View Full Version : Avatar gear question.
1jesse1
09-16-2009, 07:43 PM
<p>Is there any news/plans to go back over the changes based on all the feedback you did recieve?</p><p>When can we anticipate these changes to go live?</p>
Kiara
09-17-2009, 12:06 AM
<p><cite>Vaydin@Nagafen wrote:</cite></p><blockquote><p>Is there any news/plans to go back over the changes based on all the feedback you did recieve?</p><p>When can we anticipate these changes to go live?</p></blockquote><p>I don't yet have an answer for this. As soon as I do, I'll be sure to post it.</p><p>I know that everyone is anxious to know.</p>
Geothe
09-17-2009, 10:18 AM
<p>I'm thinking 28 days of stone-walled Dev silence in the other, now locked thread, gives answer to the OPs question in-and-of itself.*shrug*</p>
thajo
09-17-2009, 10:56 AM
<p>I think they honestly see pushing the nerf live as a mistake...just are also not quite sure what their verdict will be. Although some would appreciate a simple "we are re-thinking this and going to take other courses of action", it would be pretty vague and still not answer peoples pondering minds, so maybe if they don't have an answer to give, they arn't giving a non-sense one yet? /shrug, im optimistic.</p>
Noaani
09-17-2009, 10:59 AM
<p><cite>Dakkota@Unrest wrote:</cite></p><blockquote>I think they honestly see pushing the nerf live as a mistake...</blockquote><p>I agree.</p><p>If they actually thought it was good as it is on test, they would have sent it live last time.</p>
Yimway
09-17-2009, 11:13 AM
<p>My bet is it will get little modification from as it is now and go live, maybe we'll see a hotfix after, maybe not.</p><p>Though, now that I think about it more, they've been really bad about pushing a new 'test' revision out the friday before they push it live providing no time to actually identify issues and get them resolved. Aka, remember the reuse timer issues and voice issues of the last GU?</p>
Landiin
09-17-2009, 12:44 PM
<p><cite>Noaani wrote:</cite></p><blockquote><p><cite>Dakkota@Unrest wrote:</cite></p><blockquote>I think they honestly see pushing the nerf live as a mistake...</blockquote><p>I agree.</p><p>If they actually thought it was good as it is on test, they would have sent it live last time.</p></blockquote><p>I think your wishing.. I agree with Atan it'll be tweaked some but it'll be here.</p>
Noaani
09-17-2009, 01:22 PM
<p>The gear will be nerfed, without a doubt.</p><p>It just won't go live how it is right now on test. if for some reason it does, it will be hotfixed very soon after.</p>
Tehom
09-17-2009, 02:41 PM
<p>I don't know. So much of it needs to be changed so the items aren't just transmute fodder that I'm not sure if they'll decide doing thoughtful changes would be worthwhile.</p><p>I have to wonder if our specific examples of which items these are true for are being lost in the noise - if Kiara wanted to post a heavily moderated thread which we'd give -only- examples of these items and suggest changes and delete all other noise on the subject, I'd be happy with that. I think the overall merits of the nerf in general have been kind of debated endlessly by contrast.</p>
Kiara
09-17-2009, 02:45 PM
<p>I know that there have been many tweaks based on the feedback that people have given in various threads and via PM to me, which I then passed on to the team.</p><p>I'm working on getting more information for you guys regarding the final version of the nerfs.</p><p>Bottom line: It will still be the best gear in the game. That is the intent.</p><p>When I have more info to give you, I will.</p>
-=TG=-Wraith
09-17-2009, 03:50 PM
<p><cite>Kiara wrote:</cite></p><blockquote><p>I know that there have been many tweaks based on the feedback that people have given in various threads and via PM to me, which I then passed on to the team.</p><p>I'm working on getting more information for you guys regarding the final version of the nerfs.</p><p>Bottom line: It will still be the best gear in the game. That is the intent.</p><p>When I have more info to give you, I will.</p></blockquote><p>Will we get a chance to see the "Tweaked" gear on test before you push it to live?</p>
<p><cite>Kiara wrote:</cite></p><blockquote><p>I know that there have been many tweaks based on the feedback that people have given in various threads and via PM to me, which I then passed on to the team.</p><p>I'm working on getting more information for you guys regarding the final version of the nerfs.</p><p>Bottom line: It will still be the best gear in the game. That is the intent.</p><p>When I have more info to give you, I will.</p></blockquote><p>While I believe you about the intent and know the devs are super busy and all, it's a little hard for me to be super confident about them being the best in game when a lot already weren't even before the nerfs. All the legs from avatars were already sidegrades and only situationally better than using set pieces, with some like caster legs pretty much never used. The dagger is widely considered worse than strategist from Uktap in ykesha before the change, with it not being anywhere close on test. The BPs were seen as slightly better if pretty close because you lose the 6 set bonus on for a lot of classes, while after the change strictly worse than using 6 set bonus with set BPs. Avatar belt is just worse than ykesha belt, in both melee and pure dps versions. Caster wrist is okay, but mostly due to the really unexciting caster wrists out there. New choker is inferior to both of the new anashti necks, was only very slightly better before. Shifting wrist hateguard is very underpowered, very few people use it as an end game choice compared to say ykesha brace. And so on, a lot of things are only really used because they are a 2nd best to best drops already from ykesha, anashti tables for slots you can wear doubles of.</p>
