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View Full Version : How to kill the Ice Maiden by the egg


Kitsune
12-10-2009, 11:54 PM
<p>She breaks off a shard of ice and you get attacked by An Icy Shard.</p><p>Stop killing her and kill the shard, then go back to her. Rinse and repeat till she is dead.</p><p>If you ignore them and keep hitting her, or take too long killing the Icy Shard, more will spawn and you will be mobbed by Icy Shards and die. Happened to us a lot on Test till someone told us the trick of it. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

bks6721
12-11-2009, 07:36 AM
<p>It was easy with my 80's but my poor level 25 monk could not get her below 70%.  She's in MC gear and all Master ca's.  I'm going to have to use the chronomage to knock her down a few levels I suppose.</p>

oneeyedlotus
12-11-2009, 09:16 AM
<p>This year I've only tried it at lvl 25, even with a properly placed mini ding mid fight (off an add) I cant get her below 50%.  I'm a melee speced inquis with 100% melee crit and legendray/ MC gear and expert /master spells. Its seems like it just doesn't scale property for tier 2 is it happening at any other tiers? </p>

Gninja
12-11-2009, 02:34 PM
<p>It does scale properly. It is intended for you to bring a friend to help you in this zone. In this case easy does not always mean soloable.</p>

oneeyedlotus
12-11-2009, 02:55 PM
<p><cite>Gninja wrote:</cite></p><blockquote><p>It does scale properly. It is intended for you to bring a friend to help you in this zone. In this case easy does not always mean soloable.</p></blockquote><p>If theres already a group version (Hard ) then why make the easy version for a small group and not solo?  I would like tho run through a few times to get tokens for all the holiday items and im not always able to find a partner to help. Sure I supose I could just clear the zone except the final named, but what fun is it working on a quest I can't finish? To finish the quest I could just self mentor and to do the zone, so why not just cut out the middle man and make the last named soloable.  Guess I should just play on test more so I could bring this up there but I'm not the type to bother playing test all the time....</p>

Xalmat
12-11-2009, 03:09 PM
<p>Hard version rewards better experience points and drops more E'Ci tokens.</p>

oneeyedlotus
12-11-2009, 03:16 PM
<p><cite>Xalmat wrote:</cite></p><blockquote><p>Hard version rewards better experience points and drops more E'Ci tokens.</p></blockquote><p>I am aware of that, more difficulty = more reward.  You don't seem to understand my point.  What the point of 2 group versions without a solo one.</p>

Granitface
12-11-2009, 03:33 PM
<p>The hard version was easy soloable back in ROK-times. With all the TSO-equip it is just a laugh. Everybody was doing AA-Runs last year. Even the new return Zone is a soloable Zone.</p>

oneeyedlotus
12-11-2009, 03:42 PM
<p>Can't get TSO gear at lvl 25 we weren't talking about lvl 80 if you read the previous posts.</p>

Gungo
12-11-2009, 03:55 PM
<p>People complained there was not enough small group instances so they added more. Now people complain that the small group instance isnt soloable by every undergeared low level toon they own. The one thing you can always rely on in this game someone will always whine about whatever the devs do. (Oddly People liked and congratulated them on the halloween small group haunted house instance (of course people complained it wasnt soloable as well.))</p>

oneeyedlotus
12-11-2009, 04:13 PM
<p>That small groupable haunted house was easily soloable with a char. with decent gear and experts.  My main problem with this is the bottleneck of the endgame getting gear/masters/epics leaves them able to solo this zone.  I have played the game since launch lvled countless chars raided endgame content in T5-T8.5 times, its boring to sit at end game for 2 years and no i choose to level chars slowly enjoying all the content, as well as taking time to get AA and PVP kills ( i play on naggy)  I have the basically the best gear i can get and this still isnt soloable by me.  I had to have a guildie mentor me just so i can finish what is labled a solo quest.  like the poster a few above this said even the heroic zone is soloable at 80 why punish me because i chose to play a 25  that doesnt want to rely on other people to do what should be  a solo zone.  If i wanted to group i would do the heroic version.</p>

Xalmat
12-11-2009, 04:25 PM
<p>Make friends?</p>

oneeyedlotus
12-11-2009, 04:35 PM
<p>I'm begining to see why so many people of off on rants/rages on these forums.  Is there a point to argue with me besides to up your post count?  I post to reply to a fellow player who has the same issue as me and a dev responds, and i respond to him. Only to have you give me a responce that serves no purpose other than to make a attempt to degrade me. I have friends, i have a very active guild. Do I need or want to have to rely on other players constanly, No i don't.  I am just giving my feedback and asking an honest question of a Dev.</p>

