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View Full Version : Performance hit and see through people with GPU shadows on


Dillin
12-07-2009, 01:32 PM
<p>Is anyone else getting this?  When I turn on GPU shadows, people are see through, as well as I take a ~5 FPS hit when offloading shadows to my GPU which seems slightly counterintuitive since I'm offloading processes from my CPU to my GPU.</p><p>Vista HP x64AMD Phenom 9950 BBEMSI K9N28Gb DDR2BFG GTX 260</p>

Trellium
12-07-2009, 02:06 PM
<p><cite>Karthes@The Bazaar wrote:</cite></p><blockquote><p>Is anyone else getting this?  When I turn on GPU shadows, people are see through, as well as I take a ~5 FPS hit when offloading shadows to my GPU which seems slightly counterintuitive since I'm offloading processes from my CPU to my GPU.</p><p>Vista HP x64AMD Phenom 9950 BBEMSI K9N28Gb DDR2BFG GTX 260</p></blockquote><p>I have my shadows running from the CPU for the same reasons you gave, I get a drop in framerates with GPU shadows. I also don't understand why that would be, but its been that way from the start for me and I forgot to go back to that issue. I don't think I have the character ghosting, but I would a) need to turn on GPU shadows, and b) find someone on Test server to look at! <img src="/eq2/images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" border="0" /></p><p>Windows 7</p><p>AMD PhenomII 550 X2</p><p>4GB DDR3 1066</p><p>ATI HD 4850 512MB video card</p><p>Edit: I just tried it out in game now, and I get a framerate drop of about 2fps. But, the game stalls every few seconds completely in Qeynos Harbor as I run around, going down to 1fps frequently. So the steady fps drop is slight (from 30fps to 28fps), but the moving fps drops like a rock.</p><p>Oh, and I found another person on Test server! Nope, no ghosting at all. It all looks fine. I also tried to change the GPU Shadow Resolution to 2x instead of the default 3x, that seemed to help the standing fps drop (it remained at 30fps), and the running fps only dropped to 5fps instead of stalling all together. With CPU shadows, I currently get a stutter effect on Test but the fps drops while running aren't as severe.</p>

Dillin
12-07-2009, 07:08 PM
<p>Edit- I need to take a better screenshot...  I'll get one hopefully tonight.</p>

Dillin
12-08-2009, 02:22 AM
<p>I did even better.  I took a video while in Miraguls Planar, if someone at SOE wants the link because I don't think I can post it.</p>

Gaige
12-08-2009, 02:55 AM
<p>GPU shadows are kind of buggy <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></p>