View Full Version : Strange events are afoot in Qeynos and Freeport! -- Feedback and bugs
Windslasher
11-19-2009, 09:01 PM
<p>This thread is for feedback and issues with the new World Event quest lines and the disaster in Freeport.</p><p>Strange events are afoot in Qeynos and Freeport! Intrepid adventurers should seek out Royal Librarian Brinn in Qeynos Harbor and Sir Tallen Yevix in West Freeport.</p><p>The quest lines start with "Tinmizer's Magnificent Messenger" on the Freeport side and "A Lost Library Book" on the Qeynos side. They're heavily lore-focused, so watch out for spoilers on this thread!</p>
Xalmat
11-19-2009, 09:15 PM
<p>Is there supposed to be something preceding these events? Talking to Sir Tallen Yevix I almost get the feeling we're missing something.</p>
Xalmat
11-19-2009, 09:22 PM
<p>The Traces of Teleportation quest doesn't make it clear that you're supposed to harvest the Tinmizer pieces.</p><p>Also a bug: whenever you zone into a zone with the Tinmizer pieces, it opens the waypoint window. /bug'd</p>
Windslasher
11-19-2009, 09:38 PM
<p>Yeah, I have a fix for that checked in and on the way. The waypoint window is supposed to show you an actual waypoint for the piece.</p><p>Unfortunately, we don't have a cinematic for the crash and the fires starting in Freeport, so you come onto the scene afterwards and have to piece it all together.</p>
Tallahasee
11-19-2009, 10:12 PM
<p>So, is there no house item as a reward for completing the Qeynos questline? I know that one of the rewards for completing the event from the Freeport side was a replica of Soulfire. Just want to be sure that I'm not missing anything.</p><p>Cheers.</p><p><span style="font-size: x-small; color: #00ffff;">Caele 80 Mystic of Test</span></p><p>lol, I sound pretty greedy <img src="/eq2/images/smilies/499fd50bc713bfcdf2ab5a23c00c2d62.gif" border="0" />. Absolutely loved the quest! Just wanted to be sure that it was completed correctly. the rewards for the Qeynos questline, as far as I can tell, were the Title and a choice of a temp. feign death pot and a temp invis pot.</p><p>ps. The quests rewarded 50 status points for a lvl 80 toon . . . is that working as intended?</p><p>edited to remove all traces of greed and jealousy <img src="/eq2/images/smilies/908627bbe5e9f6a080977db8c365caff.gif" border="0" /></p>
Xalmat
11-19-2009, 10:26 PM
<p>Aye, horribly low status reward, and no tangible reward for Qeynos side?</p><p>Do love the Soulfire replica.</p>
KerowynnKaotic
11-19-2009, 11:20 PM
<p>*sigh* I feel very short-changed and a bit like a yo-yo ..</p><p>We drag around some lovely books but we don't get either!. .. The Evils get a glowing house item and we get potions that will sit and rot in most bags as being "meh" ..</p><p>Can we please get the poetry book we were supposed to deliever to that [censored] of a Fairy Princess? Since we never gave it to her and youknow who ended up where he ended up .. we still should have it. Or, can we have a house item of that Void Crystal that was used to bind Antonia? It's sooo shiny .. *grin*</p><p>I did my only 2 bugs I encountered .. minor ones. Murr doesn't check for mentored level. Ouch, btw. And, Antonia has to be hailed to get her talking.</p><p>*double sigh* I hope this void stuff goes away soon .. and .. never comes back.</p>
Windslasher
11-19-2009, 11:24 PM
<p>A fix is on the way for the status rewards. I'm going to have one quest give a respectable chunk of status and the next one give some coin.</p><p>The rewards for the Qeynos and Freeport quests are balanced. If you haven't got the final reward for the Qeynos questline, then you should think about the storyline a bit to figure out where to go next...</p><p>(When you figure it out, please don't spoil it too blatantly!)</p>
Xalmat
11-19-2009, 11:26 PM
<p>Nice touch with the high elf in Crow's recognizing my deeds with Kunark. And what's that with recognizing me from EQ1 days or EQOA?</p>