Kitsune
12-11-2009, 04:45 PM
<p>If you are on Splitpaw in the evenings, about 8pm PST onward, sorry wee small hours for UK folks, I know, I am more than happy to duo with any low level players. I am in the US but play on Splitpaw. Weekends now during the day, and some days from next week too, but it is luck as to when I am on at this time of year. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>Just /tell Khaose, Kittsune or Miut. The most I can do is offer my own help. <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" /> I do have a L 40 Zerker as well as 62 Fury and higher level assassin and Swashie.</p>

Gungo
12-11-2009, 05:00 PM
<p><cite>oneeyedlotus wrote:</cite></p><blockquote><p>That small groupable haunted house was easily soloable with a char. with decent gear and experts.  My main problem with this is the bottleneck of the endgame getting gear/masters/epics leaves them able to solo this zone.  I have played the game since launch lvled countless chars raided endgame content in T5-T8.5 times, its boring to sit at end game for 2 years and no i choose to level chars slowly enjoying all the content, as well as taking time to get AA and PVP kills ( i play on naggy)  I have the basically the best gear i can get and this still isnt soloable by me.  I had to have a guildie mentor me just so i can finish what is labled a solo quest.  like the poster a few above this said even the heroic zone is soloable at 80 why punish me because i chose to play a 25  that doesnt want to rely on other people to do what should be  a solo zone.  If i wanted to group i would do the heroic version.</p></blockquote><p>Since YOU have no problem being able to solo the haunted house that zone was fine but since you PERSONALLY can't solo this zone you have an issue with it? The fact was not everyone was able to solo the haunted house. There was even a thread about it on this board. But guess what that zone just like this zone is made for small groups or dou.</p><p>Taking your line of reasoning I am able to solo this zone. So this zone works perfectly. Not everything in this game revolves around your ability to solo small group content on whatever class/level combination you choose at that moment.</p>

Pyra Shineflame
12-11-2009, 05:30 PM
<p><cite>Gungo wrote:</cite></p><blockquote><p><cite>oneeyedlotus wrote:</cite></p><blockquote><p>That small groupable haunted house was easily soloable with a char. with decent gear and experts.  My main problem with this is the bottleneck of the endgame getting gear/masters/epics leaves them able to solo this zone.  I have played the game since launch lvled countless chars raided endgame content in T5-T8.5 times, its boring to sit at end game for 2 years and no i choose to level chars slowly enjoying all the content, as well as taking time to get AA and PVP kills ( i play on naggy)  I have the basically the best gear i can get and this still isnt soloable by me.  I had to have a guildie mentor me just so i can finish what is labled a solo quest.  like the poster a few above this said even the heroic zone is soloable at 80 why punish me because i chose to play a 25  that doesnt want to rely on other people to do what should be  a solo zone.  If i wanted to group i would do the heroic version.</p></blockquote><p>Since YOU have no problem being able to solo the haunted house that zone was fine but since you PERSONALLY can't solo this zone you have an issue with it? The fact was not everyone was able to solo the haunted house. There was even a thread about it on this board. But guess what that zone just like this zone is made for small groups or dou.</p><p>Taking your line of reasoning I am able to solo this zone. So this zone works perfectly. Not everything in this game revolves around your ability to solo small group content on whatever class/level combination you choose at that moment.</p></blockquote><p>This is true, I'm afraid. 33 ranger in MC, with legendary bow = unable to solo the mansion. However, my inquis, same equipment and level, was able to do so rather easily. Both were designed for small groups/duo. Just because a few classes was able to doesn't mean it was meant to be soloable. It doesn't necessarily warrant a (heroic) tag because...some classes can solo it, and if you can't at most you only need one more person. Icy is the same way, apparently.</p>

bks6721
12-11-2009, 07:04 PM
<p><cite>Gungo wrote:</cite></p><blockquote><p>People complained there was not enough small group instances so they added more. Now people complain that the small group instance isnt soloable by every undergeared low level toon they own. The one thing you can always rely on in this game someone will always whine about whatever the devs do. (Oddly People liked and congratulated them on the halloween small group haunted house instance (of course people complained it wasnt soloable as well.))</p></blockquote><p>When did master crafted gear and Master ca's start to be considered "undergeared"?   The Haunted House and the Maze were simple on the same character that could not do Icy Keep.</p>

bks6721
12-11-2009, 07:12 PM
<p><cite>Gninja wrote:</cite></p><blockquote><p>It does scale properly. It is intended for you to bring a friend to help you in this zone. In this case easy does not always mean soloable.</p></blockquote><p>on my 80 Monk it is easy (no epic weapons or masters)</p><p>on my 25 Monk I die (MC and master spells)</p><p>scale is off</p><p>don't ask why I have two monks  lol</p>

