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Zatozia
12-15-2009, 12:09 AM
<p align="center"><strong><span style="color: #00ff00; font-size: small;">Sentinel's Fate Beta Access Challenge #2: A to Z Story</span></strong></p><p><span style="color: #3366ff;"><strong>Deadline:</strong> </span><span style="color: #ff0000;"><strong>Friday, January 1, 2010 at 9:00 am US Pacific - PST</strong> </span><a href="http://eqplayers.station.sony.com/images/challenges/haiku_image01.jpg" target="_blank"></a></p><p><strong><span style="color: #3366ff;">The Challenge:</span></strong>  In the Sentinel's Fate beta pool but want to get in before others? Here's another chance for you to get into the Sentinel's Fate beta!</p><p>Below you will find a list of 26 words from A to Z that relate to EverQuest II and the Sentinel's Fate expansion.  Using each of these words, write a story about the expansion by posting it in a reply to this thread.  This story can be good or evil based.</p><p>The words have to be in alphabetical order.  Example:  If the words were apple, book, cat, dog, egg, and food you could write:  He had an <strong>apple</strong> while reading a <strong>book</strong> to his <strong>cat</strong>.  Unfortunately, the <strong>dog</strong> ate the <strong>egg</strong>, leaving his owner with no <strong>food</strong>. </p><ul type="disc"><li>Al'Kabor</li><li>Beholder</li><li>Council of Erudin</li><li>Deepwater Knights</li><li>Erudite</li><li>Fate</li><li>Gateway</li><li>Hole, The</li><li>Island</li><li>Journey</li><li>Kobolds</li><li>Lucan D'Lere</li><li>Miragul</li><li>Norrath</li><li>Odus</li><li>Paineel</li><li>Quest</li><li>Roekillik</li><li>Sentinel</li><li>Toxxulia</li><li>Ultera</li><li>Void, The</li><li>Wizard Spires</li><li>Xenophobe</li><li>Yael</li><li>Zal'Urid</li></ul><p><strong>Entry Requirements:</strong>  Before entering this challenge you <strong>MUST</strong> do the following: </p><ul type="disc"><li>Review the <a href="http://www.station.sony.com/contests/rules.vm" target="_blank">Official Forum Challenge Rules</a>. </li><li>Complete the <a href="https://account.station.sony.com/authenticated/beta/betaRegistration.action?betaId=5" target="_blank">Sign Up for the EQII Sentinel's Fate Beta</a>. </li><li>Update your email address on the forums. </li><li>You need to have an active account! And it must be posted with the account that needs the beta flag.</li></ul><p> <strong>Notes:</strong></p><ul type="disc"><li>Submit you entry in response to this thread. </li><li>Submit only one entry to this challenge.  You may update that entry throughout the duration of the challenge. We will review the last version. </li><li>Please keep in mind that the submissions may be used for the website and other sources so they must be appropriate!</li></ul><p><strong><span style="color: #3366ff;">Duration:</span></strong>  Submissions for this challenge will be accepted until <strong>Friday, January 1, 2010 at 9:00 am US Pacific PST</strong> (PST is -8 GMT: 10:00am MST, 11:00am CST, 12:00pm EST, 4:00pm GMT, 5:00pm CET) this challenge will end and winners will be announced and flagged the week of January 4th.</p><p><strong><span style="color: #3366ff;">Reward:</span></strong> The reward for this challenge is beta access.  First Place winners will get their account flagged for the Sentinel's Fate beta. </p><ul type="disc"><li><strong>*Substitute rewards will be NOT granted</strong>. If you are already in the beta, you are welcome to participate but your submission will only qualify for an honorable mention. </li></ul><ul type="disc"><li><strong>*This reward is NOT transferrable.</strong> You must use the account with which you wish to participate in the beta when submitting an entry to this challenge.</li></ul><p><strong><span style="color: #3366ff;">Feedback:</span></strong>  Feel free to offer your feedback on the submissions of others. We enjoy reading the comments on entries for these challenges just as much as the entries! Just remember to be constructive.</p><p>Good Luck!</p>

Crickett
12-15-2009, 02:12 AM
<p><span style="font-size: small;">Seriously</span></p><ul type="disc"><li style="margin: 0in 0in 0pt; color: black; mso-margin-top-alt: auto; mso-margin-bottom-alt: auto; mso-list: l0 level1 lfo1; tab-stops: list .5in;"><span style="font-family: Verdana; font-size: 9pt;"><span style="color: #ffff00; font-size: small;">Al'Kabor was the great grand daddy of El’Kabong, who always said beauty was in the Eye of the Beholder.</span></span></li><li style="margin: 0in 0in 0pt; color: black; mso-margin-top-alt: auto; mso-margin-bottom-alt: auto; mso-list: l0 level1 lfo1; tab-stops: list .5in;"><span style="font-family: Verdana; font-size: 9pt;"><span style="color: #ffff00; font-size: small;">The great Council of Erudin took a vacation one day and decided to go fishing.</span></span></li><li style="margin: 0in 0in 0pt; color: black; mso-margin-top-alt: auto; mso-margin-bottom-alt: auto; mso-list: l0 level1 lfo1; tab-stops: list .5in;"><span style="font-family: Verdana; font-size: 9pt;"><span style="color: #ffff00; font-size: small;">They went in some very Deepwater late at Knights. </span></span></li><li style="margin: 0in 0in 0pt; color: black; mso-margin-top-alt: auto; mso-margin-bottom-alt: auto; mso-list: l0 level1 lfo1; tab-stops: list .5in;"><span style="font-family: Verdana; font-size: 9pt;"><span style="color: #ffff00; font-size: small;">While every Erudite knows this story, the</span></span></li><li style="margin: 0in 0in 0pt; color: black; mso-margin-top-alt: auto; mso-margin-bottom-alt: auto; mso-list: l0 level1 lfo1; tab-stops: list .5in;"><span style="font-family: Verdana; font-size: 9pt;"><span style="color: #ffff00; font-size: small;">Fate of the fishies is still unknown.</span></span></li><li style="margin: 0in 0in 0pt; color: black; mso-margin-top-alt: auto; mso-margin-bottom-alt: auto; mso-list: l0 level1 lfo1; tab-stops: list .5in;"><span style="font-family: Verdana; font-size: 9pt;"><span style="color: #ffff00; font-size: small;">Though the Gateway of the soul is the eyes, a donuts</span></span></li><li style="margin: 0in 0in 0pt; color: black; mso-margin-top-alt: auto; mso-margin-bottom-alt: auto; mso-list: l0 level1 lfo1; tab-stops: list .5in;"><span style="font-family: Verdana; font-size: 9pt;"><span style="color: #ffff00; font-size: small;">Hole, The invisible middle is likened to a Euridite on an</span></span></li><li style="margin: 0in 0in 0pt; color: black; mso-margin-top-alt: auto; mso-margin-bottom-alt: auto; mso-list: l0 level1 lfo1; tab-stops: list .5in;"><span style="font-family: Verdana; font-size: 9pt;"><span style="color: #ffff00; font-size: small;">Island </span></span></li><li style="margin: 0in 0in 0pt; color: black; mso-margin-top-alt: auto; mso-margin-bottom-alt: auto; mso-list: l0 level1 lfo1; tab-stops: list .5in;"><span style="font-family: Verdana; font-size: 9pt;"><span style="color: #ffff00; font-size: small;">Journey </span></span></li><li style="margin: 0in 0in 0pt; color: black; mso-margin-top-alt: auto; mso-margin-bottom-alt: auto; mso-list: l0 level1 lfo1; tab-stops: list .5in;"><span style="font-family: Verdana; font-size: 9pt;"><span style="color: #ffff00; font-size: small;">Frought with fatty foods and poorly cooked Kobolds. </span></span></li><li style="margin: 0in 0in 0pt; color: black; mso-margin-top-alt: auto; mso-margin-bottom-alt: auto; mso-list: l0 level1 lfo1; tab-stops: list .5in;"><span style="font-family: Verdana; font-size: 9pt;"><span style="color: #ffff00; font-size: small;">Lucan D'Lere had it all planned I tell you! It was a trap for</span></span></li><li style="margin: 0in 0in 0pt; color: black; mso-margin-top-alt: auto; mso-margin-bottom-alt: auto; mso-list: l0 level1 lfo1; tab-stops: list .5in;"><span style="font-family: Verdana; font-size: 9pt;"><span style="color: #ffff00; font-size: small;">Miragul </span></span></li><li style="margin: 0in 0in 0pt; color: black; mso-margin-top-alt: auto; mso-margin-bottom-alt: auto; mso-list: l0 level1 lfo1; tab-stops: list .5in;"><span style="font-family: Verdana; font-size: 9pt;"><span style="color: #ffff00; font-size: small;">On Norrath </span></span></li><li style="margin: 0in 0in 0pt; color: black; mso-margin-top-alt: auto; mso-margin-bottom-alt: auto; mso-list: l0 level1 lfo1; tab-stops: list .5in;"><span style="font-family: Verdana; font-size: 9pt;"><span style="color: #ffff00; font-size: small;">To hide the way to Odus.</span></span></li><li style="margin: 0in 0in 0pt; color: black; mso-margin-top-alt: auto; mso-margin-bottom-alt: auto; mso-list: l0 level1 lfo1; tab-stops: list .5in;"><span style="font-family: Verdana; font-size: 9pt;"><span style="color: #ffff00; font-size: small;">Paineel is as nice a place to visit as Freeport is, so not very nice, I wonder if stonebrunt will be found too?.</span></span></li><li style="margin: 0in 0in 0pt; color: black; mso-margin-top-alt: auto; mso-margin-bottom-alt: auto; mso-list: l0 level1 lfo1; tab-stops: list .5in;"><span style="font-family: Verdana; font-size: 9pt;"><span style="color: #ffff00; font-size: small;">I also wonder if there’ll be a Quest for an ancient </span></span></li><li style="margin: 0in 0in 0pt; color: black; mso-margin-top-alt: auto; mso-margin-bottom-alt: auto; mso-list: l0 level1 lfo1; tab-stops: list .5in;"><span style="font-family: Verdana; font-size: 9pt;"><span style="color: #ffff00; font-size: small;">Roekillik ring? Kind of an update to the Ancient Cyclops Ring, but nastier?</span></span></li><li style="margin: 0in 0in 0pt; color: black; mso-margin-top-alt: auto; mso-margin-bottom-alt: auto; mso-list: l0 level1 lfo1; tab-stops: list .5in;"><span style="font-family: Verdana; font-size: 9pt;"><span style="color: #ffff00; font-size: small;">Sentinel, seriously was one of the most useless spells ever created, it was just</span></span></li><li style="margin: 0in 0in 0pt; color: black; mso-margin-top-alt: auto; mso-margin-bottom-alt: auto; mso-list: l0 level1 lfo1; tab-stops: list .5in;"><span style="font-family: Verdana; font-size: 9pt;"><span style="color: #ffff00; font-size: small;">Toxxulia to any spell casters existance, that’s a cross between toxic and a Uvula defect. Seriously?</span></span></li><li style="margin: 0in 0in 0pt; color: black; mso-margin-top-alt: auto; mso-margin-bottom-alt: auto; mso-list: l0 level1 lfo1; tab-stops: list .5in;"><span style="font-family: Verdana; font-size: 9pt;"><span style="color: #ffff00; font-size: small;">I’ve always had, in all my endeavors an Ultera motive. Not to</span></span></li><li style="margin: 0in 0in 0pt; color: black; mso-margin-top-alt: auto; mso-margin-bottom-alt: auto; mso-list: l0 level1 lfo1; tab-stops: list .5in;"><span style="font-family: Verdana; font-size: 9pt;"><span style="color: #ffff00; font-size: small;">Void, The accomplishments I’ve put my mind to; but there have been times they’ve call me Mr.</span></span></li><li style="margin: 0in 0in 0pt; color: black; mso-margin-top-alt: auto; mso-margin-bottom-alt: auto; mso-list: l0 level1 lfo1; tab-stops: list .5in;"><span style="font-family: Verdana; font-size: 9pt;"><span style="color: #ffff00; font-size: small;">Wizard (and I) Spires to be the best Mr. Ultera motive Wizard I can be, guess I’ll have to roll a Gnome. Perhaps one day I shall even learn to play the Xylophone or </span></span></li><li style="margin: 0in 0in 0pt; color: black; mso-margin-top-alt: auto; mso-margin-bottom-alt: auto; mso-list: l0 level1 lfo1; tab-stops: list .5in;"><span style="font-family: Verdana; font-size: 9pt;"><span style="color: #ffff00; font-size: small;">Xenophobe. </span></span></li><li style="margin: 0in 0in 0pt; color: black; mso-margin-top-alt: auto; mso-margin-bottom-alt: auto; mso-list: l0 level1 lfo1; tab-stops: list .5in;"><span style="font-family: Verdana; font-size: 9pt;"><span style="color: #ffff00; font-size: small;">Yael, bring me and</span></span></li><li style="margin: 0in 0in 0pt; color: black; mso-margin-top-alt: auto; mso-margin-bottom-alt: auto; mso-list: l0 level1 lfo1; tab-stops: list .5in;"><span style="font-family: Verdana; font-size: 9pt;"><span style="color: #ffff00; font-size: small;">Zal'Urid another brewskie and make me a sammich please and thank you.</span></span></li></ul><p style="margin: 0in 0in 0pt;"><span><span style="font-family: Times New Roman; color: #ffff00; font-size: small;"> </span></span></p>

