correctly adjust volume of those nodes, this wont go away for 2-3 months.</p><p>those had early start had most of it leveling done before rest of other players get SF and soon european will make them hard to find.</p><p>my suggest was to spread out in previous high-end zones in other expansions.</p>
Troubor
02-22-2010, 08:15 AM
<p><cite>Tyrus@Butcherblock wrote:</cite></p><blockquote><p>Butcherblock open 3 instanced idenitical zones, and all been gathered and making it scare, and will get worse when this coming tues as european join us.</p><p>maybe if possible using Shadowed Clefts in high end t8 into t9?</p><p>devs may not had correctly adjust volume of those nodes, this wont go away for 2-3 months.</p><p>those had early start had most of it leveling done before rest of other players get SF and soon european will make them hard to find.</p><p>my suggest was to spread out in previous high-end zones in other expansions.</p></blockquote><p>And again what do you propose for the people that have ROK but not the newest expansion? If they did what you suggest, then they would be stuck with a tier 8 zone that has tier 9 harvests.</p><p>Using your logic, since some of the mobs in the expansion are level 79 or 80th, there should be tier 8 nodes on half of Odus. Every expansion has some overlap of mob level. Jarsath Wastes is still a tier 8 zone even if a good percentage of the mobs are in the low 80's of level, it should have tier 8 nodes, period.</p><p>Finally, I know this may not matter to you, but well...it would be absurd IRL to wake up one day and go to a forest, and suddenly all the trees were a different type of wood. All of the rocks different, the fish different and so forth. YES this is just a game, but for at least harvest nodes you basically the same as propose this, why would the ore in Jarsath wastes go from being Incarnadine to Brellium for instance? Even within the game what logical reason would every resource suddenly change over a good portion of a continent? It would be like a IRL silver mine suddenly producing gold from the exact same ore veins one day.</p><p>It's always difficult to harvest near launch day. Unfortunate fact of life. When you're a 90th adventurer, you'll find whole sections where the mobs are gray in tier 9 zones, letting you just run all over the place. I can already see places where most of the mobs are level 79 or so, and I'm trying to memorize those spots for when my main hits 90th. Just like there's spots in ROK where one can mine around gray mobs if one is at least 80th, spots in KOS where one can do such if one is at least 70th and so forth.</p>
bks6721
02-22-2010, 12:30 PM
<p>how many actual node spawn points are in T8 vs T9? It seems like we are working with about 20% of what was in T8. I know my harvesting bag fills a LOT slower now that it did in T8.</p>
Zehl_Ice-Fire
02-22-2010, 01:05 PM
<p>I found tons of non agro or easy to doget mobs nodes areas so far in SF.</p>
Maroger
02-22-2010, 01:14 PM
<p>A lot depends on the time of day you harvest on your server. I have to do it early in the morning or I am racing others to nodes.</p><p>I think they need to expand the type of node available in Hua Mein and Kerra Isle. At the very least on Kerra they should add bushes and put some bushes and roots. in Hua Mein too -- after all Hua Mein is for Provisioners so you would think that there would be more than just fish nodes in the zones.</p><p>They should put some dens on Kerra isle too - as usually dens are the biggest Pita in the expansion just as they were in Kunark (although by the end that improved).</p>
Jesdyr
02-22-2010, 05:05 PM
<p>Need more stone nodes .. KTHX</p>
Rijacki
02-22-2010, 06:23 PM
<p>Between this and the other threads, I am tempted to take screenshots and point out the 100% easy to access, no-agro, and relatively easy to access nodes in all the zones and areas. .... Nah, I like having easy nodes all to myself, just because I'm not afraid to go further than line of sight from any 'landing pad' or other portal.</p>
Tyrus Dracofire
02-22-2010, 06:25 PM
<p>yeah, unfortunely, i get on the most busiest time, i knew where they are, but it wasnt enough hard metal ores, i can find here and there, i pulled 35 raw titanium in 2 hours, and that is terrible rate of gathering and frustrated with slow crafting and out of supply, i am in new guild and dont have GH yet, and got 5 levels to reach 30th, doing craft task is way too slow to help.</p><p>shadowed cleft are the deepiest region that can be done for T9 if devs choose to do or not to do.</p><p>it seem i have to try in earliest hours and get many as i can get.</p><p>yes, Hua Mien Village and Kejekee's Rill (?) seem empty of nodes, well i mean limited nodes in Kerra island. i barely find bushes here and there too.</p><p>in few months as it settled i would may see lot of nodes that wasnt there before as soon they stop gathered.</p><p>edited, btw, dens are the easiest nodes in the vinicity of Stoneburnt and around druid ring, but easy nodes are roots and wood in Kerra island, few were barely touched nodes</p>
Meirril
02-24-2010, 01:36 AM
<p><cite>Pauly@Befallen wrote:</cite></p><blockquote><p>how many actual node spawn points are in T8 vs T9? It seems like we are working with about 20% of what was in T8. I know my harvesting bag fills a LOT slower now that it did in T8.</p></blockquote><p>Search around a bit more, don't forget to look *up*. I've already found a route that is at least as good as the crater in JW near Danak. I'm just hoping nobody else realizes what I'm doing. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>
Finora
02-24-2010, 01:49 AM
<p>There are plenty of nodes in SF. I leveled a sage and a woodworker (both lower level characters, one is 48 the other dinged 30 off of disco xp while doing crafter quests in SF) almost exclusively on raws they harvested themselves while running around doing the quests. I've harvested quite a bit on my other crafters as well and should have enough to get the rest of them at least halfway to 90 just by harvesting while I'm running around doing the quests.</p>
Troubor
02-24-2010, 02:32 AM
<p>To the OP: I'm not finding the thread right now, but I did see one where someone posted places where they were having decent luck harvesting each node if I recall right. That might be helpful also.</p>
Tyrus Dracofire
02-24-2010, 06:14 AM
<p>i cant get any hard metal nodes, i just saw many players running in search of nodes as they go.</p><p>wood was hardly bothered, lot of players on kerra island and none of them touch any wood nodes.</p><p>guys, i am talking about hard metal ores isnt enough, and soft/gem nodes are almost non-exist due to overgathered ores and price spike on brokers.</p><p> T8 is the largest amount of nodes than any beside T5 nodes which was covered in 3 zones plus EoF as extra sources, so T9 ores isnt enough for 1 expansion, worst since DoF.</p><p>devs really need to spread more T9 nodes.</p>
Maroger
02-24-2010, 04:07 PM
<p><cite>Tyrus@Butcherblock wrote:</cite></p><blockquote><p>i cant get any hard metal nodes, i just saw many players running in search of nodes as they go.</p><p>wood was hardly bothered, lot of players on kerra island and none of them touch any wood nodes.</p><p>guys, i am talking about hard metal ores isnt enough, and soft/gem nodes are almost non-exist due to overgathered ores and price spike on brokers.</p><p> T8 is the largest amount of nodes than any beside T5 nodes which was covered in 3 zones plus EoF as extra sources, so T9 ores isnt enough for 1 expansion, worst since DoF.</p><p>devs really need to spread more T9 nodes.</p></blockquote><p>I agree 100%</p>
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