oneeyedlotus
12-11-2009, 08:29 PM
<p><cite>Gungo wrote:</cite></p><blockquote><p><cite>oneeyedlotus wrote:</cite></p><blockquote></blockquote><p>Since YOU have no problem being able to solo the haunted house that zone was fine but since you PERSONALLY can't solo this zone you have an issue with it? The fact was not everyone was able to solo the haunted house. There was even a thread about it on this board. But guess what that zone just like this zone is made for small groups or dou.</p><p>Taking your line of reasoning I am able to solo this zone. So this zone works perfectly. Not everything in this game revolves around your ability to solo small group content on whatever class/level combination you choose at that moment.</p></blockquote><p>It's not about me personally being able to solo it or not, its the simple fact that its impossible. That isn't even the issue im argueing its that they're should be a solo version, not that the easy version there is too hard.  But to be perfectly honest I can solo heroic mobs rather easily without any real trouble and even with 180% health and 200% power ( due to a mini ding mid fight) I wasn't even close to soloing it. As you can see that I'm not the only 1 having this issue.  The game is suposed to be fun and I dont wanna have to beg a guildie to mentor me or  find endless PUGs to do this zone multipule times to get all the rewards.  Try to find a group at lvl 25 that would want to do this mulltiple times a day, it just simple won't happen. Belive it or not T3 is the most populated tier mainly because most people blow thru till 50s in a day or 2.  So I dont think asking that its soloable is that big a deal.</p>

Lillaanya
12-11-2009, 08:44 PM
<p>If all you are looking for is tokens then self mentor and kill the trash for chests. Rinse and repeat.  You don't have to make it all the way through for tokens, or even kill all the names.  Yetis and the golems have a chance at dropping them too.</p>

Galldora
12-11-2009, 09:42 PM
<p><cite>Lillaanya wrote:</cite></p><blockquote><p>If all you are looking for is tokens then self mentor and kill the trash for chests. Rinse and repeat.  You don't have to make it all the way through for tokens, or even kill all the names.  Yetis and the golems have a chance at dropping them too.</p></blockquote><p>They sometimes drop quite a few!  I two-boxed the easy version several times, and once I had four chests drop before my characters got to the first place where you need the boards to cross.   Every time, I got at least one chest very early on.</p>

MindFury
12-12-2009, 06:58 AM
<p>As always you have folks who miss the point, naturally that's to be expected, comprehension levels and all...</p><p>Easy. Hard. Heroic. Those are your choices. If a supposedly "solo" quest/instance is solable by one, it should be soloable by ALL. But alas this is an mmo, and they will force grouping any way they can for whatever ungodly reason, I have yet to figure that one out. Apparently THEY can't grasp some of us like to do many things in game SOLO.</p><p>I take my lvl 80 necro in to farm tokens, since they are heirloom. It is however blatantly idiotic to force grouping for an "easy/solo" zone. I find that many are not interested in runnin this "fluff holiday stuff" just as they were not interested in running Shard of Love. Why? because 95% of this game is played by males. Males typically are not the least bit interested in this fluff stuff that rewards 90% house items, again why?..because most males don't typically give a rats tush about decorating their houses. (hence my getting paid nice sums of plat to do it for them)...thus those that can't seem to do this zone solo, get the shaft 8x out of 10, because finding players willing to farm these zones, for help, is minimal at best. Most classes find the final name their only hang up...seems pointless to make one mob, require assistance for some classes. Why drag someone who doesn't wish to go, making them feel they are wasting their game time, for one stupid mob?..btw since some don't get the fact.........to complete the zone, and the quest, is more tokens. 2 off the final named in "easy" as well as for the quest completion itself. Add those lost tokens up for each run a person has to bail out early because they can't solo that final mob. How many extra trips must one make, just to recoup the loss of those tokens each run. POINTLESS.</p><p>I am not saying make each mob die in one or two hits. No one really wants something that retardedly easy, other than freeps/exiles anyway *snickers*...some of us do like some challenge. We just don't expect to not be able to do a zone that is supposedly "easy/solo".</p><p>I feel for those that can not due to class choice, finish an easy zone solo. Way to ruin their holiday fun, (much like allowing pvp in an zone folks are trying to enjoy the holiday festivities in...no run speed for low lvls due to no horses, or available totems for their lvl, forced crafting in a pvp abled area, attempting to pick up daily free gifts and quests...joyous...THANK YOU THERE !!!)...</p><p>Here's hoping despite the difficulties of completing the zone solo, those having these issues have a happy frostfell regardless!!</p>

Lethe5683
12-12-2009, 09:07 AM
<p><cite>Pauly@Befallen wrote:</cite></p><blockquote><p>It was easy with my 80's but my poor level 25 monk could not get her below 70%.  She's in MC gear and all Master ca's.  I'm going to have to use the chronomage to knock her down a few levels I suppose.</p></blockquote><p>That does not seem possible.  My level 40 coercer and warden killed it without takeing hardly any damage, I don't think 15 levels would make that big a difference and they both have MC armor/weapons with adept I spells.</p>