<p>I love both quest lines. Just disco-ed the final Qeynos reward. If you put 3 zeros on that status awarded I'd be a happy camper in that regard, too.</p><p>But: the video sequence of listening in on the meeting under the palace shows all sentences twice. This will need a second look, Windslasher.</p><p>Hope I haven't spoiled it to much.</p><p>Purr~... is simply irrestible ...</p><p>PS: Antonica doesn't even have a speech bubble when mousing over her. Might want to add one, then hailing her makes more sense.</p><p>edited to take out a misunderstanding from my side.</p>
Tallahasee
11-19-2009, 11:59 PM
<p>Yep, found the reward as well Windslasher . . . jumped the gun on that one <img src="/eq2/images/smilies/499fd50bc713bfcdf2ab5a23c00c2d62.gif" border="0" /></p><p>Cheers.</p><p><span style="font-size: x-small; color: #00ffff;">Caele 80 Mystic of Test</span></p>
Xalmat
11-20-2009, 12:17 AM
<p>Murrar Shar might be a bit difficult for some people. He gave me quite a fight, although died relatively easily to me. However people in less-than-average gear might not be able to solo him.</p>
Anestacia
11-20-2009, 01:03 AM
<p><cite>Xalmat wrote:</cite></p><blockquote><p>Murrar Shar might be a bit difficult for some people. He gave me quite a fight, although died relatively easily to me. However people in less-than-average gear might not be able to solo him.</p></blockquote><p>If you destroy the crystal by Antonia's feet, she jumps in and does most the work</p>
Chikkin
11-20-2009, 01:07 AM
<p>on quest Tinmizer's Magnificent Messenger: it would be nice if Researcher kendril showed a book above him to indicate he's the one to advance quest</p><p>as a rather newish toon walking in there and seeing 5 feathers in a room full of NPC's I wasn't sure where to turn and who to talk to</p>
KerowynnKaotic
11-20-2009, 01:11 AM
<p><cite>DMac wrote:</cite></p><blockquote><p>Yep, found the reward as well Windslasher . . . jumped the gun on that one <img src="/eq2/images/smilies/499fd50bc713bfcdf2ab5a23c00c2d62.gif" border="0" /></p><p>Cheers.</p><p><span style="font-size: x-small; color: #00ffff;">Caele 80 Mystic of Test</span></p></blockquote><p>I never feel guilt or shame in asking for more loot, quests, craftables, house items..etc .. ! *grin* </p><p>If you don't ask .. you might not receive. </p><p>-----</p><p><cite>Anestacia wrote:</cite></p><blockquote><p><cite>Xalmat wrote:</cite></p><blockquote><p>Murrar Shar might be a bit difficult for some people. He gave me quite a fight, although died relatively easily to me. However people in less-than-average gear might not be able to solo him.</p></blockquote><p>If you destroy the crystal by Antonia's feet, she jumps in and does most the work</p></blockquote><p>Are the good side and evil side same at that part? I clicked the comment bubble that said "detroy the crystal! Attack!" but she never helped, she just stood there and I bided my time till the Qeynos Guards got their slow-broke down tushes over to help. They need to hire a few Wardens/Mystics for enhanced SoW!</p>
Anestacia
11-20-2009, 01:37 AM
<p>I was doing the good side quest atm and she was for sure fighting. She was a pure caster though, so depending on settings you might not have been able to see her? If your settings are high and she did indeed jsut stand there then I dont know lol.</p>
Lillaanya
11-20-2009, 02:00 AM
<p><cite>Anestacia wrote:</cite></p><blockquote><p><cite>Xalmat wrote:</cite></p><blockquote><p>Murrar Shar might be a bit difficult for some people. He gave me quite a fight, although died relatively easily to me. However people in less-than-average gear might not be able to solo him.</p></blockquote><p>If you destroy the crystal by Antonia's feet, she jumps in and does most the work</p></blockquote><p>On a lvl 16 Illy I can't even get the crystal broken before Shar kills me.</p>
Xalmat
11-20-2009, 02:27 AM
<p>Looks like I jumped to conclusions too. Go go Claymore replica!</p>
Xalmat
11-20-2009, 03:11 AM
<p>A problem:</p><p><em>Sir</em> Tallen Yevix is actually a lady. <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" /> Might either want to fix that, or fix the voiceovers and name and quest dialog, etc.</p>
shadowscale
11-20-2009, 03:35 AM
<p>is this a pick one of the two quests or is it allighnment restrected?</p>
Xalmat
11-20-2009, 03:36 AM
