View Full Version : Lack of AA for some named and lack of spawns for others
denmom
12-04-2009, 09:48 AM
<p>Heyas,</p><p>I recently ran my new Mystic thru The Caves, killed the Smithy gnoll, but had no AA for him. I also killed again the named spider and fire beetle in CL, no AA for them, either. As far as I know these three mobs aren't quested mobs.</p><p>I found an old time named, Crugybar, in the mines of Blackburrow, no AA for him, either.</p><p>The Spectral Headmaster in Forest Ruins doesn't have AA either.</p><p>All of these mobs were either green or blue when killed, so they did have colour. I had never ever killed them with my Mystic before.</p><p>Another thing I've been noticing is the named wisp around the CL spires doesn't seem to spawn much. I've cleared out the wisps on my Mystic, nada. I've looked for Brackencoat, the named black wolf who's nearby the spires. Only ever found him once, despite clearing out the three wolves several times. The same for Seepscale, the named monitor lizard who has three single up grouped as his ph's.</p><p>The named water elemental in Peat Bog doesn't seem spawn. I've seen it once, loooooong ago. I've cleared out the area where it spawns, nothing. Same for Sicklejaw and the named beetle in the same area. Killed all the bugs, nothing.</p><p>I finally found Stoneclaw, the named darkclaw crab, the first time I've seen it spawned in ages. Same for Blackbark the named rumbleroot around the same area, I found it once long ago, when the Erollisi Day event was running. But if you clear out the common roots and crabs, the names won't spawn.</p><p>I've seen two named gnolls spawn in the area around the towers by Crater Pond, can't remember their names, but they seem to be a very rare spawn. I've never seen them again.</p><p>I've not seen the named rat on the rock in Crater Pond in some time, either.</p><p>And the King Clicknik...ugh...I know you spawn it with an event by killing the princes, but after a week of doing that and getting nothing, I just gave it up.</p><p>Natglas in Blackburrow is hard to find, and when you do he has no AA.</p><p>Another to add to the no AA list: Dragoon E'brona...pretty sure that's the name. It wanders with the cackling cadavers across the river from the griffin tower.</p><p>The mob, a Cave Bear, in the bear caves in Nek Forest, also has no AA despite having a Name name.</p><p>I'm sure there are others in the L10-20's that I'm missing, but these stood out to me as I leveled. I noticed the same ones when I ran my Swash thru the content a bit back.</p><p>For the seemingly rare spawn Named, it's not a case of someone else getting to them first. My Mystic is a Woodelf and has track, as does my Swash, and neither would find the mobs.</p><p>Anyhow, just wanted to list these while I was thinking about it. I have /bugged and /feedbacked in game.</p>
Seidhkona
12-04-2009, 10:08 AM
<p>Were they above level 10? AA starts at 10.</p>
ShinGoku
12-04-2009, 10:15 AM
<p>I can confirm the majority if not all of those are above level 10 <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p>
feldon30
12-04-2009, 10:25 AM
They went thru and fixed a LOT of names. Not sure how so many slipped through the cracks.
