View Full Version : Cry of the Warrior - Broken?
Zhonata
01-26-2010, 03:24 AM
<p>Ok so it seems this abilty is broken.</p><p>Pulled Xebnok with rescue and had adrenaline going and what not got him in position. Paladin used holy ground to grab the adds and got Xebnok I used Cry of the Warrior and he turned looked at me then be lined back for the palidin.</p><p>Now that seems a bit broken to me.....</p>
Xalmat
01-26-2010, 12:12 PM
<p>Many mobs, especially in TSO, are immune to Cry of the Warrior and similar effects.</p>
RafaelSmith
01-26-2010, 05:09 PM
<p><span style="font-size: medium;"><strong>Cry </strong></span>of the Warrior does exactly what its name suggest not what its description says =P</p>
LygerT
02-01-2010, 02:12 AM
<p>i dropped the ability some time ago because of its worthlessness in TSO, unfortunately it never was addressed or even thought of as a concern, compared to the overpowered aggro abilities that crusaders had in their bags. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p>
Zhonata
02-01-2010, 12:04 PM
<p>Well First of all it apears the abilty is just getting resisted. And quite frequently, it needs to have its resistabilty bump up quite a bit and duration increase. I also deagree with dropping it as it is one of the only abilities we get that allows us to unquestionably have aggro for a short period. I know SK's get it on the mythical and it only is for a 8 sec, but that is lack of ingenuity on the Dev's part and doesnt effect the abilties worth. You have to work with what you have and right now we have a highly resisted copy of the SK mythical clicky, but its the only thing that can guarantee aggro when a crusaders pops there OMG OP snap aggro abilty on the entire encounter.</p>
LygerT
02-01-2010, 01:02 PM
<p>it's also wasted time for a quite unreliable skill.</p>
Zhonata
02-01-2010, 02:19 PM
<p>I think you are being a little harsh on the abilty because of its lack of diversity (They just copied the SK mythical) and its resistibility on epic mobs. I would say it work 80% of the time on the Epic mobs I have gone against. I have by no mean been to the end of this tier sitting a Xebnok right now.</p><p>It cost 1 point and has a cast time of .5 sec on a 5 min reuse timer and gets resisted +/- 20% of the time on a orange con mob. There is plenty there to not be satisified with when you compare it to the Crusaders. There isnt any other abilty you can put 1 point in the shadow line that will gain you as much hate or snap aggro as this abilty has the potential to do. Yeah it sucks it gets resisted, but you work with what you have.</p><p>So I have to respectfully disagree, but I open to change if something better is pointed out.</p>
Costa
02-01-2010, 02:40 PM
<p>Have you tried using one of the other rescue abilities to get agro back? HG is only a 12second temp so if the Pally is making the pull with HG and his green nuke then all you need to do is rescue Xebnok back and make sure he is out of aoe range of the Pally. As with most taunts they get resisted too freely on pulls untill mobs resists are lowered so yeah its a nice taunt but i generally save it as a 'oh crap' taunt during a fight rather than rely on it at the start. Although i agree to decrease its chance to resist would be nice.</p>
LygerT
02-01-2010, 03:08 PM
<p><cite>Zhon@Lucan DLere wrote:</cite></p><blockquote><p>I think you are being a little harsh on the abilty because of its lack of diversity (They just copied the SK mythical) and its resistibility on epic mobs. I would say it work 80% of the time on the Epic mobs I have gone against. I have by no mean been to the end of this tier sitting a Xebnok right now.</p><p>It cost 1 point and has a cast time of .5 sec on a 5 min reuse timer and gets resisted +/- 20% of the time on a orange con mob. There is plenty there to not be satisified with when you compare it to the Crusaders. There isnt any other abilty you can put 1 point in the shadow line that will gain you as much hate or snap aggro as this abilty has the potential to do. Yeah it sucks it gets resisted, but you work with what you have.</p><p>So I have to respectfully disagree, but I open to change if something better is pointed out.</p></blockquote><p>harsh is an understatement compared to how easy crusaders could hold aggro versus both warriors.</p>
LygerT
02-01-2010, 03:09 PM
<p>and i have never seen it work 80% of the time, 50% if you were having a good night.</p>
Zhonata
02-01-2010, 03:56 PM
<p>I believe you raid more of the higher tier mobs so its entirely possible its resistabilty goes up :/.</p><p>But whats our alternative? Yeah it sucks but you dont have many other options from what i see, which alone is sad.</p><p>Then again we have know for a long time that SOE's cant balance their way out of a shoe box. Believe me I can understand the frustration.</p>
LygerT
02-01-2010, 04:23 PM
<p>it also depends on your guild, some debuff more than others. sadly it was resisted so much that i was getting so irritated that i would rather sacrifice it for more DPS in order to hold aggro better even with all the memwiping crap they put in.</p>
Zhonata
02-01-2010, 04:43 PM
<p><cite>Lygerr@Kithicor wrote:</cite></p><blockquote><p>it also depends on your guild, some debuff more than others. sadly it was resisted so much that i was getting so irritated that i would rather sacrifice it for more DPS in order to hold aggro better even with all the memwiping crap they put in.</p></blockquote><p>Good points on the debuffing.</p>
Costa
02-01-2010, 04:48 PM
<p>I have to be honest in that i retired my Zerk from our raids due to all the memwiping mobs and taken to using my Pally. I play OT to a guardian and although the Zerk was certainly a higher dpser i found i could fire off all my rescue abilities on some mobs in Miragals and still not be top of the hate tree. As Pally i can hit HG and instantly be top of the hate list with the next ca or spell that lands. The most depressing part for our guard now is that i can do slightly less dps than him (mainly because of defilers damage proc on wards on him) and still pull agro freely from him. Not through using amends or any uber pally hate buff. I think that just shows how weak they made the supposebly no.1 tank in game. If i was on my Zerk i wouldn't pull agro as easily on him but could do a couple k's more dps than him.</p>
LygerT
02-01-2010, 04:54 PM
<p>the tank revamp might have been ok had there been more choice versus the new forced playstyle. then the tanks who like to play like tanks can do their job and the tanks who like to still plow through mobs could as well.</p>
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