Bacci
12-12-2009, 09:55 AM
<p><cite>MindFury wrote:</cite></p><blockquote><p>As always you have folks who miss the point, naturally that's to be expected, comprehension levels and all...</p><p>Easy. Hard. Heroic. Those are your choices. If a supposedly "solo" quest/instance is solable by one, it should be soloable by ALL. But alas this is an mmo, and they will force grouping any way they can for whatever ungodly reason, I have yet to figure that one out. Apparently THEY can't grasp some of us like to do many things in game SOLO.</p><p>I take my lvl 80 necro in to farm tokens, since they are heirloom. It is however blatantly idiotic to force grouping for an "easy/solo" zone. I find that many are not interested in runnin this "fluff holiday stuff" just as they were not interested in running Shard of Love. Why? because 95% of this game is played by males. Males typically are not the least bit interested in this fluff stuff that rewards 90% house items, again why?..because most males don't typically give a rats tush about decorating their houses. (hence my getting paid nice sums of plat to do it for them)...thus those that can't seem to do this zone solo, get the shaft 8x out of 10, because finding players willing to farm these zones, for help, is minimal at best. Most classes find the final name their only hang up...seems pointless to make one mob, require assistance for some classes. Why drag someone who doesn't wish to go, making them feel they are wasting their game time, for one stupid mob?..btw since some don't get the fact.........to complete the zone, and the quest, is more tokens. 2 off the final named in "easy" as well as for the quest completion itself. Add those lost tokens up for each run a person has to bail out early because they can't solo that final mob. How many extra trips must one make, just to recoup the loss of those tokens each run. POINTLESS.</p><p>I am not saying make each mob die in one or two hits. No one really wants something that retardedly easy, other than freeps/exiles anyway *snickers*...some of us do like some challenge. We just don't expect to not be able to do a zone that is supposedly "easy/solo".</p><p>I feel for those that can not due to class choice, finish an easy zone solo. Way to ruin their holiday fun, (much like allowing pvp in an zone folks are trying to enjoy the holiday festivities in...no run speed for low lvls due to no horses, or available totems for their lvl, forced crafting in a pvp abled area, attempting to pick up daily free gifts and quests...joyous...THANK YOU THERE !!!)...</p><p>Here's hoping despite the difficulties of completing the zone solo, those having these issues have a happy frostfell regardless!!</p></blockquote><p>Good post, very true.</p><p>You can't flag an instance as "solo" and then require people to bring friends to finish it (inconsequent and misleading). This "easy" zone gives no benefit for a group - so most people simply don't want ( have no time) to help. Solution: Make the endmob easy too or make it more rewarding for people to help!</p><p>- For the pvp in the frostfell zone: i am no fan of this also; is it really Frostfell-spirit to be slaughtered and robbed out??? - happy Frostfell!</p>

oneeyedlotus
12-12-2009, 10:12 AM
<p><cite>Lethe5683 wrote:</cite></p><blockquote><p><cite>Pauly@Befallen wrote:</cite></p><blockquote><p>It was easy with my 80's but my poor level 25 monk could not get her below 70%.  She's in MC gear and all Master ca's.  I'm going to have to use the chronomage to knock her down a few levels I suppose.</p></blockquote><p>That does not seem possible.  My level 40 coercer and warden killed it without takeing hardly any damage, I don't think 15 levels would make that big a difference and they both have MC armor/weapons with adept I spells.</p></blockquote><p>One of the main issues is that there is such a differnce between the levels. As you gain levels you gain more abilties more spells and at level 40 your starting to get some of the original end game spells (tier 5) as well as higher stats from your armor. At 25 Its not that shes all that hard she just has more 3X as much HP as she should have for a solo instance.  Id like to see how a 25 SK does in the zone by comparison for the level they are by far the best soloers.  I had a few guildmates who also couldn't solo the zone as a 50 fury and as a duo of lows 60s Assassin/Troubador.  As far as the point i made on scaling try deepforge at level 70 with level 70 raid gear It is ungodly hard mobs hit harder than raid mobs. As a 70 defiler fully mastered with all fabled gear and even some ROK Over heal gear with a simalarly geared templar we couldnt keep our raid geared Guardian up, keep in mind that we used this same set up to raid T5-T7 clearing everything at its proper lvl ( 50 for T5 and so on) and had no issues.  but at level 80 there are scores of players who can solo the zone.</p><p>I just want to be able to have a solo zone and not clear to the last named then beg someone to come help me like i had to do twice yestarday and probally 5 more times today.  I have the added issue of the main frostfell zone being PVP which i understand that i play on a pvp server but come on is anything more deperssing then getting ganked on a rainbow when all your trying to do is visit the token merchant?  I think this was misthought I would think the "spirit of frostfell" could make this 1 zone non pvp, but ill live with it.</p>