denmom
12-04-2009, 09:37 PM
<p><cite>Sigrdrifa@Lucan DLere wrote:</cite></p><blockquote><p>Were they above level 10? AA starts at 10.</p></blockquote><p>Yes they are, I stated so.</p><p>I am aware that AA starts at L10, which is why I was hunting them in the first place on my new Mystic.</p><p>I start gathering AA with The Caves content, because it starts at L10. I also hunt the names in Oakmyst, the two poachers, Grubdigger, the fairy ambassadors, the unicorn, and the dark elf in Rotweed's cave. The names in Forest Ruins: Digmaster T'narl, Spectral Headmaster, the gargoyle, Flamepaw's Remains, Riplung.</p><p>The only mobs in Forest Ruins that have no AA, and shouldn't, are Rabid Badger and the snake. They are below 10.</p><p>Peat Bog has King Itchhide, Lurkblister, Seepscale which have AA, and the named frog doesn't because it is below L10 and should not have it. The fairy Queen does have AA. I've yet to get the starter for the Sunwolf quest so dunno about that one.</p><p>But for The Caves, the smithy named gnoll is over L10. As are all of the others I listed in my post. I was very careful to check for the star and after I killed them to check if I did receive any AA. No notify in chat, the "you have received" notify wasn't there.</p><p>This was a <em><strong>new</strong></em> character, my Mystic, that I <em><strong>knew</strong></em> had never killed these mobs before. I had seen the same thing with my Swash when she was L10 and going thru the same exact content. The same exact mobs then didn't have AA, and then the star wasn't implented. When my Swash killed these mobs, I checked for the notify in the chat window, and did not have at all the "you have received" notify. With the Mystic, the star should be there on all mobs that give AA, and the same exact ones did not.</p><p>I'm not the only one to see these. Guildees have chronomaged down and they also haven't seen stars on the same mobs. Nor did they get the notify in chat of "you have already received" for already getting AA for a name.</p><p>Sorry for the lengthy reply, just showing that yes, I know mobs must be L10 or higher to get AA, that they must have colour to the toon, and that I know AA starts at L10.</p>
denmom
12-04-2009, 09:44 PM
<p><cite>feldon30 wrote:</cite></p><blockquote>They went thru and fixed a LOT of names. Not sure how so many slipped through the cracks.</blockquote><p>Dunno, but they could be just rarely hunted mobs and so didn't get caught. /shrug Your guess is as good as mine.</p>
Calthine
12-04-2009, 10:00 PM
<p>I suspect that's by design, because none of the zones outlying Qeynos or Freeport have mobs that give AA.</p><p>Note the AA column on the mob tab:</p><ul><li><a href="http://eq2.zam.com/db/zone.html?eq2zone=4018B9F8A91004432321F19D36E5F81D #Mobs" target="_blank" rel="nofollow">http://eq2.zam.com/db/zone.html?eq2...9D36E5F81D#Mobs</a></li><li><a href="http://eq2.zam.com/db/zone.html?eq2zone=DA60B291289397617CDD05F65A01DCDD #Mobs" target="_blank" rel="nofollow">http://eq2.zam.com/db/zone.html?eq2...F65A01DCDD#Mobs</a></li><li><a href="http://eq2.zam.com/db/zone.html?eq2zone=F4D70F06FDF704F2CCC1BE1883C5FCBA #Mobs" target="_blank" rel="nofollow">http://eq2.zam.com/db/zone.html?eq2...1883C5FCBA#Mobs</a></li><li><a href="http://eq2.zam.com/db/zone.html?eq2zone=3EFFE1CCA1C6E5B2052E0E93078243B9 #Mobs" target="_blank" rel="nofollow">http://eq2.zam.com/db/zone.html?eq2...93078243B9#Mobs</a></li><li><a href="http://eq2.zam.com/db/zone.html?eq2zone=42E1D1BCEB683F744B5DA4DD003EA04F #Mobs" target="_blank" rel="nofollow">http://eq2.zam.com/db/zone.html?eq2...DD003EA04F#Mobs</a></li><li><a href="http://eq2.zam.com/db/zone.html?eq2zone=7805ED5B1F9341998BB24474A7570C22 #Mobs" target="_blank" rel="nofollow">http://eq2.zam.com/db/zone.html?eq2...74A7570C22#Mobs</a></li><li><a href="http://eq2.zam.com/db/zone.html?eq2zone=20DEB14F31A77A0AD8FE94597500A308 #Mobs" target="_blank" rel="nofollow">http://eq2.zam.com/db/zone.html?eq2...597500A308#Mobs</a></li><li><a href="http://eq2.zam.com/db/zone.html?eq2zone=1CA3372D27183AC8DC1B16A8BA9D5BB8 #Mobs" target="_blank" rel="nofollow">http://eq2.zam.com/db/zone.html?eq2...A8BA9D5BB8#Mobs</a></li></ul><p>There was never any guarentee that *all* nameds would give AA.</p>
