View Full Version : PVP in effect in W. Freeport?
Maroger
09-02-2009, 12:25 AM
<p>I guess I can't test -- how long will PVP be in effect? When can we go back to PVE. I won't bother testing until PVE is back.</p>
Vlahkmaak
09-02-2009, 01:07 AM
<p>You can test: You CHOOSE not to. Stop with the whine fest already. The devs are TESTING a part of the game system. As a tester you might actually TRY testing the mechanics instead of hiding in fear. Whats the worst that will happen - you will die a few times? You amy find the game is actually thrilling as hell pvp enabled. The majority of the PvP community would have long ago left this game becuase we find pve only servers beyond boring. Go run quests like you normally would and be prepare to face a new type of mob. Dont carry all your plat and do carry plenty of potions and signtes. Go with friends or make some. PVP is quite thrilling.</p>
Kurindor_Mythecnea
09-02-2009, 01:34 AM
<p><span style="color: #ffff00;">My hombres and mujers, let our hearts be open to love one another and not think only our perspectives are the ones that ought smother! = If PvE testers don't want to deal with what they might perceive as a hassle to their generally carefree adventuring, who are we to scorn them for their preferences? SOE administrators/managers ought either make clear, designated zones for PvP (with the added PvP merchants in their respective regions) or make a "/test_copy_pvp add" command for a secondary test server. But again, neither do PvPers deserve undue debasing, and possessing an unwillingness to test valid aspects of the game. Simply deciding to always have staunch aversion toward dynamic, unique PvP engagement could limit the enjoyment you come to experience if you don't at least try! =P</span></p>
Glewen
09-02-2009, 01:41 AM
<p>I'm totally cool with PvP being tested, however I noticed that my good characters have been kicked out of my guild. Is the test.copy server going to go back to PVE or is PVP the new norm? Just wanting to get an idea on what to expect.</p>
Froed20
09-02-2009, 01:47 AM
<p>Yeah, it's very thrilling getting an entire raid of jerks parading in on you when you are simply trying to get to the airship. It's even more thrilling when I don't even know which part of the mechanics are different from a normal pve environment as opposed to those that live daily in a pvp serever. I've always HATED pvp with a passion, because you get harrassed by nearly every single person that comes your way.</p><p>That said, I do understand that while pvp is definately NOT my cup of tea, that others do enjoy it, and that there is a need to test things on it. All the more reason for me to leave the testing to those people, because any feedback I give will not do any good, since I apparently can't even get through a normal zone without getting the snot kicked out of me. </p><p>I honestly think a dedicated pvp test server would serve the purpose much better though. People like me have no idea what the hell they're doing, and it gets frustrating very quickly getting pwned up down and sideways because the pvp folks are far more used to fighting in this fasion. Moreover, I couldn't really contribute anything to testing pvp mechanics,, because I don't know much about it outside the occasional duel. It would be far better to get feedback from those who know what's going on, rather than randomly switching between the rulesets and just leaving it up to players to figure out that they've got 5 seconds to run like hell before the group of five people they logged into the middle of are able to start blasting away.</p>
Gaadsmack
09-02-2009, 02:11 AM
<p>Will see you all when the server goes back to PVE. I don't have any, and never had any intentions to play PVP.</p>
<p>Yah, PvP is popular alright. That's why they are merging the servers...lol</p>
Dragowulf
09-02-2009, 02:35 AM
<p><cite>Seliri@Nagafen wrote:</cite></p><blockquote><p><span style="color: #ffff00;">My hombres and mujers, let our hearts be open to love one another and not think only our perspectives are the ones that ought smother! = If PvE testers don't want to deal with what they might perceive as a hassle to their generally carefree adventuring, who are we to scorn them for their preferences? SOE administrators/managers ought either make clear, designated zones for PvP (with the added PvP merchants in their respective regions) or make a "/test_copy_pvp add" command for a secondary test server. But again, neither do PvPers deserve undue debasing, and possessing an unwillingness to test valid aspects of the game. Simply deciding to always have staunch aversion toward dynamic, unique PvP engagement could limit the enjoyment you come to experience if you don't at least try! =P</span></p></blockquote><h1>QFT</h1><h1>Sup my <em>hombre</em>!</h1>