<p>I did both on my 80 Conjuror, who is Qeynos aligned. So you can get all of the quest rewards...if you're good at dodging city guards.</p><p>At 80 it was trivial to just invis past all of the aggro guards to get to the NPCs I wanted. Below 80, all bets are off.</p>
Lodrelhai
11-20-2009, 07:24 AM
<p><cite>Anestacia wrote:</cite></p><blockquote><p><cite>Xalmat wrote:</cite></p><blockquote><p>Murrar Shar might be a bit difficult for some people. He gave me quite a fight, although died relatively easily to me. However people in less-than-average gear might not be able to solo him.</p></blockquote><p>If you destroy the crystal by Antonia's feet, she jumps in and does most the work</p></blockquote><p>Between the constant rain in the zone and the web/chains/whatnot covering it and Antonia, that crystal is next to impossible to see.</p><p>Also, if you free Antonia, you don't get the AA for killing Murrar Shar.</p><p><cite>Xalmat wrote:</cite></p><blockquote><p>I did both on my 80 Conjuror, who is Qeynos aligned. So you can get all of the quest rewards...if you're good at dodging city guards.</p><p>At 80 it was trivial to just invis past all of the aggro guards to get to the NPCs I wanted. Below 80, all bets are off.</p></blockquote><p>Glad to know you can do both. However, there is a lvl 65 Qeynos Guard at the foot of the stairs to the castle. An evil or exile wanting to do the good side of this will have to be lvl 55 before they can sneak past him. I know this one from extremely painful experience - my exile necro died to this guy a dozen times trying to sneak past him to get to the writ-giver further up the stairs. Any chance this guy could be moved or his aggro range reduced to not go all the way across the stairway?</p><p>Murrar Shar, at least, is far enough that if you're careful you won't aggro the lvl 80 guards at the top of the stairs while talking to him.</p><p>Edit: Actually, as the freport side takes you into the Academy of Arcane Science and its lvl 50 door guards, no good or exile can manage the quest below lvl 40.</p><p>Any chance that being on these quests could temporarily flag you as not kos? You are assisting to save the city's leaders, after all. And about the worst I can see happening is someone might hang onto the quests and be non-kos in both cities for a month - a pretty negligible risk, all told.</p>
feldon30
11-20-2009, 11:21 AM
<p>This is not the kind of event post I usually jump into, but help me understand here... Murrar Shar. Sure, I remember him from the newbie isle when I rolled my first toon. Then again in Tenebrous Tangle. You're telling me after all this time, he's been corrupted? Do we really need to corrupt EVERY good character in EQ2?</p>
feldon30
11-20-2009, 01:26 PM
<p>Running through the quest right now.</p>
Trellium
11-20-2009, 01:51 PM
<p><cite>feldon30 wrote:</cite></p><blockquote> Do we really need to corrupt EVERY good character in EQ2? </blockquote><p>Yes please! Oh, what a great idea, Feldon! <img src="/eq2/images/smilies/908627bbe5e9f6a080977db8c365caff.gif" border="0" /></p>
feldon30
11-20-2009, 03:09 PM
<p><cite>Lodrelhai wrote:</cite></p><blockquote><p><cite>Anestacia wrote:</cite></p><blockquote><p><cite>Xalmat wrote:</cite></p><blockquote><p>Murrar Shar might be a bit difficult for some people. He gave me quite a fight, although died relatively easily to me. However people in less-than-average gear might not be able to solo him.</p></blockquote><p>If you destroy the crystal by Antonia's feet, she jumps in and does most the work</p></blockquote><p>Between the constant rain in the zone and the web/chains/whatnot covering it and Antonia, that crystal is next to impossible to see.</p><p>Also, if you free Antonia, you don't get the AA for killing Murrar Shar.</p></blockquote><p>I clicked on the crystal a couple times. Tried to attack it. What are you supposed to do? Ended up just fighting Murrar himself since I'm geared out.</p>
Kitsune
11-20-2009, 05:18 PM