Crismorn
09-17-2009, 04:39 PM
<p>Alot of the avatar gear currently on live is crap/worthless as is, I can give details if need be but its at least 5 items right now.</p>
Kiara
09-17-2009, 05:04 PM
<p><cite>-=TG=-Wraith wrote:</cite></p><blockquote><p>Will we get a chance to see the "Tweaked" gear on test before you push it to live?</p></blockquote><p>That's one of the questions that I've asked. When I have answers, I'll share them.</p>
Kiara
09-17-2009, 07:45 PM
<p>These are some of the changes that Fyreflyte has made based on feedback from the forums and in game testing.</p><p><strong>Charm of Bertoxxulous:</strong> Changed spell reuse to spell and CA reuse (does not stack with similar effects). Makes this charm good for melee classes again, and is one of the few places melees can find CA reuse.</p><p><strong>Charm of Mithaniel Marr:</strong> Added deflectionchance (brawler stat) to match the shieldeffectiveness already on the charm. This evens out the defensive bonuses for brawlers.</p><p><strong>Charm of the Tribunal: </strong>Same change as Charm of Mithaniel.</p><p><strong>Enchanted Dagger of the Warmaster:</strong> Increased weapon damage slightly, to be on par with other weapons of its level. Increased proc damage to a greater amount than before the nerf, again to be on par with similar weapons.</p><p><strong>Fist of Judgement:</strong> Increased weapon damage to be on par with similar level weapons.</p>
BChizzle
09-17-2009, 09:29 PM
<p>Good news for brawlers ty Fyreflyte!</p>
Quicksilver74
09-17-2009, 09:35 PM
<p>Thats a good start. I"m anxious to see more. </p>
slippery
09-17-2009, 11:10 PM
<p><cite>Kiara wrote:</cite></p><blockquote><p>I know that there have been many tweaks based on the feedback that people have given in various threads and via PM to me, which I then passed on to the team.</p><p>I'm working on getting more information for you guys regarding the final version of the nerfs.</p><p>Bottom line: It will still be the best gear in the game. That is the intent.</p><p>When I have more info to give you, I will.</p></blockquote><p>Where people worry is that the Developers do not play every class in the game, and quite simply do not understand where desirability lays and why it is so. The Avatar gear on the live is BARELY the best as it is while in quite a few cases simply is not the best, and in the cases where it isn't it is because there is a massive void in itemization. The only thing that is massively out of place is the 2 piece bonus on charms which should 5 to things instead of 10.</p><p>The BP's that people love to bring up as oh so overpowered are a great example. The healer ones for example. You know why the Plate one gets used? There is one reason, and one reason only. Rune Etched Helm/Faded Black Hood and the Ethereal Mist Gauntlets. Even with those 2 items it is still a very close call. The reality is the crit bonus from the 6 set is powerful enough that if the BP gets nerfed even a tiny bit the 6 set is more beneficial then using the Avatar BP. The only business the bp's have in being nerfed is in crit mit.</p><p>If you nerf the mage bp I will be taking it off and using the hat from Gozak. Go ahead and take away the 15 base damage and put 7 crit bonus on it. I get 5 from my set bp, plus spell damage, plus a focus effect, plus I can get the 6 set and still use the gozak hat which nets me a 400+ dps proc and an extra crit bonus. So I lose 1 crit bonus and the Robe proc that got neutered twice for the Gozak hat proc, 100 spell damage, and the focus effect. This is what I mean by the developers do not understand what is better and why. In a vacuum the Avatar BP might be better than any other bp. This game isn't a Vacuum. Gear choices aren't made in a vacuum. They consider the other gear. The set gear is far too powerful. The set gear is DRASTICALLY more common and accessable. Set gear is NOT from contested mobs that ARE harder. There is no Avatar easier then instanced Anashti. Yet we are talking about making Avatar bp's SITUATIONALLY better?</p><p>I don't know why I even bother playing this game.</p>
GangleG
09-17-2009, 11:11 PM
<p><cite>Kiara wrote:</cite></p><blockquote><p>These are some of the changes that Fyreflyte has made based on feedback from the forums and in game testing.</p><p><strong>Charm of Bertoxxulous:</strong> Changed spell reuse to spell and CA reuse (does not stack with similar effects). Makes this charm good for melee classes again, and is one of the few places melees can find CA reuse.</p><p><strong>Charm of Mithaniel Marr:</strong> Added deflectionchance (brawler stat) to match the shieldeffectiveness already on the charm. This evens out the defensive bonuses for brawlers.</p><p><strong>Charm of the Tribunal: </strong>Same change as Charm of Mithaniel.</p><p><strong>Enchanted Dagger of the Warmaster:</strong> Increased weapon damage slightly, to be on par with other weapons of its level. Increased proc damage to a greater amount than before the nerf, again to be on par with similar weapons.</p><p><strong>Fist of Judgement:</strong> Increased weapon damage to be on par with similar level weapons.</p></blockquote><p>What about the bard weapon that is now worse than the one that drops off the snake in tombs? Why wouldn't the reuse stack? That's just a terrible effect.</p>
slippery
09-17-2009, 11:28 PM
Oh, and by the way, the charms are not the best as neutered as they are. You can argue that the MMB charms are rarer, but it quite simply is not the case. Even Avatars my guild has tried to force spawn the hell out of for charms people still need them. The MMB stuff is better on test, and boat loads easier to get.