MrWolfie
12-12-2009, 10:45 AM
<p>Everyone is entitled to their opinion. Dissing someone's opinion is bad form - especially when you're not adding something constructive and just upping your post count; they're entitled to their opinion and to express it in the correct venue (which for EQ2 would be here, on these forums).</p><p>The real questions should be:</p><p>1. Is the Quest classified as Solo or Heroic?</p><p>2. If Solo, can it be completed by *all classes* on their own?</p><p>That there are different versions of the instance only lend weight to opinion. Whether the easiest instance is suitable for the required task is the primary question.</p><p>However, in the example of classes who lack healing or dps or power, then perhaps they should be looking to get consumables (potions...etc) that improve the area in which they are lacking just to conquer this specific encounter...</p>

Slysti
12-12-2009, 11:02 AM
<p>The devs have already provided a non-grouping solution for any character over 15 -- self-mentoring.  Simply go down to a level that the end boss will still be green (to get the AA experience), kill everything else in the zone, and once you're at the boss, un-mentor.  Done.</p><p>That said, my 34 Illusionist with every spell mastered except pet (which was expert, and wouldn't have helped) and MC / adornments (447 int and 210 spell damage for my 417-564 Ultraviolet Beam V main nuke) couldn't kill it otherwise.  The problem was resists -- EVERY spell was resisted at normal level.  Since I couldn't root, I couldn't survive.  This is a ^^, yellow (think 37 to my 34) mob.  It's out of line with any other ^^ I've every seen on this toon, which again is not undergeared.  I died eight times before taking a day to rethink the approach, which was extremely frustrating.  At a minimum, the mob should have been ^^^, to be in line.  With the work-around, the annoyance went away, but it was severe while it lasted.</p>

Ahlana
12-12-2009, 11:11 AM
<p>My 23 Bruiser was able to do this just fine /shrug. As was my level 60 coercer, and of course my level 80's.</p><p>Those lower than level 80 are typically in MC gear, except for the coercer that I power leveled with collections and is still in level 40 gear lol.</p>

oneeyedlotus
12-12-2009, 11:12 AM
<p><cite>Aemm@Splitpaw wrote:</cite></p><blockquote><p>Everyone is entitled to their opinion. Dissing someone's opinion is bad form - especially when you're not adding something constructive and just upping your post count; they're entitled to their opinion and to express it in the correct venue (which for EQ2 would be here, on these forums).</p><p>The real questions should be:</p><p>1. Is the Quest classified as Solo or Heroic?</p><p>2. If Solo, can it be completed by *all classes* on their own?</p><p>That there are different versions of the instance only lend weight to opinion. Whether the easiest instance is suitable for the required task is the primary question.</p><p>However, in the example of classes who lack healing or dps or power, then perhaps they should be looking to get consumables (potions...etc) that improve the area in which they are lacking just to conquer this specific encounter...</p></blockquote><p>First off not trying to up my post count as you can see I've been a member here since launch and i have less than 70 posts. and to answer your questions  1. It is a solo quest. and 2. I have yet to hear of anyone in the level range being able to solo it period, but I here constantly about the 80s how can solo the heroic version easily.</p>

Lethe5683
12-12-2009, 11:12 AM
<p><cite>oneeyedlotus wrote:</cite></p><blockquote><p>One of the main issues is that there is such a differnce between the levels. As you gain levels you gain more abilties more spells and at level 40 your starting to get some of the original end game spells (tier 5) as well as higher stats from your armor. At 25 Its not that shes all that hard she just has more 3X as much HP as she should have for a solo instance.  Id like to see how a 25 SK does in the zone by comparison for the level they are by far the best soloers.  I had a few guildmates who also couldn't solo the zone as a 50 fury and as a duo of lows 60s Assassin/Troubador.  As far as the point i made on scaling try deepforge at level 70 with level 70 raid gear It is ungodly hard mobs hit harder than raid mobs. As a 70 defiler fully mastered with all fabled gear and even some ROK Over heal gear with a simalarly geared templar we couldnt keep our raid geared Guardian up, keep in mind that we used this same set up to raid T5-T7 clearing everything at its proper lvl ( 50 for T5 and so on) and had no issues.  but at level 80 there are scores of players who can solo the zone.</p><p>I just want to be able to have a solo zone and not clear to the last named then beg someone to come help me like i had to do twice yestarday and probally 5 more times today.  I have the added issue of the main frostfell zone being PVP which i understand that i play on a pvp server but come on is anything more deperssing then getting ganked on a rainbow when all your trying to do is visit the token merchant?  I think this was misthought I would think the "spirit of frostfell" could make this 1 zone non pvp, but ill live with it.</p></blockquote><p>I know that there is a very big difference between levels but it's not like I struggled with it or it was even a moderate challenge.  On my coercer I could probably beat it using ONLY stuns and autoattack.</p>