<p>Did the Freeport Quest on my Evil toon Zerker L 28 in a good amount of the Icy armor from FF - and agree we nee the Book Icon used a bit more as I didn't find it intuative. As to who to go to for magical help, I had to ask. Perhaps a bit more of a clue in the dialogue there??</p><p>Very nice quest, not too long, not too much wandering about, but again I had to ask abou tthe other 2 pieces of Tinmizer stuff locations - I couldn't just assume it was at portals. Granted the new portal system makes visiting each one easy by comparison with before, but again, maybe a little clue might help. I did wonder if that quest was arranged to make us familiar with using the new portals. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>Loved the quest and getting to see inside the Citadel was also a reward for me, but I am funny like that, <img src="/eq2/images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" border="0" /></p><p>I then went to my Good toon, L 13 Ranger, who I didn't realize was still in L 1 starting armor from the Queen's Colony! Doh! Not a good idea. She has levelleved very quickly in quests so I forgot to check her armor and spells.</p><p>General - the Qeynos quest involves a lot more running around than the Freeport one, I found. At least 2-3 times more, with no fast transport she could use.</p><p>Due to my low armor and spells I had to get help to kill the 2 guards I escort to meet the translator, but that wasn't the Quest's fault. I also tried to get help for the final encounter with Murrar and Antonia but the friend couldn't zone into the instance...Fair enough, again my armor was toi blame and the friend was an Evil toon so not on my Quest.</p><p>I will go back to try this again with the better armor I am trying to craft now.. tin armor? Eep!</p><p>She is too underpowered for her level to survive the Easy Icy Keep and try and get Icy armor, and also no armor at all shows for her on the Goblin Seller for that quest. Is that her level being under 20? Will mention this on the appropriate thread for FF.</p><p>Overall, great quest, some amazing surprises, more than on the Freeport one. I would say it is by far the more interesting Quest to do, thought the Freeport one also has its moments like the device that contacts Lord Lucan. But I wouldn't say they are balanced in the amout of combat and effort needed in running around. Freeport is definitely less work.</p><p>Be that as it may, they are both Awesome Quests and I really, really, enjoyed doing them, and the surprises they brought as the quest unfolded. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> Well done, everyone! <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /></p>
Nevao
11-20-2009, 11:50 PM
<p><span style="color: #ffcc00;">I just had a strange graphical bug with the cut scene under the palace. While I have my graphics set to High Quality the scene seemed to be rendering at a much lower level. It's kind of hard to describe, but almost like if I had scrolled in it would have rendered fully.</span></p><p><span style="color: #ffcc00;">The only other thing I noticed for the Qeynos quest line that hasn't already been reprorted is that the Royal Librarian was not showing up on track. I found him eventually but for a while I thought I had the wrong zone.</span></p>
Lodrelhai
11-21-2009, 12:40 AM
<p>Something bothers me about the lore behind the Qeynos side of this quest. Warning to anyone who wants to see the story for themselves:</p><p>HERE BE SPOILERS!!! And a lot of lore sifting.</p><p>We finally learn Kyle Bayle formed and briefly ruled the colony of New Qeynos before it was destroyed, and that area later became the Dead Hills. But we're told he did this in the Age of Turmoil.</p><p>The problem here is that EQLive (Age of Turmoil) already has the Dead HIlls - it's on some maps of Antonica, although the zone has never been opened. Further, the Dead Hills were already the Dead Hills in EQOA, which is the Age of Enlightenment, some 500yrs BEFORE the Age of Turmoil.</p><p>While I'd normally write this off as "events in one game aren't canon in another unless specified as such," over in the lore forums we have gotten references to EQOA and the Dead Hills before. When the first images of the TSO Shadow Men were posted, there was some discussion about them looking similar to the Jal'Raeth in EQOA's Dead Hills, and Kaitheel was kind enough to find us some <a href="http://forums.station.sony.com/eq2/posts/list.m?start=30&topic_id=430671" target="_blank">screenshots</a> for comparison. Not definitive, but it did hint that the Jal'Raith were either the Shadow Men or of Rodcet's race or both. Which would mean that the Dead Hills in the Age of Enlightenment is valid lore to EQ2.