thajo
09-18-2009, 12:31 AM
<p>Good thing in most cases the Wicked Wand of Malice is going to be better than the Disease charm. Good thing wrists that drop out of Palace of Ferzul are better than the avatar mage wrist (spirit drain). Good thing the Silken Robe of Al'kabor will now be more desirable to me than the Ancient Robe of the Disciple. Good thing Dark Orb of the Mind is better than Symbol of Arcane Mastery. Good thing the instanced neck item is now better than the avatar neck item. Good thing the Najena Ring of Readyness is better than the Ring of Tormenting. Good thing that now instance loot provides more base damage than avatar loot. Good thing Earring of Unkempt Energies and Unkempt Power are better than Earring of the Enlightened One (pre-nerf). Good thing RoK avatar loot now, in some cases, drastically outshines anything TSO avatars offer for similar slots, like Remnant of the Tintinabulum or Trixy Cane of Trickery. Good thing the mage pants were poor choices for the common mage before the nerf in the first place because leg set bonuses are so grossly overpowered, that for example, you have had to keep the Ice Comet recast as a leg set bonus since EoF expansion for wizards - to name one classes perspective. </p><p>What part of the stuff I wrote do devs not get? This is just so terribly done with so many holes its not even funny. I'm just a 22 y/o kid who plays this game, why do I feel like I have a better grip on the gear and power it brings than the people who design it? This is pretty saddening to comprehend for me.</p><p>Ps. The Tyrannus dps curse decreases your base damage by 100%. Gu53 will decrease it by 30 - 50%. Good Job, inc perma dps curse. I hear instead of curing it you just have to hit level 90 and obtain new raid gear for it to go away.</p>
BroKenWingZ
09-18-2009, 08:00 AM
<p><cite>Dakkota@Unrest wrote:</cite></p><blockquote><p>Good thing in most cases the Wicked Wand of Malice is going to be better than the Disease charm. Good thing wrists that drop out of Palace of Ferzul are better than the avatar mage wrist (spirit drain). Good thing the Silken Robe of Al'kabor will now be more desirable to me than the Ancient Robe of the Disciple. Good thing Dark Orb of the Mind is better than Symbol of Arcane Mastery. Good thing the instanced neck item is now better than the avatar neck item. Good thing the Najena Ring of Readyness is better than the Ring of Tormenting. Good thing that now instance loot provides more base damage than avatar loot. Good thing Earring of Unkempt Energies and Unkempt Power are better than Earring of the Enlightened One (pre-nerf). Good thing RoK avatar loot now, in some cases, drastically outshines anything TSO avatars offer for similar slots, like Remnant of the Tintinabulum or Trixy Cane of Trickery. Good thing the mage pants were poor choices for the common mage before the nerf in the first place because leg set bonuses are so grossly overpowered, that for example, you have had to keep the Ice Comet recast as a leg set bonus since EoF expansion for wizards - to name one classes perspective. </p></blockquote><p>Excellent assessment of the current state of contested vs instanced/previous tier loot desirability.</p>
Tehom
09-18-2009, 02:48 PM
<p>Good start, thank you. I think one effect the proc nerf has had that Fireflyte may not appreciate yet is that a lot of procs are pretty underpowered now. That's probably hit a lot of the mage avatar gear (like the wrist, the pants, etc) hardest, and made them a lot weaker than intended. The procs themselves probably need to acquire useful properties like self or group buffs, debuffs, higher damage, etc, to make them even comparable to instanced gear in the same slots. I understand why the proc nerf was done, I just think overall procs need a lot of reassessment for how they're performing now.</p><p>The priest chest pieces are a particular worry for me, where I tossed around numbers in the Ancient Tunic of the Oracle thread, and other people have mentioned. The state they're in on test is completely without value.</p>
arant
09-18-2009, 03:16 PM
