View Full Version : Elemental Blast
3Tage
02-17-2010, 02:22 PM
<p>Oh my - a 30-40k hit - I can only say thank you</p>
Xalmat
02-17-2010, 02:36 PM
<p>Try casting Plane Shift, and investing in Focused Minion <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p>
Fhenix
02-17-2010, 02:37 PM
<p>OMG I know! All I can say is, if we got this... what the hell did Wizards and Warlocks get lolol.</p>
Gormak
02-17-2010, 06:03 PM
<p>make sure your tank has solid aggro when you use this btw :p</p><p>hmmmmm elemental blast double attack!</p><p>Like Xal said, had a few 120k damage from it last night.</p><p>With Planeshift and mythical proc up, It'll crit and crit hard.</p>
Odium
02-17-2010, 07:01 PM
<p>oh yea? OH YEA? well.....we Necromancers got...um.......wait, it'll come to me......really cool looking pets AND there are, like, way more letters in "Necromancer" than "Conjuror".........so there.</p>
Xalmat
02-17-2010, 07:20 PM
<p>Even my Tank pet with Plane Shift has hit 150k with Elemental Blast. /swoon.</p>
Gormak
02-18-2010, 05:32 PM
<p>such a fun ability this one.</p><p>How are some of you guys managing aggro with it?</p><p>My pets an instant magnet more often than not when i pop this ability.</p><p>Im hoping its due to whats been so far, me outleveling the tank, no dirge or coercer, and the conj pet simply owning.</p>
Valdaglerion
02-18-2010, 06:16 PM
<p>Pally tanks with amends ftw . . .</p>
Bruener
02-18-2010, 07:39 PM
<p><cite>Gormak wrote:</cite></p><blockquote><p>such a fun ability this one.</p><p>How are some of you guys managing aggro with it?</p><p>My pets an instant magnet more often than not when i pop this ability.</p><p>Im hoping its due to whats been so far, me outleveling the tank, no dirge or coercer, and the conj pet simply owning.</p></blockquote><p>It definitely pulls agro on a tank in certain situations, and I am a high parsing SK. But easy to snap back and of course in a situation with actually hate buffs and hate transfer I am sure it won't be a problem.</p>
Lantis
02-19-2010, 03:06 PM
<p>Now, the Int line deaggro is something worth spending more than 4 points in.</p>
Lantis
02-19-2010, 03:07 PM
<p>On Beta I had it hit 404K damage on an instance named. What I don't understand however is that according to ACT, it had procced 30 times instead of the 20 times I would assume. Could a double attack have double attacked? o.O</p>
Brimestar
02-20-2010, 03:47 AM
OP for pvp
Jasuo
02-20-2010, 05:14 AM
<p>They really need to get rid of pvp, it's messing up alot of good things with this game.</p>
hellfire
02-20-2010, 05:19 AM
<p><cite>Lantis@Antonia Bayle wrote:</cite></p><blockquote><p>On Beta I had it hit 404K damage on an instance named. What I don't understand however is that according to ACT, it had procced 30 times instead of the 20 times I would assume. Could a double attack have double attacked? o.O</p></blockquote><p>There was a time on beta where this was broken w in regards to spell double attack stacking triggers ..i had it do 50 triggers on one named.</p><p>Bug should be fixed now tho.</p>
thog_zork
02-20-2010, 09:05 AM
<p><cite>Jasuo wrote:</cite></p><blockquote><p>They really need to get rid of pvp, it's messing up alot of good things with this game.</p></blockquote><p>QFE !</p>
thog_zork
02-20-2010, 09:05 AM
<p><cite>Bigron@Unrest wrote:</cite></p><blockquote><p><cite>Lantis@Antonia Bayle wrote:</cite></p><blockquote><p>On Beta I had it hit 404K damage on an instance named. What I don't understand however is that according to ACT, it had procced 30 times instead of the 20 times I would assume. Could a double attack have double attacked? o.O</p></blockquote><p>There was a time on beta where this was broken w in regards to spell double attack stacking triggers ..i had it do 50 triggers on one named.</p><p>Bug should be fixed now tho.</p></blockquote><p>Fixed</p>
Brimestar
02-23-2010, 06:25 AM
<p><cite>Jasuo wrote:</cite></p><blockquote><p>They really need to get rid of pvp, it's messing up alot of good things with this game.</p></blockquote><p>Is that what Papa Smurf told you ya "bluebie"....Don't like to fight an oppnent who is dynamic in nature? Just need an "i win button"?</p>
Kain-UK
02-23-2010, 01:15 PM
<p>It was toned down for PvP combat, which any summoner can verify with a right-click examine and ticking the PvP checkbox.</p><p>Only does 4 hits now rather than 10... which means on an open PvP server, it could be a bit nasty. In battlegrounds, where people are likely going to be running around with all kinds of buffs, it shouldn't be too bad.</p><p>Also, the pet -must- be in combat before the ability can be used... so just stun the Conjy and kill the pet. :p</p>
acctlc
02-23-2010, 07:52 PM
Got a 200k hit with an illy playing with casting time warp on the pet, that I think effected it. Good luck getting that to happen in most situations tho lol.
Brimestar
02-25-2010, 02:34 PM
<p><cite>Kain-UK wrote:</cite></p><blockquote><p>It was toned down for PvP combat, which any summoner can verify with a right-click examine and ticking the PvP checkbox.</p><p>Only does 4 hits now rather than 10... which means on an open PvP server, it could be a bit nasty. In battlegrounds, where people are likely going to be running around with all kinds of buffs, it shouldn't be too bad.</p><p>Also, the pet -must- be in combat before the ability can be used... so just stun the Conjy and kill the pet. :p</p></blockquote><p>It's been ticking for 5 (10 if it doubles) and the damage ranges from 2-5k per tick.</p>
<p><cite>Brimestar wrote:</cite></p><blockquote><p><cite>Kain-UK wrote:</cite></p><blockquote><p>It was toned down for PvP combat, which any summoner can verify with a right-click examine and ticking the PvP checkbox.</p><p>Only does 4 hits now rather than 10... which means on an open PvP server, it could be a bit nasty. In battlegrounds, where people are likely going to be running around with all kinds of buffs, it shouldn't be too bad.</p><p>Also, the pet -must- be in combat before the ability can be used... so just stun the Conjy and kill the pet. :p</p></blockquote><p>It's been ticking for 5 (10 if it doubles) and the damage ranges from 2-5k per tick.</p></blockquote><p>i would love to see actual logs for 5k damage, because your just coming up with random numbers, the spell has not hit harder the 3.2k for me, and if it was going to hit any harder its not my fault you got hit with dispatch and other magic debuffs</p>
Kain-UK
02-25-2010, 07:08 PM
<p>Ok, I was slightly wrong...</p><p>It does 5 hits (not ticks, it's not a DOT) at 3.7 to 4.6k per hit for the last 4... and 3.9 to 4.7k for the first one, at least going by my examine window in game right now. It doesn't -appear- to be effected by gear, but I could be wrong on that.</p><p>Even so, original comment still stands. Stun the Conjy, kill the pet, kill the conjy. Problem over. The pet has to actually be in combat before it can be used.</p>
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