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View Full Version : I just started a fae in Qeynos!


Josgar
11-26-2009, 02:44 AM
<p>and I am stuck on the island. I got call of qeynos, but im stuck here. I haven't tried teleporting yet though.</p><p>How will the changes to where each race can start affect the racial districts in Qeynos and Freeport?</p>

Gninja
11-26-2009, 03:27 AM
<p>We got this corrected today it should get fixed with next update. It was a problem with Fae on Qeynos island and the Arasai / Sarnak on the Freeport island.</p>

Josgar
11-26-2009, 03:31 AM
<p>funnnnnnnnnnnnnn <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /></p><p>This is an interesting change. Any particular reason for it?</p>

Xalmat
11-26-2009, 03:43 AM
<p>Why not?</p><p>I believe they said recently that they were lifting the starting city restrictions to a degree: Fae in Qeynos, Arasai in Freeport, Halflings in a stew pot...</p>

Wullail
11-26-2009, 03:59 AM
<p><cite>Xalmat wrote:</cite></p><blockquote><p> Halflings in a stew pot...</p></blockquote><p>Fae nailed to the top of the christmas tree.</p>

Miss_Jackie
11-26-2009, 04:07 AM
<p><cite>Wullail@Splitpaw wrote:</cite></p><blockquote><p><cite>Xalmat wrote:</cite></p><blockquote><p> Halflings in a stew pot...</p></blockquote><p>Fae nailed to the top of the christmas tree.</p></blockquote><p>Them wings make for good crunchies.</p>

Xalmat
11-26-2009, 05:24 AM
<p>I did some checking. Thankfully the recall point with Call of Qeynos and Call of the Overlord is set properly.</p><p>A newly created Freeport Arasai is teleported to Longshadow Alley, home of the Dark Elves. As expected there is no Arasai mentor in Longshadow; they will have to travel to Neriak.</p><p>Freeport Sarnaks go to Big Bend, home of Ogres and Trolls. Kind of odd, but I suppose it's better than Scale Yard, since Iksar and Sarnak hate each other.</p><p>Qeynos Fae go to The Willow Wood, home of Wood Elves and Half Elves.</p>

shadowscale
11-26-2009, 02:22 PM
<p><cite>Xalmat wrote:</cite></p><blockquote><p>Freeport Sarnaks go to Big Bend, home of Ogres and Trolls. Kind of odd, but I suppose it's better than Scale Yard, since Iksar and Sarnak hate each other.</p></blockquote><p>eh freeport lumped the kerra and erudites together. and the gnome and ratonga. no reason they couldent stick the sarnak with the iksar still.</p><p>i think it has to due with sarnaks being a big race. so they were placed with freeports other big races.</p>

ArivenGemini
11-26-2009, 02:51 PM
<p><cite>Xalmat wrote:</cite></p><blockquote><p>I did some checking. Thankfully the recall point with Call of Qeynos and Call of the Overlord is set properly.</p><p>A newly created Freeport Arasai is teleported to Longshadow Alley, home of the Dark Elves. As expected there is no Arasai mentor in Longshadow; they will have to travel to Neriak.</p><p>Freeport Sarnaks go to Big Bend, home of Ogres and Trolls. Kind of odd, but I suppose it's better than Scale Yard, since Iksar and Sarnak hate each other.</p><p>Qeynos Fae go to The Willow Wood, home of Wood Elves and Half Elves.</p></blockquote><p>Those are the generic dumping ground cities used by default on races not starting in the city.. for example I thought it odd way back in the early days when I betrayed a high elf to freep that she was dumped into big bend.. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p>

Xalmat
11-26-2009, 04:31 PM
<p><cite>ArivenGemini wrote:</cite></p><blockquote><p>Those are the generic dumping ground cities used by default on races not starting in the city.. for example I thought it odd way back in the early days when I betrayed a high elf to freep that she was dumped into big bend.. <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" /></p></blockquote><p>Then why are Arasai in Longshadow, and Sarnaks in Big Bend?</p><p>Way back when, when I betrayed my Dark Elf to Qeynos, I actually ended up in Graystone Yard.</p>