<p><cite>Kiara wrote:</cite></p><blockquote><p>Bottom line: It will still be the best gear in the game. That is the intent.</p></blockquote><p>Even now this is the case for only a handful of the items on live - most of the loot to begin with was rot as many people have already said countless times that the instance gear was better in most cases with examples. And even with those sample nerf tweaks, even that handful is diminishing. </p><p>And since when does "on par" = "best". What a shame.</p>
Leisu
09-18-2009, 04:48 PM
<p><cite>Kiara wrote:</cite></p><blockquote><p>Bottom line: It will still be the best gear in the game. That is the intent.</p><p><span >..to be on par with similar level..</span></p></blockquote><p>Sad...just sad.</p>
Tehom
09-18-2009, 05:21 PM
<p>Well, don't read too much into his wording. Increasing weaker parts of an item to be on par to others while retaining other stuff could still make it the best overall. I dunno if that's what he did, but it could hopefully work out that way.</p>
Davngr1
09-18-2009, 06:35 PM
<p>pretty sure "on par" the way kiara posted it, was to mean "on par with other contested loot"</p>
symbiotics
09-19-2009, 09:22 AM
<p>Charm of Bertoxxulous is still not that great - just really upset they're dropping the +3% proc chance on it. It still has the lowest Damage Over Time proc of any charm. And the saving grace of the entire item is supposed to be a +5 reuse / +5 cast speed. As a hyrbid the proc chance was the most useful part of the item itself.</p><p> I mean Anasthi charm now has +15% proc chance</p><p>I really don't care what you do, just want to keep the 3% proc chance on this item, it was just completely removed without even getting toned down or cut in half like so many other avatar pieces / stats are.</p>
slippery
09-19-2009, 11:13 AM
The Bertox charm is not a usable charm on Test anymore. No Avatar 2 set charm pair is. The MMB charm 2 set trumps them all plus the Anashti charm.
Gaige
09-19-2009, 01:16 PM
<p><cite>slippery wrote:</cite></p><blockquote>The Bertox charm is not a usable charm on Test anymore. No Avatar 2 set charm pair is. The MMB charm 2 set trumps them all plus the Anashti charm.</blockquote><p>Yup. Anashti + MMB charm for life.</p>
symbiotics
09-19-2009, 06:56 PM
<p>whats also completely terrible</p><p>is the defensive charm sets stay the same with +10 shield block / etc</p><p>but the offensive one got nerfed down to +3 base</p><p>makes me wish as a shadowknight i had saved my dkp and spent it on the defensive stuff..</p><p>what a waste</p>
Ghalon
09-19-2009, 07:10 PM
<p>So is this the best that they can come up with as far as putting this avatar gear "in-line", bc if so just L-O-L</p>
FrankMullen
09-20-2009, 08:56 AM
<p>Guess some of those melee item changes are ok but can we expect some improvements to all the nerfed mage items ?</p><p>E.g. evil 2 set charm bonus, adding more cast speed/reuse on bert charm, improving the avatar robe to be an upgrade instead of wearing the set robe and crappy hat from Gozak etc</p>
arksun
09-20-2009, 03:04 PM
<p>Guessing since the update is wed, is this really the only changes we are gonna see? 3 Brawler changes, scout weapon, and CA reuse to the bertox charm?</p>
GangleG
09-20-2009, 06:30 PM
<p><cite>Dynah@Nektulos wrote:</cite></p><blockquote><p>Guess some of those melee item changes are ok but can we expect some improvements to all the nerfed mage items ?</p><p>E.g. evil 2 set charm bonus, adding more cast speed/reuse on bert charm, improving the avatar robe to be an upgrade instead of wearing the set robe and crappy hat from Gozak etc</p></blockquote><p>Okay? Reuse that doesn't stack with other reuse? what is the point? The charm might as well be taken out of the game because it is absolutely useless.</p>
arksun
09-20-2009, 08:22 PM
<p>Not sure if this was looked at also but why remove 3% accuracy from the avatar belt (noble) and the yekesha fighter belt has 5% accuracy + proc + blue stats.</p>
slippery
09-21-2009, 02:07 AM
You didn't hear? Avatar loot is overpowered and clearly dominates instance loot that isn't getting touched. Wait.....
