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View Full Version : Lag, lag, lag, lag, lag after today's patch...


Mythal_EQ2
01-28-2010, 04:39 PM
<p>Did I mention lag?</p><p>Munzok's Material Bastion is unplayable currently on Nektulos. It's not a ping issue -- my ping is in the 250-300 range as it always is, but everyone in the raid has a good 3-10sec spell lag.</p><p>I don't know what kind of throttling check was put in, but it's obviously not working.</p>

Thunndar316
01-28-2010, 05:38 PM
<p>taking several minutes to zone on crushbone.</p><p>even getting major lag on the broker.  I made a transaction, went to the bathroom, came back and it still was not finished</p>

woolf2k
01-28-2010, 05:42 PM
<p>hmm</p>

woolf2k
01-28-2010, 05:42 PM
<p><cite>Thunndar316 wrote:</cite></p><blockquote><p>taking several minutes to zone on crushbone.</p><p>even getting major lag on the broker.  I made a transaction, went to the bathroom, came back and it still was not finished</p></blockquote><p>if you stand and face a wall and don't do anything it's perfect! 40+FPS!</p>

Rothgar
01-28-2010, 05:42 PM
<p><cite>Thunndar316 wrote:</cite></p><blockquote><p>taking several minutes to zone on crushbone.</p><p>even getting major lag on the broker.  I made a transaction, went to the bathroom, came back and it still was not finished</p></blockquote><p>I'm not seeing any DB issues on Crushbone right now.  I'll log in to see what I can experience first-hand.</p><p>As far as MMB goes, maybe there's is something wrong specifically with that zone or server.  If anyone is in MMB right now and would like me to tag along to see the lag, just let me know.</p>

andycunny
01-28-2010, 05:48 PM
<p>we gave up on mmb b'cos it was so bad.  just clearing through YIS then we plan to go back.  IF it is still bad we will be in touch <img src="/eq2/images/smilies/908627bbe5e9f6a080977db8c365caff.gif" border="0" /></p>

Kel
01-28-2010, 07:24 PM
<p><cite>Rothgar wrote:</cite></p><blockquote><p><cite>Thunndar316 wrote:</cite></p><blockquote><p>taking several minutes to zone on crushbone.</p><p>even getting major lag on the broker.  I made a transaction, went to the bathroom, came back and it still was not finished</p></blockquote><p>I'm not seeing any DB issues on Crushbone right now.  I'll log in to see what I can experience first-hand.</p><p>As far as MMB goes, maybe there's is something wrong specifically with that zone or server.  If anyone is in MMB right now and would like me to tag along to see the lag, just let me know.</p></blockquote><p>It's not just MMB.</p><p>The issue has been consistent on Crushbone since I came back to the game last month, getting progressively worse.</p>

Piropiro
01-28-2010, 08:08 PM
<p>you are lagging today because they decided to not let you use "mega macros" as to reduce server lag.</p>

salty21db
01-28-2010, 08:12 PM
<p><cite>Kel wrote:</cite></p><blockquote><p><cite>Rothgar wrote:</cite></p><blockquote><p><cite>Thunndar316 wrote:</cite></p><blockquote><p>taking several minutes to zone on crushbone.</p><p>even getting major lag on the broker.  I made a transaction, went to the bathroom, came back and it still was not finished</p></blockquote><p>I'm not seeing any DB issues on Crushbone right now.  I'll log in to see what I can experience first-hand.</p><p>As far as MMB goes, maybe there's is something wrong specifically with that zone or server.  If anyone is in MMB right now and would like me to tag along to see the lag, just let me know.</p></blockquote><p>It's not just MMB.</p><p>The issue has been consistent on Crushbone since I came back to the game last month, getting progressively worse.</p></blockquote><p>They had stated they are working on db upgrades to help fix the broker issues and such i believe in another thread for CB and such.  This hotfix is to just help a little i believe till that can be accomplished.  Also spoke with a gm on it and it was due to the increase in population <img src="/eq2/images/smilies/69934afc394145350659cd7add244ca9.gif" border="0" />.  But to stay on trend with most people...this game is dead/dieing.</p>