ArivenGemini
11-26-2009, 04:36 PM
<p><cite>Xalmat wrote:</cite></p><blockquote><p><cite>ArivenGemini wrote:</cite></p><blockquote><p>Those are the generic dumping ground cities used by default on races not starting in the city.. for example I thought it odd way back in the early days when I betrayed a high elf to freep that she was dumped into big bend.. <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" /></p></blockquote><p>Then why are Arasai in Longshadow, and Sarnaks in Big Bend?</p><p>Way back when, when I betrayed my Dark Elf to Qeynos, I actually ended up in Graystone Yard.</p></blockquote><p>they prolly coded in exceptions.. I do remember the big bend thing because I thought it was interesting to drop the high elf there.</p>

Zabjade
11-26-2009, 11:58 PM
<p><span style="color: #00cc00;">Do the Fae and Ari have mentors in the new starting districts yet?</span></p>

Xalmat
11-27-2009, 01:58 AM
<p><cite>Zabjade wrote:</cite></p><blockquote><p><span style="color: #00cc00;">Do the Fae and Ari have mentors in the new starting districts yet?</span></p></blockquote><p>No, and neither do Sarnaks. I believe this is by design. Why, you may ask?</p><p>For non-Fae that start in Kelethin, non-Arasai in Freeport, and non-Sarnak in Gorowyn, there are no racial mentors in those respective cities. You're required to travel to Freeport or Qeynos to visit your respective mentor.</p>

MurFalad
12-01-2009, 11:34 AM
<p>I wonder if it would be better if they locked the Freeport and Queynos starting cities for certain races that were not suited well for it until you had reached level 10 on another player, that way it would guide new players away from experiencing things probably in the wrong order.</p><p>Otherwise I can see a lot of new players bypassing whatever new starting areas are on offer and making the usual beeline for Queynos or Freeport.</p>

Skywarrior
12-01-2009, 12:42 PM
<p><cite>MurFalad wrote:</cite></p><blockquote><p>Otherwise I can see a lot of new players bypassing whatever new starting areas are on offer and making the usual beeline for Queynos or Freeport.</p></blockquote><p>I haven't taken a new character through either Qeynos or Freeport timelines since Timorous Deep became available.  The "usual beeline" for me is creation, move to nearest SS carpet, trek to starting point in TD, begin questing.  That works for any class of any race from any city and is the (arguably) most efficient way to level 20 and you end up with gear the other starting areas cannot touch.  But I do think you are right that new players will not intuitively know all this and may well end up getting frustrated without in-game guidance of some sort.</p>

Kasar
12-09-2009, 01:26 AM
<p><cite>Skywarrior wrote:</cite></p><blockquote><p>The "usual beeline" for me is creation, move to nearest SS carpet, trek to starting point in TD, begin questing.  That works for any class of any race from any city and is the (arguably) most efficient way to level 20 and you end up with gear the other starting areas cannot touch.  But I do think you are right that new players will not intuitively know all this and may well end up getting frustrated without in-game guidance of some sort.</p></blockquote><p>There's a pretty big difference between marginally geared and level 20 and barely geared and level 8.  They really need to figure something out there. </p><p>The Island, then Oakmyst, then the Caves is a pretty rough series in comparison with wandering heroics and heroic questlines, and I don't think even that gets you to level 20.  I only found one heroic quest in TD, and the mobs are completely isolated.</p><p>Totally different experience.</p>

Gargamel
12-09-2009, 02:56 AM
<p>Any self respecting raider will tell you that <span style="text-decoration: underline;"><strong>almost all</strong></span> X4 mob's prefer double bacon wrapped gnomes with a fetish for shinys and clickable objects.</p>