View Full Version : Shard of Love: A Moment of Valor bugs and feedback
Kaitheel
08-28-2009, 01:56 PM
<p style="margin: 0in 0in 0pt;"><span style="font-family: Arial; font-size: x-small;"><span style="font-family: Arial; color: #ffffff; font-size: 10pt;">The Sisterhood of Erollisi has returned to Antonica with grave concerns! Adventurers interested in helping them should seek out a Disciple of Love in Antonica, Kelethin or Gorowyn. Those with more devious intentions should seek out Disciples of Hate within The Commonlands, Neriak or Gorowyn.</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: Arial; font-size: x-small;"><span style="font-family: Arial; color: #ffffff; font-size: 10pt;"> </span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: Arial; font-size: x-small;"><span style="font-family: Arial; color: #ffffff; font-size: 10pt;">Please assemble any feedback and bugs that you may find in this thread. Thank you all!!</span></span></p>
Jaudark
08-28-2009, 02:39 PM
<p><a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=457835">http://forums.station.sony.com/eq2/...topic_id=457835</a></p><p>the Dread Guard still shrugs me off, like on my screenshot. i asked for a disciple of hate .....</p><p>is it normal... that... i can get the" Through the Gates of Bliss for Love" quest from the girl in front of NQ as a Neriak resident?</p>
Kaitheel
08-28-2009, 03:06 PM
<p><span style="text-decoration: line-through;">Guards do not recognize NPC titles. Y'know those pesky things in the <...> under the NPC name. If you were to ask a Neriak guard where "V'Despth" is then he will point you to her.</span></p><p>Disciples of Hate:Those in Neriak should seek out Priestess V'Despth [<span style="font-family: Arial; color: black; font-size: 10pt; mso-fareast-font-family: 'Times New Roman'; mso-ansi-language: EN-US; mso-fareast-language: EN-US; mso-bidi-language: AR-SA;">Priestess of Hate</span>].Those in The Commonlands should seek out Landax Z'Torzin [<span style="font-family: Arial; font-size: 10pt; mso-fareast-font-family: 'Times New Roman'; mso-ansi-language: EN-US; mso-fareast-language: EN-US; mso-bidi-language: AR-SA;">Disciple of Hate</span>].Those at the Gorowyn docks should seek out "a delighted human" [<span style="font-family: Arial; font-size: 10pt; mso-fareast-font-family: 'Times New Roman'; mso-ansi-language: EN-US; mso-fareast-language: EN-US; mso-bidi-language: AR-SA;">Disciple of Hate</span>].</p><p>Disciples of Love:Those in Antonica, and at the Gorowyn docks should seek out "a worried halfling" [<span style="font-family: Arial; font-size: 10pt; mso-fareast-font-family: 'Times New Roman'; mso-ansi-language: EN-US; mso-fareast-language: EN-US; mso-bidi-language: AR-SA;">Disciple of Love</span>].</p><p>**Wow, was I wrong! The issue with the guards in Neriak not finding Priestess V'Despth, because she is not a Disciple, she is a Priestess. Whoops!</p><p>At any rate, now you know who to search for, and I will work on crafting a more informative statement for the live release notes. Thank you all!</p>
Kaitheel
08-28-2009, 03:07 PM
<p><cite>Jaudark@Blackburrow wrote:</cite></p><blockquote><p>is it normal... that... i can get the" Through the Gates of Bliss for Love" quest from the girl in front of NQ as a Neriak resident?</p></blockquote><p>Yes, that is intended. It is your choice what side you wish to work for in this quest line.</p>
Ozymundas
08-28-2009, 03:10 PM
<p><cite>Kaitheel wrote:</cite></p><blockquote><p>Guards do not recognize NPC titles. Y'know those pesky things in the <...> under the NPC name. If you were to ask a Neriak guard where "V'Despth" is then he will point you to her.</p></blockquote><p>Hmmm... I thought they usually do since you can guard-search for functions like "achievement" for the counselor or "barbar" for the barbar even though their actual names do not include those words.</p>
FimisOrbe
08-28-2009, 04:35 PM
<p>Did one Run Today and it was pretty Simple. Its a nice zone for Small Groups.</p><p>The Quests were easy.</p><p>All the Nameds only did Drop Appearance Gear, didnt got any other Loot.</p>
<p><cite>FimisOrbe wrote:</cite></p><blockquote><p>Did one Run Today and it was pretty Simple. Its a nice zone for Small Groups.</p><p>The Quests were easy.</p><p>All the Nameds only did Drop Appearance Gear, didnt got any other Loot.</p></blockquote><p>My gut feeling is that is intended, this doesn't feel like the kind of zone that would give much gear, but having it give appearance gear instead of miscellaneous treasured stuff is a good idea =)</p>
SageGaspar
08-29-2009, 02:09 PM