pablo420
12-15-2009, 04:41 AM
<p>< An excerpt from the journal of Alhuk.. >    </p><p><span >     I've always had an interest in the studies of the mage <strong>Al'Kabor</strong>. It was my own curiosity that got me in trouble, just as it always had in the past. I had no intention of setting things in motion as I did, you must know that. I will recount my tale for you in hopes that the wrongs I have brought upon us can be corrected. Please understand my actions were never meant to lead to their eventual outcome. I had been studying the creatures known simply as <strong>Beholder</strong>s for some time. All information pointed to their origins being in a place long lost to the modern world, a place where I knew I must go. I got into contact with a few connections which eventually led me to a text that had been written anonymously. </span></p><p>     According to the text, the land had not been lost completely in the shattering. There was a few missing pages here and there so I set out to collect them. Several hundred platinum later I'd finally found them. The text said that the <strong>Council of Erudin</strong> still existed, along with the <strong>Deepwater Knights</strong>! Imagine the possibilities.. the idea of being the first to discover this amazing knowledge! Being the curious <strong>Erudite</strong> that I am, I had to either disprove the text or find the homeland for myself. I knew I had to seek out the <strong>Fate</strong> of those fabled lands. Inbetween seemingly endless nights of study and dreams of being reunited with the lands of my ancestors, I discovered a hint that had been hidden in one of the pages.</p><p>     The hint was very subtle, very well hidden. I imagine the mind of a lesser race might've not picked it up, though we are an intelligent bunch. It spoke of a <strong>Gateway</strong> to the homeland, a way of nearly instant transportation to what I desired! With such an amazing find, I knew that I could not stop there. I continued with my studies and dealt with several clues about two cities, though all seemed to be dead ends. I became frustrated and had almost given up before that oh so fateful night. I accidentally spilled a glass of water on the texts, much to my dismay. I went into a fit of rage and left the project alone for several days time. Upon my return, I discovered the words on the page had changed. The words now spoke of the exact way to return! There was another piece of information that spoke of a source of great power, an apparently dangerous place known as <strong>The Hole</strong>.</p><p>     I had no idea what this place was or even how dangerous it might be. I packed up my things almost immediately, headed towards the <strong>Island</strong> off the coast of Antonica in which my guild had established residence. I explained my findings to the guild master, Raenh, and requested his blessing (and a few good warriors) eagerly. He seemed a bit unsure, but eventually sent a group of five other adventurers with me. There was Arnim the dwarf guardian, Brill the high elf ranger, Cronlo the erudite coercer (complete with his charmed <strong>Kobolds</strong>), Darium the human templar and Elix the Iksar Mystic. You may find it curious I was accompanied by an Iksar. Well he was born in the oppressive city of Freeport but once he was old enough to see what <strong>Lucan D'Lere</strong> was doing to his citizens he betrayed and was accepted amongst the people of Qeynos.</p><p>     We spent that night packing supplies and loading them onto the ship which sat at the docks of our hall. We even hired a few swashbucklers to pilot the boat as they had much experience with the seas. We set out early the next morning to avoid a storm that our resident warden had said would be arriving later the next night. During our travels towards the area known was the Thundering Steppes, Arnim and Darium graced us with the heroic tale of when they had entered into the planar shard of a being known as <strong>Miragul</strong>, you might have heard of him. Their tale was quite interesting but equally long. After their story we begin to speak of the lost part of <strong>Norrath</strong>, and I filled them in on exactly how we were going to get to <strong>Odus</strong>. I explained what I had found in my research and Elix the iksar expressed an interest in searching for <strong>Paineel</strong>, a city on the continent. I agreed and assured him that we would fit it into our <strong>Quest</strong>.</p><p>     We had finally arrived at our destination, a part of the Thundering Steppes that is rarely visited even by the bravest of adventurers. We unloaded the necessary equipment, making sure to be thorough yet light with our packs. It was then that we encountered the creature. It appeared to be a vile creature I was all too familiar with, a stinking ratonga.. surely one of Freeport's citizens here to steal our find! After a bit of hostile conversation he introduced himself as Varnu, a <strong>Roekillik</strong>. Apparently his kind had held the secret of the transportation since the shattering, though they kept it to themselves. He told us that we had stumbled upon something far more malevolent than what we thought. He told us that the <strong>Sentinel</strong> holds the key and that he was not to be disturbed. We should have listened to him.</p><p>     After performing the ritual that I had discovered in the texts my group found themselves warped through a vortex of great energy. My body felt as if it was being torn apart into millions of pieces. The agony lasted only a few minutes before everything turned black. When I finally awoke I found that my party members had already set up camp in the area. We were in a place that I did not recognize from my studies, though I now know it as <strong>Toxxulia</strong> forest. The camp had been set up in between several large structures that appeared to be <strong>Ultera</strong>n in nature. The forest seemed to be hostile in nature, the plants and animals looked twisted by <strong>The Void</strong> as many of them had been back on familiar ground. I studied the <strong>Wizard Spires</strong> briefly, running a hand across the stone -- I could feel the power emanating from them! Elix, the iksar, seemed uncomfortable in this place. He had always been somewhat of a <strong>Xenophobe</strong>, so I feared he might attack the creatures of the forest and cause our demise. It was then that we slipped him a few rations of Ale to calm him and left our camp, heading off to seek the one that Varnu had spoke of. We explored for months in our attempt to seek out the earth elemental described by Varnu as Master <strong>Yael</strong>.</p><p>     We never did find the elemental. We searched for days with no luck. Days turned to weeks and the weeks to months. It is here that my adventure took a turn for the worst. We encountered another like Varnu who recognized us as outsiders. This one was quite hostile and attacked us immediately. Upon defeating the creature, I discovered a note upon him which strangely enough was written in the language of the humans. The long note had been signed by one of my kind, one named <strong>Zal'Urid</strong>. It was that moment when all fell apart.</p><p>< The rest of the journal is covered in blood, unreadable.. ></p><p><span > </span></p><p><span ></span></p>

Carpediem
12-15-2009, 05:13 PM
<p>I went on a voyage in search of <strong>Al'Kabor </strong>after hearing a bard tale about a struggle he had with a <strong>Beholder</strong> some time ago while I was attending the <strong>Council of Erudin</strong>.</p><p>My companion and I ran into some trouble with <strong>Deepwater Knights</strong> that were attacking a <strong>Erudite </strong>on the way, but as <strong>Fate</strong> would have it we made it to the <strong>Gateway</strong> for <strong>The Hole</strong> with our lives.</p><p>We were unsure the name of the strange floating <strong>Island</strong> our <strong>Journey</strong> thus far had brought us to. On the ground lay the bodies of slain <strong>Kobolds</strong> and we were worried that with the disappearance of <strong>Lucan D'Lere</strong> there might be some strange magic at work by the hands of <strong>Miragul</strong>.</p><p><strong>Norrath</strong> has been a much different place since the shattering, and lands of lost are rediscovered what seems like every year now. <strong>Odus</strong> was thought lost until 6 months ago and what little information we have been able to get from <strong>Paineel</strong> hasn't been very helpful to our <strong>Quest</strong>.</p><p>We were reluctant to enter after seeing a <strong>Roekillik Sentinel </strong>at the enterance. This was the first we had seen them in these parts and did not come across any in <strong>Toxxulia</strong> on the way here, but he gave us little trouble.</p><p>After traveling for 3 nights through this ancient civilization we saw what could only have been <strong>Ultera</strong> in the distance and decided to slip past as quietly as possible. Finally we came upon an enterance to <strong>The Void</strong> via <strong>Wizard Spires </strong>but being the <strong>Xenophobe</strong> that I am, I figured best to seek the guidance of Master <strong>Yael </strong>before tampering with something<strong> Zal'Urid</strong> said could be dangerous.</p><p>And so another search began...</p>