Khurghan
09-21-2009, 04:24 AM
<p><cite>Kiara wrote:</cite></p><blockquote><p>Bottom line: It will still be the best gear in the game. That is the intent.</p></blockquote><p>I'm confused.... I thought avatar gear was being nerfed on test, reading this it would imply that about 50% of the avatar items on test are actually <em>better </em>than they are on live..?</p>
Ballads
09-21-2009, 02:21 PM
<p>Doesn't look like anythign has been changed/adjusted on test yet. <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></p>
arksun
09-21-2009, 04:28 PM
<p>Well from Kiara's last post about LU, seems like wed we get those 5 changes and thats it.. anyway we can get confirmation on that? Any confirmation on more changes? Any confirmation if this will be put on test or just pushed wed?</p>
Wytie
09-21-2009, 04:53 PM
<p>I hear they are adding HOT AVATAR's with this update also.</p><p>Its so when you kill one of the HOT AVATAR's and transmute all its worthless gear they drop you will have an increased chance at a Mana rather than an infusion. <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></p>
Kiara
09-21-2009, 07:30 PM
<p>I said <em><strong>some</strong></em> of the changes guys.</p><p>Please stop trying to twist my words around to mean something I didn't say.</p><p>I don't know each and every little change that was made. Everything goes live on the 23rd (barring unforeseen gnomish interference).</p><p>From there, more tweaks can and most likely will be made via hotfix.</p><p>I know that no one likes the changes that have been made to Avatar gear and nothing that I say or do is going to fix that for you. I've tried getting you all the info that I can get my hands on about it and passed along metric butt-tons of feedback.</p><p>I'll keep doing that just like I always do. In the meantime, please keep track of the stuff that seems wonky or off and just let me know so that I can pass along the info.</p><p>Thanks.</p>
arksun
09-21-2009, 07:51 PM
<p>So Kiara whats the point of the test server, if changes are made to more than what we are being told, if its gonna just be pushed to the live server?</p><p>Wouldn't the correct action be to "TEST" the changes? Or is this just another example of rushing things and pushing it to live.</p>
Korrupt
09-21-2009, 08:01 PM
<p>The test server is there to show you how bad things COULD be so you dont complain so much when they nerf you maybe.</p>
Lord Hackenslash
09-21-2009, 08:16 PM
<p>Test server is to make sure</p><p>A: That the changes they make work as they intended (+3 Base damage actually does give +3 base damage)</p><p>B: Nothing else gets broken when they make the change. For example: every character with an item that becomes heirloom from no trade suddenly becomes a gnome.</p><p>C: Give the player base an opportunity to <strong><span style="color: #ff0000;">comment</span></strong> on changes and <strong><span style="color: #ff0000;">suggest</span> </strong>alternatives based on their opinions.</p>
arksun
09-21-2009, 08:17 PM
<p>I just find it to be disapointing due to the fact that these are basically the same nerfs that were made however many months back, with even more put on it, we gave feedback for over 30 days on the subject.</p><p>The item's dev never once came back to this thread since the feedback was made, kiara comes in with an update about 3 brawler items (congrats to the 10 brawlers ww), a weapon top end increase, and NON stackable CA reuse added to the bertox charm.</p><p>Then we get a reply from Kiara that basically just shows a bunch of attitude, and we are informed its going through wed, take it or leave it.</p><p>That is poor business practice...</p>
Ge'Sar
09-21-2009, 09:26 PM
<p><cite>Kiara wrote:</cite></p><blockquote><p>I'll keep doing that just like I always do. In the meantime, please keep track of the stuff that seems wonky or off and just let me know so that I can pass along the info.</p></blockquote><p>The entire concept is Wonky and off <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> Please feel free to pass it on <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>
ShamusOB
09-21-2009, 10:08 PM
<p>Thanks for letting me know before the 22nd.</p>
slippery
09-21-2009, 10:44 PM
<p><cite>Kiara wrote:</cite></p><blockquote><p>I said <em><strong>some</strong></em> of the changes guys.</p><p>Please stop trying to twist my words around to mean something I didn't say.</p><p>I don't know each and every little change that was made. Everything goes live on the 23rd (barring unforeseen gnomish interference).</p><p>From there, more tweaks can and most likely will be made via hotfix.</p><p>I know that no one likes the changes that have been made to Avatar gear and nothing that I say or do is going to fix that for you. I've tried getting you all the info that I can get my hands on about it and passed along metric butt-tons of feedback.</p><p>I'll keep doing that just like I always do. In the meantime, please keep track of the stuff that seems wonky or off and just let me know so that I can pass along the info.</p><p>Thanks.</p></blockquote><p>Wow, seriously? Really? I cannot believe you just posted this. We don't even get to see the final version of the gear on test before it goes live? Do you realize that since this stuff went to test that NOT A SINGLE thing has changed to it on test?</p><p>If this stuff really goes live on Wednesday I will be cancelling my 2 accounts. Thank you for your time.</p><p>Edit: And honestly, it is beyond incredible that this is happening. I'm just going to write a letter to Mr. Smedley when I finish cancelling my accounts on Wednesday giving a full detailed explanation of my view of the events as they have taken place and why I think Brenlo should be removed as a Senior Producer.</p>
slippery
09-21-2009, 10:59 PM
And for the record some people on the development team need to learn a little about positive feedback and the fact that it is a two way street.