</p><p>On the other hand, Vhalen also <a href="http://forums.station.sony.com/eq2/posts/list.m?start=60&topic_id=186816" target="_blank">mentioned</a> once that Kyle Bayle was a figure during the Age of Turmoil. This, combined with the current quest lore, invalidates the Dead Hills in EQOA as valid to EQ2.</p><p>I see two possible solutions here.</p><p>If Kyle Bayle had founded New Qeynos early in the Age of Enlightenment or at the end of the Lost Age, the Dead Hills connection make more sense. New Qeynos was taken by the Void, possibly as a sort of last bolthole as they were being driven off Norrath. They set up some field to make the land deadly to any living being (a story in Maj'Dul talks about this effect of the Dead Hills), laid low, and were eventually forgotten there.</p><p>On the other hand, if Kyle is from the Age of Turmoil, then instead of setting up his colony in the area which later became the Dead Hills, I'd think he'd have set it up somewhere near the Dead Hills. No one goes there in EQLive, and the dangerous immortal race who dwelt there could have been forgotten. So he sets up there with the Dead Hills as a border and natural protection for his colony, the colony catches the attention of the Jal'Raith/Shadow Men, and is quickly taken by them. Or given to them by Kyle himself...</p><p>Or we just ignore the existence of the Dead Hills before the Age of Turmoil. Which... isn't nearly so appealing to me.</p><p>I do think that whichever way it goes, Kyle's colony was lost to the Void. Besides his name on the roster in the Obelisk of Lost Souls, he talks about hearing the call of his Master (probably Theer). This indicates he is not only a valued knowledge vessel for the Void, but a willing participant in their plans.</p>
Windslasher
11-21-2009, 04:01 AM
<p>Good catch! I appreciate the attention to detail <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>The fact is, I wrote that sentence for Antonia a little too fast. Yes, the Dead Hills were already there and Kyle Bayle carved out a chunk of them to create his doomed kingdom. This was early in the age of Turmoil just as Vhalen had indicated. I'll fix up that last sentence so it matches the timeline, and you'll get to hear more of his story eventually.</p>
Lodrelhai
11-21-2009, 04:37 AM
<p>He founded his colony IN the Dead Hills? No wonder they were doomed!</p><p>But now I'm curious. Did he manage to find some way to dispell or shield the colony from the lifedraining effects talked about in the Tale of Mal'Akht and experienced in EQOA? Or had the lifedrain of the land weakened or dissipated by Kyle's time? Or was it only portions of the Dead Hills that had this effect?</p><p>Or did he build in the midst of the lifedraining land and have a really, really short reign? <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" /></p>
Whilhelmina
11-21-2009, 06:35 AM
I did the evil quest and then my husband did it... He's a 400 tinker and I must confess that I LOVE the fact that the quest is using this info. When asked if we could repair the bot, I had to go to baubbleshire and get a gnome but he was able to repair the bot by himself. It is really a very nice touch <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />
Kitsune
11-21-2009, 06:45 AM
<p>I did come across the Bayle mention in TT in the Temple of Scaleborn, I think it was. Obviously I was one of the "adventurers" duped into letting him escape, lol. It was fascinating coming across that.</p>
Xalmat
11-21-2009, 01:04 PM
<p>Aye, I like that tinkerers and non-tinkerers can proceed through the quest differently.</p>
feldon30
11-21-2009, 01:48 PM
Is Murrar Shar possessed by Kyle Bayle? If so, why can't we free him instead of killing him? I've been told that Murrar Shar himself has a shady past, so I shouldn't be too broken up by having to kill him.