slowsem
12-15-2009, 09:06 PM
<p style="text-align: left;">Al'Kabor The'Beholder head council of Erudin Lord of the Deepwater Knights has a half Erudite half High Elf son. Yal'Indor The"Beholder has a far grater fate than that of his fathers. The gateway Hole, The leads to the Island where this journey begins. Where Kobolds of the Lucan D'lere gain an alliance with Miragul,They run throu the gutters of Norath trying to over through Odus The Great Paineel. Who once had a legendary quest with the leader of the Roekilik. A sentinel of Toxxulia arrived with a message from Yal'Indor to give to Odus. This message reads as we must meet at Dusk just south of Ultera. Try to avoid, The Wizard Spires . Xenophobe of Yael will be posted by. you may take the path from ZalUrid it will put a thick cover between you and the spires. travel light and fast. May the Gods for Norath guide you one your way.</p>

azraelteir
12-16-2009, 04:00 PM
<div>The path I have chosen has been a long one, one of great mystery and danger.  I have kept myself hidden, deep in the shadows so as not to attract any undue attention.  I hide myself in plain sight for the world to see, built a name for myself as a researcher and archeologist, but also as a formidable mage of great power.  For many years now I have been in search of a tome, but not just any tome, one written by <span style="color: #3333ff;">Al'Kabor</span> himself in a time deep in history.  His knowledge and research of the past, of ancient magic's, is what what I seek, to learn what he once knew and hid away from the world.  I have taken many precautions, passing off my search off as nothing more than a hunt for a rare, but unassuming, tome written about an every day creature, the <span style="color: #3333ff;">Beholder</span>.  I have traveled the many lands, and searched many a hiding place for what I seek, but thus far it has eluded me. </div><div> </div><div>Perhaps I should introduce myself, I am Az'Reeal, once a humble sage to the <span style="color: #3333ff;">Council of Erudin</span>, I spent much time researching the many tomes and scrolls collected by the <span style="color: #3366ff;">Deepwater Knights</span> on their behalf.  With the recent events in the history of our lands, I have come to find myself apart from my people, surrounded by many different races, which as an <span style="color: #3366ff;">Erudite</span> I found to be very distasteful, survival depended on what you knew and how you used it.  Perhaps it was <span style="color: #3366ff;">fate</span> that brought me there, or just a twisted fluke, but I found myself there none the less.  For the first few years I called Freeport my home, with a humble flat in the Stonestair Byway I started to use my knowledge from my home to help me survive.  I had for many years avoided the dark magic's, knowing that they were trouble, but I could no longer afford this luxury, I needed to be able to defend myself in this place and be strong enough to venture out in the world if I were to ever find my way home.  Being careful as to not draw any attention to myself, I used my knowledge of an ancient artifact that I was able to recover to guise myself as a Dark Elf, took on the name Azrael and taught myself the arts of Necromancy.  I was now free to pursue my goals without fear of recognition.</div><div> </div><div>Finally the day has come, I stand before the <span style="color: #3366ff;">Gateway</span> to a place I have known only in rumor and legend.  <span style="color: #3366ff;">The Hole</span>, the ruins of an ancient city where many secrets had once been kept.  Perhaps here, in this <span style="color: #3366ff;">island</span> in time I will find another clue so that I may continue my <span style="color: #3366ff;">journey</span>.  I still remember the day a few weeks back when I found that small scrap of a scroll, hidden in a cave in the Butcherblock Mountains.  The cave had been taken as a home by the local <span style="color: #3366ff;">Kobolds</span> that I had been tasked to hunt for the leader of Freeport, <span style="color: #3366ff;">Lucan D'Lere</span>.  It appeared that he too was searching for something of importance in those mountains, and by enlisting myself with his forces I was able to continue my search unhindered.  The fragment I found was difficult to read, worn deeply by time, but the writing was unmistakable, it had been written by none other than <span style="color: #3366ff;">Miragul</span> himself, one of the most powerful scholars in all the history of <span style="color: #3366ff;">Norrath</span>.  He had visited the lands of <span style="color: #3366ff;">Odus</span> many times in his travels, and I had learned that he would leave magical markers so as to allow himself to teleport back when he needed to.  Now I had found the scroll that told of these markers and how to access them.  One such marker was where I needed to go, just outside the ruins of old <span style="color: #3366ff;">Paineel</span>.  While the scroll spoke of these markers, and how to access them, the spells I needed to teleport were no longer there, thankfully I had accounted for this.  For the next few months I spent my days and nights among the scholars in the libraries of El'Arad, studying everything I could find to help me get where I needed to go.  I could feel it in my bones, I was getting closer to finally completing my <span style="color: #3366ff;">quest</span>.  </div><div> </div><div>As I stood there I couldn't help but be impressed, there was a lot of history here, many great magic's that had been lost to time within this place, and I was here to reclaim one of them as my own.  To ensure my success I decided to enlist some help, the small <span style="color: #3366ff;">Roekillik</span> miner stood at my feet, ready to dig where I wanted him to.  I removed the scrying stone from my pouch, muttered the incantation and away we went, through the maze of tunnels and open caverns all of what remained of this once great city.  I finally came upon a statue of the <span style="color: #3366ff;">Sentinel</span> Theer that looked as if it had not been touched by time at all, I could feel the magic that protected it from the elements, but this magic was something more, it was meant to conceal something from the prying eyes of the gods themselves, this must be it.  I set my little pet to work, digging into the walls and ground around the statue.  We must have been there for days, thankfully I had the killed my little miner friend and enslaved him as an undead minion, or else this may have taken much much longer.  Finally on the third day of digging we discovered a small wooden box, it was concealed in a small chamber almost directly behind the statue, I recognized the design of the box right away, it was made from the wood of a tree that only grows in <span style="color: #3366ff;">Toxxulia</span> Forest and marked by the crest of Al'Kabor.  This was it, I knew it had to be what I was searching for.  I immediately went to work, studying the box for any magical traps that may have been set upon it, and there it was, the wood itself was very toxic to any living creature and the magic on the box would cause it to explode, throwing  poison splinters into any living creature that was near by.  With the trap disarmed I opened the box slowly. What!?  No, this couldn't be, sand?  Could so much time have passed that the tome had turned to sand?  But no, the magic that protected the statue also protected the box, so why sand?  I ran my fingers through the sands, to try and detect any magic that may be concealing the tome.  No magic, but there was a small black stone, so dark in fact that it absorbed the light around it, and engraved on the face of the stone was a symbol, <span style="color: #3366ff;">Ultera</span>!  This was another clue, all this for a CLUE!!</div><div> </div><div>As I sat there, looking at the small stone in my hand, I couldn't help but feel defeated.  From the stone and the symbol on it, I could only conclude that the tome had been hidden away in <span style="color: #3366ff;">The Void</span>.  But where in the void?  I had read of many who had entered the void in search of great power and treasures, even the mighty Varsoon himself was said to have entered the void to never return again.  I did remember reading a tome that I had come across in my search for the Guise of the Deceiver in Nektropos Castle.  The tome spoke of Lord Everling entering the void in search of the spirits of his daughters, in this tome he spoke of opening a portal.  Perhaps this stone was more than just a clue, perhaps it was a key!  Yes, that must be it, a key to a door that will lead me where I need to go.  I started to pack my gear, and ready myself to teleport again, I would head to the <span style="color: #3366ff;">Wizard Spires</span> in the Thundering Steppes, from there I could travel to the Crypt of Varsoon, perhaps there I will find a clue to what I am looking for.  But before I leave, one last look at the statue, now that the box has been removed the magic appears to be gone as well, and time will now take its toll.  As I looked upon its crest I couldn't help but notice something that had not been there before, a small indentation, it looked as if a small piece was missing.  Could it be that simple, could the statue be the door?  I quickly placed the small stone into the opening upon the crest of the statue.  With a flash of great power and darkness I was teleported!</div><div> </div><div>Where is this place?  Could this be the void?  The landscape looks as it had been described in Everling's tome, was I really in the void?  I saw a tower on the horizon, and decided I had better move that direction, perhaps that is where I would find what I seek.  As I traveled I could not help but smile, who would have ever thought a simple scribe as myself, a <span style="color: #3366ff;">xenophobe</span> by nature, taught to fear and avoid the outside world would have come as far as I have.  It was then that I heard something behind me, a large crash.  Could there be a creature here, hunting me?  Or was I followed through the portal?  With a great roar I saw my stalker, it was the beast <span style="color: #3366ff;">Yael</span>, I had been followed through the portal and it was bearing down on me.  Could my adventure really end here, having come so far and at the hands of this common beast?  As I prepared myself to fight this beast, I muttered a small curse under my breath, some day I will make it home, one way or another, and I will show the council what I am capable of, this I swear, they will regret the day they invited <span style="color: #3366ff;">Zal'Urid</span> into their chambers!</div><div> </div><div>Edited for text color issues & font size... teach me to copy and past from my work computer... lol</div>

Tigous
12-16-2009, 04:59 PM
<p ><span style="text-decoration: underline;"><span style="font-size: medium;">A</span>l'Kabo</span>r went in search of the Great <span style="text-decoration: underline;">Beholder</span> who had eaten his Mother one morning , his quest lead him to the <span style="text-decoration: underline;">Council of Erudin</span> where for some reason he found <span style="text-decoration: underline;">Deepwater Knights</span> who were mostly<span style="text-decoration: underline;"> Erudite</span> but it is many a person's <span style="text-decoration: underline;">Fate</span> to become such a warrior and led trough the<span style="text-decoration: underline;"> Gateway</span><span>  </span>to Greatness.</p> <p >He found out that the creature he was looking<span>  </span>for was in<span style="text-decoration: underline;"> The Hole</span> <span> </span>or as the wise old green man who lived on Degoba <span> </span>called it<span style="text-decoration: underline;"> Hole, the</span>.</p> <p >He went to the<span style="text-decoration: underline;"> Island</span> where he had his camp set up and began his<span style="text-decoration: underline;"> Journey</span> anew Killing <span style="text-decoration: underline;">Kobolds</span> on the way that<span style="text-decoration: underline;"> Lucan D'Lere</span> himself with a little help from<span> <span style="text-decoration: underline;"> </span></span><span style="text-decoration: underline;">Miragul</span> planted all over<span style="text-decoration: underline;"> Norrath</span><span>  </span>and <span style="text-decoration: underline;">Odus</span> to slow him down.</p> <p >But before he could go any further he had to go to the city of <span style="text-decoration: underline;">Paineel </span>as his <span style="text-decoration: underline;">Quest</span> could not go on untill he had a <span style="text-decoration: underline;">Roekillik</span> <span style="text-decoration: underline;">Sentinel</span> removed from his Bottom <span>  </span>as it sneaked into his sleeping bag during the night the<span style="text-decoration: underline;"> Toxxulia</span> highlands are crawling<span>  </span>with them . The Doctor was not used to seeing<span>  </span>outsiders and wondered how he got up here, he told the doc the story about the <span style="text-decoration: underline;">Ultera</span> spires and the trouble back home with the creatures from <span style="text-decoration: underline;">The void</span>,or as the green master called them <span style="text-decoration: underline;">void, The</span>.</p> <p >The doctor had a Confused look on his face so he dumbed it down and just said " I got here using the <span style="text-decoration: underline;">Wizard Spires</span>" the doc seemed to understand now even thought he seemed to be a<span style="text-decoration: underline;"> Xenophobe</span>, even so after the unclamping<span>  </span>of the Big bug from the wizards behind Doctor <span style="text-decoration: underline;">Yael</span> handed the wizard a slip of paper and said hand this to <span style="text-decoration: underline;">Zal'Urid</span> at the desk on the way out.</p> <p >Finely with the bug removed and the ability to sit down again he had all the knowledge he needed and set on his way<span>  </span>to find the Monster the eaten his mother.</p>