denmom
12-05-2009, 03:40 AM
<p><cite>Calthine wrote:</cite></p><blockquote><p>I suspect that's by design, because none of the zones outlying Qeynos or Freeport have mobs that give AA.</p><p>Note the AA column on the mob tab:</p><ul><li><a rel="nofollow" href="http://eq2.zam.com/db/zone.html?eq2zone=4018B9F8A91004432321F19D36E5F81D #Mobs" target="_blank">http://eq2.zam.com/db/zone.html?eq2...9D36E5F81D#Mobs</a></li><li><a rel="nofollow" href="http://eq2.zam.com/db/zone.html?eq2zone=DA60B291289397617CDD05F65A01DCDD #Mobs" target="_blank">http://eq2.zam.com/db/zone.html?eq2...F65A01DCDD#Mobs</a></li><li><a rel="nofollow" href="http://eq2.zam.com/db/zone.html?eq2zone=F4D70F06FDF704F2CCC1BE1883C5FCBA #Mobs" target="_blank">http://eq2.zam.com/db/zone.html?eq2...1883C5FCBA#Mobs</a></li><li><a rel="nofollow" href="http://eq2.zam.com/db/zone.html?eq2zone=3EFFE1CCA1C6E5B2052E0E93078243B9 #Mobs" target="_blank">http://eq2.zam.com/db/zone.html?eq2...93078243B9#Mobs</a></li><li><a rel="nofollow" href="http://eq2.zam.com/db/zone.html?eq2zone=42E1D1BCEB683F744B5DA4DD003EA04F #Mobs" target="_blank">http://eq2.zam.com/db/zone.html?eq2...DD003EA04F#Mobs</a></li><li><a rel="nofollow" href="http://eq2.zam.com/db/zone.html?eq2zone=7805ED5B1F9341998BB24474A7570C22 #Mobs" target="_blank">http://eq2.zam.com/db/zone.html?eq2...74A7570C22#Mobs</a></li><li><a rel="nofollow" href="http://eq2.zam.com/db/zone.html?eq2zone=20DEB14F31A77A0AD8FE94597500A308 #Mobs" target="_blank">http://eq2.zam.com/db/zone.html?eq2...597500A308#Mobs</a></li><li><a rel="nofollow" href="http://eq2.zam.com/db/zone.html?eq2zone=1CA3372D27183AC8DC1B16A8BA9D5BB8 #Mobs" target="_blank">http://eq2.zam.com/db/zone.html?eq2...A8BA9D5BB8#Mobs</a></li></ul><p>There was never any guarentee that *all* nameds would give AA.</p></blockquote><p>None of the zones? I've killed several that did have stars by their names. I've listed them.</p><p>And the ones that didn't have AA, like the fire beetle and giant beetle in CL, a L10 and higher zone.</p><p>The listing of the mobs are for common mobs. They're not named. Each of those I've seen are just normal mobs. Like the Blackfurl Lubber and Deckhands on the beach. The named one out of those is the Captain Riplung. He's a named, has a star on his name. Same for Dig Supervisor T'Narl. But The Spectral Headmaster which is over L10 doesn't have AA and should.</p><p>Bittersting is a named but it's L9, as is the Rabid Badger.</p><p>Flamepaw's Remains are listed as not having AA but he does, I killed him not too long ago because he did have AA. I left the Spectral Headmaster because he did not have a star, but Dig Supervisor T'Narl did. Every time I have a new toon I hunt the outlying areas for the named in Forest Ruins, Peat Bog, The Caves, and Oakmyst. And all of those zones have AA granting names.</p><p>Others of that first list are NPCs, as in quest givers, not names to kill.</p><p>The Devoured does have a star, as does Slaverjaw, Atrementor, High Shaman Zen'durath, Fulkoir Haggleton, Dustcaller Sleg, A Rockpaw Scout, A Rockpaw Stonemaster...all give AA. I recently killed them while my Mystic was L18, which was just last week (I level real slow).</p><p>Sorry, but those links are filled with several incorrect listings of what has AA and what doesn't.</p><p>And I also remember that when the devs were putting together lists of names to give stars to, they did state to let them know of any that they missed. Which is what this thread was started for.</p><p>Look, I'm not trying to start trouble. I'm just trying to get a listing out there of named mobs that don't give AA. I've also /feedbacked and /bugged.</p>