Yimway
01-29-2010, 12:39 PM
<p><cite>Rothgar wrote:</cite></p><blockquote><p>As far as MMB goes, maybe there's is something wrong specifically with that zone or server.  If anyone is in MMB right now and would like me to tag along to see the lag, just let me know.</p></blockquote><p>There was something HORRIBLY wrong in MMB yesterday in regards to spell lag.</p><p>Lastnight 11pm central, we were there and having to hit buttons 2-8x to get them to register a cast.  We suffered thru it and killed the first named, but the rest of the zone was virtually unplayable.</p><p>The other 2 raid zones we hit last night were peachy fine, in fact, maybe less lag than normal, but MMB was just flat broken.</p>

Banditman
01-29-2010, 01:26 PM
<p>+1</p><p>An existing instance of Munzok's for us, had trouble killing the trash past Umzok, before Mini-Munzok due to horrible lag.  As a Shaman, I could cast my Single Ward, stops at full casting bar . . . by the time I get the acknowledgement that the cast completed and I am able to cast another spell, my Single Ward was ready to cast again.</p>

andycunny
01-29-2010, 01:30 PM
<p>we had rothgar come into our mmb instance last night.  he took away logs from us experiencing an amazing 1fps.  it was him that told us this fps.  there seems to be an issue with steadfast clerics and the earring that boosts your lvl to 83.  i have nfc what or how it got broke but summit is seriously wrong in that place</p>

Grumble69
01-29-2010, 02:34 PM
<p>Last night was MUCH better for me on CB.  I was back to zoning in just a few seconds, not the few minutes like before.  Didn't try the broker extensively.  But the little bit I did was fine (admittedly it was hit or miss when we were having problems).</p>

Rothgar
01-29-2010, 02:40 PM
<p>We found the problem with MMB and it was due to a change with the earring.  The other issue with Steadfast was occuring because of your constant level changing between 80 and 83.</p><p>The problem will require that the servers come down and unfortunately we won't have that window until Tuesday. I'm really sorry for the inconvenience.  All other raid zones should be working as normal.</p>

Karrane1
01-29-2010, 02:44 PM
<p>Thanks Rothgar <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

Yimway
01-29-2010, 02:56 PM
<p>Thanks for the response.</p><p>Its unfortunate the zone is unavailable for that long, but I understand not wanted to reset servers more than required.</p>

Gungo
01-29-2010, 03:36 PM
<p><cite>Iustitia@Nektulos wrote:</cite></p><blockquote><p>we had rothgar come into our mmb instance last night.  he took away logs from us experiencing an amazing 1fps.  it was him that told us this fps.  there seems to be an issue with steadfast clerics and the earring that boosts your lvl to 83.  i have nfc what or how it got broke but summit is seriously wrong in that place</p></blockquote><p>They prolly fixed the earring from allowing people to exploit it and become level 89. NFC but there were alot of guilds exploiting it.</p>

Odos
01-29-2010, 04:21 PM
<p>I guess testing a change isn't a top priority.</p>

Geothe
01-29-2010, 04:23 PM
<p>so 4 lost raid nights in MMB.</p><p>how nice.<img src="/eq2/images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" border="0" /></p>

Elebu
01-29-2010, 04:24 PM
<p><cite>Geothe wrote:</cite></p><blockquote><p>so 4 lost raid nights in MMB.</p><p>how nice.<img src="/eq2/images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" border="0" /></p></blockquote><p>Oh, and please pre-order our upcoming expansion....</p>

Neskonlith
01-29-2010, 04:39 PM
<p><cite>Gungo wrote:</cite></p><blockquote><p>They prolly fixed the earring from allowing people to exploit it and become level 89. NFC but there were alot of guilds exploiting it.</p></blockquote><p><span style="color: #ff0000;">How could SOE not detect players exploiting lvl89?  Must have made the zone trivial and loot farming easy.</span></p><p><img src="/eq2/images/smilies/385970365b8ed7503b4294502a458efa.gif" border="0" /></p>

Tyrus Dracofire
01-29-2010, 04:40 PM
<p>moderator gave me direction to this post, i just felt it might be important for devs to look into Brokers for unwanted items that isnt part of collections, lore & legends, or quest trigger items.</p><p>i meant those "Looted" were intended for vendor cash-ins, not for brokers to fool some players or adding useless loots making the servers going under the stress, by having to remove from brokers will make server run better if they are restricted to vendor only. lot of those items been sitting for months.</p><p>once not allowed in brokers and servers may run whole lot better with less clutter of junks.</p>