Diaochan
12-16-2009, 10:24 PM
<p><span >Al'Kabor was known as the Great Beholder in the Council Of Erudin. It was his job to keep the Deepwater Knights from destroying Erudite land. As Fate would have it, the Knights found and opened up a huge Gateway located near The Hole, which would lead them straight to the Erudite land. As soon as the Knights stepped through the Gateway, they would have to swim to an Island where they would begin their Journey to destroy the Erudite land. Kobolds inhabited this Island, but it did not matter to the Knights, for their leader, Lucan D'Lere, was with them! Lucan was finally ready to destroy the leader of the Erudites, Miragul, who, in all of Norrath, now lived on the continent Odus, in a town called Paineel. Lucan wanted to send out a Quest party to round up a few Roekillik's who he had heard wanted to become Sentinel's in his army. The strongest member among the Roekillik's, Toxxulia, was eager to come help Lucan and the Knights. She lived in a village called Ultera, which was located in The Void. The only way to access this village was through the Wizard Spires set up by the twin brothers, Xenophobe and Yael. So, Lucan sent out his quest party to go fetch them. The quest party boarded a ship called Zal'Urid and traveled for a few days to reach the Roekillik's village. </span></p><p>Little did everyone know, Al'Kabor could read Lucan's thoughts when he was close by and sent out an army to keep the Knights from reaching Toxxulia. Lucan has figured something like this would happen and decided to follow the quest party after a couple hours. By the time he reached his dead Knights, Al'Kabor was standing there, with a huge army ready for battle! Lucan did not stand a chance against that many people unprepared. So, he surrendered, and promised not to invade the Erudite land..... for now.</p>

Braael
12-16-2009, 11:27 PM
<p>Pages found on the remains of the knight who sought out his father a few years ago.</p><p>Invitation:</p><p>    I leave this written invitation for those of you who wish to follow in my troubled footsteps. I've set out on an adventure, an adventure the likes that some only as known as the great <strong>Al'Kabor</strong> would understand the reasoning behind. I fought my way across the plains in kylong, to reach spires which have had power long lost. Once at these spires I sprinkled blood from the remains of enchanted beholder i'd come across. This particular <strong>beholder</strong> spoke in an ancient tongue, one that I am not too certain but I am sure it muttered nonsense of the <strong>Council of Erudin</strong>. Not much is spoken of the council these days, not since that mighty wizard was banished and hauled away by the <strong>Deepwater Knights</strong>. One may say that <strong>Erudites</strong> may be a bit cruel to outsides, but in doing so it is only their <strong>fate</strong> that is sealed. To hold such power and even keep access to the gateway to the <strong>Hole, the</strong> withering fools must be insane! At any rate, I now set off for glory. for an<strong> island</strong> not seen by some for years upon years. I set out now for my<strong> journey</strong>, if you are powerful enough to tame a<strong> kobold</strong> mount its back and seek me, find my scattered pages and come to know what i know and my riches fall too into your hands.</p><p>Torn Page:</p><p>    This is madness,<strong> Lucan D'Lere</strong>, ......of all.....and <strong>Miragul</strong>? was he not banished? If something is.....soon...<strong>.Norrath</strong>...doomed. I hope this letter makes our queen Ant.....they must be warned that I found<strong> Odus</strong>, and that <strong>paineel</strong> has once again opened the doors to The Hole! This <strong>Quest</strong> I took, in hopes of glory and riches may take much more than my life.</p><p>Tattered Notebook:</p><p>    I have somehow befriended a group of <strong>Roekillik</strong>. I've come to learn the only yellow they like is not cheese, but some gold i've come across in my journey. However vicious they may seem at first site, I assure you they can be very business like. If you are still following my path to reach riches as I have, I say, your journey is not in vain. I found a giant statue of what I believe to be a kerran<strong> sentinel </strong>made out of pure gold within what i believe to be <strong>Toxxulia</strong> forrest. Keep in mind that this forrest is not as glorified as we were once told in our bedtimes stories, I was unable to meet up with the kobolds to ask for aid but I came across what I believe a lead on something or someone named <strong>Ultera</strong> on the corpse of a defeated demon dog of some sorts near a large chasm of <strong>void, the</strong> likes of which spewed creatures i dare not describe. I'll conclude this entry for the time being, but even though i am with them now, never trust a rat. By the way, while I was there, some left for if what i understand is correct.....Dragon Necropolis?</p><p>Bottom half of a torn and bloody page:</p><p>     these tainted<strong> Wizard Spires</strong>! I was tricked, I knew it was dumb to be in their care, i was tossed right in the middle of <strong>xenophobes</strong> who worship that wretched fiend......and though just for a moment i felt i would not survive a moment more.<strong> Yael </strong>stood before me, must more sinister and dangerous than I could........what to do next I cannot say for sure but if i live long enough, i plan to seek out<strong> Zal'Urid</strong>, a name that has come up quite a lot these past years. Soldier, of adventurer, who ever you may be, have strong heart and an unbreakable sense of justice if you come from freeport as well like i do, for the journey you are on can be your very last. I leave you this word - Beware - for even I myself Sir Breel did not see this coming...</p><p>The Hole is Open!</p><p>           Sir Breel - Brave Knight of Freeport.</p>

Ghorth
12-19-2009, 11:35 AM
<p>  Awakened In the dead of night by a frantic knock on the door, I slowly staggered to my feet. Hastily I turned back to the bed and plunged my right hand beneath the pillow. Quickly removing it reveals a wand tightly clutched in my hand. Twisting back to face the door the wand  ignites with a brilliant blue glow, illuminating the dark bed chamber. As the light travels across the room a shadowy figure darts across the wall. My wand instantly finds the source of this shadow. No sooner had the words left my lips, that I realized it to be my robe of <span style="text-decoration: underline;"><strong>AL'Kabor</strong></span> on a coat rack next to the door.</p><p> The knocking abruptly stops, giving way to a scream, followed by hurried footsteps down the hallway. I quickly flip the lock and wrench open the door.  I gaze down the hallway. Catching a glimpse of a robe I recognized all to well disappearing. I slam the door  clumsily and pack up.</p><p>As I hoist my belongings onto my back a spirit totem of the <span style="text-decoration: underline;"><strong>Beholder</strong></span> falls to the floor. I snatch up the totem and angrily stuff it into my backpack. Removing my robe, hat, and traveling cloak from their hangers. I notice the freshly singed mark from my earlier spell. Sighing in disgust I wonder if one of the city menders will be able to fix it or will I need to seek the aid of a skilled tailor.</p><p> In the Twilight I set out for the <span style="text-decoration: underline;"><strong>Council of Erudin</strong></span> knowing that the robe I saw is worn exclusively  by their respective pages. Not long after leaving Freeport I was interrupted by a group of <span style="text-decoration: underline;"><strong>Deepwater Knights</strong></span>. This ancient order of paladins numbered by <span style="text-decoration: underline;"><strong>Erudite</strong></span> are devoted to Prexus. As <span style="text-decoration: underline;"><strong>fate</strong></span> would have it I was within earshot of the southeastern <span style="text-decoration: underline;"><strong>Gateway</strong></span> guards to the crossroads.</p><p>In the ensuing battle I was knocked into a nearby monitor lizard burrow and <span style="text-decoration: underline;"><strong>The Hole</strong></span> then promptly caved in on me. Later the larger of the two guards pulled me out.  Looking none too pleased he gave me  a piece his mind.  He said he hadn't seen such cowardice since his time on the <span style="text-decoration: underline;"><strong>Island</strong></span> working at the Overlord's outpost. He went on to suggest that I <span style="text-decoration: underline;"><strong>Journey</strong></span> back there and learn how to fight this time.  The other guard chimed in and told me  if I was so scared outside of Freeports walls that maybe I should go back to the city and find some big strong friends to travel with like the yellow belly <span style="text-decoration: underline;"><strong>Kobolds</strong></span> .</p><p>Walking away I could hear them arguing whether to report this activity to <span style="text-decoration: underline;"><strong>Lucan D'Lere</strong></span> . Continuing on my way to see the council I flipped through my notes on <span style="text-decoration: underline;"><strong>Miragul</strong></span>. Having no doubt my discovery of his lost journal is the reason they sent the page for me. If only I had more time with the book I could have edited out some of the intriguing passages before presenting it to them.</p><p>It does not surprise me that they heard news of my discovery with all the eyes and ears they have scattered across <span style="text-decoration: underline;"><strong>Norrath</strong></span>. I wondered if they will detect my removal of the pages referring to a hidden vault under something in <span style="text-decoration: underline;"><strong>Odus</strong></span>. I believe it speaks of a secret scroll revealing the dark magical powers of the Paineel.</p><p>Dare I <span style="text-decoration: underline;"><strong>Quest</strong></span> for this lost knowledge alone or seek the council's help in deciphering this journals clues. I thought by killing the <span style="text-decoration: underline;"><strong>Roekillik</strong></span> miner that the journal's secrets would be mine alone to reveal. The journal also speaks of <span style="text-decoration: underline;"><strong>Sentinel</strong></span> beasts through out the deep Forest of Toxxulia and within the catacombs beneath.</p><p> As I wait for transport, I lift my eyes from the journal pages to gaze suspiciously at a young half-elf dancing. She is wearing a transparent outfit made from the threads of <span style="text-decoration: underline;"><strong>Ultera</strong></span>. In <span style="text-decoration: underline;"><strong>The Void</strong></span> of cloth her midriff reveals,  a depiction of the <span style="text-decoration: underline;"><strong>Wizard Spires</strong></span> . Clearly she is no <span style="text-decoration: underline;"><strong>Xenophobe</strong></span>.</p><p>Upon her approach,  my gaze becomes a glare.  She wisely decides to dance the other way. Returning to the Journal, hastily I try to find my last location. Suddenly the names of old jumps out from the page, catching my eye the names of  <span style="text-decoration: underline;"><strong>Yael</strong></span> and <span style="text-decoration: underline;"><strong>Zal'Urid</strong></span>. The council will pay handsomely for this information.</p>