<p>I really really enjoyed the storyline in this zone, first time since Prismatic 1.0 I've really been interested in what comes next. Two thumbs up. I love when things unfold in game.</p><p>The difficulty was very easy, felt like VoES, but it seems intended for appearance gear which I think means it hit the mark. I'll probably actually get more mileage out of this zone running it for appearance slots for people than gear hehe and it's nice to have a zone you can take pretty much any group to.</p><p>The only thing I'd suggest is that Erolissi could really use some clothes and a unique model, she looked more like a huntress in the pictures I'd seen but here she was in a bikini and it really did not fit the scene at all. Mith looked awesome though.</p>
FimisOrbe
08-29-2009, 05:48 PM
<p>You would have to lower the HP in the LVL50 Version of the Zone atleast by 50%, its pretty sick how many HP they got. In the time I get a singel 47^^^ to 50%, I can kill a LVL52^^^ Named in Clefts.</p>
Novusod
08-29-2009, 06:10 PM
<p><cite>SageGaspar wrote:</cite></p><blockquote><p>The only thing I'd suggest is that Erolissi could really use some clothes and a unique model, she looked more like a huntress in the pictures I'd seen but here she was in a bikini and it really did not fit the scene at all. Mith looked awesome though.</p></blockquote><p>Too bad there is no player wearable bikini. That would make the zone ten times more popular.</p>
<p>The Fauns and Named in the Lv 50 version are a little "over the top" in HP's. Takes forever to whittle them down without at least two strong DPS classes in the group.</p><p>Tried it initially with a small group of only three: Templar, Zerker and Monk (yes, non-optimal group, but those happen). As a trio, we could not defeat the named ones even after multiple tries. So we repaired our armor, recruited additional guildies (wizard and brigand), and then we could finally complete the zone.</p><p>Collectables quit spawning after the battle in the chapel... don't know if that was intended or not. We used evac to get back out into the main area and finish off the rest of the wandering critters for extra experience and top off the side-quests, etc.</p><p>I agree with a prior poster that Erollisi *really* needs a unique outfit, at least. It seems unlikely she'd be wearing less than her best under the circumstances in the story line, right? (Trying to avoid story spoilers here.)</p><p>Beautifully done zone, by the way. I like the gold and blue. <img src="/eq2/images/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif" border="0" /></p><p>Thank you for adding this!</p><p>Only other thought might be to have a version for folk who want to learn the storyline but can't find a group. I was playing in off-hours, and had to wait several hours till evening when there were enough folk to get that final group together so the zone could be finished.</p><p>Sadly, I lost all the rolls on the wisp house pets. However, I plan to return if possible and give it another go... mayhap my luck will improve. *grins*</p>
BChizzle
08-29-2009, 07:44 PM
<p>Mentored down to level 55 I couldn't gather the pomegranates because my gathering was mentored down to 279 and it requires 340.</p>
AScarlato
08-29-2009, 08:20 PM
<p>What type of appearance items were there, generally? I LOVE appearance items <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>
GrunEQ
08-29-2009, 08:47 PM
<p><cite>BChizzle wrote:</cite></p><blockquote><p>Mentored down to level 55 I couldn't gather the pomegranates because my gathering was mentored down to 279 and it requires 340.</p></blockquote><p><span style="font-family: comic sans ms,sans-serif; font-size: small;">Epp! I hope that is a bug. I don't want my harvesting/tradeskills to be lowered with my adventuring.</span></p>
BChizzle
08-29-2009, 08:51 PM
<p><cite>GrunEQ wrote:</cite></p><blockquote><p><cite>BChizzle wrote:</cite></p><blockquote><p>Mentored down to level 55 I couldn't gather the pomegranates because my gathering was mentored down to 279 and it requires 340.</p></blockquote><p><span style="font-size: small; font-family: comic sans ms,sans-serif;">Epp! I hope that is a bug. I don't want my harvesting/tradeskills to be lowered with my adventuring.</span></p></blockquote><p>It went back up to 400 when I unmentored, they just probably need to change the gathering skill to whatever the level 50 max gathering skill is so people mentored to 50 can still gather.</p>
SageGaspar
08-29-2009, 08:52 PM
<p><cite>AScarlato wrote:</cite></p><blockquote><p>What type of appearance items were there, generally? I LOVE appearance items <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p></blockquote><p>We saw a couple varieties of petamorph wands, rose petal fireworks, house items including a new bench and a collection for some sort of statue, and all sorts of Marr-flavored swords, cloaks, etc.</p>
GrunEQ
08-29-2009, 08:53 PM
