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Vanisher123
09-13-2009, 10:42 PM
<p>Apparently orcs are not enough to stop the quellthules from fixing thier beloved spires. As on test they are rebuilding.</p><p>Didn't have much to time to check any other spires, but currently story from Zek says as they rebuild the spires, energy is leaking from Ultera (one of the possible quests is to kill the beings coming out). you need to help either build new parts or gather old ones that were scattered.</p><p>They also seem to have cleared a small area around it, and even have magic blueprints showing where the spires will be (very nice looking)</p><p>So anyone found anything more out or where other spires are being rebuilt?</p>

Cusashorn
09-13-2009, 11:27 PM
<p>Zek, Everfrost, Lavastorm, and Loping Plains. The spire building event will be just like they were last time: Once you complete them, an Epic will spawn that must be killed.</p><p>However, The event continues on for the entire month, like they have been for all live events over the last year or so, so even if you miss out on the epic (which most of the game did anyway last time, and *****ed about it,) you can still contribute and complete the quests. Just like the Guild Hall Construction event.</p><p>It'd doubtful that they're rebuilding these spires because they want them to connect to the Overrealm. There's no point in that.</p>

Vraeth
09-14-2009, 04:02 AM
<p>conversation with one of the questgivers:</p><p>You say, "Hail, Betanli Illya"Betanli Illya says to you, "Ah, hello traveler.  I was just admiring how beautiful the spires truly are.  The Quellithulians of the past made a monumental achievement when they created these, to be sure.  And we are so close to bringing them to their full functionality!  This is an exciting time!"You say to Betanli Illya, "They are not functioning properly now?  I was under the impression that they would be."Betanli Illya says to you, "Although they can channel the magic necessary for teleportation, all of the Ulteran Spires were meant to be connected together as a network -- an improvement over the Combine Spires, wouldn't you say?"Betanli Illya says to you, "Indeed.  The spires were meant to allow faster travel around Norrath, each one connected to all the rest in the network.  This way, we all could reach any point in Norrath, even without the aid of translocation magic!"You say to Betanli Illya, "Why wasn't this working before?"Betanli Illya says to you, "The mystical silver treads that connect the spires together have been severed.  Without those threads intact, we aren't able to travel in between the spires as we were meant to.  Those threads must be repaired."You say to Betanli Illya, "I see.  Well, is it something I can help with, then?"Betanli Illya says to you, "As a matter of fact, you can!  We have worked to repair a small few, but there are so many of them, that any assistance is greatly appreciated.  I can provide you with the device necessary for the repair of the threads, if you are willing to seek out the breaks in the threads themselves."You say to Betanli Illya, "I believe I can do that.  What am I looking for, then?"Betanli Illya says to you, "You'll need to find both halves of a broken thread.  Once you find a half, use the device on it, and it will place an arcane mark upon the torn thread.  You will then need to find a corresponding half, and use the device on it to fix the tear.  When both halves are marked, the device's magic will connect the halves and repair the thread."You say to Betanli Illya, "Sounds easy enough.  So just find the separate halves of the threads, and use the device to repair them?"Betanli Illya says to you, "That's correct.  Here, take the Ethereal Mender, and repair as many of the threads as you can.  Return to me once you have the threads repaired."You say to Betanli Illya, "I'll be on my way, then.  Farewell."</p>

Cyliena
09-14-2009, 09:29 AM
<p><cite>Cusashorn wrote:</cite></p><blockquote><p>It'd doubtful that they're rebuilding these spires because they want them to connect to the Overrealm. There's no point in that.</p></blockquote><p>I agree completely. It's only erudites involved with the rebuilding, and since erudites traditionally lived on Odus, it appears like we will have our new mode of transportation to there.</p>

Barx
09-14-2009, 10:15 AM
<p><cite>Cyliena@Everfrost wrote:</cite></p><blockquote><p><cite>Cusashorn wrote:</cite></p><blockquote><p>It'd doubtful that they're rebuilding these spires because they want them to connect to the Overrealm. There's no point in that.</p></blockquote><p>I agree completely. It's only erudites involved with the rebuilding, and since erudites traditionally lived on Odus, it appears like we will have our new mode of transportation to there.</p></blockquote><p>Agreed. If the goal is to connect all the spires so that you can port from one to another, then that sounds like how we would get to Odus: Once everything is reconnected and SF launches, Odus would be a spire-port away, with the landing point for Odus being the Ulteran spires.</p>

