Log in

View Full Version : Thank you...


denmom
11-04-2009, 03:53 PM
<p>Heyas,</p><p>Thank you all for the great info I found in this forum.  It's really really helped with my new Mystic.</p><p>My first healer is a Warden, and while I love that class, I wanted to try something different.  I've seen Mystics do some amazing things fighting and healing, and figured I'd try a dps healer.</p><p>So far, L18, 31 AA's, Agi specc'd, have Chilling Strike, Feverish Strike at 3 pts, just opened Circle of Ancients with 1pt.  Gear is the Revenant T2 chain, jewelry from Tim Deep, mc'd 5 sec hammer and 3 sec tribal spear, imbued bone buckler.  The reason I have the two is the spear is the faster weapon and I don't have many CA's yet, but the epic is a crush weapon so keeping her skill maxed as I level.</p><p>I'm amazed at what I can kill.  I've been regularly taking out orange con mobs that tried to eat her when I've meandered thru Nek Forest and Thundering Steppes while doing the Gathering Obsession quest.</p><p>I'm tempted to put her into the Chain, but then I'd lose the wis/int from Revenant.  I'm considering a mix of half melee/half caster jewelry, but am not certain about that yet.</p><p>My largest problem is I forget to renew wards.  <img src="/eq2/images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" border="0" />  But I've moved the effects window right next to my hot bars so I can keep a better eye on when the wards need recasting.  I'm used to the warding idea since I have a Paladin, but I've a tendency to not refresh due to how fast mobs die in groups.</p><p>Anyhow, just wanted to say thank you. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

Adegx
11-04-2009, 04:51 PM
<p>A few suggestions, First of all if you dont already get profit....its invaluable with wards.</p><p>Second look into a big 2 hand weapon. Mix that with your CA's and the Double/crit you get from the agi line will carry you far as for a "dps healer"</p><p>As for the gear of choice I used reverent. Wis is your power pool so you dont want to drop it too much or you'll start to have power issues. Int i never really put much stock into.  As a mystic you buff str VERY well. Consider that all your CA's do damage based off str. And Int quickly becomes less important for a melee mystic.  The stats I looked for when leveling up was str (damage), wis (power), sta (health) This formula will carry you through to 80. Then you'll have to think about the "heal stats". At end game no one wants a mystic for dps.....they expect you to be a healer, and rightfull so.</p>

denmom
11-04-2009, 05:16 PM
<p><cite>Raz_wolf wrote:</cite></p><blockquote><p>A few suggestions, First of all if you dont already get profit....its invaluable with wards.</p><p>Second look into a big 2 hand weapon. Mix that with your CA's and the Double/crit you get from the agi line will carry you far as for a "dps healer"</p><p>As for the gear of choice I used reverent. Wis is your power pool so you dont want to drop it too much or you'll start to have power issues. Int i never really put much stock into.  As a mystic you buff str VERY well. Consider that all your CA's do damage based off str. And Int quickly becomes less important for a melee mystic.  The stats I looked for when leveling up was str (damage), wis (power), sta (health) This formula will carry you through to 80. Then you'll have to think about the "heal stats". At end game no one wants a mystic for dps.....they expect you to be a healer, and rightfull so.</p></blockquote><p>I have ProfitUI Reborn, and has the count down on temp abilities.  The problem was the effects window was across the screen from my hot bars.  In moving the box, I can keep an eye on them better.</p><p>Wouldn't giving up the wis/int/protect on the buckler be a problem, tho?  That's losing some stats right there if I change from 1H/buckler to 2H.  I like the damage with the 5 sec hammer, I just dislike having only two CAs plus Phalanx.  I'm sure when I get more CA's, it'll be the better weapon over the 3 sec tribal spear.  I can always move up if need be to the 6 sec septre when I get all of the CA's.  Heh, it's probably my tanking tendencies speaking up about giving up the "sword and board" as it were for the 2H.</p><p>From what I've read, int is needed for the dotting damage.</p><p>What I've been seeing recently is groups with Mystic/Defiler combo, the Def does the healing while the Mystic does dps.  Each time I ask for info, I get a real earful on how Defs are the better healers, how the Mystic is just good for dps at end game.</p><p>Meh, not meaning to turn this into a Def vs Mystic, not at all.  And I'm not even thinking that.  If I want a Defiler, which eventually I will, I'll make one.</p><p>I'm having a lot of fun with my Mystic, and that's what matters to me. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

Gamer1965
11-05-2009, 10:22 AM
You might consider a respec and put all 21 pts. into BC. You will then have 4 CA's to work with and will probably munch more mobs with the 2H Sledge. Then you would have lots more freedom with spending AA into AGI, since you won't have to worry about 'when' to put more points into the BC line. Just a thought....