Gapik
09-02-2009, 03:04 AM
<p><cite>Fayle@Mistmoore wrote:</cite></p><blockquote><p>Yeah, it's very thrilling getting an entire raid of jerks parading in on you when you are simply trying to get to the airship. It's even more thrilling when I don't even know which part of the mechanics are different from a normal pve environment as opposed to those that live daily in a pvp serever. I've always HATED pvp with a passion, because you get harrassed by nearly every single person that comes your way.</p><p>That said, I do understand that while pvp is definately NOT my cup of tea, that others do enjoy it, and that there is a need to test things on it. All the more reason for me to leave the testing to those people, because any feedback I give will not do any good, since I apparently can't even get through a normal zone without getting the snot kicked out of me. </p><p>I honestly think a dedicated pvp test server would serve the purpose much better though. People like me have no idea what the hell they're doing, and it gets frustrating very quickly getting pwned up down and sideways because the pvp folks are far more used to fighting in this fasion. Moreover, I couldn't really contribute anything to testing pvp mechanics,, because I don't know much about it outside the occasional duel. It would be far better to get feedback from those who know what's going on, rather than randomly switching between the rulesets and just leaving it up to players to figure out that they've got 5 seconds to run like hell before the group of five people they logged into the middle of are able to start blasting away.</p></blockquote><p>I applaud this attutude, out of all the replys to this thread this has the most constructive critism by not being objective I.E its agreed that pvp needs testing even tho he/she has had probs with it , but from what i can tell they still trying unlike others.</p><p><strong>- make a pvp test server</strong></p><p>Hate to break it to everyone but welcome to test_copy AKA test_pvp, This server that you are playing on was/is the test server for pvp...soe have stated in past that pvp can/will be enabled when needed to basically test pvp.</p><p>It should of course be noted that there is a non-(ever)-pvp test server called test but you can not copy your char to it as its a server in own its right, so lvl a char there if want no pvp.</p><p><strong>People keep killing me.</strong></p><p>Yeah thats PvP.</p><p>tho i must point out that most i know wouldnt be intrested in killing people (ill be honest more than once) from a non pvp server as its a diffrent kind of game, So the killing is more likely from duelists gone mad.</p><p>Pvp can be annoying but its what you make it.</p><p>I have had ppl (pvp) stand against mobs when i would have died, I have stood in front of a mob when they would die..I have helped complete quests for them. Just because you can dosent mean you will.</p><p>I have tried to have /emote conversations with ppl, had ppl have conversations on an alt.</p><p>but of course i have pvped ppl and they have pvped me.</p><p>Plese do not pigeon-hole pvpers as idiots that will just kill you and should be sent to there own server even tho you have taken advantage and copied yourself to that server you ask for!</p>
Gapik
09-02-2009, 03:10 AM
<p><cite>HBP wrote:</cite></p><blockquote><p>Yah, PvP is popular alright. That's why they are merging the servers...lol</p></blockquote><p>That makes sense</p><p>1 PVP merger</p><p>Heck ill be genorous Darathar was merged also so 2</p><p>count the pve mergers!</p><p>HMM!</p><p>I started on AB btw</p>
Gapik
09-02-2009, 03:31 AM
<p><cite>Seliri@Nagafen wrote:</cite></p><blockquote><p><span style="color: #ffff00;">My hombres and mujers, let our hearts be open to love one another and not think only our perspectives are the ones that ought smother! = If PvE testers don't want to deal with what they might perceive as a hassle to their generally carefree adventuring, who are we to scorn them for their preferences? SOE administrators/managers ought either make clear, designated zones for PvP (with the added PvP merchants in their respective regions) or make a "/test_copy_pvp add" command for a secondary test server. But again, neither do PvPers deserve undue debasing, and possessing an unwillingness to test valid aspects of the game. Simply deciding to always have staunch aversion toward dynamic, unique PvP engagement could limit the enjoyment you come to experience if you don't at least try! =P</span></p></blockquote><p>So to be fair yes we have our fair share of eccentrics, idiots or straight out people out of the norm. Which to be fair is what online gaming s about.</p><p><span style="color: #ffff00;">Simply deciding to always have staunch (strong) aversion (dislike) toward dynamic (changing), unique (singular) PvP engagement could limit the enjoyment you come to experience if you don't at least try! =P</span></p><p>?????</p><p>Wow a <strong>Thesaurus,</strong> somtimes PVP can be good.</p>