norrath_ru
12-21-2009, 12:16 PM
<p>Assistant Researcher's Notes, Vol. 3, Destiny Awaits</p><p>El’Arad continued… “You dare challenge the great work performed by the best minds of Erudin, the plans that they developed under my supervision. There can’t be any mistake as we followed the path of <strong>Al'Kabor</strong>, the most powerful wizard on Norrath. He’d learned all the deepest secrets of the Combine Empire, including the ones sealed in the tomes given him by a gipsy woman in exchange to the essence of the <strong>Beholder</strong> named Lorrk The Insane. There’s no slightest chance you can prove to the High <strong>Council of Erudin</strong> that we’ve missed anything.”</p><p>Hesitated for a moment Zal’Urid replied… “The calculations you’ve performed are correct. You haven’t thought about one little thing – the energies you plan to siphon from the Combine Quadroliths and redirect to the Ulteran Spires Network are protecting this world from enormous troubles…”</p><p>“Allow me to tell the High Council what I’ve found in my journeys and research…” - continued my master. El’Arad casted an impatient look but said nothing - “I wouldn’t be able to learn everything I know without the help of <strong>Deepwater Knights</strong>, brave paladins that always supported <strong>Erudite</strong>s and opposed the Heretics living in Paineel. Their wisdom is so deep that when I came to them and told about the <strong>Fate</strong> of Norrath, they listened to me and understood what was said. Before I could prove that the <strong>gateway</strong> to the Underfoot plain called <strong>The Hole</strong> would be breached at the moment Ulteran Spires Network is restored, we needed to make a long dangerous trip. In the beginning we headed to the Kerran <strong>Island</strong>. I knew that Her Highness, Queen of Kerra, had a secret map that could help us to find the very place we were in search of.” An instant smile touched Zal’Urid’s lips as if he was recalling a very pleasant moment of speaking to the Queen.</p><p>“After the royal audience the <strong>journey </strong>wasn’t that easy. To decipher the map and to locate the place we were looking for we yet needed another artifact. My studies told of <strong>kobolds</strong> that inhabited the Warrens – they fiercely guarded the chest once left there by <strong>Lucan D'Lere</strong>. The guy who once had been a street rat and now rules Freeport was a devoted worshipper of the greatest necromancer of all the times – <strong>Miragul</strong>. I don’t need to remind the High Council about the recent history of <strong>Norrath</strong>…. how the “heretics” led by Miragul were forced to flee Erudin, how they needed to hide and regroup in the southern regions of <strong>Odus</strong>, <strong>Paineel</strong>. That’s a too sad story.”</p><p>“After we were able to read the map the <strong>quest</strong> took us further to the little known <strong>roekillik</strong>s. Not always been they tasked by other races like dracotas in search of hidden treasures. The short rat-like creatures were the only ones who could show us the way to the <strong>sentinel</strong>. Guided by roekilliks we travelled all the way back through the <strong>Toxxulia</strong> forest and to the deepest caves of the Hole. Finally our tiresome journey came to the end and we stood in front of the <strong>Ultera</strong> – one of the most powerful artifacts ever created in this world, the one that was called Sentinel of <strong>the Void</strong>. Many other days I spent there after sending the guides and the brave knights home. I used all my power and the knowledge I had to understand the source of energy that fed the Ultera and let it keep the breach between planes sealed.”</p><p>“The great Combine Empire new the secret of the quadroliths. The great wizards of it could control the quadroliths' power. Only they possessed such a deep knowledge of the universe that allowed them to create the artifact to protect this world. And now… being deaf and blind, understanding just a tiniest bit of the magic that rules this world you want to destroy everything. Your plan is great, your calculations are correct – the energy feeding the Ultera will make your <strong>Wizard Spires</strong> work. You will be able to travel to the farthest lands in a second. But did you ever think what would happen then? What awaits all of us once the breach is open? I’m not a <strong>xenophobe</strong> but the hordes of creatures will leave here not a single soul alive. The armies from Underfoot plane, zillions of earth elementals and other monsters led by Master <strong>Yael</strong>, will leave here nothing but the desert.”</p><p>“That’s what I wanted the High Council to know”, finished his speech <strong>Zal’Urid</strong>. “The destiny of Norrath is in your hands now…”</p>

circusgirl
12-21-2009, 06:08 PM
<p>Five years ago when I was first smuggled out of Freeport and into Qeynos I would never have believed that the continents lost in the shattering could still exist.  Erudin was a place of ancient history and stories--the land where <strong>Al'Kabor </strong>forged new spells, where adventurers fought <strong>beholders</strong> in the woods of Toxxulia, where the <strong>Council of Erudin </strong>had made the decision to blast the kerrans to that great broken moon that I had seen rise and set over Freeport every evening of my life.  To a child on the streets of Freeport in a godless age, the <strong>Deepwater Knights</strong> were no more real than the god they followed.  Like Prexus, they had long since abandoned our world, never more to be seen again.  </p><p><strong>Erudites</strong> I believed in--then as the cold, aloof mages with frightening skin glyphs that holed up inside of Stonestair Byway, and later, after I had escaped from Freeport and been trained as a monk of the Tranquil as followers of the Quellithulian heresy that I found so abhorrent.  But as<strong> Fate </strong>would have it, as I grew from a frightened child in Freeport to a Master in my own right, the world changed.  Ro was discovered, and with it, the Ashen Order where I spent many years honing my body and mind.  A <strong>gateway </strong>opened to the plane of sky.  The idea that places like <strong>The Hole </strong>might still exist was far less shocking after seeing the <strong>island</strong> of Faydwer found, making the <strong>journey </strong>to Kunark, and fighting <strong>Kobolds</strong> in the ruined remains of Kaladim.  I have seen the twilight citadel, a place as constant in my mind as the shattered moon, fall.  If <strong>Lucan D'Lere</strong> himself can be defeated within his own stronghold, and if I had grown from an orphaned child in the slums of Freeport to an adventurer powerful enough to challenge <strong>Miragul</strong> within his own mind, who was I to say that anything on <strong>Norrath</strong> was impossible?  <strong>Odus </strong>might still exist, somewhere beyond the raging seas, and with it perhaps <strong>Paineel</strong> and Erudin.  And so as my guild gathered for an expedition to set out and try to find this lost land, I signed on to join them in their <strong>quest.  </strong></p><p>We formed into three divisions, each of which would set out to find Odus by a different path.  My own path was the strangest--while the others would set out to find it by magic and by sea, respectively, we would try to find it by tunnel.  If teleportation was cut off or the seas too unruly to find Odus, then perhaps there might still be a path through the underfoot.  We hired ourselves a <strong>Roekillik</strong> guide, one that claimed he could lead us through a maze of tunnels deep underground, past the <strong>sentinels</strong> that guarded secret passages meant only for children of Brell, and into a hidden system of tunnels that stretched underneath the ocean of tears and into <strong>Toxxulia </strong>forest.  Meanwhile, the mages and crafters in our guild set about attempting to repair the <strong>Ulteran</strong> spires, making their way into <strong>the void</strong> to aquire the shards needed to repair the broken <strong>Wizard Spires</strong>.  We were sent into the underfoot laden with equipment and instructions to repair the spires that had once existed in Toxxulia and so open up transportation to the lost continent.  We hoped only that whatever creatures or people still inhabited that land would not be complete <strong>Xenophobes</strong>, and that our little band of explorers might make it to the spires unmolested.  And so it was that we set out for Odus, towards that land of childhood stories, into the realm of what for me was nothing more than fairytales about the great wizards Al'Kabor, about Master <strong>Yael</strong> and his founding of Paineel, and about the mage <strong>Zal'Urid.</strong>  May the Tranquil one guide us and protect us in this strange land.</p>

Dethdlr
12-24-2009, 03:52 PM
<p> Not a simple task for an EQII player who never played EQ. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><hr /><p>In my search to find out what has happened to the leader of Freeport, I was looking through a collection of magical items rumored to have once belonged to <span style="color: #ff6600;"><strong>Al'Kabor</strong></span> himself.  I came across an interesting item containing part of a word that I can't make out: u__era.  Although they say that beauty is in the eye of the <span style="color: #ff6600;"><strong>beholder</strong></span>, I don't think a Beholder would find any beauty in having this item in it's eye.  It appears to be a weapon of some sort with many sharp points near its end.  It had the markings of the <span style="color: #ff6600;"><strong>Council of Erudin</strong></span> so I suspect it was once used by the <span style="color: #ff6600;"><strong>Deepwater Knights, Erudite</strong></span> crusaders who were allied with the council.</p><p>In my continued research, I learned the <strong><span style="color: #ff6600;">fate</span></strong> of the Erudites and their great civil war.  A small group of Erudites believed that their discovery of the lost art of Necromancy would be a <span style="color: #ff6600;"><strong>gateway</strong></span> to further knowledge of the universe.  This group was seen as heritics however which led to a civil war culminating in a great final battle.  During this epic battle, so many great mystic energies were released that <span style="color: #ff6600;"><strong>The Hole</strong></span> was created leading to unknown depths beneath the earth. </p><p>It is kind of ironic that a group looking for peace would end up having such a battle among themselves.  Erudites had started as humans who departed Qeynos and Freeport and set out in a fleet of ships for a distant <span style="color: #ff6600;"><strong>island</strong></span>.  Their <strong><span style="color: #ff6600;">journey</span></strong> was undertaken to get away from the violence that humanity was inflicting across the land.  Once they arrived on their new island they would continue to face violence, only this time it would be with the <span style="color: #ff6600;"><strong>Kobolds</strong></span> who inhabited the forest near where they would establish their new city.</p><p>I wonder if the disapearance of <span style="color: #ff6600;"><strong>Lucan D'Lere</strong></span>, once the leader of the Knights of Truth, is somehow connected to the Erudites.  We've searched everywhere for signs of how Lucan disappeared.  Normal forms of transportation just don't make any sense.  <span style="color: #ff6600;"><strong>Miragul </strong></span>had discovered a way to open portals within our plane of existence and use them to travel from places like Qeynos and Freeport, all the way across <span style="color: #ff6600;"><strong>Norrath</strong></span> to <span style="color: #ff6600;"><strong>Odus</strong></span>, the island the Erudites had made their home.  He had even spent time in <span style="color: #ff6600;"><strong>Paineel</strong></span> where the group who were researching necromancy had settled after the civil war.  He spent his time expanding his knowledge of necromancy on a <span style="color: #ff6600;"><strong>Quest</strong></span> to find a way to transform himself into a lich in order to cheat death.  Although this didn't end very well for him, I wonder how much of the same knowledge was passed on to others in Odus and if they could have used this to abduct Lucan.  Many have said that they have seen Lucan die in battle only to have his body and bones refored right out of the ground.  Could it be possible that those in Paineel have abducted Lucan to try and ascertain how he is able to do this?</p><p>I also remember reading once about a dark realm of vast caves and endless tunnels known as the Plane of Underfoot.  This is where Brell Serilis created a magical portal to a cavern deep in the belly of Norrath and seeded the underworld with all sorts of creatures like kobolds and <span style="color: #ff6600;"><strong>Roekillik</strong></span>.  This could even be how the Kobolds originally made their way to Odus.  I've also heard rumors that those from Paineel know the location of this portal and wish to tap into its power.  It's possible that this could be somehow tied to Lucan's disappearance as well.  We need answers about his disapearance soon or I fear chaos will overcome Freeport completely without so much as a single <span style="color: #ff6600;"><strong>Sentinel </strong></span>left to keep order.</p><p>As I continue researching I learn that the Kerrans are also inhabitants of the forest on Odus known as <span style="color: #ff6600;"><strong>Toxxulia</strong></span>.  I wonder if there is anything to be leared from speaking with them.  It also appears that the the word I couldn't make out on the item was <span style="color: #ff6600;"><strong>Ultera</strong></span>.  This obviously refers to transportation through the <span style="color: #ff6600;"><strong>The Void</strong></span> by using the <span style="color: #ff6600;"><strong>Wizard Spires</strong></span> also known as the Ulteran Spire Netowrk.</p><p>Although the Erudites left the shattered lands for Odus, they didn't cut themselves off completely.  Even though they are mostly <span style="color: #ff6600;"><strong>Xenophobes</strong></span>, it is more dislike of others than fear.  As such, they left spies scattered throughout Norrath to keep an eye on the other races (I've often suspected Savant Ka'im may be one of them).  It's possible that some of these spies are using the Plane of Underfoot as a method of transportation.  We know that the hatch to the underfoot was broken beneath Paineel in The Hole when Master <span style="color: #ff6600;"><strong>Yael</strong></span> was defeated.  This could have opened up transportation routes that could have been used to abduct Lucan. </p><p>I will continue my research as long as it takes to find out what has happend to Lucan D'Lere.  I've just come across some new infomation in the form of notes from an assistant researcher to <span style="color: #ff6600;"><strong>Zal'Urid</strong></span>.  Hopefully this will lead me closer to finding out the fate of the leader of Freeport.</p><p>Elon GallwinAcademy of Arcane Science</p>