Banditman
11-05-2009, 10:47 AM
<p>The added damage from a 2H weapon in combination with 100% melee crit means that mobs die so fast the lost protection from a buckler is irrelevant.</p><p>Unless you're really struggling on power, I'd ignore Wisdom on my leveling armor.  Even at L80, when I'm in my DPS gear I run around with about 200 Wisdom and never have any problems. When healing, my Wisdom hovers around 1000 depending on which specific gear I'm wearing.</p><p>Obviously, if you find gear with Wisdom on it, keep it around in case you need to actually play the healing role, but for most of your leveling life, you'll find yourself needing to solo.</p>

denmom
11-05-2009, 12:51 PM
<p><cite>Mindor@Permafrost wrote:</cite></p><blockquote>You might consider a respec and put all 21 pts. into BC. You will then have 4 CA's to work with and will probably munch more mobs with the 2H Sledge. Then you would have lots more freedom with spending AA into AGI, since you won't have to worry about 'when' to put more points into the BC line. Just a thought....</blockquote><p>I go thru mobs pretty well as it is.  I can take down oranges with a little struggle, and the only reason they hit nasty is because of being in T2 gear while they're T3 mobs in TS and Nek.  I had to deal with them while I harvested thru there for Gathering Obsession.  I'm going to go thru the L10 and up quests in Antonica, Commonlands, Darklight Woods as I can for more AA.  I've already completed a run thru Tim Deep.</p><p>So far I have three points in Chilling Strike and Feverish Strike, and put the two I gained before logging last night into Circle of Ancients.  These three with Phalanx from the Agi line give a good enough amount of CAs that I've changed from the 3 sec delay tribal spear to the 5 sec delay of the gavel. Mobs are dead in three hits. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>I could respec but I already have the 100% melee crit in Agi and have the final Tribal Rage.  But I could take it down to that and move the last points into the CA line.</p><p>Meh, I'll do this if I really need to.  Right now I'm gaining AAs at a good pace and will have enough real soon.</p>

denmom
11-05-2009, 12:58 PM
<p><cite>Banditman wrote:</cite></p><blockquote><p>The added damage from a 2H weapon in combination with 100% melee crit means that mobs die so fast the lost protection from a buckler is irrelevant.</p><p>Unless you're really struggling on power, I'd ignore Wisdom on my leveling armor.  Even at L80, when I'm in my DPS gear I run around with about 200 Wisdom and never have any problems. When healing, my Wisdom hovers around 1000 depending on which specific gear I'm wearing.</p><p>Obviously, if you find gear with Wisdom on it, keep it around in case you need to actually play the healing role, but for most of your leveling life, you'll find yourself needing to solo.</p></blockquote><p>Ah, yeah, that is a point.</p><p>I may make a two hander and see how it works, and if it's really good I'll upgrade to the mc'd version of it.</p><p>I have the gavel with str/wis/int and the bone buckler with wis/int.  The 2H's I'm looking at are the str/int 6 sec maul, the str/sta/int 6 sec sledgehammer, the str/sta/wis 6 sec spiked hammer, or the str/sta/int 6 sec war mace.  Out of all of these the maul has my attention for the str/int.</p>

Edith
11-05-2009, 01:03 PM
<p><cite>Pheep@Unrest wrote:</cite></p><blockquote><p>What I've been seeing recently is groups with Mystic/Defiler combo, the Def does the healing while the Mystic does dps.  Each time I ask for info, I get a real earful on how Defs are the better healers, how the Mystic is just good for dps at end game.</p><p>Meh, not meaning to turn this into a Def vs Mystic, not at all.  And I'm not even thinking that.  If I want a Defiler, which eventually I will, I'll make one.</p><p>I'm having a lot of fun with my Mystic, and that's what matters to me. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p></blockquote><p>Defilers have larger direct heals than mystics, but the wards have the same base values.  In terms of fulfilling the healer role, they play very much the same.  Much more so, in my experience than Templar and Inquisitor.  Personally, I would consider anyone who told me that mystics were not good for healing at end game a complete tool.  That sort of statement is nothing but a display of the speaker's ignorance.</p><p>As far as your gear goes, I second Banditman's advice.  2H with the highest top end damage you can find,  100% melee crit, keep str high, don't worry too much about wisdom.  When I leveled up, I  used a few jewelry slots to keep up a minimum wisdom pool and devoted everything else to enhancing my melee damage.  It worked beautifully.  I did hang on to a few nice healing pieces I picked up and tossed them on when I grouped up.</p><p>Mystics are great fun and incredibly versatile.  Yay us!</p>