Xalmat
11-21-2009, 02:14 PM
<p>Maybe Murrar Shar <em>is</em> Kyle Bayle.</p>
Lodrelhai
11-21-2009, 06:35 PM
<p>As Murrar is a modern-day (Age of Destiny) Kerra and Kyle is a human ghost from the Age of Turmoil, I doubt they're the same person.</p><p>Besides, when you kill Murrar you see the ghost of Kyle run off.</p><p>I don't think there's ever been a case of possession by a Void entity where the possessed was freed without being killed, is there? Possession by another Norrathian entity might be argued - the researcher guy for Strange Black Rock returns after being killed, and reacts differently to those who killed him. But we know from the Obelisk of Lost Souls that the Void entities actuallly eat souls. So I doubt there's anything of Murrar left to save.</p>
Neskonlith
11-21-2009, 07:13 PM
<p><span style="color: #ff0000;">+1</span></p><p><span style="color: #ff0000;">This was a great little series, and the only odd thing that I noticed was a step in the Freeport quest asking for "Algin", but finding "Algan" instead - so I slapped him around a little extra for not spelling his name correctly in an obviously futile attempt at evading his civic duty!</span></p>
feldon30
11-21-2009, 10:00 PM
So is Murrar Shar going to vanish from the newbie isle and Tenebrous Tangle?
Xalmat
11-21-2009, 10:46 PM
<p><cite>feldon30 wrote:</cite></p><blockquote>So is Murrar Shar going to vanish from the newbie isle and Tenebrous Tangle?</blockquote><p>Doubtful because they're both important NPCs for the quests on the newbie isle and the Claymore series.</p>
Wolfsbaine
11-22-2009, 03:21 AM
<p>I enjoyed both the Freeport and Qeynos quests. There wasnt alot of quests to do, but I would imagine there will be more added. I look forward to seeing how this unfolds</p>
asdfasdf
11-22-2009, 06:13 AM
<p><cite>feldon30 wrote:</cite></p><blockquote>So is Murrar Shar going to vanish from the newbie isle and Tenebrous Tangle?</blockquote><p>I think the answer is no, because killing some NPC == he's really dead and vanish in the game, weather he's killed in lore or by players. Only Devs have the right to decide who is out, which made things easier.</p><p>Besides, as mentioned, he's an important NPC for the KoS timeline, except those things are going to be revamped.</p>
Kitsune
11-22-2009, 07:06 AM
<p>Um, I think it was one of the Devs who said on test last night that Murrar is not dead, only unconscious and we will see more of him. I think they also said you can see the shade that was inhabiting him flee as he falls down.. But apparently he is not dead. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>
<p><cite>Xalmat wrote:</cite></p><blockquote><p>I did both on my 80 Conjuror, who is Qeynos aligned. So you can get all of the quest rewards...if you're good at dodging city guards.</p><p>At 80 it was trivial to just invis past all of the aggro guards to get to the NPCs I wanted. Below 80, all bets are off.</p></blockquote><p>I will not be that easy on the PvP server <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />, but the challange of it and the chance to get a soulfire house item will make it all the more fun.</p>
Windslasher
11-23-2009, 09:01 PM
<p>Murrar Shar survives. I thought that was pretty clear but I'm tweaking the dialog to make it clearer. And you will see more of all the characters involved in this event in the future <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>
Whilhelmina
11-24-2009, 08:18 AM
It wasn't all that clear, at least, not for all of us. Thanks for the info. I must tell you that I LOVE this event. It's great to be able to participate in the life of the great cities in this way. Side Question : are the shinies supposed to be only in South Qeynos ? I don't see a link with the event and having them in FP too would be nice.