Rothgar
01-29-2010, 04:43 PM
<p><cite>Odos wrote:</cite></p><blockquote><p>I guess testing a change isn't a top priority.</p></blockquote><p>Yes, the change was made to fix the exploit.  And it was indeed tested but the performance issue only became noticeable when 20+ people were fighting with those earrings on.</p><p>If our QA department was forced to check every single change with large groups like this, it would take a whole lot longer to get anything done for the rare occasion that something like this slips through.  The only reason it didn't go to test server first was because it was an exploit fix.</p><p>So cut us some slack.  <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

Neskonlith
01-29-2010, 05:13 PM
<p><cite>Rothgar wrote:</cite></p><blockquote><p>The only reason it didn't go to test server first was because it was an exploit fix.</p></blockquote><p><span style="color: #ff0000;">lol  I can imagine how that might shake out on Test:</span></p><p><em>"...say... we could Test more fixes for the top raiders exploits for you... yeah, just demonstrate in detail to us how they do it, and we can replicate - purely for Test purposes, honest!"</em></p>

Mythal_EQ2
01-29-2010, 05:13 PM
<p>Have to say that Rothgar's reply to this thread -- both in posting and in PMs -- was immediate, as was his willingness to come to our raid and observe first-hand the situation. In my opinion he did an outstanding job.</p><p>Yes, 4 nights without MMB are not exactly the best scenario out there, especially for those who had a half-cleared zone. For everyone else though, you can still set lockout timers now, just by killing 1 trash mob even with the horrendous lag, and still salvage some, if not all of the zone on Tuesday.</p><p>D.</p>

Huene
01-29-2010, 05:17 PM
<p><cite>Daervon@Nektulos wrote:</cite></p><blockquote><p>Have to say that Rothgar's reply to this thread -- both in posting and in PMs -- was immediate, as was his willingness to come to our raid and observe first-hand the situation. In my opinion he did an outstanding job.</p><p>Yes, 4 nights without MMB are not exactly the best scenario out there, especially for those who had a half-cleared zone. For everyone else though, you can still set lockout timers now, just by killing 1 trash mob even with the horrendous lag, and still salvage some, if not all of the zone on Tuesday.</p><p>D.</p></blockquote><p>I would also like to speak highly of Rothgar purely on what I have noticed on the forums, It's a nice refresh to be able to know that changes are being made with forward progress between actual releases.</p>

andycunny
01-29-2010, 05:31 PM
<p>i hope the tools that were using this exploit that has caused all this inconvenience are suitably punished <img src="/eq2/images/smilies/908627bbe5e9f6a080977db8c365caff.gif" border="0" /></p>

Looker1010
01-29-2010, 05:32 PM
<p>Rothgar does an outstanding job and has always been responsive to players and posters here. Stop trashing this guy. He's the best!!</p>

Huene
01-29-2010, 05:36 PM
<p><cite>Tyrus@Butcherblock wrote:</cite></p><blockquote><p>moderator gave me direction to this post, i just felt it might be important for devs to look into Brokers for unwanted items that isnt part of collections, lore & legends, or quest trigger items.</p><p>i meant those "Looted" were intended for vendor cash-ins, not for brokers to fool some players or adding useless loots making the servers going under the stress, by having to remove from brokers will make server run better if they are restricted to vendor only. lot of those items been sitting for months.</p><p>once not allowed in brokers and servers may run whole lot better with less clutter of junks.</p></blockquote><p>That's what classifies as a related post? no wonder I've been having such a hard time posting.  Related has a lot looser definition here.</p><p>Knowing this, I apologize for giving you a hard time Kiara. However I do stick by my opinion that the the other one should be renamed so that it's related to its own discussion.</p>

Tehom
01-29-2010, 06:15 PM
<p><cite>Gungo wrote:</cite></p><blockquote><p><cite>Iustitia@Nektulos wrote:</cite></p><blockquote><p>we had rothgar come into our mmb instance last night.  he took away logs from us experiencing an amazing 1fps.  it was him that told us this fps.  there seems to be an issue with steadfast clerics and the earring that boosts your lvl to 83.  i have nfc what or how it got broke but summit is seriously wrong in that place</p></blockquote><p>They prolly fixed the earring from allowing people to exploit it and become level 89. NFC but there were alot of guilds exploiting it.</p></blockquote><p>lol. I really need to become better at exploiting in this game. I never find out about these things until it's old news!</p>