Paragone
09-14-2009, 11:34 AM
<p><cite>Cusashorn wrote:</cite></p><blockquote><p>Zek, Everfrost, Lavastorm, and Loping Plains. The spire building event will be just like they were last time: Once you complete them, an Epic will spawn that must be killed.</p><p>However, The event continues on for the entire month, like they have been for all live events over the last year or so, so even if you miss out on the epic (which most of the game did anyway last time, and *****ed about it,) you can still contribute and complete the quests. Just like the Guild Hall Construction event.</p><p>It'd doubtful that they're rebuilding these spires because they want them to connect to the Overrealm. There's no point in that.</p></blockquote><p>If this places out like KoS, in that the spire in Everfrost might have a different port destination than Lavastorm, I am interested to know what locations on Odus these spires will be sending us.</p>

teddyboy4
09-14-2009, 04:29 PM
<p><cite>Paragone wrote:</cite></p><blockquote><p>.....I am interested to know what locations on Odus these spires will be sending us.</p></blockquote><p>I'm thinking the spires will probably take us to the "New Nexus" in the Stonebrunt Mountains on Odus. But, who knows, maybe it will take us to spires in Erudin, or elsewhere....maybe this is all a grand scheme by the Erudites to rid Norrath of the "lesser races", and the spires will dump us all into The Void.</p>

Barx
09-14-2009, 04:33 PM
<p><cite>Eandiil@Lucan DLere wrote:</cite></p><blockquote><p><cite>Paragone wrote:</cite></p><blockquote><p>.....I am interested to know what locations on Odus these spires will be sending us.</p></blockquote><p>I'm thinking the spires will probably take us to the "New Nexus" in the Stonebrunt Mountains on Odus. But, who knows, maybe it will take us to spires in Erudin, or elsewhere....maybe this is all a grand scheme by the Erudites to rid Norrath of the "lesser races", and the spires will dump us all into The Void.</p></blockquote><p>Assuming that "new nexus" exists in a finished form, we do not yet know what truly happened to it in the end.</p><p>By the looks of things, the inter-spire portal will probably be used to go to some spires in Odus. Probably one in Erudin, maybe one in Paineel, all depending on exactly how much things have changed over there, geographically and politcally.</p>

Rainmare
09-14-2009, 05:11 PM
<p>we officially heard from fan faire that Erudin is a dungeon in SF, overrun by Beholders. dunno about Paineel though. I imagine thier 'new nexus' in stonebrunt will be the destination.</p><p>though these things apparently siphon/interact with a place called Ultera, and the creature of that realm are NOT happy about it.</p>

Barx
09-14-2009, 05:12 PM
<p><cite>Rainmare@Oasis wrote:</cite></p><blockquote><p>we officially heard from fan faire that Erudin is a dungeon in SF, overrun by Beholders. dunno about Paineel though. I imagine thier 'new nexus' in stonebrunt will be the destination.</p><p>though these things apparently siphon/interact with a place called Ultera, and the creature of that realm are NOT happy about it.</p></blockquote><p>We heard Erudin is overrun? Hrm, I must have missed when they let that tidbit slip. Do you remember what panel they said that in?</p>

Rainmare
09-14-2009, 05:15 PM
<p>I heard it second hand myself so it maybe false. but what I was told was that Erudin is full of beholders and was a sebilis style open dungeon.</p>

Barx
09-14-2009, 05:18 PM
<p><cite>Rainmare@Oasis wrote:</cite></p><blockquote><p>I heard it second hand myself so it maybe false. but what I was told was that Erudin is full of beholders and was a sebilis style open dungeon.</p></blockquote><p>Hmm. I do remember hearing about beholders somewhere, but I do not remember hearing that Erudin itself was overrun. It's possible that I missed it, but I would like to think that a big tidbit like that wouldn't slip by me (and all the fan faire coverage that I read after the fact).</p>