denmom
11-05-2009, 02:15 PM
<p><cite>Ykiphia1 wrote:</cite></p><blockquote><p><cite>Pheep@Unrest wrote:</cite></p><blockquote><p>What I've been seeing recently is groups with Mystic/Defiler combo, the Def does the healing while the Mystic does dps.  Each time I ask for info, I get a real earful on how Defs are the better healers, how the Mystic is just good for dps at end game.</p><p>Meh, not meaning to turn this into a Def vs Mystic, not at all.  And I'm not even thinking that.  If I want a Defiler, which eventually I will, I'll make one.</p><p>I'm having a lot of fun with my Mystic, and that's what matters to me. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p></blockquote><p>Defilers have larger direct heals than mystics, but the wards have the same base values.  In terms of fulfilling the healer role, they play very much the same.  Much more so, in my experience than Templar and Inquisitor.  Personally, I would consider anyone who told me that mystics were not good for healing at end game a complete tool.  That sort of statement is nothing but a display of the speaker's ignorance.</p><p>As far as your gear goes, I second Banditman's advice.  2H with the highest top end damage you can find,  100% melee crit, keep str high, don't worry too much about wisdom.  When I leveled up, I  used a few jewelry slots to keep up a minimum wisdom pool and devoted everything else to enhancing my melee damage.  It worked beautifully.  I did hang on to a few nice healing pieces I picked up and tossed them on when I grouped up.</p><p>Mystics are great fun and incredibly versatile.  Yay us!</p></blockquote><p>Aye, figured it'd be something like that.  Far too many have the [Removed for Content] going and measuring stick.  So much to the point that I have to wonder if they even have fun at all.</p><p>I probably need to get the jewelry settled out.  It's all Tim Deep items.  I'm considering comparing with the mc'd silver and coral pieces that I can get and go from there.</p><p>Well, for mc'd gear, 6 sec 2H's have the same damage, I just need to decide on the stats I want.  Like I said in the other post, I'm looking at the maul for the str/int stats.</p>

Dareena
11-05-2009, 06:07 PM
<p>Since I was in a similar situation on my Inquisitor, here's a recap of what I did for gear...</p><p>Up until the 50's, I wore a mixed set of plate armor.  Depending on my needs, I would wear 3-4 pieces of caster plate and the rest in dps plate.  However once I hit the 50's, I switched out my Str/Agi/Sta dps plate for Str/Sta/Int plate.  In hind sight, this combination works better.</p><p>For my weapon, I was using a Str/Sta/Wis 2-hander.  Though once I hit the 50's, I switched to a Str/Wis 2-hander.</p><p>My jewelry set up was a bit odd.  Up until the 50's, I wore all of the jewelry that I could find off of the broker that had +CA / +Spell damage.  (AKA jewelry that grants both damage bonus types on a single piece.)  In the lower levels, the bonus damage gave me more benefits than the raw stat increases.  It didn't even matter if I wasn't as particularly thrilled about the stats.  As long as I could continue to increase my bonus values, that was all that counted.  (Though as an exception to this rule, I always wore MC rings.  I used the Str ring for the +DPS proc and the Wis ring for the +Ordination proc.)</p><p>The once I hit the 50's, things changed.  By that point, the benefits from using MC jewelry had finally exceeded the benefits of my junk dps jewelry.  My auto attack damage and +DPS bonus had finally gotten significant enough that I wanted all of the Str that I could get.  As a result, I switched to the MC +DPS symbol and used all Str/Agi/Sta dps MC jewelry.  By just getting Wis from (4) pieces of caster plate, my +DPS symbol, weapon, and Wis ring, I had enough power to operate on.  (Though I was also getting power through a Phantom Shod adornment and my Inquisitor mana stealing proc.)</p><p>My only advice is to make sure that you're +DPS is as high as possible.  Keep up with using a +DPS neck adornment at every gear tier.  Then when you feel that you're able, switch to using the +DPS MC symbol as well.  (Also on the adornment front, the +Heal glove adornment also heals you run on less power.  The same can go for the MC +Heal / +Spell symbol if you're really hurting for power.)</p><p>For my hex dolls, I always use the Str and Sta ones when soloing.  The Str attack speed debuff and the Sta physical mitigation debuff let me mow through ^^^ named mobs.</p>