Dessellion4
12-05-2009, 04:06 AM
<p>Calthine, perhaps you shouldn't link ZAM for this. I checked the site out of curiosity, looked at EL and according to ZAM no mob at all gives AA. Similarly with ZEK. And Sol Eye. So just how accurate is your site?</p>
Brigh
12-05-2009, 04:34 AM
<p>A Devout Thule Sattar in Feerrott has for a long time never given AA, despite it looks like a named, and spawns like a named after getting lucky clearing the sattars in the areas they are.</p>
denmom
12-05-2009, 05:08 AM
<p><cite>Brigh wrote:</cite></p><blockquote><p>A Devout Thule Sattar in Feerrott has for a long time never given AA, despite it looks like a named, and spawns like a named after getting lucky clearing the sattars in the areas they are.</p></blockquote><p>Some don't, like that one, and others do. Usually the ones that don't are a quest mob of some sort. Others are just forgotten mobs that slipped thru the cracks of when the devs put the AA onto mobs.</p><p>Crugybar used to be a quest mob. He was needed for the old betrayal system. He was one of the names that you had to kill in addition to 500 gnolls. Crugybar the Rock, Natglas the Fisher, Dancoed of the Pine, Sarin something (used to spawn near the way up to TS gate)...this is all from memory. I killed Crugybar the other day in Blackburrow, about a day or two ago, and he had colour and did not give AA. I think he slipped thru the cracks and was forgotten.</p>
Thunndar316
12-08-2009, 04:59 PM
<p>Amazing how many guards in Antonica give AA <img src="/eq2/images/smilies/908627bbe5e9f6a080977db8c365caff.gif" border="0" /></p>
denmom
12-08-2009, 07:08 PM
<p><cite>Thunndar316 wrote:</cite></p><blockquote><p>Amazing how many guards in Antonica give AA <img src="/eq2/images/smilies/908627bbe5e9f6a080977db8c365caff.gif" border="0" /></p></blockquote><p>I've noticed that almost any mob that has an actual name has the star.</p><p>I also found another named that doesn't give AA. Rotbone in Eternal Gorge, a triple up skeleton that spawns after you kill the skelly groups.</p>
Levatino
12-17-2009, 08:41 AM
<p>I'm a slow level player myself. trying to do every quest in game. And have slider at 100% almost all the time.</p><p>Thing I noticed though you get a message when you have slain a named. Did you get this message? I can remember that I have got this message on several of the npc's you listed. But to be honest since I have the slider at 100% I get aa for every kill so don't know exactly if I actually got the extra aa. I did get the message though. Worth investigating.</p>
The_Cheeseman
12-18-2009, 02:55 AM
<p>I have a feeling that a lot of these MOBs were, as suggested, simply forgotten. Bear in mind that the original minimum level to earn AAs was 20 when the AA system first came out (with the release of Kingdom of Sky). It was not until Echoes of Faydwer that the minimum level was lowered to 10, and though the devs did make an attempt to add AA to many level 10-20 named MOBs, the script that was used just didn't hit them all. At one time, there were even a number of quests in the 10-20 range in CL and Antonica that didn't award AA for their completion, though I have not heard of that being the case for some time, so I assume they must have been updated. I suggest submitting /feedback about any MOBs you find that do not provide AA. It will bring them to the attention of the appropriate devs much more reliably than posting it here on the forums (unless it is a special information-gathering post by the devs themselves). Since New Halas appears to be the centerpiece of a major marketing push to attract new players, I am sure they will be motivated to fix these kinds of errors so that said newbies have the best experience possible.</p>
