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Lord_Yuudai_The_Reaver
09-06-2009, 03:12 AM
<p>Okay, I have SKs Furor now, and I'm wondering if Divine Aura is even worth keeping now....My Crusader AAs are</p><p>Str 4,4,8,8,2</p><p>Sta 4,4,8,8,2</p><p>Int 4,4,8</p>

Enoe
09-06-2009, 04:14 AM
<p>if u have decent gear it is not</p><p>go aoe auto from agi line</p>

Lord_Yuudai_The_Reaver
09-06-2009, 12:53 PM
<p>I have 6/7 t3 shard armor,and mythed... What should I take out to get the AoE attack? I like the HP from Sta line</p>

skycruise
09-08-2009, 02:21 PM
<p>I went:</p><p>1</p><p>STR: 4/8/8/2/1(cost 2)</p><p>AGI: 4/4/8</p><p>STA: 4/4/6</p><p>INT: 4/4/7</p>

Lord_Yuudai_The_Reaver
09-08-2009, 11:47 PM
<p><cite>Wontonderler@Guk wrote:</cite></p><blockquote><p>I went:</p><p>1</p><p>STR: 4/8/8/2/1(cost 2)</p><p>AGI: 4/4/8</p><p>STA: 4/4/6</p><p>INT: 4/4/7</p></blockquote><p>I like that build, though I'm sitting at 13089HP, and with the 4% from Sta line. I'd drop down to about 12565 HP if I took them out..And does the AoE attack help much with aggro?... And I don't mind only 61% from the int line, since T3 armor gives a bit of spell crit.</p>

SirDinadan
09-10-2009, 03:13 PM
<p>I generally run as a group instance tank, only raiding when the target can be killed with one group like the skellies in PR and the WoE x2 zone.  I have two specs for my AA mirror. </p><p>One is the DPS spec above (STR/AGI/STA/INT), but I find myself rarely running with it.   The AoE Trample ends up being counter-productive against difficult multiple-mob encounters when our coercer is trying to do crowd-control.   If the encounter is single-target, or easy multiple-mob, I find our other tools suffice.</p><p>The other is STA/WIS/INT (health and survivability at the expense of DPS).  Fearless Morale is expensive to get to, as the Wisdom line is filled with uninteresting stuff, but I have found it very useful to remain permanently immune to being feared.  Divine Aura is helpful as a backup to Shadowknight's Furor, and works against attacks where parry isn't possible.  </p><p>Despite the unpopularity of this type of spec for most SKs, I miss it when I don't have it.  I don't like getting feared and running away from the group, or worrying about crouching/walking and then trying to adjust to shifting combat.  I don't like having an empty DA icon when our healer calls for it. </p><p>It will be a bit easier when we have portable AA mirrors, and can switch within an instance as needed.</p>

Lord_Yuudai_The_Reaver
09-10-2009, 04:21 PM
<p><cite>Grayven@The Bazaar wrote:</cite></p><blockquote><p>I generally run as a group instance tank, only raiding when the target can be killed with one group like the skellies in PR and the WoE x2 zone.  I have two specs for my AA mirror. </p><p>One is the DPS spec above (STR/AGI/STA/INT), but I find myself rarely running with it.   The AoE Trample ends up being counter-productive against difficult multiple-mob encounters when our coercer is trying to do crowd-control.   If the encounter is single-target, or easy multiple-mob, I find our other tools suffice.</p><p>The other is STA/WIS/INT (health and survivability at the expense of DPS).  Fearless Morale is expensive to get to, as the Wisdom line is filled with uninteresting stuff, but I have found it very useful to remain permanently immune to being feared.  Divine Aura is helpful as a backup to Shadowknight's Furor, and works against attacks where parry isn't possible.  </p><p>Despite the unpopularity of this type of spec for most SKs, I miss it when I don't have it.  I don't like getting feared and running away from the group, or worrying about crouching/walking and then trying to adjust to shifting combat.  I don't like having an empty DA icon when our healer calls for it. </p><p>It will be a bit easier when we have portable AA mirrors, and can switch within an instance as needed.</p></blockquote><p><span style="font-family: verdana; font-size: 11px; color: #444444;"><span style="font-size: medium;">I was actually thinking of just keeping my current spec, for raid tanking/intances and etc... Then making a Fearless spec, just incase its actually needed</span></span></p>

Enoe
09-10-2009, 09:02 PM
<p>when i played guardian i loved mezzers on sk its pointless -pull the room and aoe them to death <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> u will find trample very usefull there. Try to go to easier instances like Najena w/o healer with full dps grp this is fun stuff.</p>

Turb
09-29-2009, 05:03 AM
<p>Since getting Aura of the Crusader (TSO line, need 131AA I think) I have never gone back to WIS line.   You can also buy the Freedom of Mind/Action potions that help a load.    And there's gear like the chain (shadow rage?) leggings with a fear immunity proc.</p><p>I suspect many SKs will have one DA build and a Trample build and switch between them.   The biggest issue I find with Trample is getting the mobs in front of you close enough for Trample to hit - they have to be in melee range, which is actually pretty close - there's a lot of stun/root type effects that mean mobs aren't quite close enough for you to get the full benefit, even once you've learnt how to 'scoop' a group of 4 mobs in front of you.</p><p>The other aspect of DA vs Trample is HP - you lose 4% HP and some melee crit too.   Nothing substantial though.</p>

Lord Hackenslash
10-14-2009, 12:48 PM
<p>I personally run</p><p>Str: 4, 8, 8, 2, 2*</p><p>Int: 4, 4, 8</p><p>sta: 4, 4, 8</p><p>agi: 4, 4, 5 </p><p>This gives me 25% trample and still lets me keep all the crit. I had been toying with swapping int and agi but i am not sure i have the gear to make up the loss of spell crit just yet especially against orange mobs.</p>

Turb
10-16-2009, 09:28 AM
<p>Depending on gear and group setup, you'll probably be able to drop a point or two off INT and thus drop some innate spell crit (while keeping it 100% or more) for some extra melee crit, while keeping 40% trample.</p>