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View Full Version : Power issues at low levels.


Metherto
11-15-2009, 08:36 PM
<p>Hello all, new player here and new paladin.I'm duoing with a mystic friend with the recruit a friend feature, and for the most part I'm having alot of fun. One thing that has been ruining it for me are mine and her power issues, We'll attack a group of four mobs or so, and she can keep me standing fine but we both run out of power too quickly and die. At the moment I'm level 30 but I've noticed it being an issue since I hit the low 20's.I was wondering if there was anything I might be doing wrong that is causing this or if the game just doesn't allow group content to be 2 manned with a tank and a healer.Any responses would be excellent.</p>

Skywarrior
11-15-2009, 09:26 PM
<p>You aren't giving enough info to base advice upon.  What's your STR?  What's your WIS?  What kind of weapon are you using?  What are the relative mob levels?  Are they grouped mobs or separate encounters?  Are they ^, ^^, ^^^ mobs?</p><p>Basically it sounds like your dps is low vs the mobs you are killing and that can be impacted by any number of things, including the stuff I listed above.  Is your mystic friend adding any dps to the mix?  Debuffing?  Using wards properly?  If your friend is using mostly heals instead of wards then power is going to evaporate for the mystic pretty quickly;  mystics are not efficient with heals.  Are you doing a lot of self healing with the paladin?  That's probably a double whammy since it uses power and decreases dps, both of which make the fight drag on longer than it should.</p><p>Power can be an issue, especially if your dps is low.  If your spells haven't been upgraded at least to Adept for your damage spells then you are using too much power for the amount of damage your CAs can do.  If you have geared yourself in such a way that your STR and/or WIS (power pool and melee damage stats) are low then you should fix that.  I ran across a 76 shadowknight in Kunzar Jungle the other day who was geared in all mastercrafted of the wrong type.  His STR was 126.  I didn't know an SK could have STR that low at level 76.  It was small wonder he couldn't solo the quests in KJ and was having problems.</p><p>If you are duoing group content then spell quality and gear will make or break you.  Again, would need a bit more to go on than you provided in the OP.</p>

Boli32
11-16-2009, 06:55 AM
<p>I hate to break it to you, but power issues and power efficiency is going to be a continuing problem as you progress through the levels. As Skywarrior says tho.. upgrading your gear.spells constantly and trying to keep ahead of the curve "helps" but it unfortunatly not going to be the solution to your problem.</p><p>Untill level 70+ there is little or no gear that helps you regain power at a consistant rate; there is however THREE factors which will help you.</p><p>- Phantom adornments on your sword</p><p>- Power potions (get the power over time ones NOT the direct power, as it;ll give you more)</p><p>- Manastone, a relatively easy Herritage quest.</p><p>Above all else tho, try not to spam every single ability when it appears, and let autoattack do the work for you, invest in strength imbued rings both for yourself AND your mystic friend. and have BOTH of you autoattacking. Ward rather than heal; and use DoTs over direct damaging attacks. Both spec your AA to give you melee crit and double attack.</p><p>Do not neglect your mystics role in this for dps, with both of you speced in such a way you may merely walk up to mobs and toggle autoatatck and kill them in 80% of the time it takes than if you were spamming everything you had at them before.</p>