Amphibia
09-02-2009, 03:58 AM
<p>Geez, let them test their things and stop complaining about it. PvP players should also be given this opportunity once in while, and frankly it shouldn't stop the rest of us from testing either. Just bank before you leave town and it won't matter if you die.</p>
Korrupt
09-02-2009, 03:59 AM
<p>In eq1 at the beginning you could toggle pvp on/off, would make everyone happy on test, pvp if you wish, ignore it if you wish</p>
Vlahkmaak
09-02-2009, 04:05 AM
<p><cite>Gapik wrote:</cite></p><blockquote><p><cite>HBP wrote:</cite></p><blockquote><p>Yah, PvP is popular alright. That's why they are merging the servers...lol</p></blockquote><p>That makes sense</p><p>1 PVP merger</p><p>Heck ill be genorous Darathar was merged also so 2</p><p>count the pve mergers!</p><p>HMM!</p><p>I started on AB btw</p></blockquote><p>Actually there have been far more PVE mergers than PVP mergers. I started playing eq2 at launch on a blue server which was subsequently merged with 2 other blue servers as were many servers back then. I never claimed that PVP players out numbered pve players I pointed out it is a test server so you should go test the game. Fact is Naggy population out numbers several blue servers. Venekor used to have a healthier population than many blue servers also. </p>
Quonar
09-02-2009, 05:52 AM
<p>If it so concerns you that they are testing elements of the game you are not familiar with, why are you on a TEST server to begin with? There's a whole host of normal servers you can play on, for either enjoying PvP or PvE. If you expect to play on a TEST server normally, you have another thing coming. It's made for testing, regardless of its habitants opinions on such things.</p>
gizzi1
09-02-2009, 06:31 AM
<p>I too would like to know how long Test Copy is going to be PVP enabled.</p><p>If I remember there used to be a seperate PVP server from Test Copy, forcing all the PVE players who copied over to test the upcoming GU to now be on a PVP server is a little harsh.</p><p>I get that there is a PVP mechanic to the game but you opt in to be a part of it by creating a character on the PVP server.</p><p>If need be, remake the PVP version and simply allow copies to that server (ie. "/testcopypvp add" or similar).</p><p>Simply put, this game has 2 severs dedicated for PVP (1 reg and 1 exchange [taking into account the upcoming merger]) and 22 for PVE. While people do PVP it's clear the majority want just PVE.</p><p>So please, allow people to opt out of the PVP on test copy or make a seperate server for it.</p>
Wilde_Night
09-02-2009, 07:50 AM
<p><cite>gizzi1 wrote:</cite></p><blockquote><p>If I remember there used to be a seperate PVP server from Test Copy, forcing all the PVE players who copied over to test the upcoming GU to now be on a PVP server is a little harsh.</p></blockquote><p>There has only ever been two Test servers. Test and Test_copy which was originally created as the Test_PvP server, but had the PvP turned off to promote more testing of the PvE changes. This time, though, we need a little time to test some fairly major PvP item revamps, so they turned it back on.</p>
Maroger
09-02-2009, 11:52 AM
<p>I just want to know when they will turn it back to PVE. I wish they would let us know.</p>
Ahlana
09-02-2009, 12:02 PM
<p>It has only been a day or so but people are going on like it has been weeks or months?!? It boggles the mind.</p><p>Also to the one going on stating PVP isn't that popular because we are going to be merged shortly, please look at other games. The two largest MMOs in the world for instance.. are heavily PVP oriented and have a much, much higher population. PVP is very popular in the MMO world, I dare say it is the changes that SOE has made and the way they have implemented PVP that is the downfall of their own PVP Servers, not the unpopular(ness) of said gameplay. Both Venekor and Nagafen had a higher population than most PVE servers for a long time. It wasn't til some unpopular changes that the population started dwindling.</p><p>But enough with all that, PVP changes need testing and as there is a server that is solely dedicated to testing of PVE stuff it only makes sense that PVP is turned on atm on Test_Copy (the original PVP Test server). I doubt it will be much longer than a week at best /shrug</p>