Ragnaphore
12-25-2009, 12:12 AM
<p>I just did "Serpant's Sewer" and noticed a few nameds lacking AA (these ones are not quest related)</p><p>- An Ancient Dasher</p><p>- An Unstable Globule</p><p>- Bilzik Fuzzlethorp</p><p>And in "Serpent's Lair", no AA for</p><p>- A Crazed Architect</p><p>- A Murkwater Kingpin</p>
Rijacki
12-25-2009, 01:53 AM
<p><cite>Ragnaphore wrote:</cite></p><blockquote><p>I just did "Serpant's Sewer" and noticed a few nameds lacking AA (these ones are not quest related)</p><p>- An Ancient Dasher</p><p>- An Unstable Globule</p><p>- Bilzik Fuzzlethorp</p><p>And in "Serpent's Lair", no AA for</p><p>- A Crazed Architect</p><p>- A Murkwater Kingpin</p></blockquote><p>Actually, all of those are, or at least were, quest related. I remember doing the quests with each of them (not which quests specifically, but I did the quests in the sewer).</p>
Ragnaphore
12-25-2009, 03:21 AM
<p><cite>Rijacki wrote:</cite></p><blockquote><p><cite>Ragnaphore wrote:</cite></p><blockquote><p>I just did "Serpant's Sewer" and noticed a few nameds lacking AA (these ones are not quest related)</p><p>- An Ancient Dasher</p><p>- An Unstable Globule</p><p>- Bilzik Fuzzlethorp</p><p>And in "Serpent's Lair", no AA for</p><p>- A Crazed Architect</p><p>- A Murkwater Kingpin</p></blockquote><p>Actually, all of those are, or at least were, quest related. I remember doing the quests with each of them (not which quests specifically, but I did the quests in the sewer).</p></blockquote><p>As English isn't my 1st language, I guess I wasn't clear with "quest related". I mean that you don't need to be on a quest to spawn them (like the "named" skelly at the end of the "Crazy Talking Skull" quest) I couldn't find any quest related to these mobs (might be some old, no longer available quest tho - old version of the lvl 20s class armor maybe)</p><p>Other nameds in this zone are needed for quests (Stench, Crazy Pete for exemple) and give AA.</p>
Rijacki
12-25-2009, 03:51 AM
<p><cite>Ragnaphore wrote:</cite></p><blockquote><p><cite>Rijacki wrote:</cite></p><blockquote><p><cite>Ragnaphore wrote:</cite></p><blockquote><p>I just did "Serpant's Sewer" and noticed a few nameds lacking AA (these ones are not quest related)</p><p>- An Ancient Dasher</p><p>- An Unstable Globule</p><p>- Bilzik Fuzzlethorp</p><p>And in "Serpent's Lair", no AA for</p><p>- A Crazed Architect</p><p>- A Murkwater Kingpin</p></blockquote><p>Actually, all of those are, or at least were, quest related. I remember doing the quests with each of them (not which quests specifically, but I did the quests in the sewer).</p></blockquote><p>As English isn't my 1st language, I guess I wasn't clear with "quest related". I mean that you don't need to be on a quest to spawn them (like the "named" skelly at the end of the "Crazy Talking Skull" quest) I couldn't find any quest related to these mobs (might be some old, no longer available quest tho - old version of the lvl 20s class armor maybe)</p><p>Other nameds in this zone are needed for quests (Stench, Crazy Pete for exemple) and give AA.</p></blockquote><p>Quest-related: at one time (or even currently) there were quests that required killing those targets. They don't have to be specifically spawned by the quest but randomly spawn (now more frequently than in the past).</p><p>A Murkwater Kingpin, I vaguely recall, was a target from a quest that was started by a drop item. The others might be as well, it's been a while since I was down there (over a year ago at the least, but after the targets were "down-tuned" to be more solo friendly).</p>
Ragnaphore
12-25-2009, 04:39 AM
<p>Still other nameds are needed for actual quests and give AAs in this zone that why I think these ones were overlooked. IMO if a named is not always up (PH, long respawn or dynamic camp) and drops a chest everytime you kill it, you should get AA for the 1st kill.</p>