Hypnottic
09-21-2009, 11:59 PM
<p><cite>Kiara wrote:</cite></p><blockquote><p>I said <em><strong>some</strong></em> of the changes guys.</p><p>Please stop trying to twist my words around to mean something I didn't say.</p><p>I don't know each and every little change that was made. Everything goes live on the 23rd (barring unforeseen gnomish interference).</p><p>From there, more tweaks can and most likely will be made via hotfix.</p><p>I know that no one likes the changes that have been made to Avatar gear and nothing that I say or do is going to fix that for you. I've tried getting you all the info that I can get my hands on about it and passed along metric butt-tons of feedback.</p><p>I'll keep doing that just like I always do. In the meantime, please keep track of the stuff that seems wonky or off and just let me know so that I can pass along the info.</p><p>Thanks.</p></blockquote><p>What a joke. Thank you for makeing it perfectly clear how little the development team cares about your hard core player base. Do you realise that for many you are changing the only gear they have to look forward to? What next op item will come out to bandaid the bs change that SOE will need to nerf later.</p><p>Thank you fellow players for your thought out feedback in previous posts. Shame our feedback has once again fallen on def ears.</p><p>Way to sweep us under the carpet.</p><p>"more tweaks can be made in a hotfix" Yeah and I will be holding my breath on that one. So glad you could post the changes that were good for brawlers. Im sure all 5 avatar raiding brawlers world wide appreciate it.</p><p>Here is one final thought. Leave the changes out. Go over the items again later or just destroy them (like you are doing now) but do it right before expansion.</p>
slippery
09-22-2009, 12:38 AM
It isn't worth trying to fight it. This is one persons change. Brenlo. He has zero understanding of actual game mechanics, he has no understanding of what loot is good and what isn't and for who and why. He has zero respect for hard core players and wants everyone to be as equal as possible regardless of anything else. He is a community representative person who has zero ability to be a Senior Producer. God I miss Galanite, Moorguard, and Blackguard.
Landiin
09-22-2009, 12:54 AM
remember DKtM <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />
Tehom
09-22-2009, 03:13 AM
<p>Well, don't take it out on Kiara. It's hardly her fault if they don't tell her squat.</p><p>I'm guessing the best we can hope for out of this shameful mess is to just try to point towards the most ludicrously blatant examples of nerfed items being worthless/transmute fodder and hope Fireflyte will prioritize them appropriately. Relatively minor imbalances are probably a waste of time since I think he won't change very many of them before it's made moot by reaching the next expansion. Personally I'd like to see the avatar priest breastplates still be usable, but I'm guessing they'll probably just remain utter trash by this point.</p><p>I know a lot of you will probably quit in disgust, but I think I'll still be enjoying the game enough to keep playing after the nerf goes live, so I still care a bit about the outcome of all this.</p>
arksun
09-22-2009, 10:04 AM
<p><cite>slippery wrote:</cite></p><blockquote><p><cite>Kiara wrote:</cite></p><blockquote><p>I said <em><strong>some</strong></em> of the changes guys.</p><p>Please stop trying to twist my words around to mean something I didn't say.</p><p>I don't know each and every little change that was made. Everything goes live on the 23rd (barring unforeseen gnomish interference).</p><p>From there, more tweaks can and most likely will be made via hotfix.</p><p>I know that no one likes the changes that have been made to Avatar gear and nothing that I say or do is going to fix that for you. I've tried getting you all the info that I can get my hands on about it and passed along metric butt-tons of feedback.</p><p>I'll keep doing that just like I always do. In the meantime, please keep track of the stuff that seems wonky or off and just let me know so that I can pass along the info.</p><p>Thanks.</p></blockquote><p><strong>Wow, seriously? Really? I cannot believe you just posted this. We don't even get to see the final version of the gear on test before it goes live? Do you realize that since this stuff went to test that NOT A SINGLE thing has changed to it on test?</strong></p><p>If this stuff really goes live on Wednesday I will be cancelling my 2 accounts. Thank you for your time.</p><p>Edit: And honestly, it is beyond incredible that this is happening. I'm just going to write a letter to Mr. Smedley when I finish cancelling my accounts on Wednesday giving a full detailed explanation of my view of the events as they have taken place and why I think Brenlo should be removed as a Senior Producer.</p></blockquote><p>How can the dev team even think that is a smart move? Kiara comes in with "<strong>SOME</strong>" changes, but the others are going to be pushed in on live tomorrow? That totally negates the test server 100%, why didn't Fireflyte come to this thread in the 30 day hiatus to give updates or chime in on feedback? 30 days seems like a lot of time to get changes in and have them tested on the "<strong>TEST SERVER</strong>"</p><p>I could totally understand if all of the "<strong>CHANGES</strong>" were pushed to test, but for the poor communication with this newest update and the item dev, this has been 100% failure on SoE's part. </p>