Aelfhun
12-24-2009, 06:18 PM
<p>Al'Kabor was ordered to slay a beholder by the Council of Erudin and the Deepwater Knights.  Being an Erudite, his fate was unknowable by any this side of the Great Gateway.  When  The Hole appeared on the island, the evil Wizard  Ared'an announced a great journey to confer with the chief of the kobolds and Lucan D'Lere regarding the calamity.  Meanwhile, Miragul set out across Norrath, furious at being left out of the council of Odus.  Upon reaching the ruins of Paineel, the vampire lord offered a quest to Roekilik the Sentinal of Toxxulia, sending him to Ultera across the void by way of the Wizard Spires.  Never a xenophobe, he asked Yael and Zal'Urid to accompany him on his journey. The rest of course, is written in the history books...</p>

Stigukol
12-26-2009, 02:39 PM
<p><span style="font-family: 'Times New Roman'; font-size: medium;"><div><span style="font-size: small;">After a long ship ride to the border of <strong>Al'Kabor</strong> i was tired and was in a hurry to see the <strong>Beholder</strong> at the <strong>Council of Erudin</strong>. Escorted by the <strong>Deepwater Knights</strong> i was with my <strong>Erudite</strong> companion <strong>Fate. </strong>Through the <strong>Gateway</strong> <strong>Hole, The</strong> Island was bigger than i had imagined. This <strong>Journey</strong> had been filled with hordes of <strong>Kobolds</strong> that even <strong>Lucan D'Lere</strong> would have problems with.</span><div><span style="font-size: x-small;"></span></div><div><span style="font-size: x-small;"><strong>Miragul</strong> of <strong>Norrath,</strong> Son of <strong>Odus</strong> is pleased with the progress on the <strong>Paineel,</strong> <strong>Quest</strong> of supreme power over all. With my meetings complete and the <strong>Roekillik</strong>, <strong>Sentinel</strong> the lord over <strong>Toxxulia</strong> prevailed in their negotiations, so i was headed back to the ship, <strong>Ultera</strong>. </span></div><div>With <strong>Void, The</strong> largest of the hurdles on the ride back complete, a quick ride to the <strong>Wizard Spires</strong> i shall have yet another meeting with the <strong>Xenophobe</strong>. <strong>Yael</strong> their fearless leader, son to Zal'Urid, i will prevail in my attempts to negotiate the final piece to the puzzle, beta.</div><div></div></div></span></p>

Mandaloran
12-29-2009, 06:12 PM
<p>A long 500 years I have slept.  The teachings of my master, the wizard of <strong>Al'Kabor</strong>, have let me keep my power rested in the deep sleep of the magi.  The fight with the monster <strong>Beholder</strong> is the last memory I have had these long decades.  The land was rich and ripe then, yet as I wander about, I see shattered lands.</p><p>I journey now to the council of my kin, the <strong>Council of Erudin</strong>, guarded by the steadfast <strong>Deepwater Knights</strong>, to determine a course of action.  My power is vast, yet I do not know how to focus it on this blasted shadow of what was once my peaceful home.  For I am a the greatest pupil, the <strong>Erudite</strong> known simply as the Warlock.  Bound by <strong>Fate</strong> and purpose to serve the land. </p><p>I must discover what has transpired.  What has awakened me?  Where did these beasts come from?  I must find the <strong>Gateway</strong> that they come from and close it for all time.  Perhaps they come from the dungeon beneath the city called <strong>The Hole</strong>.  For my home is more than just a meer <strong>Island</strong>, it is a <strong>Journey</strong> to the other side.  One that I must take up again to determine how to right these atrocities.</p><p>I need information.  I must know why the <strong>Kobolds</strong> have risen again.  Could this have something to do with the disappearence of <strong>Lucan D'Lere</strong>, the brutal overlord of the evil city of Freeport?  I had heard that the shade of <strong>Miragul </strong>had returned to <strong>Norrath</strong>.  Are these events linked?  I WILL FIND OUT!</p><p>I am back in my home land of <strong>Odus</strong>.  In the eternal library of <strong>Paineel</strong> searching on where to begin my <strong>quest</strong> to fix my home.  Have the <strong>Roekillik</strong> rats stopped being the servents of this library?  Nothing is as it once was.  As I read the book of ages, I come accross the reference to the <strong>Sentinel</strong>.  He came from the darkness of the <strong>Toxxulia</strong> forrest,  Blasting my home into <strong>Ultera</strong>.   I know now that I must travel through <strong>the Void</strong> to stop him.</p><p>I can use the great <strong>wizard spires</strong> of my homeland to journey there.  My kin are <strong>xenophobes</strong> by nature but I have overcome that fear.  Ever since my victory over the master <strong>Yael</strong>, they hold no power over me.  I cast my spells, the world starts to shift.  Blackness takes me.  I awake in a strange land to a haunting voice.</p><p>"The trap is complete.  Welcome to the land of <strong>Zal'Urid</strong>".  "Your death will make me strong Warlock."</p><p>I might have underestimated this challenge....</p>

Gandrian
12-29-2009, 07:55 PM
<p>i was roled for the beta but i dont become a mail why</p>

Cythera
12-30-2009, 02:51 PM
<p>The ancient wizard, Al'Kabor set out with his pet Beholder to bring news to the Council of Erudin. He found it necessary to avoid the Deepwater Knights who were out patrolling the land. He hoped to meet with the Erudite who challenged Fate and opened the Gateway which blasted the Hole to the Underfoot. He traveled across an Island on his Journey teeming with mighty Kobolds. "Blast that fool for allowing those vermin into our lands", he thought as he carefully went around them. Al'Kabor hopes these creatures don't spot him and interfere with his bringing the Council news of the Overlord Lucan D'Lere. His citadel has fallen and no one is sure what has become of him. This, along with rumors that the necromancer Miragul is again wandering the lands of Norrath in search of knowledge is not good indeed. The library must be protected from him at all costs.</p><p>Tiring from his long journey west of Qeynos, he finally reached the continent of Odus and the city of Paineel. His Quest was nearing it's end. He came upon a Roekillik Sentinel in the steamy Toxxulia forest. Hoping to pick up hints of local news, Al'Kabor stopped to share a bit of cheese with the lonely rat. While they snacked, the rat spoke of travels through Ultera and sightings of strange beings from The Void. He warned Al'Kabor to beware when accessing the Wizard Spires.</p><p>As Al'Kabor at last approached his destination, he encountered the Xenophobe, Master Yael. He overheard Yael muttering to himself "Zal'Urid was right. We never should have allowed the council to continue with their plans to rebuild the spire network." Al'Kabor found himself silently agreeing as he stepped through the doors to the council chamber and prepared to share his news.</p>

