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View Full Version : A long standing BUG I wished you fixed in GU54 (Huge mobs target box)


Gargamel
12-09-2009, 03:36 AM
<p>I don't even mind that trak becomes invisible most of the time forcing me to toggle alt graphics to get him to show up... my issue is a much larger problem in EQ2 that was most apparent during TRAK but effects even mobs in ToS and I bet a few in the upcoming expansion.</p><p>The problem is with HUGE mobs, and their hitbox.  Basically HUGE trak or HUGE Zark aren't the size of their model, they are the size of an 'invisible' box centered at the mob's center.  Which ends up meaning that where the mob appears to be isn't where the mob actually acts like is standing.</p><p>It affects things like auto attack (being able to hit the mob WAY further back than it logically seems you should be able to), same with debuffs and all, recently the WORST parts is that AoE's the mob does that have a ranged component (most under 10m, med from 10-15, and low 15+, etc) and it being IMPOSSIBLE to determine where the F the mob actually calculates that distance from.</p><p>Sure it blows with pulling to.. its 100% the reason why the difficulty for Trak is how to pull and position the dang thing, but same in all HUGE mobs and how they determiene their proximity aggro, auto attack range, when to cast/stun, etc.</p><p>I don't know of a good solution, or the proper solution (suggestions welcome), but I sure as hell would rather get that whole concept fixed, since we will be seeing it again and again, than some random text fixes in some lame solo quest in Zek... not that I don't appreciate the revisit of old stuff... just want to be sure this issue was on the radar... devs?</p>

glowsintheda
12-09-2009, 05:40 PM
<p>As a ranger this is probably one of the things that bugged me the most in ROK (haven't raided Zark so can't comment on him) but since most of our CAs require us to be a certain distance away from the mob we have to stand out in BFE to be able to use them or just give up that part of our DPS.  Its a toss up really, lose out on group heals and buffs because we are too far away or give up 2/3 of our CAs... would be really nice if it got fixed.</p>