bks6721
12-27-2009, 12:51 PM
<p><cite>Arcos@Splitpaw wrote:</cite></p><blockquote><p>Calthine, perhaps you shouldn't link ZAM for this. I checked the site out of curiosity, looked at EL and according to ZAM no mob at all gives AA. Similarly with ZEK. And Sol Eye. So just how accurate is your site?</p></blockquote><p>lol, look at Chamber of Immortality. Varsoon isn't even listed.</p>
MrWolfie
12-28-2009, 09:58 AM
<p><cite>Pauly@Befallen wrote:</cite></p><blockquote><p><cite>Arcos@Splitpaw wrote:</cite></p><blockquote><p>Calthine, perhaps you shouldn't link ZAM for this. I checked the site out of curiosity, looked at EL and according to ZAM no mob at all gives AA. Similarly with ZEK. And Sol Eye. So just how accurate is your site?</p></blockquote><p>lol, look at Chamber of Immortality. Varsoon isn't even listed.</p></blockquote><p>Not only is Varsoon not listed, but some of the mobs for the Brell Day instance which takes place in a copy of COI (which is really called the Sanctorium of Brell) are listed there. ZAM is hopelessly messed up with inaccurate info - zones, mobs and drops - all missing important data. It's totally hit or miss as to whether you find the information you're looking for and whether that info is actually correct!</p><p>AFAIC, all named mobs over level 10 that drop loot should give AAXP. All named mobs for quests shouldn't drop loot. And anything which deviates from this should be /bugged and then *someone* at SOE should be fixing it. Well, I can but dream of a perfect system where people do their jobs and bug reports don't just disappear into the ether :P</p>
Sedenten
12-28-2009, 01:33 PM
<p><cite>Calthine wrote:</cite></p><blockquote><p>I suspect that's by design, because none of the zones outlying Qeynos or Freeport have mobs that give AA.</p></blockquote><p>I ran through the outlying Qeynos areas around a month ago and most named I ran into did give AA. The named ghost in Forest Ruins as well as the gargoyle gave AA. There's a named rat in Peat Bog as well as a slug and even a named gnoll (for a quest) that all give AA's. In every single outlying Qeynos region I was able to find at least one named for each that gave AA's. </p><p>As of about 3-4 month ago, in the outlying Freeport areas (I ran through them with the same character for AA's), there's tons of named that give AA in the Ruins and more in every other area. The named orcs from the ring events as well as the high priest (can't recall exact named) all gave AA.</p><p>That being said, I found a few that were level 10+ in those areas that did not give AA's, but the majority did. </p><p>Are you sure Zam is reporting these correctly? The Basalt Watcher, in Forest Ruins did give AA about a month ago. So if it's suddenly not giving AA then that must've been changed in a recent patch.</p>
Liral
12-31-2009, 03:59 PM
<p>I have NEVER seens Squire Gregor spawn in Stormhold that I can remember and I've been playign that zone a TON for years as it's my favorite zone in game.</p>
denmom
01-14-2010, 08:06 PM
<p>I just found another name without any AA, Gravel in Nek Forest, a named river stone that walks on the side where all of the grinnins are, not the side where the epic spider is.</p><p>I ran across him while on my L29 Illy, who has never killed it, no star.</p><p>Also, there is a named skeleton by the cackling cadavers, a Dragoon, can't remember his name. No AA. But Dragoon E'Brona along the path towards Dragoon K'Nae does.</p><p>Another without the AA star is the Cave Bear inside the Western Bear Caves, up on the hills also on the way towards Dragoon K'Nae.</p><p>Not sure if this is even looked at by red names, but meh, figured it couldn't hurt just in case.</p>
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