Orienne
01-29-2010, 07:25 PM
<p><cite>Iustitia@Nektulos wrote:</cite></p><blockquote><p>i hope the tools that were using this exploit that has caused all this inconvenience are suitably punished <img src="/eq2/images/smilies/908627bbe5e9f6a080977db8c365caff.gif" border="0" /></p></blockquote><p>QFE</p><p>If there were "lots of guilds" exploiting this, they all need to be dealt with harshly. Intentionally bugging yourself up by 9 levels to kill mobs you have no business killing is lame. If you are unable to kill these mobs at level 83, then you don't deserve any of the loot and therefore should lose it all plus at least 3 days of your in game time.</p><p>This bothers me because my guild and countless others (non exploiting ones anyway) now lose nearly a full week on this zone, which equates to 2 Munzok runs for some upgrades that are still needed. Thanks for bending over the multiple guilds in game for a few new shiny items whoever was exploiting this.</p>

Valdaglerion
01-29-2010, 08:21 PM
<p>No one likes to be inconvenienced by the game, server or particular instance being unavailable but be kind and remember this game is massive in size and scope.</p><p>Thanks to Rothgar for taking some time to research this and provide some further insight to it. And yeah, cut the guy some slack, he is extremely responsive and collaborative with the community here.</p>

Deago
01-30-2010, 01:29 AM
<p>As a software engineer for many years I can say that Rothgar (no nut hugging) has done a fair job.  For those that do not have any clue about millions+ page code and huge team situations its hard to realize the difficulty of developing and trying to please your boss as well as the consumers.</p><p>Good job Rothgar.</p>

Orienne
01-30-2010, 01:48 PM
<p>I don't think anyone is complaining about SOE in this thread. We are, in fact, angry at those who decided to exploit this zone which in effect has set everyone else back a week with running it. Sure 1 week isn't a lot of time, but when the new expansion is due out in less than 3 weeks, that's quite substantial.</p><p>Kudos to Rothgar for acting so quickly on this and joining a raid guild so he could collect data as to what was causing the issue. That's the type of service that everyone is happy to see and hope to see a lot more of in the future. Now if we can simply ban those guilty of using this exploit that would be great.</p>

erratic
01-30-2010, 03:37 PM
<p>I agree with the others here.  Yes if there was an exploit it needed to be fixed.  Yes mistakes happen, and as a fellow programmer I can attest to the number of bugs in code I have written over the years.</p><p>The timing of the situation though is very unfortunate, with just a few weeks left until expansion for many guilds MMB is the primary target currently, whether learning encounters or farming it for loot to get a few more drops before expansion hits.  Either way this sets us back at least 1 timer.</p><p>I don't suppose there is any chance soe would look at changing the timer from 5 days to 3 (like every other raid zone) for the last couple weeks of the expansion to make up for inconvenience?</p>

Alvane
01-30-2010, 06:19 PM
<p>Peeps are always going to attempt to exploit something if given a window, whether in game or in real life. And that's life. I, for one, have my hats off to the guilds who reported the problems, and to the SoE team, including Rothgar, who btt, makes a very handsome dragon... <img src="/eq2/images/smilies/499fd50bc713bfcdf2ab5a23c00c2d62.gif" border="0" /></p><p>Needless to say, peeps need to be a bit understandable in that not everything in this world (or game) can be instantaneously fixed. If you can't get your normal 4x per week in MMB, then do another raid instance. If it threw you off cause you are gonna miss an attempt or two to clear TSO before SF is released, then change your game plan - next time don't wait until the last few weeks! After all, you've had over a year to clear the 3 original zones, then the addtional 2 zones MMB, MPS and of course, the avatars! <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" /></p><p>Just be grateful that there are peeps on the other end of the code who are working to correct the problems. A big thanks and my hat's off to SoE team.</p>

Alwayz
01-30-2010, 11:10 PM
<p>Here's a thought..........................</p><p>If I remember correctly, this lag and zoning issues began around/after the new EQ2Players.com revamp........ would that possibly have anything to do with server database calls?  I mean, the website is still pretty much unstable and features such as reading each charcaters gear status and live guild chat plus premium features that are now included for everyone must take some kind of toll on a server.?.?.?.?.?.?.?</p><p>Pull down the website for awhile on a busy night and see if that relieves any issues.</p>

Davngr1
01-31-2010, 07:54 PM
<p>i dont care if they get rid of macros all together.. anything that will get rid of this dmb spell lag is needed.</p>

Ciara52
01-31-2010, 08:00 PM
<p>I think Crushbone is still broken  <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />  it's taking like 10 minutes to zone anywhere </p>