Vanisher123
09-14-2009, 06:12 PM
<p><cite>Cusashorn wrote:</cite></p><blockquote><p>Zek, Everfrost, Lavastorm, and Loping Plains. The spire building event will be just like they were last time: Once you complete them, an Epic will spawn that must be killed.</p><p>However, The event continues on for the entire month, like they have been for all live events over the last year or so, so even if you miss out on the epic (which most of the game did anyway last time, and *****ed about it,) you can still contribute and complete the quests. Just like the Guild Hall Construction event.</p><p>It'd doubtful that they're rebuilding these spires because they want them to connect to the Overrealm. There's no point in that.</p></blockquote><p>Where was it mentioned about the epic? (or has a spire been completed?) And what is it?</p>

ke'la
09-14-2009, 07:14 PM
<p><cite>Vanisher123 wrote:</cite></p><blockquote><p><cite>Cusashorn wrote:</cite></p><blockquote><p>Zek, Everfrost, Lavastorm, and Loping Plains. The spire building event will be just like they were last time: Once you complete them, an Epic will spawn that must be killed.</p><p>However, The event continues on for the entire month, like they have been for all live events over the last year or so, so even if you miss out on the epic (which most of the game did anyway last time, and *****ed about it,) you can still contribute and complete the quests. Just like the Guild Hall Construction event.</p><p>It'd doubtful that they're rebuilding these spires because they want them to connect to the Overrealm. There's no point in that.</p></blockquote><p>Where was it mentioned about the epic? (or has a spire been completed?) And what is it?</p></blockquote><p>Denmom has done some coverage on it, on her site, eq2.eqtraders.com</p><p>On her site she says there looks like 3 spawns, Heroic mob when the first spire is up, a x2 when the second spire is up, then another one when all three are completed.</p><p>*Spire in this case means one of the 3 spokes of a single given spire that needs repair.</p>

Zabjade
09-14-2009, 10:45 PM
<p><span style="color: #00cc00;">I do know on test the rebuild in lavastorm was hampered because of an epic.</span></p>

Meirril
09-15-2009, 02:06 AM
<p>About where is the spire in Everfrost? Underwater?</p>

Vraeth
09-15-2009, 07:08 AM
<p>not under water anymore, but near the same spot, now on one of the ice isles</p>

Meirril
09-16-2009, 08:24 PM
<p><cite>Vraeth@Runnyeye wrote:</cite></p><blockquote><p>not under water anymore, but near the same spot, now on one of the ice isles</p></blockquote><p>So technically someone could tow a spire off to somewhere else?</p>

timetravelling
09-16-2009, 11:14 PM
<p><cite>Rainmare@Oasis wrote:</cite></p><blockquote><p>I heard it second hand myself so it maybe false. but what I was told was that Erudin is full of beholders and was a sebilis style open dungeon.</p></blockquote><p>Hehe. Don't want to be giving lots-o-xpac infos away, but:</p><p>Erudin is an instance hub like Befallen or Guk, not a contested dungeon. It is also not overrun with Gazers. That rumor began, I think, when one of our animators was showing off new models and animations--which included gazers.</p>

Terron
09-17-2009, 08:21 AM
<p><cite>Cusashorn wrote:</cite></p><blockquote><p>Zek, Everfrost, Lavastorm, and Loping Plains. The spire building event will be just like they were last time: Once you complete them, an Epic will spawn that must be killed.</p></blockquote><p>"Just like" is not a good expression considering how badly they went last time.</p><p>Crafters toiled for hours doing the same few low level writs over and over for little or no reward (not even xp). Then the adventurers turned up for the epic arrival, got a fun fight, decent loot and a cool title. The whole way it was done was an insult to crafters. They did add titles for those who had actually done most of the work later, but the titles for killing the mobs are cooler. Only where one guild both provided the crafters to build the spire and the raiders to kill the epic was there any connection between effort and reward. My guild did that  for the TS spire on Splitpaw, but in many cases the vultures only arrived to take the rewards as crafters got near to finishing the spires.</p>