Stardrama
12-31-2009, 03:53 AM
<p style="margin: 0in 0in 0pt;"><span style="font-size: small;"><span style="font-family: Times New Roman;"><span style="color: #0000ff;"><strong>Standing</strong> </span><strong><span style="color: #0000ff;">upon the bow of the great </span><span style="color: #ff0000;"><span>Erudite</span> </span><span style="color: #0000ff;">ship,</span> <span style="color: #0000ff;"><span style="color: #ff0000;">Ultera</span>, </span><span style="color: #0000ff;">a</span><span style="color: #0000ff;"> feeling of dark foreboding swept over me at the</span> <span style="color: #0000ff;">shimmering sight of</span> <span style="color: #0000ff;"><span style="color: #ff0000;">Odus</span> </span></strong><span style="color: #000000;"><span style="color: #0000ff;"><strong>looming ahead in the darkness.</strong>  </span><strong><span style="color: #0000ff;"><span style="color: #0000ff;">I shivered with muted excitement as my pending</span> </span></strong></span><strong><span style="color: #0000ff;"><span><span style="color: #ff0000;"><span>quest</span> </span><span>suddenly</span> </span>became clear when a shadowed outline of <span><span><span style="color: #ff0000;">Wizard Spires</span></span> </span>loomed into view like a lone <span><span style="color: #ff0000;"><span>Sentinel</span> </span></span>crying out in silent witness to the horrors which had befallen it so many centuries ago.<span style="mso-spacerun: yes;">  </span></span></strong></span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: Times New Roman; font-size: small;"><strong> </strong></span></p><p style="margin: 0in 0in 0pt;"><span style="font-size: small;"><span style="font-family: Times New Roman;"><strong><span style="color: #0000ff;">The leader of </span><span style="color: #ff0000;">The Council of Erudin, Xenophobe</span>, <span style="color: #0000ff;">had sent along emissaries from the</span> <span style="color: #ff0000;">Deepwater Knights</span>,<span style="color: #0000ff;"> brave</span> <span style="color: #0000ff;">souls all, to try to negotiate a peace with whatever race now claims this</span> <span style="color: #ff0000;">island.</span> <span style="mso-spacerun: yes;"> </span><span style="color: #0000ff;">Even though skilled in war and</span> <span style="color: #0000ff;">heavily armored, I hold little hope of their success to negotiate a peace. Their</span> <span style="color: #ff0000;">fate</span> <span style="color: #0000ff;">will be left to the gods as I fear</span> <span style="color: #0000ff;">only battle will turn the tides of this mission in our favor.</span><span style="mso-spacerun: yes;"><span style="color: #0000ff;">  I vow, we will conquer this place for Freeport,</span> </span><span style="color: #ff0000;">Lucan D’Lere</span> <span style="color: #0000ff;">has decreed it! </span></strong></span></span></p><p style="margin: 0in 0in 0pt;"><span style="color: #000000;"><span style="font-family: Times New Roman; font-size: small;"><strong> </strong></span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: Times New Roman; font-size: small;"><strong><span style="color: #0000ff;">No one has ventured to this land since the Age of War caused the Great Cataclysm and the shattering of</span> <span style="color: #3366ff;"><span style="color: #ff0000;">Norrath</span>. </span><span style="color: #0000ff;"><span>Nothing but legends were known of this place before, passed down by generation after generation to remind us that this place had ever existed at all.</span> The old stories tell of the</span> <span style="color: #0000ff;">gre</span><span style="color: #0000ff;">at beast,</span> <span style="color: #ff0000;"><span>Yael</span>,</span> <span style="color: #0000ff;">a creature who laid in wait to ambush all who entered</span> <span style="color: #ff0000;">The Hole</span>. <span style="mso-spacerun: yes;">  </span><span style="color: #0000ff;">It is said that this creature<span> </span>possessed the “touch of death” which had claimed many adventurers in those times. <span style="mso-spacerun: yes;"> </span>In the old days, it is also said, that Odus was over run with vicious</span> <span style="color: #ff0000;"><span>Kobolds</span> </span><span style="color: #0000ff;">and many other creatures that hunted within the</span> <span style="color: #ff0000;">Toxxulia</span><span style="color: #0000ff;"> </span><span style="color: #0000ff;">Forest, then the</span> <span style="color: #0000ff;"><span style="color: #ff0000;">gateway</span> </span><span style="color: #0000ff;">to the Buried Sea. And on this island resided a city nam</span><span style="color: #0000ff;">ed</span> <span style="color: #3366ff;"><span style="color: #ff0000;">Paineel,</span> </span><span style="color: #0000ff;"><span>a </span>dark and haunted place in those days, inhabited by ghosts and other undead creatures. <span style="mso-spacerun: yes;"> </span>But surely, this is but myth….something to be told around the campfires to scare the little ones!</span></strong></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: Times New Roman; font-size: small;"><strong> </strong></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: Times New Roman; font-size: small;"><strong><span style="color: #0000ff;">We ready to disembark while the little</span> <span style="color: #ff0000;"><span>Roekillik</span>, </span><span style="color: #0000ff;"><span style="color: #ff0000;">Miragul</span>,</span> <span style="color: #0000ff;">readies our provisions for the journey ahead. <span style="mso-spacerun: yes;"> </span>My companions,</span> <span style="color: #0000ff;"><span style="color: #ff0000;">Zal’Urid</span> </span><span style="color: #0000ff;">and </span><span style="color: #0000ff;"><span style="color: #ff0000;">Al’Kabor</span>,</span> <span style="color: #0000ff;">both of Maj’Dul stand beside me, their faces grim with determination but also shining with the </span><span style="color: #0000ff;">anticipation of the adventure soon to unfold before us.<span style="mso-spacerun: yes;">  </span>May the gods of Norrath protect and</span> <span style="color: #0000ff;">watch over us as we</span> <span style="color: #ff0000;">journey</span><span style="color: #0000ff;"> into the unknown</span><span style="color: #0000ff;">. <span style="mso-spacerun: yes;"> </span>To be the</span> <span style="color: #ff0000;"><span>beholder</span> </span><span style="color: #0000ff;">of yet uncharted lands is an honor to those of</span> <span style="color: #0000ff;">us who venture into</span> <span style="color: #ff0000;">the void</span> <span style="color: #0000ff;">ahead. All are excited to be here and, if needed, ready to give our lives for the honor of</span> <span style="color: #0000ff;">Freeport. Oh, but what a tale we shall have for our descendents…..if only we survive to share the telling of it!</span> </strong></span></p>

tojejedno
12-31-2009, 06:58 AM
<p>It was then, when mighty ogre berserker Tojeonde, finally met <strong>Al'Kabor</strong>.Al'Kabor asks: "What do you want here, stupid thing?""Tojeonde answers: "Uh smart be smart. Me cold when cold, I smash things, but dont fire"."Well bring me 1000 <strong>beholder</strong> eyes and I will help you".Tojeonde went to the wilds, and smashed things. Many things.Meanwhile member of <strong>council of Erudin</strong> with <strong>Deepwater Knights</strong> escort suprisingly visited Al'Kabor."I heard you had a visit", <strong>erudite</strong> starts, without greeting."Don't challenge your <strong>fate</strong> in such manner" answered Al'Kabor, without looking on him."The <strong>gateway</strong> is closed and will stay closed by order of council!""Is council afraid of some ogre?" smiles Al'Kabor."Sure not, we are not afraid of anything!"."Sou why are you here, get back to <strong>the Hole</strong>!".Tojeonde, packed with many beholder eyes, and much more other things he don't know returns to the <strong>island</strong> from his <strong>journey</strong>."Eyes, many, here"."Is it thousand of them?""Thousand? Many!"Al'Kabor sighs. "I grant you at least ability to count, so you can be somewhat usefull", Al'Kabor casts a spell."One, two three four, five, five fingers on my hand!" Tojeonde cheers."Calm down calm down! You are beating down my house!"."Nine hundred ninety nine eyes, one thousand eyes, one thousand and one eyes" Tojeonde going berserker from such powerfull ability."Hey you, bring me thousand paws from <strong>kobolds</strong>, before you turn this place in pieces"."One tree, two trees, three trees" can Al'Kabor hear from outside of house, long after Tojeonde left.Al'Kabor checks the time and go upstairs, just when <strong>Lucan D'Lere</strong> reflection appears."We have not much time left! Wish I pick <strong>Miragul</strong> instead!", Lucan D'Lere shouts."Connecting <strong>Norrath</strong> and <strong>Odus</strong> is not work for some <strong>Paineel</strong> scrub", angry Al'Kabor answers."And are you sure is it for you?""Watch this!"Tojeonde still on his <strong>quest</strong> sits in <strong>Roekillik</strong>'s mine counting. "Thousand paws, one thousand, five hundreds and sixty seven eyes. One thousand, seven hundreds and fifty eight legs. Not crispy."He packs his catch, and plans his return.Suddenly some vision appears ahead him. He came closer. Raising his hands."Stay away from <strong>Sentinel</strong>!" it storms. And Tojeonde lost his consciousness."So it seems you have everything you need?", Lucan D'Lere asks."There is one thing", Al'Kabor answers.Lucan D'Lere sighs: "There is always ONE THING!"."<strong>Toxxulia</strong>, that is. I need something from her. She even don't know she has it.""So where is the catch?"."I need someone stupid enough to take it from her, but I think I have got one"."Great, keep me informed. I have other things to attend." Lucan D'Lere reflection disapears."Great, I wonder how these leaders rules. In fact, everything is done by someone else" mumbles Al'Kabor going downstairs."Do you know about your role?". "Do you know what are you helping?". "Do you know anything?" asks the Sentinel vision Tojeonde."I can count!""You can count? Count with me. <strong>Ultera</strong> plus <strong>The void</strong> plus opened <strong>wizard spires</strong> plus these <strong>xenophobe erudites</strong>. Do you know the result?"."Hm, how many spires is there?""You are helpless! And pointless! But from now on, you are working for me!"."I have these Kobolds.." "throw out these Kobolds" Sentinel's vision interrupts him. "There is the only one right thing to do!"."But, will you help me fire?"."I will throw you into the fire if you fail! Everlasting fire"."It will be everwarm?""Just take these <strong>Yael</strong>'s and <strong>Zal'Urid</strong>'s notes to Bayle in Queynos!"."But...". "Stop the questions, and go" interrupts vision Tojeonde. Then disappeared.Tojeonde look over his shoulder on the pile of paws, eyes and legs. "Not crispy, but with everwarm, mmmm" he thought. And wit everwarm on his mind he left the mine for a adventure, he couldn't imagine.</p><p>And happy new year!</p>

Calthine
12-31-2009, 01:41 PM
<p><cite>Gandrian wrote:</cite></p><blockquote><p>i was roled for the beta but i dont become a mail why</p></blockquote><p>Beg pardon, what?</p>

Xanrn
12-31-2009, 07:43 PM
<p>Down in old Erudin, Al'kabor had a pet Beholder. One day while very drunk he rode it into the Council of Erudins chambers, unfortounately it was drunk aswell. So it ate one Deepwater Knight, two Erudites and a dog called Fate.</p><p> Fearing the retribution of the Council especially the owner of the dog, he cast Gateway to the Hole, but being very drunk he ended up on an Island. Shrugging his shoulders he decided the Journey would be fun, so blasting some wandering Kobolds for no reason at all, he sat out insearch of his drinking buddies Lucan D'lere and Miragul.</p><p>After travelling half way around Norrath, the three amigoes ended up very drunk and back on Odus in a bar called the Stripping Zombie in Paineel. The barkeep gave the terrible trio a quest, to go down into his cellar and kill some Roekillik led by a Ratonga called Sentinel who were eating all his cheese.</p><p>After they had finished and the oversized mice were nothing but well chopped, very burnt mouse spam. The barkeep instead of paying the talentless three, told them Toxxulia would reward them if they went and woke her up at 3 in the morning. Of course the fearsome Dragon didn't take too kindly to being woken by three drunk fools relieving themselves on her treasure pile. So she cast some through Ultera into the Void.</p><p>The Witless Wizard calmed his friends with the promise he could teleport them to any Wizard Spire in the world. The loathsome lich shrugged his shoulders and said "Sure anywhere without poxy elves" which his friend took in their stride knowing he was a massive Xenophobe.</p><p>So they went to a bar and drunk some more mead, ale, cider and some blue thing none of them can remember. When they woke up the following morning together in bed, they were shocked and suprised to find two women called Yael and Zal'urid robbing them blind.</p>