Undorett
09-02-2009, 12:07 PM
<p>With PVP enabled we cannot test certian aspects of the game. Our raid team is copied to test to test things like the new raid zone coming out, but cannot even group together due to being what half from FP and half from Qeynos? Same with shard of love and groups that have copied over. Without some sort of NPC standing there that can either flag your toon as PVE only or change your faction automatically without taking away your master skills, you are losing testing time on those aspects of the update.</p>
<p><cite>Undorett wrote:</cite></p><blockquote><p>With PVP enabled we cannot test certian aspects of the game. Our raid team is copied to test to test things like the new raid zone coming out, but cannot even group together due to being what half from FP and half from Qeynos? Same with shard of love and groups that have copied over. Without some sort of NPC standing there that can either flag your toon as PVE only or change your faction automatically without taking away your master skills, you are losing testing time on those aspects of the update.</p></blockquote><p>There's still almost 3 weeks until it goes live. MPS has been on test for a long time, so there's little excuse for people not testing it until now.</p><p>They will probably turn off the PVP flag within a week at most. It's only been on a day, give it some time.</p>
Undorett
09-02-2009, 12:16 PM
<p>Yeah, you're right. It's completely our fault, we won't bother to test it this round. Thanks for the insight! It's not like difficult at all to get 28 reluctant people to download the test server and schedule a day to run it. Then have that day be the day it switched to PVP without notice for the second time in a week.</p>
<p><cite>Undorett wrote:</cite></p><blockquote><p>Yeah, you're right. It's completely our fault, we won't bother to test it this round. Thanks for the insight! It's not like difficult at all to get 28 reluctant people to download the test server and schedule a day to run it. Then have that day be the day it switched to PVP without notice for the second time in a week.</p></blockquote><p>No, I agree that it's annoying that they didn't announce beforehand that this would be happening. My point is that it should be temporary and that (at least when it comes to MPS) there was time in the past and should still be time in the future to test it. That part of my comment wasn't aimed at you so much as the idea that it will go untested because they are making Test_Copy PVP for a while.</p><p>We always get folks that complain that a raid zone is buggy when it hits live, and those folks are almost invariable the same ones that don't bother ever actually testing it. It's good to see that some raid forces are willing to copy over and test things. (Especially since that zone was not very conductive to the pick-up raid type testing the QA guy organized, since it's a mid-progression zone).</p>
Landiin
09-02-2009, 12:25 PM
<p>Yea I found it funny about 7 - 8 freeps was waiting at the sinking sands carpet [Removed for Content] every Q that was headed to the air ship. Yea I was one that got violated and figured it would happen as soon as I zoned over.</p>
Undorett
09-02-2009, 12:27 PM
<p>As I said before, if an NPC existed that either turned you to PVE only or changed you from FP to Qeynos or visa versa then things like this could still be tested without interfering with the times they turn PVP on, and while PVP was off...the NPC could sit there doing no harm either. I see option two being probably the easier to do, but option one being the one more people would want.</p>
<p><cite>Undorett wrote:</cite></p><blockquote><p>As I said before, if an NPC existed that either turned you to PVE only or changed you from FP to Qeynos or visa versa then things like this could still be tested without interfering with the times they turn PVP on, and while PVP was off...the NPC could sit there doing no harm either. I see option two being probably the easier to do, but option one being the one more people would want.</p></blockquote><p>Agreed.</p><p>I wish they had only turned on PVP for certain areas, make designated PVP zones for testing the PVP stuff and then they could leave the PVP-bit on as long as they want. The grouping may be an all or nothing kind of switch though, is my guess.</p>
Undorett
09-02-2009, 12:33 PM
