View Full Version : AA for trio
Narimani
11-11-2009, 12:22 AM
<p>hey all.</p><p>well me my gf and one of her friends just started to play eq2. im a returning player and playing my old SK</p><p>my gf playing INQ and her friends playing a WIS</p><p>well the question is : we will be playing trio all the way up no soloing at all what i want to know is how should her setup look for her to go pure healer ..</p><p>dunno if theese classes are the best for trio but thats what the girls want to play... we want to be doin some dungeons both as trio and with others</p><p>well hope to get some help.. thx</p>
Kleitos
11-11-2009, 06:34 AM
<p>Same as all other AA setups for Inqs, we don't get much to pick from. You might want to do them in a different order if you know you always have a group where you will be healing.So get heal crit first, heal mod second, heal crit bonus and heal base and possibly casting speed if you feel you need it, then get the battle cleric stuff and melee crit and so on. Any left over points use as you see fit.</p>
Narimani
11-11-2009, 11:19 PM
<p>cheers for the reply</p><p>gonna take a close look in to the INQ AA trees ´</p><p>thx again</p>
Striking2
11-12-2009, 09:13 PM
<p>Okay like it was already said we get very few options with AAs and mostly it is just a decision on which tree line to do first. </p><p>That said, we all play for fun and an Inquisitor can be a fun class even if it is not needed much end game. The problem is that it takes about 50 AA before the class starts to come into its own. That can be a problem for a group that is not willing to build the AA points up and the Inquis may find itself having less fun and more likely to quit playing. So with that in mind there are two areas to focus on...one is the Intelligence line under the Cleric tree. The reason to go down this line is, as a solo healer Divine Recovery will save your group more than you might think, at least it did when I leveled one up. To me it is worth the cost in AA especially if the player is a "heal first" type. The second area is Battle Cleric line under the Inquistor tree. Since a tank will always be available it is not necessary to go all the way down to the final BC option if you want to save a couple of points for something else, but just to max out all of the combat ability options (invocation strike, strike of flames, withering strike, litany circle, and stike of corruption). The third thing I would do would be the Stamina line under the Cleric tree. </p><p>Anyway good luck and have fun.</p>
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