Obzidian
01-01-2010, 02:00 PM
<p><em>From the research journals of Zsii T'Valdroth</em></p> <p>Triumvirate, Deadening, Steelday 15</p> <p>The face of Norrath is changing again.  The change makes me uneasy.  I question these Quellthulians and their motives.  I have assisted them with the building of the Ulteran Spires because I believe such travel is incredibly useful and the dimension of Ultera intrigues me.  It also seemed the best way to investigate them without drawing attention to my actions.  Still, it is curious that they have appeared upon Norrath in great numbers.  I'm not sure if they are friend or foe and the opening of the portals will certainly allow them to have greater access to the lands, a very dangerous thing if they are, indeed, enemies.  The Quellthulians I have met in the Barren Sky mentioned Odus.  I know the history of the continent and its disappearance.  I think it is time to consult Grandmother's journals for information on the history of the Quellethulians.  </p> <p>__________________________________________________ ________________________________________</p> <p>Triumvirate, Deadening, Burnday 22</p> <p>Grandmother's journals are chaotic at times.  My first finds with regards to the erudite history was stories and tales of <strong>Al'Kabor</strong>.  Interestingly enough, Grandmother mentions that he helped to re-activate the Combine Spires on old Norrath in order to open travel paths to Luclin.  Luclin then became a Nexus as travelers could teleport to Luclin and then travel back down to various Norrathian Combine Spires.  Other than that, Grandmother doesn't have much good to say about Al'Kabor except that he was a horrible sage and that the spells he created were incredibly inefficient and poorly designed.  How someone can have done so much for Norrath and yet be so incredibly inept at spellcrafting is beyond me.</p><p>__________________________________________________ ___________________________________________</p> <p>Triumvirate, Deadening, Brewday 28</p> <p>Going through these journals will take days of research I fear.  Information about Odus and the people of Paineel or Erudin seems scarce.  Still, records of the past are important.   I'm finding a lot out about my grandmother.  Some of it I could do without (like the stories of her escapades with grandfather) and some of it is silly (such as the fact that she had a pet <strong>beholder</strong> that she absolutely adored) but some of it is incredibly intriguing.  I've learned more about my mother through this than through my own interactions with her.</p> <p>__________________________________________________ ___________________________________________</p> <p>Triumvirate, Deadening, Windday 34</p> <p>Took a break from Grandmother's journals.  Mother heard what I've been working on and handed me a book that she'd managed to get.   Well, actually Mother heard from one of the library attendants and had Dad give me the book.  It was apparently a tome that the Quellthulians in the Vault of El'Arad.  The tome contains a research assistant's notes about a meeting with the <strong>Council of Erudin</strong> about the Ulteran spires.  This is fascinating information!</p><p>__________________________________________________ ____________________________________________</p> <p>Triumvirate, Deepice, Spryday 1</p> <p>Today I was thinking about the Quellthulians as they call themselves.  Quellthulians seems, obviously, a name combining Quellious and Cazic Thule although I suppose it could refer to any of the family of Thule.  Still, Cazic Thule seems most likely as many of the lizardmen who worship him also refer to themselves as Thulians.  In the research assistant's notes, we seem to see something of the beginnings of the formation of the Quellthulians as a unified people but their chosen name for themselves bothers me.  Erudin was steeped in the worship of Prexus, not Quellious, as is fitting a island nation.  The city's guard was called the <strong>Deepwater Knights</strong>.  You can't get a much greater reference to Prexus than that.  So what made the <strong>erudite</strong>s reject the Ocean Lord?  For that matter, Prexus has been silent in Norrath for a long time.  If you believe the standard histories, Prexus had a major impact on Norrath, yet it seems he withdrew after the fall of the Kedge and left Norrath to its own <strong>fate</strong>.  How unusual for a god.  I'll have to make a note to look into this more later. </p> <p>__________________________________________________ _____________________________________________</p><p>Triumvirate, Deepice, Soulday 7</p> <p>The notes from Mother are useful but provide an incomplete history for me to peruse so its back to Grandmother's journals.  Her journals act as a <strong>gateway</strong> for my research.  I find a hint of a story or something that I can find that will tell me more and follow those clues to new information.  Today I discovered information about the <strong>Hole</strong>.  Grandmother only mentions it briefly here.  It appears that the erudites of Erudin were not a tolerant people originally and tolerated neither the practice of necromancy nor the worship of Cazic Thule, which seems odd to me for a people who proclaim to desire the mastery of all knowledge.  They banished those they viewed as heretics and there was a war between the two factions.  Some form of magic was unleashed that created an area in the earth known as the Hole.  This same blast of magic also tore a section of Odus away from the <strong>island</strong> and sent it to Luclin.  The kerrans that inhabited the land sent to Luclin survived the <strong>journey </strong>intact.  I wonder if there is, perhaps, a parallel between the magic used to create the Hole and the magic used to create the Ulteran Spires Nexus as mentioned in the research notes. </p> <p>__________________________________________________ _____________________________________________</p> <p>Triumvirate, Deepice, Moorday 11</p> <p>Grandmother mentions <strong>kobolds</strong> outside of Erudin and in the Stonebrunt Mountains.  I wonder which tribes they were? </p> <p>__________________________________________________ _____________________________________________</p> <p>Triumvirate, Deepice, Mirthday 13</p> <p>I knew the reappearance of the Quellthulians boded change for us.  <strong>Lucan D'Lere</strong> has gone missing.  In addition, I'm hearing that the lich <strong>Miragul</strong>, an erudite himself, one of the first heretics, has somehow managed to commandeer a planar shard!  <strong>Norrath</strong> will never be the same. </p><p>__________________________________________________ _____________________________________________</p> <p>Triumvirate, Deepice, Feastday 24</p> <p>I keep getting distracted on my research into <strong>Odus</strong> and the Quellthulians.  I blame Grandmother.  Her journals are so interesting that I keep getting sidetracked by little details.  Still, today I'm back on track, pursuing information about The Hole.  Apparently, after the Hole was created, the erudites created a city down there called <strong>Paineel</strong>.  Something happened, some breach to the Underfoot it sounds like and the city was lost.   Grandmother has a fairly detailed record of traveling into the Hole with Mother on some <strong>quest</strong> to speak to the ghost of some master enchanter named Polzin for the Staff of Serpents or something.  Grandmother describes these little rodent men that were all over the place.  She even sketched one.  From the description, they sound like the <strong>roekillik</strong> instead of the ratonga.  I wonder if the ratonga are derivative of the Chetari from Velious and the roekillik derivative of the ratmen from the Hole?  Grandmother also describes large metal golem <strong>sentinel</strong>s like the ones Neriak used to have as part of the Dread Guard, a fact that I think is intriguing.  We seem to have lost the ability to make those types of golems.  I wonder if they were a form of necromancy? </p> <p>__________________________________________________ _____________________________________________</p> <p>Triumvirate, Deepice, Darkday 35</p> <p>Just a few quick notes today.  Trying to keep myself on track and not digress.  I'll look into these things later. </p> <p>-         Grandmother describes <strong>Toxxulia </strong>Forest as being covered in a yellow fog and some sources I've seen suggest a dragon who favored the noxious aspects lived under the forest.</p> <p>-         When we were repairing the Ulteran Spires, we went through a realm the Quellthulians called <strong>Ultera</strong>.  What is Ultera?  How is it related to <strong>the</strong> <strong>Void</strong>?  It was a foggy place with ghostly type beings and planar guardians.  Is it some form of planar or void dimension?  What does it mean that the <strong>wizard spires</strong> are empowered by void shards? </p> <p>-         The Quellthulians that I met in the kingdoms of Sky were almost entirely hostile to nearly everyone from Norrath.  They were immensely protective and seemed to work well with the dragons.  On Norrath, the Quellthulians have been very reclusive and have shared only the most minimal information in order to get what they want from Norrathians.  I wonder if this is because they are <strong>xenophobe</strong>s.  If not, what could explain their varied behavior to us when they seemingly act as a collective? </p> <p>-         Grandmother mentions a Master <strong>Yael</strong> in the Hole.  He was supposedly a giant earth elemental who guarded the entrance to the Underfoot.  I really need to find more information on him.     </p> <p>__________________________________________________ ______________________________________________</p> <p>Triumvirate, Deepice, Spryday 40</p> <p>Finished reviewing the research assistant notes from Mother today.  It seems that El'Arad was an erudite of Erudin who sought to recreate the Nexus after the destruction of the Luclin Nexus.  This new Nexus was supposed to be constructed in a place called Quel'ule.  I think Quel'ule may have been the new capital for the unified erudite people or the Quellthulian capital.  This recreation seemed to have happened not too long after transportation was cut off between Odus and the rest of Norrath due to the seas being in upheaval and teleportation technology lost.  Interestingly enough, an erudite from Paineel called <strong>Zal'Urid</strong> said this was a bad idea and tried to get both factions of erudites to turn against the plan.  He said they were working on unsound information and even faced down El'Arad himself.  It seems from the researchers notes that they went along with the plan anyway.  I wonder if the information involved the void given the nature of kaborite?  It seems likely to assume that the creation of the Ulteran Nexus in Quel'ule was responsible for Odus' disappearance from the face of Norrath.  The question is, does it tie in to the re-appearance of the Void?  Why are the gods standing against the rebuilding of the Ulteran Spire network?  Is it just that they fear Norrathians breaching the planes again or is it some other reason?  Given that the magics unleashed to create the Hole sent what became Shar'Vahl to Luclin and given that Luclin was destroyed, where did these magics send Odus?  It is somewhere near Luclin's orbit?  Will the repairing of the spires allow us to access it again? </p> <p>I find myself mixed with both excitement and trepidation as my research continues.  To watch fate unfold around you is a very unsettling thing. </p><p>edit:  editted to add formating.</p>

Stardrama
01-03-2010, 07:46 PM
<p>Calthine, just because you "roled" or registered to be included in Beta, doesn't mean SOE will actually accept you.  It says on the webpage where you registered that signing up in not a guarantee of gaining entry in to Beta.  That's what all here want and why we took this chance at winning a spot in Beta.  One of the rules for entering a story line here is you must be registered for Beta.     If you received an email from Sony saying you were actually accepted into Beta, maybe you should call customer service to see what's going on?  Maybe this level of Beta hasn't actually started yet?</p><p>Anyone know if Beta has actually started or, if not, when it will start?</p><p>I assumed we would get an email telling one of us who won this contest.  Since I didn't get any email saying so, I guess I didn't win a spot.  Darn! <img src="/eq2/images/smilies/c30b4198e0907b23b8246bdd52aa1c3c.gif" border="0" /></p>

Dethdlr
01-03-2010, 09:10 PM
<p><cite>Stardrama wrote:</cite></p><blockquote><p>I assumed we would get an email telling one of us who won this contest.  Since I didn't get any email saying so, I guess I didn't win a spot.  Darn! <img src="/eq2/images/smilies/c30b4198e0907b23b8246bdd52aa1c3c.gif" border="0" /></p></blockquote><p>From the original post on page 1: "this challenge will end and winners will be announced and flagged the week of January 4th."</p><p>Today is only the 3rd. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />  </p>

Kiara
01-04-2010, 07:39 PM
<p>Hello all!</p><p>Thank you so very much for your submissions!</p><p>For obvious reasons, we can't post the names of the winners, but if you won, you should recieve the beta email/be able to see the beta boards by the end of this week at the latest!</p><p>Stay tuned for the next contest!</p>