oneeyedlotus
12-12-2009, 12:06 PM
<p><cite>Lethe5683 wrote:</cite></p><blockquote><p><cite>oneeyedlotus wrote:</cite></p><blockquote></blockquote><p>I know that there is a very big difference between levels but it's not like I struggled with it or it was even a moderate challenge.  On my coercer I could probably beat it using ONLY stuns and autoattack.</p></blockquote><p>Thats great. but as you can see alot of people are.</p>

Ahlana
12-12-2009, 12:35 PM
<p><cite>oneeyedlotus wrote:</cite></p><blockquote><p><cite>Lethe5683 wrote:</cite></p><blockquote><p><cite>oneeyedlotus wrote:</cite></p><blockquote></blockquote><p>I know that there is a very big difference between levels but it's not like I struggled with it or it was even a moderate challenge.  On my coercer I could probably beat it using ONLY stuns and autoattack.</p></blockquote><p>Thats great. but as you can see alot of people are.</p></blockquote><p>Neither you nor I can say "alot of people are" There are actually very few people in this thread even that are having problems. And with them a handful of "friends" that are not actually posting.</p><p>I would wager that the majority that are not having problems won't even bother coming to the boards to look at this thread, let alone post in it. /shrug</p><p>Just like you have friends that are struggling, I have friends that aren't, from all different classes in all different level ranges as my Guild runs their alts through it.</p><p>Are some people having problems? Yes it would seem so. Are some people not even in your level range? Seems like they are not. No side can actually say which side is the majority though without the entire population posting their results.</p><p>EDIT: I honestly though don't care if they make it easier. Not sure how much easier they could make it though, without completely trivializing it for all. But it's suppose to be a holiday fun event so I guess in the end it doesn't matter if it is all triple downs or not.</p>

oneeyedlotus
12-12-2009, 02:07 PM
<p>and im willing to bet your doing it as a level 80.  if you would read the whole post it was stated by a dev thats its ment to be to hard to solo for a small group. my complaint is why 2 group version and not a solo.</p>

Ahlana
12-12-2009, 03:03 PM
<p><cite>oneeyedlotus wrote:</cite></p><blockquote><p>and im willing to bet your doing it as a level 80.  if you would read the whole post it was stated by a dev thats its ment to be to hard to solo for a small group. my complaint is why 2 group version and not a solo.</p></blockquote><p>Um read my original post in this thread again. I have done it on a level 23 bruiser, a level 60 Coercer, and 2 level 80's. Tonight I will be running it with my level 18 sk.</p><p>I had NO problems on my level 23 Bruiser... it was sleep mode.. no problems on my 60 Coercer (who is in level 40 gear). I read your posts but apparently it is you who have not read the "whole" post. Please practice what your preach.</p>

Breiya
12-12-2009, 04:39 PM
<p>Well do you guys that have successfully soloed this have any advice other than - kill the adds or get a group?  I have completed this event solo with my 41 SK, however, my 78 Bruiser is unable to do so...and I can't figure out why <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />  They both have comparable gear and a few master spells each, so it's not like one is way outgeared.  I can kill most stuff tons easier with my Bruiser, so I'm stumped why I can't get the Ice Maiden down with her.</p>

Kitsune
12-13-2009, 03:18 AM
<p>I found I can't do the Ice Maiden with my L 63 Fury who is still Mellee speced. <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /> Going to try the self Mentoring idea.</p>

Mythanote
12-13-2009, 05:48 AM
<p>I saw it mentioned at least 5 time in previous posts, so just want to correct something...</p><p>It's not labelled solo.  It's labelled easy.  They are not the same.  Because one class can solo it, does not automatically equate to all classes should solo it.  It's no different then a current SK can just go out and solo 3 ups all day, but a guardian can not.  </p><p>In ending, it's labelled EASY, not solo.</p><p>Cheers.</p>

MrWolfie
12-13-2009, 09:27 AM
<p><cite>Mythanote@Runnyeye wrote:</cite></p><blockquote><p>I saw it mentioned at least 5 time in previous posts, so just want to correct something...</p><p>It's not labelled solo.  It's labelled easy.  They are not the same.  Because one class can solo it, does not automatically equate to all classes should solo it.  It's no different then a current SK can just go out and solo 3 ups all day, but a guardian can not.</p><p>In ending, it's labelled EASY, not solo.</p><p>Cheers.</p></blockquote><p>Actually, QUESTS are labelled SOLO or HEROIC or EPIC in your JOURNAL. (To be more pedantic; solo quests just aren't labelled at all whereas heroic and epic quests are).</p><p>The quest for this zone (and thus, this encounter) is not HEROIC or EPIC, therefore it is a SOLO quest and should be completable by any class that can receive the quest.</p><p>What the instance is labelled at the zone-in is irrelevant.</p>