Metherto
11-16-2009, 09:09 AM
<p><cite>Skywarrior wrote:</cite></p><blockquote><p>You aren't giving enough info to base advice upon.  What's your STR?  What's your WIS?  What kind of weapon are you using?  What are the relative mob levels?  Are they grouped mobs or separate encounters?  Are they ^, ^^, ^^^ mobs?</p><p>Basically it sounds like your dps is low vs the mobs you are killing and that can be impacted by any number of things, including the stuff I listed above.  Is your mystic friend adding any dps to the mix?  Debuffing?  Using wards properly?  If your friend is using mostly heals instead of wards then power is going to evaporate for the mystic pretty quickly;  mystics are not efficient with heals.  Are you doing a lot of self healing with the paladin?  That's probably a double whammy since it uses power and decreases dps, both of which make the fight drag on longer than it should.</p><p>Power can be an issue, especially if your dps is low.  If your spells haven't been upgraded at least to Adept for your damage spells then you are using too much power for the amount of damage your CAs can do.  If you have geared yourself in such a way that your STR and/or WIS (power pool and melee damage stats) are low then you should fix that.  I ran across a 76 shadowknight in Kunzar Jungle the other day who was geared in all mastercrafted of the wrong type.  His STR was 126.  I didn't know an SK could have STR that low at level 76.  It was small wonder he couldn't solo the quests in KJ and was having problems.</p><p>If you are duoing group content then spell quality and gear will make or break you.  Again, would need a bit more to go on than you provided in the OP.</p></blockquote><p>My stats are STR:172, AGi:70, STA:159, INT 64, WIS 87. I'm using an imbued steel shield and an imbued carbonite morning star, and swapping out to an imbued carbinite claymore if I'm not worried about getting hit too hard. Relative mob levels are 1 below us to 1 above us, for example we were in the splitpaw den and finding the groups of mobs killing us quite easily due to both of us running out of power too quickly. At level 25 we tried to kill a 24 ^^^ heroic mob and it outlasted us and ended up killing me, most of the mob's we're having issues with were ^ heroic mobs or ^^ heroic mobs that were linked. I'm having a little bit of trouble gauging what the various icons around the name's border means too.My mystic friend is still fairly new to the class, but I think it depends on how bad I'm getting hit as to whether she'll be DPSing as well as warding/healing me. I've spoken to her about going a more melee oriented route with her class, but she rolled the mystic because she wanted to heal.About the power potions, I only saw the mana over time ones from the alchemist, where do I get the single chunk ones? I know you're advising against it, but it's still info I'm curious about.And what exactly is a heritage quest? Still fairly new at this.</p>

Maamadex
11-16-2009, 01:06 PM
<p>Heritage Quests are longer epic and heroic quests that reward items well known from the original Everquest.</p><p>Try this link =  <a rel="nofollow" href="http://eq2.wikia.com/wiki/Heritage_Quests_Timeline" target="_blank">http://eq2.wikia.com/wiki/Heritage_Quests_Timeline</a></p><p>If it is just you and the mystic, her going a more melee oriented route will help some, at low lvls a heal spec really does nothing relevant. Especially duo. If she helps you kill stuff faster it will wind up keeping  you alive heh. The shaman agility line alone is pretty amazing, giving 100% melee crit + a nice proc (35% haste and double attack). Like boli said, str imbued rings are awesome, even agility imbued rings as well, you and her having both would help. All she has to do is use a slow 2hander(5 sec or so) and between swings she can ward you. A mystic can be a fabulous healer for a paladin, but they excell at melee damage. Duo, you want a synergy of heals and damage otherwise you both will last a long time but the mob will just eventually kill you. I have an 80 mystic and love playing him, at 80 he's pure heals mostly but lvling up I was all melee spec and it was incredibly fun <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /> Gearing and speccing for heals just makes the way to 80 rough.</p><p>Now the other option is just invite another person like a dps class. If you don't have mastercrafted gear and weapons, you will have some trouble tanking and dpsing both. Spells aren't nearly as important as a MC weapon and armor. Get a MC sword etc and put a phantom handle on it for power proc.</p>

