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View Full Version : SK and what to do ^^^ named mobs?


shockofimpact
11-29-2009, 05:00 PM
<p>Would I need a another DPS or a buff/debuff class or a healer?</p><p>I was thinking a SK and defiler would make a good duo or a SK and Warlock but I don't know if the lack of heals and debuffs would hurt the duo's ability to deal with harder content. </p><p>If I three boxed I would do all three but I am only two boxing so SK and?</p>

Larkverdin
11-29-2009, 06:43 PM
<p>Well if you want to play it safe, throw in a healer and you guys would be able to take on just about anything that's not directly intended for a group. My brother and I are trying a mystic and my SK. If you want to risk it a little, a buff class couldn't hurt. Same brother and I leveled up a troub and SK combo, worked out pretty well. Those buffs are sick, but the lack of heals made for a bit of downtime that we didn't enjoy <img src="/eq2/images/smilies/136dd33cba83140c7ce38db096d05aed.gif" border="0" /></p>

therearenonames
12-02-2009, 11:50 AM
<p>Hmm, I am wondering if I should make a Zerker/Melee Mystic/Dirge combo....the melee centric buffs of the dirge would help everyone as our DPS is melee based (for the most part).</p>

Aull
12-02-2009, 09:42 PM
<p>Sk, defiler, and coercer. Coercersive healing for the defiler would be a nice addition. Also having mana regen will help the sk and defiler to stay going. Coercer can also dps well too. Throw in a dirge and it would be nice or even a troubador.</p>

therearenonames
12-02-2009, 10:35 PM
<p>Would a Troubador be better with all the spell casters ....including the SK as they do a lot of spell damage?</p>

Aull
12-03-2009, 01:38 AM
<p>Yes a troub would make it better but a dirge will increase the autoattack portion where the sk needs help. It really is like six in one hand half a dozen in the other. The troub would possibly be better, but i would never turn a dirge down either.</p><p>Cool thing is with sk's or paladins they can be in a caster group and have a troub and do nicely or have a melee group and have a dirge and still benefit as well. I guess it depends on the duo, trio, or group memebers as to where I would lean to on either bard. Get both bards and really knock em out.</p><p>Sorry. I was only seeing the sk portion of your question. So yeah the more casters there are a troub would be better.</p>

therearenonames
12-03-2009, 08:12 AM
<p>So if I had a SK, Warlock or Defiler then a troub would be better.</p>

Banditman
12-03-2009, 10:42 AM
<p>The Dirge is going to give you more surviveability after L52, when they get Percussion of Stone.  That buff is a huge increase to surviveability.  If you are doing challenging content, that's your answer.  If you are mass slaughtering trivial content, Troub.</p>

Aull
12-03-2009, 10:49 AM
<p><cite>Banditman wrote:</cite></p><blockquote><p>The Dirge is going to give you more surviveability after L52, when they get Percussion of Stone.  That buff is a huge increase to surviveability.  If you are doing challenging content, that's your answer.  If you are mass slaughtering trivial content, Troub.</p></blockquote><p>Is Percussion of Stone the stone skin proc?</p>