thajo
09-22-2009, 10:46 AM
<p>The wonky part is your stealing peoples procs. Every item was nerfed basically but Bertoxx was completly changed. You know everyone got that item because proc increasers are good for every class in the game. So it made it a desirable item for every class (good thing) and now your taking basically the main reason it was desired and removing it. You can add whatever you want to underpowered charms but why completly remove a feature 100% from an existing one? I don't want to un-retire raiding just to get Anashti now because you decided 8 months into the expac to remove it and put it somewhere else. I worked to obtain that item and I took a long hefty break because I was happy and satisfied with the gear I worked to obtain. Now all my work is useless and gu53 my character gets set back about 5 months. Sweet deal. Keep the proc increaser on Anashti or make it not stack with the increaser on Bertoxx. Do you have any idea how many people you not only nerfed, but completly robbed an effect from with the update? What is with a fun video game robbing my character of stuff that makes my toon fun to play. What kind of game does that? Put the procs back on the disease charm because see, for me seeing 1.8 instead of 2.2 kind of makes me want to quit. How about this, instead of not playing I'll pay the Devs $90 from now till Feb to keep the proc increaser on bertoxx.. you know, my account subscription.</p><p>Do you know how much easier it was to get the avatar robe because its mage only, opposed to getting Bertoxx charm cause every single class in the game wants one? This team has zero concept on what makes an item more rare or hard to get, completly. I went on test though, I'll show you the wonky part.</p><p>I took off Void Touched symbol (t8 raid loot) for Dark Orb of the Mind. Grats on having t7 loot own t8 raid loot</p><p>I took off my evil 2 set bonus, and put in Innoruk + Sol ro. Grats on making the 2 set worthless.</p><p>I took off Ancient Robe of the Disciple for Silken Robe of Alkabor. You know Reuse is pretty nice, grats on demolishing so much of my gears reuse I'm putting RoK loot on.</p><p>I will be looking to replace my Avatar Spirit Draining Wristguard with a trash drop from Palace of the Ancient one Trash. Grats on a trash drop being better than an Avatar drop.</p><p>If your mechanics wern't so broken in the first place, I'd actually put Wicked Wand on over one of the charms, but thanks</p><p>My Avatar neck is in the bags and My instance loot is in my necks place...but on second though I may just keep my avatar neck and anashti item as a belt. Cause I honestly don't feel like replacing an avatar item with instance loot, only to replace a TSO final boss mob loot item with loot from Trakanon or Xebnok. Of course this is only cause I don't have the current best mage belt in the entire game, which is from your prized Veksar 2 instance. </p><p>So thats a small run-down on my experience on test. Can't wait for it to go live so that gear progression can be even more twisted and off base than it has ever been.</p><p>Tbh though I might be able to stomach it if you didn't completly alter bertoxx into some item I would have never made a mission to be one of the first few items I worked hard to get from TSO avatars. Now my toon feels half geared cause I'd have bid and sought after items like Anashti Sul charm or others during my 8 months messing with the avatars. Thanks for the blind-side swipe, thats what we play video games for. Depressing blind-side swipes.</p><p>ps. Did anyone catch the wonky parts of the update? I mean I am not being sarcastic, I wrote it out pretty bluntly up there (again). Do I have to do more than state the gear sucks and baby-step through why it sucks stat by stat? I explain this sort of stuff to new-playing wizzies who just joined the game and ask me question about gear choices and what is better. Not the devs who create it ..........................................Plus wasn't this being done to make room for T9. I'm not sure if you guys are certain, and imma let you finish but T9 doesn't come out until Feb. Maybe when t9 comes out you should just include the message "The Avatars of the Gods have left norrath, and so has the desireability of their loot - welcome to lvl 90."</p>
Khurghan
09-22-2009, 11:24 AM
<p>*Nice* timing with Aion going live ...</p>
thajo
09-22-2009, 11:33 AM