Brigh
11-16-2009, 04:34 PM
<p><cite>Metherto wrote:</cite></p><blockquote><p><cite>Skywarrior wrote:</cite></p><blockquote><p>You aren't giving enough info to base advice upon.  What's your STR?  What's your WIS?  What kind of weapon are you using?  What are the relative mob levels?  Are they grouped mobs or separate encounters?  Are they ^, ^^, ^^^ mobs?</p><p>Basically it sounds like your dps is low vs the mobs you are killing and that can be impacted by any number of things, including the stuff I listed above.  Is your mystic friend adding any dps to the mix?  Debuffing?  Using wards properly?  If your friend is using mostly heals instead of wards then power is going to evaporate for the mystic pretty quickly;  mystics are not efficient with heals.  Are you doing a lot of self healing with the paladin?  That's probably a double whammy since it uses power and decreases dps, both of which make the fight drag on longer than it should.</p><p>Power can be an issue, especially if your dps is low.  If your spells haven't been upgraded at least to Adept for your damage spells then you are using too much power for the amount of damage your CAs can do.  If you have geared yourself in such a way that your STR and/or WIS (power pool and melee damage stats) are low then you should fix that.  I ran across a 76 shadowknight in Kunzar Jungle the other day who was geared in all mastercrafted of the wrong type.  His STR was 126.  I didn't know an SK could have STR that low at level 76.  It was small wonder he couldn't solo the quests in KJ and was having problems.</p><p>If you are duoing group content then spell quality and gear will make or break you.  Again, would need a bit more to go on than you provided in the OP.</p></blockquote><p>My stats are STR:172, AGi:70, STA:159, INT 64, WIS 87. I'm using an imbued steel shield and an imbued carbonite morning star, and swapping out to an imbued carbinite claymore if I'm not worried about getting hit too hard. Relative mob levels are 1 below us to 1 above us, for example we were in the splitpaw den and finding the groups of mobs killing us quite easily due to both of us running out of power too quickly. At level 25 we tried to kill a 24 ^^^ heroic mob and it outlasted us and ended up killing me, most of the mob's we're having issues with were ^ heroic mobs or ^^ heroic mobs that were linked. <strong><span style="color: #ff0000;">I'm having a little bit of trouble gauging what the various icons around the name's border means too.</span></strong>My mystic friend is still fairly new to the class, but I think it depends on how bad I'm getting hit as to whether she'll be DPSing as well as warding/healing me. I've spoken to her about going a more melee oriented route with her class, but she rolled the mystic because she wanted to heal.About the power potions, I only saw the mana over time ones from the alchemist, where do I get the single chunk ones? I know you're advising against it, but it's still info I'm curious about.And what exactly is a heritage quest? Still fairly new at this.</p></blockquote><p>That is the newer (did they set that as default now?) view of mobs they introduced a couple years ago. You can simplify / modify it in the options (name and chat bubble I think).</p>

Kigneer
11-16-2009, 04:52 PM
<p><cite>Metherto wrote:</cite></p><blockquote><p>Hello all, new player here and new paladin.I'm duoing with a mystic friend with the recruit a friend feature, and for the most part I'm having alot of fun. One thing that has been ruining it for me are mine and her power issues, We'll attack a group of four mobs or so, and she can keep me standing fine but we both run out of power too quickly and die. At the moment I'm level 30 but I've noticed it being an issue since I hit the low 20's.I was wondering if there was anything I might be doing wrong that is causing this or if the game just doesn't allow group content to be 2 manned with a tank and a healer.Any responses would be excellent.</p></blockquote><p>1. Manastone.</p><p>2. Power potions.</p><p>3. Power totems.</p><p>4. High out-of-combat power drinks (use level 50 5hr drinks until you're into level 60, as they'll scale and will max per level).</p><p>Manastone is used still even at level 80 in all of it's 150 power (it can still be a difference between life and death for that one good crit heal -- No power = a dead Paladin).</p><p>Power potions to regen power while in combat, as often you're soooooo close to killing something and run out of power (this isn't much of a problem when you're 80, as you finally have the mit and your weapon does more damage than spells. But at lower levels your spells do more damage, but eats power like no tomorrow).</p><p>Power totems to refresh the power faster between mob pulls.</p><p>I don't travel without all four, and keep 20 totems for those long runs through multiple dungeons/instances, especially when I duo with a Fury.</p><p>BTW, when you duo you have to be your own Dirge, so stock up on regen items and carry them with you. For power pots there's two types, get the one with full power, not over time as you may just need enough to get that last heal in or hit only. Power management is more critical at lower levels. I kept some lower power previous spells on the task bar in case the power wasn't enough for at tier, as using something was better than nothing...a 115 damage versus a 171, isn't much of a difference in a fight, but one with a 96 versus 125 power cost is.</p>