Wolfsbaine
11-24-2009, 10:48 AM
<p>Well I cant wait to see more Quests following this. I think this will work out to be really good. I would imagine the these will finish up with the next xpac.</p>
feldon30
11-24-2009, 11:33 AM
I'm gonna stick a wanted poster on my site for Murrar Shar lol. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />
Micheal
11-24-2009, 12:59 PM
<p>Did both of these on Ansalon.</p><p>loved it!</p><p>/typod the mis-spelling of Gnome Gname in Baubbleshire <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>will do them again once they've been 'tweaked'</p>
shadowscale
11-24-2009, 10:42 PM
<p><cite>Whilhelmina@Storms wrote:</cite></p><blockquote>Side Question : are the shinies supposed to be only in South Qeynos ? I don't see a link with the event and having them in FP too would be nice.</blockquote><p>thats part of a sepreate event. will be in a new city next month.</p>
Arbreth
11-25-2009, 04:56 PM
<p>Just finished the Freeport side of the story and I want MORE!! My little Arasai now has a burning desire to rip Tallen limb from limb, so where did she/he go? What is next?</p><p>By the abruptness, I am just going to presume that GU55 will continue the story <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>
Wolfsbaine
11-25-2009, 05:00 PM
<p>That is supposed to be GU 55. I think they are just teasing us. Just like the void. It will be nice to see where they take all of this though.</p>
shadowscale
11-26-2009, 02:28 PM
<p>what i find interesting. is the quest in qeynos actualy reconises me as a necromancer. as i am able to ask the NPC in crows if they are a necromancer as well when they give us the wrath potion. yet its never once mentiond during the rest of the quest that im from freeport at all.</p>
Wolfsbaine
11-26-2009, 02:32 PM
<p>Well the quest giver gives that option and if you take it she gets all mad. lol She isnt cool enough to be a necro. Just an alchemist. IMO. </p>
shadowscale
11-27-2009, 10:06 AM
<p><cite>Wolfsbaine@The Bazaar wrote:</cite></p><blockquote><p>Well the quest giver gives that option and if you take it she gets all mad. lol She isnt cool enough to be a necro. Just an alchemist. IMO. </p></blockquote><p>yep, but it is a nice touch she reconises class. or atleast seems to.</p><p>but no one in qeynos really questions why someone from the evil side is helping them. not saying i want the quests to be allighnment restrected. just a little more "why are you helping us here" and then a "oh ok sence we are desprate and you dont seem like your causeing troble you can help" kind of thing.</p>
I finally got round to testing the 2 quests on non-aligned characters and I don't think either are doable as a solo quest unless you have a minimum level. For the Qeynos side you cannot get in to see the fae princess unless you are at least level 60 with an invis, due to the static level 70 heroic standing at her door. Getting to talk to Murrar could also be a problem for small races as the jump onto the bridge parapet is very tricky and this is the only way past the level 65 heroic guard that I could find. Hugging the wall along the bridge isn't far enough away to keep you out of his agro. Somebody suggested the tinkered jumping item for this which is available from level 12 but I haven't tested how viable that is. On the Freeport side you cannot get into the Academy unless you are at least level 40 with an invis, due to the static level 50 heroic guards on the doors. There is a safe path up past the first pair, but the path that gives you maximum distance from each of the second pair is within agro range of both. And even if you could pass those the third pair are even closer to the path you'd need to take. As it stands it seems the only way low level characters can complete either quest without faction is if they have friends to move the guards or summon you past them. Personally I'd like to see this sort of issue fixed permanently by removing the high level static NPCs at the entrances to areas that are used for quests needed by non factioned characters. Freeport Academy is used in various quests that Qeynos toons do and it's been a problem for some time. I don't mind it being difficult to get into places like this but I do mind it being completely impossible without help due to static placements. At least make these high level guards move a bit so that with a bit of care and patience you have a chance to slip through and get to where you need to go. And I think Windslasher now owes my toons for a few repair bills after spending some time testing this <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />
<p>@ Windslasher - After Test Patch 12/02/09:</p><p>You still get the message that you (or the Queen) has killed Murrar Shar. The Queen laters speaks about his breathing being faint and that she wants to bring him to the temple of life, but the kill message is kind of confusing.</p><p>During the quest we now get both books in the inventory. But the second one which sticks with us unfort. can't be placed or read.</p><p>Status works as intended.</p><p>Loving to see the Thexians take over plan work and wish I could get one of those weapons...</p><p>Purr~</p><p>PS: The Thexians seem to be the bred to attack first and remember later that they are grey and should NOT attack. Even with invis. characters to whom they are grey. Which can kill even a lvl 80 mage if they each get in a good whack before resetting to the appropriate grey behavior.</p>
Cecie
12-04-2009, 01:05 AM
<p>Just a tip for anyone doing the Qeynos side of the quest: if you're having trouble finding Librarian Brinn during the quest, try looking behind the tavern. I /bugged his disappearance, since I watched other players hail him while I could not see him, and there is no clue that his whereabouts may have changed.</p>
shadowscale
12-04-2009, 02:57 AM
<p>as a note... this event is makeing a very akward frostfell in freeport.</p><p>also, the fighting gnome NPCs use conjouror pets.</p>
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