Ahlana
12-13-2009, 10:07 AM
<p><cite>Aemm@Splitpaw wrote:</cite></p><blockquote><p><cite>Mythanote@Runnyeye wrote:</cite></p><blockquote><p>I saw it mentioned at least 5 time in previous posts, so just want to correct something...</p><p>It's not labelled solo.  It's labelled easy.  They are not the same.  Because one class can solo it, does not automatically equate to all classes should solo it.  It's no different then a current SK can just go out and solo 3 ups all day, but a guardian can not.</p><p>In ending, it's labelled EASY, not solo.</p><p>Cheers.</p></blockquote><p>Actually, QUESTS are labelled SOLO or HEROIC or EPIC in your JOURNAL. (To be more pedantic; solo quests just aren't labelled at all whereas heroic and epic quests are).</p><p>The quest for this zone (and thus, this encounter) is not HEROIC or EPIC, therefore it is a SOLO quest and should be completable by any class that can receive the quest.</p><p>What the instance is labelled at the zone-in is irrelevant.</p></blockquote><p>The quest isn't labeled. That doesn't make it solo. That is just how players view it as. I have done quests I felt should be labeled Heroic but weren't and some labeled Heroic that I felt shouldn't be. If a Quest has no label I do not automatically assume it is Solo, because no where does it state such.</p><p>The end mob just like last year is a 2 up arrow yellow. I don't know but I don't view that as Solo. Heck I felt the 1 up Arrow name that started with "O" (i think on the tower to the left if viewing from the entrance) was waaaay harder than the last named, heck I died on him once doing it solo.</p><p>So anyway my point being the Quest is not "Labeled" solo, it isn't labeled anything so all you can really do is look at what the zone says and all it says is "Easy" which is the Easier version of the 3 zones, not nessicarily a Solo Version /shrug</p>

Tuvogg
12-13-2009, 01:08 PM
<p>I realy feel for you people trying to solo the so called easy zone. I am fully mastered, fully T4 and Avatar raid geared and some of the names in that zone still put up a fair fight. Personally i think the Yeti name is harder than the ice maiden. I killed it but it had me in the yellow so i cant imagine how anyone in MC gear and Ad3s is supposed to stand a chance.</p><p>Definitely bring a friend.</p>

Ahlana
12-13-2009, 01:25 PM
<p><cite>Tuvogg@Splitpaw wrote:</cite></p><blockquote><p>I realy feel for you people trying to solo the so called easy zone. I am fully mastered, fully T4 and Avatar raid geared and some of the names in that zone still put up a fair fight. Personally i think the Yeti name is harder than the ice maiden. I killed it but it had me in the yellow so i cant imagine how anyone in MC gear and Ad3s is supposed to stand a chance.</p><p>Definitely bring a friend.</p></blockquote><p>^^^ I actually personally found the zone harder on my level 80 that is geared up than on my lower level characters. My assassin I dare say struggled through a few of the named. The maiden seems to be the easiest fight in there (at least for me)</p>

MrWolfie
12-14-2009, 08:39 AM
<p><cite>Ahlana wrote:</cite></p><blockquote><p>The quest isn't labeled. That doesn't make it solo. That is just how players view it as. I have done quests I felt should be labeled Heroic but weren't and some labeled Heroic that I felt shouldn't be. If a Quest has no label I do not automatically assume it is Solo, because no where does it state such.</p><p>The end mob just like last year is a 2 up arrow yellow. I don't know but I don't view that as Solo. Heck I felt the 1 up Arrow name that started with "O" (i think on the tower to the left if viewing from the entrance) was waaaay harder than the last named, heck I died on him once doing it solo.</p><p>So anyway my point being the Quest is not "Labeled" solo, it isn't labeled anything so all you can really do is look at what the zone says and all it says is "Easy" which is the Easier version of the 3 zones, not nessicarily a Solo Version /shrug</p></blockquote><p>Yes, it does make the quest a solo one. When quests are labelled Heroic and Epic, what else does that leave? All quests are either Solo, Heroic or Epic. To deny otherwise is the equivalent of saying there is no such thing as the solo game!</p><p>Players aren't the only ones who "view" it like that - the developers tell the players whether they're going to need a group or a raid by labelling the quest - if it's NOT LABELLED, then it is designed to be DONE ALONE!</p><p>Also, your experience of a quest doesn't necessarily equate to the design intent. That's also irrelevant to the argument, imo.</p>