Cusashorn
09-17-2009, 09:29 AM
<p><cite>Terron@Splitpaw wrote:</cite></p><blockquote><p><cite>Cusashorn wrote:</cite></p><blockquote><p>Zek, Everfrost, Lavastorm, and Loping Plains. The spire building event will be just like they were last time: Once you complete them, an Epic will spawn that must be killed.</p></blockquote><p>"Just like" is not a good expression considering how badly they went last time.</p><p>Crafters toiled for hours doing the same few low level writs over and over for little or no reward (not even xp). Then the adventurers turned up for the epic arrival, got a fun fight, decent loot and a cool title. The whole way it was done was an insult to crafters. They did add titles for those who had actually done most of the work later, but the titles for killing the mobs are cooler. Only where one guild both provided the crafters to build the spire and the raiders to kill the epic was there any connection between effort and reward. My guild did that  for the TS spire on Splitpaw, but in many cases the vultures only arrived to take the rewards as crafters got near to finishing the spires.</p></blockquote><p>Yeah... The situation hasn't really changed any from what I hear. It's still the adventurers who get all the glory and loot when it's all said and done. Of course, I hope I'm wrong about this.</p>

Noaani
09-17-2009, 11:18 AM
<p><cite>Terron@Splitpaw wrote:</cite></p><blockquote>The whole way it was done was an insult to crafters.</blockquote><p>You may notice there is already a merchant at each spire that sells rewards.</p><p>Its already a vast improvment for crafters over what the KoS spire build was.</p>

Lantis
09-17-2009, 02:51 PM
<p><cite>Terron@Splitpaw wrote:</cite></p><blockquote><p>Crafters toiled for hours doing the same few low level writs over and over for little or no reward (not even xp). Then the adventurers turned up for the epic arrival, got a fun fight, decent loot and a cool title. The whole way it was done was an insult to crafters. They did add titles for those who had actually done most of the work later, but the titles for killing the mobs are cooler. Only where one guild both provided the crafters to build the spire and the raiders to kill the epic was there any connection between effort and reward. My guild did that  for the TS spire on Splitpaw, but in many cases the vultures only arrived to take the rewards as crafters got near to finishing the spires.</p></blockquote><p>Ah, but crafters didn't have Domino on their home team back then <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p><p>I remember that even the house item reward for crafters got added later after a lot of people complained.</p>

Vanisher123
09-17-2009, 04:33 PM
<p>Why is it that of all the areas the Quellthulians went, why the only place outside the Shattered Lands they built spires was in LP? Not sure what is was in eq1, but building spires next to the main vampire lord's HQ seems a bad idea... (obvisouly something was wrong since they ended up broken)</p>

Barx
09-17-2009, 04:45 PM
<p><cite>Vanisher123 wrote:</cite></p><blockquote><p>Why is it that of all the areas the Quellthulians went, why the only place outside the Shattered Lands they built spires was in LP? Not sure what is was in eq1, but building spires next to the main vampire lord's HQ seems a bad idea... (obvisouly something was wrong since they ended up broken)</p></blockquote><p>The reason is those were the only places that <em>had</em> Ulteran spires to rebuild.</p>

Vanisher123
09-17-2009, 05:30 PM
<p><cite>Barx@Antonia Bayle wrote:</cite></p><blockquote><p><cite>Vanisher123 wrote:</cite></p><blockquote><p>Why is it that of all the areas the Quellthulians went, why the only place outside the Shattered Lands they built spires was in LP? Not sure what is was in eq1, but building spires next to the main vampire lord's HQ seems a bad idea... (obvisouly something was wrong since they ended up broken)</p></blockquote><p>The reason is those were the only places that <em>had</em> Ulteran spires to rebuild.</p></blockquote><p>Oh, I mean why did they build some there in the first place? (obvisouly we probably don't know yet, but ideas?)</p>

iceriven2
09-17-2009, 08:40 PM
<p>eq2 dev team isnt known for placing transport in "logical real world ' like places.  Take the griffin tower... in Ant or Cl, who int he right mind would want to adventure to the location it goes to...be nice if they wen to the next town... but instead qeynosians are stuck going to a army barracks or a mage tower. </p><p>Placement seems to be just there for adventuring needs of the player, to a degre i believe the same holds true for the spires.</p><p>So for lore reason... i dont think there is one for the loping plains spire.  It probably just looked neat. same as the spire in lava storm, they seem misplaced.</p>