<p><span style="font-family: comic sans ms,sans-serif; font-size: small;">No no no! I don't want anything changing the harvesting/tradeskill levels, they should be completely separate.</span></p>
AScarlato
08-29-2009, 08:56 PM
<p>Sounds great so far! Someone told me that there may be feather wings like the Void wings. Has anyone seen these? I want to finish my angel look <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>
Kaitheel
08-29-2009, 09:15 PM
<p><cite>SageGaspar wrote:</cite></p><blockquote><p>The only thing I'd suggest is that Erolissi could really use some clothes and a unique model, she looked more like a huntress in the pictures I'd seen but here she was in a bikini and it really did not fit the scene at all. Mith looked awesome though.</p></blockquote><p>Ack! That is not what you should be experiencing! That is no look becoming of a goddess of the hunt! Obviously, something is amiss... and will need some attention. Thank you!</p><p>As for Mithaniel, I agree whole heartedly. He does look awesome!</p>
KerowynnKaotic
08-29-2009, 09:52 PM
<p>I did both the opening event and just did the SoL zone. I love the addition of both! ..</p><p>On the opening event .. I have noticed a lot of people having problems with the GF part. I unno why .. either I got very lucky or it actually made sense to me .. probably a little of both. I got the disco on the Questline on Test and the whole thing took me less than 30 mins, of course I am a Druid soo porting cut down on the time drastically .. but .. a few people in test have said it has taken them over 2 hours to do it 'cause of the GF part .. so maybe a little more of direct hint in the dialog would be helpful. *shrug*</p><p>One item of note .. I expect there will be a few under 50's upset about being able to do the opening event but not being able to do the zone. I understand the restriction and the scaling ability for lvl 50 ++ but some will be understandably upset, especially since they just got to do the opening questline and then were basically stone walled. Seems rude. Maybe the End dialog should mention something to the lowbies that 'while you seem a bit too young currently .. blahblah" .. of 'course that requires people actually reading it but still .. heh. </p><p><span style="color: #800000;"><strong>Shard of Love</strong></span> .. Are the Quests Repeatable every time you do the zone? I'm guessing (hoping) they are since it would seem that it would require the opening of the Chapel every time .. ? If they are not repeatable .. pretty please change them to be repeatable! Gives us something to do, other than straight farming, and extra [house items], and who can say no to extra [house items]?!! <img src="/eq2/images/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" /></p><p>Speaking of items can you please remove the 'No Trade' Flag from the [neglectful muck] .. AND .. the various Petmorph Wands!! If you want to limit them from the Open Market, since that would impinge upon Station Cash (<em> of 'course then SOE would know how Crafters feel about SC</em> ) then change it to 'Heirloom' instead. Since the Wands require a 'Combat Pet' it rather limits the classes that can actually use them, further limiting in the way of who can loot them makes them rather useless as a reward drop.</p><p>Since this zone has only Appearance Items, the occassional Spell Update and [House Items] .. Please Remove any 'LORE' Tags on the various items. ie: Erolissi's Cloak of Ardor (very pretty cloak, btw!) *drool* on the Buckler .. </p><p>And, since this zone scales from lvl 50 ++ .. I'm guessing that the database is using a mix of same items and a few unique items per Tier with just different levels attatched to them based on the zone spawned .. would it be at all possible to put in a few random level 1 / 10 / 20 / 30 / 40 appearance items as well? </p><p style="padding-left: 30px;">From a personal stand point .. I only have (1) Main and (1) Main Alt on a different account but have several lowbie alts that, while I am very fond of, I have no intention of leveling up past 30 but I'd do this zone over and over again to get a certain item, if it fit my lowbie's character and was useable by them. If the Pet Wands were changed to 'Heirloom', that's one thing I'd be after for my baby Conj/Master Sage and the Sai of Valor for my Dark Elf baby Dirge/Master Provisioner .. though her Valor is of a different sort ... and of 'course Erollisi's Long Bow for my baby Ranger/Master Woodworker ... ya see where I am going here? .. <img src="/eq2/images/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" /></p><p>I got a dropped item in the SoL zone that offered a quest .. got real excited about it .. then found out it was a quest for The Tower of Drafling .. apparently