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Death Clown
09-07-2009, 07:06 AM
<p>Soe upgraded/buffed the RoK jewelry/weapons.  Scout/Fighter stuff got realy nice upgrades, however the mage stuff is just BAD.  Frist of all no one back in the day used the mage jewelry, there is not an item form the jewelry i'd use for pvp.  There is only one item that has a ward and no deaggo's nothing to help a mage live more then 5 sec.  The writs for pvp are changed cuse it was hard to find a mage.  Well mages don't pvp cuse all that happens is they die fast.  Soe has a PvP secondary/ranged item for mages they put +5 meele crit on, and made it a sk/pal item. I don't know of anyone that uses a 2-hander or 1-hander for a mage over there myth, so why even have them for mages?  Please if your going to incress the dps of fighters/scouts jewelry/weapons, give a mage a chance with something to help them.</p>

Mörk
09-07-2009, 03:01 PM
<p>I think it's been mentioned since ROK launch that the Tracking Avoidance feature is about the LAST thing a mage wants... the majority of my fun as a warlock comes from being jumped by a scout and sending him back to the rez point wondering what happened. I'd happily see that whole item substituted with something that either a) procs a single-trigger 100% chance to hit, b) has 2% base or crit bonus for spells, or c) has an increase to casting range. Any of these would be right at the top of a PvP mage wishlist <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>