Ahlana
12-14-2009, 10:08 AM
<p><cite>Aemm@Splitpaw wrote:</cite></p><blockquote><p><cite>Ahlana wrote:</cite></p><blockquote><p>The quest isn't labeled. That doesn't make it solo. That is just how players view it as. I have done quests I felt should be labeled Heroic but weren't and some labeled Heroic that I felt shouldn't be. If a Quest has no label I do not automatically assume it is Solo, because no where does it state such.</p><p>The end mob just like last year is a 2 up arrow yellow. I don't know but I don't view that as Solo. Heck I felt the 1 up Arrow name that started with "O" (i think on the tower to the left if viewing from the entrance) was waaaay harder than the last named, heck I died on him once doing it solo.</p><p>So anyway my point being the Quest is not "Labeled" solo, it isn't labeled anything so all you can really do is look at what the zone says and all it says is "Easy" which is the Easier version of the 3 zones, not nessicarily a Solo Version /shrug</p></blockquote><p>Yes, it does make the quest a solo one. When quests are labelled Heroic and Epic, what else does that leave? All quests are either Solo, Heroic or Epic. To deny otherwise is the equivalent of saying there is no such thing as the solo game!</p><p><strong>Players aren't the only ones who "view" it like that - the developers tell the players whether they're going to need a group or a raid by labelling the quest - if it's NOT LABELLED, then it is designed to be DONE ALONE!</strong></p><p><strong>Also, your experience of a quest doesn't necessarily equate to the design intent. That's also irrelevant to the argument, imo.</strong></p></blockquote><p>Funny the Dev came her directly and stated it wasn't a solo zone.... I think then that the disscussion is moot at that point. The Designed came in and said sorry it is a small group zone...</p><p>Quest labels be damned... no?</p><p><cite>Gninja wrote:</cite></p><blockquote><p>It does scale properly. It is intended for you to bring a friend to help you in this zone. In this case easy does not always mean soloable.</p></blockquote><p>Seems like you should go by the zone... and not by the quest in this case... and It is not just my experience..</p><p>There is no "Small Group" tag for quest and Heroic doesn't fit because it isn't. The Quest is easy.. and that is what I view any Quest without a tag to mean.. That it is easy and won't take me a full group or raid to do. /shrug</p>

Pengefinchess
12-16-2009, 09:40 AM
<p>Cant do this on my L14 Ranger (who is reasonably well equipt) - couldnt get fine Maiden past about 70% <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></p><p>And for those who say just do the trash for tokens, you dont u need to complete this quest to get the goblin merchant to "show u the good stuff?" If i go to him now it only shows the house items and he say sumthing along the lines of "you havent helped the goblins yet".</p>

Mistymorn
12-16-2009, 10:13 AM
<p>my friends young daughter wanted to do this with her lvl 8 warden, took my tradeskilling fury  to mentor the run with her. Now we both have crap gear , warden dinged twice going thru zone. It took us a good 3-5 min. to break the ice wall barriers, I thought then we will never survive the ice maiden. Came to  the ice maiden was slow but  not bad, then the adds came and I felt doomed, out of power slugging away for what seemed forever, this 10 year old  kept us on our feet and yay we beat her. Now she wants us to do heroic icy keep....who knows. This may not be  revelent to thread but i was so proud of chelsy  i needed to tell the tale.</p>

Mistymorn
12-16-2009, 10:25 AM
<p><span style="font-family: Segoe UI; color: #000000;">my friends young daughter wanted to do this with her lvl 8 warden, took my tradeskilling fury to mentor the run with her. Now we both have crap gear, warden dinged twice going thru zone, It took us a good 3-5 min to break the ice wall barriers, i thought then we will never survive the ice maiden. Came to the ice maiden it was slow not bad then the adds came, and i felt doomed, this 10 year old kept us on our feet and yay we beat her. Now she wants us to do heroic icy keep....who knows. This may not be revelent to this thread but i was so proud of chelsy i had to tell the tale.</span></p>

Frijoles
12-19-2009, 08:06 AM
<p>The only one of my seven toons to solo that entire instance (on easy - including the long-legged lass at the end) was my level 12 Paladin (all my characters are locked in at 12 right now and and farming AA's).</p><p>The way he did it was straight melee without HO's. All my toons can outdamage the beeotch, but only the Paladin could heal himself sufficiently to see it thru to the end and walk away.</p><p>What I'm getting from friends and family though, is that higher level toons (tier 6 and above) are having a *much* harder time with her.</p><p>(My brawlers and warriors - no casters on this account- all get her down to about 10% before she wastes them.)</p><p>   </p>