<p>Anywhere, heres some fun facts. Maybe the devs can look into these fun facts and make hot-fixes later (doubtful).</p><p>Charms with 100 spell damage. Did you know Silken robe of Alkabor has 135 spell damage? Did you know the Legendary earring in Crypt of Agony has 125 spell damage? Did you know trakanons gaze has 125 spell damage? Oh yeah Blackened Band from Byzola had 125 spell damage too. I found an old contested item that had 100 spell damage just like our new TSO avatar charms. That was the EoF original Robe of Alkabor. Gotta go back quite some time in history to find something on par with that aspect.</p><p>Innoruk charm now procs 5% base for 12 seconds at 1.8x a min (hostile spell or ca). Dark orb of the Mind from t7 procs 10% base for 16 seconds off any spell cast. White Dragon Scale Cloak procs 15s of 5% base damage with a 2.0x proc rate. The heroic Vek belt procs 8% base damage for 15s I think. The Wand of Crystalized Plasma procs 8% off any spell cast too. Lets see, so far that innoruk proc is weaker than a T7 contested item, t8 legendary quested item, t8 heroic obtained item, and even a legendary heroic t7 item. Yes that is right, the TSO Avatar dropped Innoruk charm has a worse proc than all said items above.</p><p>Did you guys know some of your most powerful items are still t7? Dark orb of the mind is the best mage symbol in game if you need base damage. Crystal Gift is single-handled the most overpowered power replenishing item in game. Earring of Unkempt Power is the best reuse proc in the entire game (too bad it doesn't exist anymore). Cloak of Unrest proc is the second best reuse providing proc in the entire game.</p><p>On the topic of reuse, did you know the top 3 best reuse items in game are Silken robe of alkabor > Earring of Unkempt Power > Cloak of Unrest. Too bad the 2 best reuse items in the game don't even drop anymore. Bertoxx though used to be #2 but now Cloak of Unrest and Earring of Unkempt Power took its spot after the nerf. </p><p>Casting speed. Did you know the best 3 casting speed items are , Robe of Alkabor's (don't exist anymore), Trixy Cane (doesn't exist anymore) and wicked wand of malice?</p><p>Something silly like resists. Did you know RoK avatar loot has better overall resists on its gear than TSO avatar loot. I thought previous loot was suppose to not be as good as newer expansion loot. So I just wonder why I see bigger numbers on the old items and smaller numbers on the new items. Seems a lil bit weird to me.</p><p>Did you know the most powerful Sorc item in game is the Najena/Kurns x2 ring? Im not 100% sure you guys know why its the most powerful ring so I really don't want to state why, cause im afraid you'll just nerf it too. But trust in me that it is the most powerful sorc item in the game.</p><p>Anyhow thats all I got in my noggin for now, just going off the top of my head without actually looking in game. I want a dev to read this and explain to me how this realistic assertion of their game in its current state after the nerf, is even close to what they intended to be. Maybe if you guys put in enough work we can actually get raid forces farming EoF and RoK raid zones over TSO raid zones. Cause so far you have successfully gotten it to a point where guilds will farm instance zones instead of TSO avatars. Keep pushing and we can get the majority farming a previous expansion entirely.</p>
Khurghan
09-22-2009, 11:55 AM
<p><cite>Dakkota@Unrest wrote:</cite></p><blockquote>Maybe if you guys put in enough work we can actually get raid forces farming EoF and RoK raid zones over TSO raid zones. Cause so far you have successfully gotten it to a point where guilds will farm instance zones instead of TSO avatars. Keep pushing and we can get the majority farming a previous expansion entirely.</blockquote><p>Q.F.E.</p>
Bright_Morn
09-22-2009, 12:03 PM
<p><cite>Khurghan wrote:</cite></p><blockquote><p><cite>Dakkota@Unrest wrote:</cite></p><blockquote>Maybe if you guys put in enough work we can actually get raid forces farming EoF and RoK raid zones over TSO raid zones. Cause so far you have successfully gotten it to a point where guilds will farm instance zones instead of TSO avatars. Keep pushing and we can get the majority farming a previous expansion entirely.</blockquote><p>Q.F.E.</p></blockquote><p>I thought that is what Mythicals were for?</p>
arksun
09-22-2009, 01:23 PM
<p>Nice job taking ALL the CA damage from the war charm, but just like Dakota said... if you are gonna nerf this gear you need to start nerfing gear as far back as T7 contested and all the way into this tiers INSTANCED loot. (heroic & epic)</p><p>Maybe since this thread is only 4 pages someone over at SoE can get the items dev to at least read some of this.... or what im guessing is Kiara will come into this thread with the rage.</p>
slippery
09-22-2009, 01:44 PM
<p><cite>slippery wrote:</cite></p><blockquote>It isn't worth trying to fight it. This is one persons change. Brenlo. He has zero understanding of actual game mechanics, he has no understanding of what loot is good and what isn't and for who and why. He has zero respect for hard core players and wants everyone to be as equal as possible regardless of anything else. He is a community representative person who has zero ability to be a Senior Producer. God I miss Galanite, Moorguard, and Blackguard.</blockquote><p>Yea.</p>
Kiara
09-22-2009, 02:18 PM
<p>At this point, people are making claims and accusations based on no fact whatsoever.</p><p>I'm sorry, but you're putting the blame for this mess on the wrong person's shoulders and I will have no more of it here on the forums.</p><p>I've done my best for you in this situation. </p><p>This and all conversation related to the Avatar nerfs are done until after the update goes live and tweaks need to be made.</p>
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