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Adegx
11-03-2009, 12:21 PM
<p>Right now my Mystic is still getting geared up. I still want to replace another few pieces of jewelery before i'm satsified hes "geared enough"  yes i know always improve. But what i mean is i'm looking to replace some of the really old non shard stuff with the easy to obtain shard stuff.   Anyways moving on. I'm self buffed to around 60% heal crit. I expect that to rise to atleast 65% by the time i'm done tinkering with my gear.   Raid buffed I anticipate anywhere 72% +</p><p>What i'm lacking most is AA's. I'd like to move my healing spect out of agi and into wisdom.  Currently i'm str/agi spec'd. I would like to end up str/wis/sta spec'd. At what point would i be ok to loose the 16% heal crit i get from agi?  Do i need to wait till i can selfbuff 100% first or is there some number that can be considered "close enough"</p>

Banditman
11-03-2009, 02:40 PM
<p>Mythical?  What is your +Heal at?  What is your role in the raid?  What content are you raiding?</p>

Adegx
11-03-2009, 03:33 PM
<p>Ah devil in the details eh? I have my fabled. Working towards mythical. I hope to have it in a few weeks.  + heal runs somewhere around 550 I think. Not in game so i cant verify exactly. As for role in raid.  Um...healing? <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>Seriously i get what your asking at.  Atm i dont know my role. Techincally speaking my mystic is an "alt" They are t2/fabled. I'm really wanting to get into woe but havent found the time yet.</p><p>Right now my guild is striving to become atleast a part time raiding guild.  We push our abilities with every new raid.  We have so far blown past t1 Kunark content. And are very close to moving past t2. Looking towards levi really soon and then VP.   We feel once we start getting more people thier mythicals we can move into the tso stuff.  So far our guild has progressed very well and quickly considering we didnt even have a raid force 2 months ago.  We'd like to be "caught up" in raid content by the next expansion.</p><p>My main is an assassin. And well to be honest, i dont see my guild giving up the dps i bring to the table for my mystic. ATM we struggle for dps more than anything.  My mystic remains an "untested" variable in a raid setting. Raid healing is both new to me, and me raid healing is new to the guild.   I'm sure i'll have to prove myself before i get tossed into the MT group.</p><p>Hope this helps, I tried to fill in the blanks as much as i could.</p>

Banditman
11-03-2009, 05:04 PM
<p>Ok, in the current content you're facing, you're probably over geared.  T2 Shard gear is, in many cases, better gear than what we got from VP during RoK.</p><p>I'd look for a little more +Heal, especially if you have Master Wards.  Try for around 750, pushing up to around 1000 as you can.  Personally, I feel like +Heal is a better "bang for your buck" than crit most of the time.  Unless you cap it out, there isn't any random number generator deciding if you are gonna get the benefit.  +Heal just flat works, every time.</p><p>Obviously, yes, you want your Mythical.  Spirit Tap is nice and can be a lifesaver, and when you coordinate Spirit Tap with a Lifeburning Necro, you have a REALLY HUGE MANA BATTERY.  The real benefit however is the huge amount of +Heal on the Mythical, as well as the added benefit of 30% of your Wisdom being applied as +Heal to your Wards.</p><p>Another thing to look for is *anything* that procs Wards on your group.  Rune Etched Helm should be a viable goal for your guild at that point in progression, and there is really only one item in the game that is better for a healer in that slot.  There is an effect on the T3 armor called Greater Ancestral Barrier - very nice!  As you get into VP, keep your eyes open for the legs off Xygoz that proc a Ward.</p><p>And get your AA's up.  There really isn't any other way to say it.  I didn't really feel very effective until I had 176 AA's, and that was using the respec trick to get to my endline abilities in the TSO Mystic line.  Still, bear in mind that the content you are doing was done with only 140 AA's and NOTHING in the TSO tree.  You can be effective without it.</p>

Adegx
11-03-2009, 05:36 PM
<p>so do you think its worth breaking the set bonus of shard armor to get some of those pieces you mentioned?</p><p>And can you elborate on the tso respec trick?  Your saying you got your heal stance with only 176 aa's?  How? By my math it requires 170 spent to get into mystic line and then another 10 to get the endline abilities?  shouldnt you be needing atleast 180?</p>

Banditman
11-03-2009, 06:55 PM
<p>I think what I do is take the 5 set bonus, using Chest, Forearms, Gloves, Shoulders and Boots.  I then add the legs from Xygoz and the Rune Etched Helm.  In T3 gear, that gives you a lot of bang for you buck.</p><p>You get three potential ward procs:  Hateshield, Runic Cover and Greater Ancestral Barrier.  Add the STR line and Aura of Warding, and you've got a pretty significant chance of adding anywhere from 500 to 3400 points of warding to each player in your group.</p><p>Hateshield and Greater Ancestral Barrier are the more valuable ones in that they work a little bit differently than Runic Cover and Aura of Warding.</p><p>Runic Cover and Aura simply proc a Ward on your group, albiet using slightly different mechanics.  Anyway, once that ward is in place, the player uses the ward up before he takes damage.  However, one it's used, it's gone until it procs again.</p><p>Hateshield and GAB are different.  They proc and sit there waiting to protect.  Unlike the prior two, these don't just evaporate once they are used.  They regenerate, just like Torpor and Oberon do.  Therefore, you can get more bang for your buck out of Hateshield and GAB.</p><p>Further, the 5 set bonus in T3 armor is a proc called Salubrious Burst of Healing, which increases your heal crit by 16 for like 15 or 20 seconds.  When I'm healing hard, the effect is up pretty much constantly.  It's really nice.</p><p>Edit:  Sorry, missed the question about respec.</p><p>Yes, you can get your end line abilities at 176 . . . even 171 if you were willing to pay that much to do it.  The closer you are to 182, the fewer respecs it takes to do it.</p><p>Basically, the trick is this:  You must have 170 AA's spent in order to spend points in the final line of the TSO tree.  However, points spent in that line count towards the 170.  So, let's say I have 175 AA's, and I've spent 5 in the last line of the TSO tree.</p><p>Now, I also have say 70 AA's spent in my EoF / Mystic tree.  So, I respec THAT tree and start putting my points back in.  When I get up to 170 TOTAL POINTS SPENT I can once again spend in the end line of TSO.  So, when I am down to 5 points left to spend, I can put them in TSO, and I do so.  I now have 10 points in the END TSO line, which makes me eligible to receive my endline abilities.  It cost me 5 points in the EOF / Mystic tree, which now has 65 points spent in it.</p><p>Another respec.</p><p>I now spend again until I have 5 points left to spend.  That gives me 170 total points spent, and 10 spent in the end of the TSO tree, which opens the end abilities, which I then choose.  Presto.  End lines with 175 AA's.</p>

Adegx
11-04-2009, 11:35 AM
<p>Thanks for your help, You have been most helpful.  So at what point do you think i'll be safe to drop the agi line?</p>

Banditman
11-04-2009, 02:54 PM
<p>I'm not sure why you would want to . . . having that heal crit provided by AA allows you to do other things with your gear that cannot be done with AA.  For instance, grabbing more +Heal.  You cannot get that from AA.</p><p>I think I'm currently running STR / AGI / STA and pretty happy with it.  Some folks find WIS more valuable than STA, and I've run that spec myself - probably still have it in my mirror!  With TSO though, fast and efficient cures are a godsend, and Herbal Expertise really is worth it.</p>