View Full Version : New player confused with healer classes
Jamiria
01-22-2010, 10:11 AM
<p>Hello</p><p>I just bought the game and am willing to create a healer, but I don't know which to pick. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>First of all it has to be available to good or neutral races since I will be playing with a Guardian and a Troubadour (I want to be able to play with them but I don't want to choose my class because of this group, I want a character I'll enjoy the most even if not the best choice to go with the classes my friends picked)</p><p>I want it to be melee rather than caster (I hate having to waste some precious mana when I want to deal some damage), I would like it to be able to keep a group alive on my own (even if it is hard to do so, I try to be as skilled as possible with any character I play). And if possible I'd like it to be able to do a bunch of other things that pure healing (buffing, debuffing, aggro management, or even a bit of damage, whatever as long as I don't spend my time waiting for the tank to lose HPs and fell useless when he doesn't :p)</p><p>The class descriptions make me think that a templar could be a good choice. Do you think I'm right ?</p><p>Thanks</p>
Oakum
01-22-2010, 10:54 AM
<p>Since you seem to want a good/neutral that limits you to Templer, mystic, warden or fury.</p><p>Templer is the best healer of the these but they do solo slower then the other 3 since they dont do quite as much damage as the other can until they get a lot off AA's to increase it. then they are comparable to the mystic.</p><p>The mystic is a very good healer too and being a shaman, is ususually prefered over a druid since shaman wards are like adding extra hp's to a tank and they will not die as much from big hits.</p><p>The druids, Warden and Fury, wear leather and currently have the least ability to buff the group but have the fastest casting heals at the lower levels especially .</p><p>The warden, which I play can melee spec but does less damage then a fury and the fury heals for slightly less then the warden IMO.</p><p>Warden and Mystic are "melee" spec possible healers, the fury is nuke based healer and the templer can do either but not melee as well as their evil counterpart the inquisitor.</p><p>Unless you are playing on a pvp server, you can group with the opposite alignment as long as your on the same server so you can look at the evil healers too.</p><p>The deflier is probably the best for keepoing a tank up but the worst at doing DPS. The inquisitor is not as overpowered as the templer but has great dps for lvling ect when a lot of healing is not required. </p>
Jamiria
01-22-2010, 12:59 PM
<p>Thanks for the answer</p><p>If I pick an evil class/race, will I be able to start in the same location than my friends ? Or close enough to be able to group early ?</p>
Tehom
01-22-2010, 03:52 PM
<p>I think inquisitor is probably the best suited for what you're looking for. They're solid healers, have debuffs, and can melee spec, so you probably won't be bored.</p>
Jamiria
01-23-2010, 12:27 AM
<p>I've created a templar. I'll give Inquisitor a try if I don't like this one. Thank you</p>
Calain80
01-25-2010, 06:26 AM
<p><cite>junibegood wrote:</cite></p><blockquote><p>Thanks for the answer</p><p>If I pick an evil class/race, will I be able to start in the same location than my friends ? Or close enough to be able to group early ?</p></blockquote><p>1st Guardian and Troubadour can both also start as evil.</p><p>Now for starting to play evil and good chars together:It depends a bit where you want to start. If you move to Timmerous Deep you could start to play together at level 1. All other starting Areas you could start playing together at ~level 10, but it really starts to make sense at ~ level 20, as you might need to avoid some guards and not be able to get some quests with the char(s) of toe oposit alignment.</p><p>But what ever you decide in the End. I hope you have fun playing it.</p>
Greggthegrmreapr
01-25-2010, 11:17 AM
<p>The only restrictions on who you can group with are on PvP enabled servers.</p>
woolf2k
02-12-2010, 05:37 PM
<p>only neutral subclass would be fury or warden. </p><p>warden would be more melee although currently the druid class appears to be in disfavor. </p><p>if you wanna stick to good alignment. </p><p>good for mystic... great melee healer. </p><p>if you're going evil alignment</p><p>go for the inquisitor...</p><p>if you're on PvE then you can group up anywhere, alignment don't matter. although some starter places wont talk to you if you're the opposite alignment. if you're on PvP , you gotta be in the same alignment , I believe (been awhile and I dont think they changed this rule)</p><p>A note about healers... the classes Druids, Shaman, Cleric all heal differently... only saying this cause some people don't get accustomed to the style of healing some use. </p><p>Druids (fury/warden) use Heal over Time</p><p>Shamans' (mystic/defiler) use wards</p><p>Clerics (templar/inquisitor) have reactive heals</p><p>They all have direct heals but those are secondary to the primary healing spells mentioned above.</p><p>gl</p>
woolf2k
02-12-2010, 05:51 PM
<p><cite>junibegood wrote:</cite></p><blockquote><p>I've created a templar. I'll give Inquisitor a try if I don't like this one. Thank you</p></blockquote><p>Even though they are, and this is my opinion, the greatest healers for plated subclasses. They are the worst in dmg and melee.</p><p>if you solo itll take you forever to kill anything; however, your friends guardian will love ya cause you'll keep him alive without blinking. </p>
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