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View Full Version : Sentinel's Fate Preview - Raids!


Kiara
02-04-2010, 08:27 PM
<p align="center"><img src="http://eq2players.station.sony.com/images/en/features/articles/exp06/logo/EQSF_logo_300_blackbg_bordered.jpg" width="300" height="163" /></p> <p>Raiding is an important part of gameplay for many and is a part of every MMO. Roger "Patherpanchali" Uzun designs the raids for EQII and Brett "Timetravelling" Scheinert often works with him on these. Timetravelling was kind enough to sit down and give us an overview of the new raids coming with Sentinel's Fate.</p><p><a href="http://eq2players.station.sony.com/news/read/022010/3439" target="_blank">Read more</a>!</p>

ttobey
02-04-2010, 08:31 PM
<p>No Screenshots!!? That's it! I'm leaking them! <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

Kiara
02-04-2010, 08:39 PM
<p><cite>ttobey wrote:</cite></p><blockquote><p>No Screenshots!!? That's it! I'm leaking them! <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p></blockquote><p>DO EEEEET!</p>

DuneWarrior
02-04-2010, 08:52 PM
<p>what where... *inspects article again* ... where did the x2 contents go?</p>

feldon30
02-04-2010, 09:07 PM
<p>Look closely. The Vigilant x2 raid zone. Hopefully it's like WoE.</p>

Mikai
02-04-2010, 09:21 PM
<p>More importantly:</p><blockquote><p>For example, the Berserker might—in some bizarre Kiara-run-world—receive an adornment that causes them to spawn Rabid Bunny pets whenever their Berserk effect is activated.</p></blockquote><p>You know this will be the most popular part of the expansion!</p>

Araxes
02-04-2010, 11:41 PM
<p>I vote YES to adornments spawning mass attacks by Rabid Bunnies in 2010!</p><p><img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></p><p>Ara</p>

Rijacki
02-05-2010, 12:12 AM
<p>Is it just me or does it seem a bit thin for raid content, 4x I mean? I hope there are plans to release additional with the GUs.</p>

Lader
02-05-2010, 01:01 AM
<p>it depends on how many nameds are in each zone. If theyre 3 huge raid zones then there will be enough content to keep players busy until a couple months in when they add new raid zones.</p>

Pins
02-05-2010, 02:01 AM
<p><cite>Rijacki wrote:</cite></p><blockquote><p>Is it just me or does it seem a bit thin for raid content, 4x I mean? I hope there are plans to release additional with the GUs.</p></blockquote><p>Well, 3 raid zones isn't so bad, KoS launched with 2 instanced raid zones, and 2 contested crap raid zones.  Which is probably about the same that SF is launching with.  But either way it brings to the real thing that makes raid zone count seem thin:</p><p>The epic block of broken mobs will make it feel thinner.  There's only been 1 expansion that didn't release without broken mobs.  KoS.  Everything released with KoS was killed first time in by a guild somewhere.  It only had the block of hoping to get Talendor or Gorenaire(whichever one you needed after you killed the first).</p><p>DoF, DMP broken.</p><p>TFD, Chel'Drak broken initially(took at least 1 patch cycle to fix), Matron broken.</p><p>EoF, Gardener broken, but beatable.</p><p>RoK, Trakanon broken, Phara Dar broken.</p><p>TSO, too many broken mobs to list.</p><p>If it's anything like KoS, especially with raid zones added afterwards, SF will work out to be good.  But if it's anything like any other expansion, except EoF, then it won't be that great for raiders.</p>

Froed20
02-05-2010, 02:59 AM
<p><cite>Rijacki wrote:</cite></p><blockquote><p>Is it just me or does it seem a bit thin for raid content, 4x I mean? I hope there are plans to release additional with the GUs.</p></blockquote><p>It may seem thin, but I think it depends more upon how big each zone actually is, as well as how fun it actually turns out to be.  I'd rather have 3 big, well thought out zones that are fun to play than, say, 8 or nine small piddly zones that are boring and mindless. As far as gear goes, I guess I'd have to wait and see how good these adornments actually are, but I like the idea of getting to choose which effects you want via adornments.</p>

guillero
02-05-2010, 03:55 AM
<p><cite>ttobey wrote:</cite></p><blockquote><p>No Screenshots!!? That's it! I'm leaking them! <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p></blockquote><p>Looking around.... still waiting for those screenshots. <img src="/eq2/images/smilies/385970365b8ed7503b4294502a458efa.gif" border="0" /></p>

Costa
02-05-2010, 04:05 PM
<p>Ok not sure if its only me but when i click the link Kiara has posted after about 10 seconds on the page the page moves on to a BG display. Any way to disable that as it's annoying as hell. If i wanted to read about the BG's i'd follow the link not have it flashing up when i'm trying to read about raid content <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></p>

Gaige
02-05-2010, 04:11 PM
<p><cite>Rijacki wrote:</cite></p><blockquote><p>Is it just me or does it seem a bit thin for raid content, 4x I mean? I hope there are plans to release additional with the GUs.</p></blockquote><p>I'm not holding my breath since now GUs are every 3 months (supposedly) and with all the delays it wouldn't be hard at all for us to see maybe one additional x4 zone.</p><p>However yes, this is the least raid content we've seen since KoS, which was only brought up to par via a ton of monthly GUs.</p><p>The state of EQ2 now though, doesn't bode well for this expansion offering much replayability for those who will cap the first week the expansion is live.</p>

Bayne
02-05-2010, 06:51 PM
<blockquote><span >For example, the Berserker might—in some bizarre Kiara-run-world—receive an adornment that causes them to spawn Rabid Bunny pets whenever their Berserk effect is activated.</span></blockquote><p>OMG I would so swich mains if this would be in the game.</p>

Eyema
02-07-2010, 07:59 PM
im not seeing how this is less or "thinner" content than TSO release. TSO released with only 3 x4 zones, ToMC/PoAO/YIS. all other raids including all x2 content was released AFTER TSO launched. this is already out doing that with 3 x4 raids that have multiple difficulty level mobs. which in essence makes it almost 2 zones in one, seeing as though you will need to farm the easier versions to take on the harder. so thats 6 x4 zones, plus the x2 thats coming with it, not being added later. the only content its behind in is the number of contesteds, but really that cant be considered under the same terms since it only applied to a very small portion of the community, not the community as a whole.

Zabjade
02-08-2010, 02:05 AM
<p style="text-align: center;"><em>In The Sentinel’s Fate we are addressing these issues by moving away from class-specific sets. Many of the sets will fulfill a role/playstyle—such as a plate-wearing tank, or a leather-wearing healer—instead of being the Berserker or Fury set. However, we certainly did not want to cause players to lose the unique focus effects and set bonuses received from their gear.</em></p><p><span style="color: #00cc00;">A-<strong>HEM</strong> There <strong>ARE</strong> Leather Wearing TANKS!</span></p>