<p>They could instance the whole server really...click on the bell to go to Antonica and it would say Antonica PVE / Antonica PVP. Let you test what you wish. Really, the only way PVP people would have issues with something like that would be that they couldn't pwn the nubs from the blue servers. The only problem would be what if you are grouped with your group and zone into the PVP zone by accident and your half qeynos and half FP? Wonder if it has to be all or nothing with the PVP switch?</p>
Bratface
09-02-2009, 12:37 PM
<p><cite>Amphibia wrote:</cite></p><blockquote><p>Geez, let them test their things and stop complaining about it. PvP players should also be given this opportunity once in while, and frankly it shouldn't stop the rest of us from testing either. Just bank before you leave town and it won't matter if you die.</p></blockquote><p><span style="font-family: tahoma, arial, helvetica, sans-serif;"><span style="font-size: medium;">If what you say is true, that you only need to bank your money and the rest is pretty much the same then why bother with flipping on PvP in the first place.</span></span></p><p><span style="font-family: tahoma, arial, helvetica, sans-serif;"><span style="font-size: medium;">Can bank your money on a PvE server and get the same result.</span></span></p><p><span style="font-family: tahoma, arial, helvetica, sans-serif;"><span style="font-size: medium;">Frankly I think you are being disengenuous when you say this, more akin to the spider inviting the fly into their parlor.</span></span></p><p><span style="font-family: tahoma, arial, helvetica, sans-serif;"><span style="font-size: medium;">If they want to test PvP then fine but I won't be there to be ganked by anyone, and if that is whats needed to test PvP then they are just flat out of luck.</span></span></p><p><span style="font-family: tahoma, arial, helvetica, sans-serif;"><span style="font-size: medium;">Test the PvP, but don't test it on (unsuspecting) PvE people.</span></span></p>
Arbreth
09-02-2009, 01:14 PM
<p><cite>Undorett wrote:</cite></p><blockquote><p>As I said before, if an NPC existed that either turned you to PVE only or changed you from FP to Qeynos or visa versa then things like this could still be tested without interfering with the times they turn PVP on, and while PVP was off...the NPC could sit there doing no harm either. I see option two being probably the easier to do, but option one being the one more people would want.</p></blockquote><p>This makes sense to me, initially, then I think on all the things that are different on the PVP servers from the PVE and wonder if it would really work? </p><p>I'm not a PVP'er, though I have had the occasional character on either Naggy or Ven and I was struck by two things. PVP'ers can be really nice folk, extraordinarily helpful and most are not out to cause undue trouble. Then there are the others who will stalk you, stake you, gank and t-bag you (which I find personally disgusting and immature). </p><p>The problem is not that PVP stuff needed to be tested, it was that there was no warning, or an expectation of how long, and the player was caught unaware. I too think that the PVP folk deserve their own permanent test server, and that Test-Copy be clearly marked upon login which mode it is in at that time.</p>
Noaani
09-02-2009, 01:14 PM
<p>This is not something that really concerns me at all.</p><p>It would be nice to have been told about it, and it would be nice to know how long it will last, but it IS a necessary step for SoE to take right now.</p><p>In the mean time, I'm having a lot of fun killing anyone I can see that is from a PvP server.</p>
Kiara
09-02-2009, 02:21 PM
<p>It seems like just a couple of days ago that I locked a thread just like this reminding people that attacking the playstyles of your fellow community members was a no-no :p</p><p>I had actually posted yesterday that when test-copy came back up it would be PvP enabled. However, my oversight, I only posted it on the PvP forums.</p><p>That being said, try to be a little more compassionate, understanding, something... PvP changes need to be tested just as much as PvE changes and sitting here and attacking each other does NOTHING for anyone. It only causes the need for moderation on the forums, which I know everyone hates.</p><p>So relax just a bit, if you please. When I find out when the server will be reverted, I'll let you know, this time in the patch notes.</p><p>The very next person to post a thread in this forum attacking either PvP or PvE play is going to get a nice little vacay from the forums. Be nice.</p><p>Thank you <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>
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