it's in the Loot Table of the Bees. Item: aITEM 821885305 162489170:a metal stinger cap/a -- Gives the quest "Deadly Stinger". Was bummed when I figured that out. I love random dropped quests and anything that might give me more of the SoL [house items] or App. Items would have been really nice! So, take note and think about adding something like that in for later!! </p><p>Item: ' spark of passion ' .. please change these to be along the lines of language updates. Where they don't offer the item / loot choice to the person who has already got the update. </p><p>For the ' neglected mucks ' .. how about changing that to be update per group instead of per person? Not a big deal if the quests aren't repeatable every time you do the zone but it would still be nice to not have to run around clicking thing s or waiting for the group to click things 5 x 6 .. just a thought. </p><p>As a previous poster mentioned .. the Named mobs in each of the Ring Events are drastically harder to kill .. or .. at least longer to kill. They seem to have nearly the amount of HPs that Epic*2 have .. a small down grade would be in-order, imo, for those groups that are less than optimal, which will be the norm past the 1st month of the opening of this zone as there are no 'Uber Stat' items. You want this zone to stay fun for years .. and .. I'd love to see the Plane of Mischeif come back as this kind of zone .. fun items, app items and of course [house items]. </p><p>A very pretty zone, indeed, and as a hopeful suggestion .. would it be possible to take those circles from Love's Eternal Flame and Passion's Upper Portico .. didn't get much look inside the chapel but if there is one similar .. and have the Art Team turn those Circles into 'rugs'? And, I'd love to see the 'material' making up the little tents at Love's Eternal Flame to be taken to be made in to a Tapestry? (<em>hopfully, with a more discreet banner holder than the one used in most Tapestries.. </em>). Speaking of Tapestries .. are there Tapestries with the various Cloak appearances? .. if not .. can we get those .. and I'd love to see the Heart Buckler also as a [house item] ... </p><p>I'm such a greedy wench! *grin*</p><p>Edit add: The Lover's Settee .. I think has the NoTD item description .. "<em>A spooky decoratin suitable for any haunted mansion</em>." .. and the Basket of rotting pomegranates also have that tagline.</p>
Purrcey
08-30-2009, 12:14 AM
<p>I 2 boxed the zone with a dirge and a fury. With the same set up on live I have an easier time with OOA/AoB than I did with SoL. 84^^^ dont hit as hard and half half the HP that SoL 77-80 mobs do. The level 80 named griffon I had to try 2x because I had run out of power, something I never do on Live.</p><p>Personally I will do this zone one time on Live and prolly not go back. After the quest and exp AA it holds little intrest for return trips. I assume there are new pomagranet recipes for the harvestables so may go back for that. Unless there was rare/fabled appearance drops then I could care less about the current loot.</p><p>I did like the 6 new collection quests and the fact that once you do all 6 you combine for a diff reward. However I did not like do an 80 level zone for level 55 collection quests. Since the zone scales the quest items should also. All the ring event named dropped treasured and MM only dropped ornate. Not that it matters since everything was appear slot items.</p><p>The zone art and layout were nice I just wish there was a reason to return.</p>
Cusashorn
08-30-2009, 01:09 AM
<p><cite>Kaitheel wrote:</cite></p><blockquote><p><cite>SageGaspar wrote:</cite></p><blockquote><p>The only thing I'd suggest is that Erolissi could really use some clothes and a unique model, she looked more like a huntress in the pictures I'd seen but here she was in a bikini and it really did not fit the scene at all. Mith looked awesome though.</p></blockquote><p>Ack! That is not what you should be experiencing! That is no look becoming of a goddess of the hunt! Obviously, something is amiss... and will need some attention. Thank you!</p><p>As for Mithaniel, I agree whole heartedly. He does look awesome!</p></blockquote><p>Well, from the screenshot I've seen, She's technically naked as far as the female models show...</p><p>Maybe you should leave it a little PG-13. :p</p>
Xalmat
08-30-2009, 03:14 AM
<p>I have to agree. The amount of HP the ring event named have is a bit much...</p><p>Power regeneration effects definitely don't work reliably.</p><p>I like the vast amount of furniture and appearance armor in the zone, but there's very little in the way of anything useful otherwise. Some interesting equipment would be nice</p><p>I like that even the non-80 version of the zone has shinies.</p>
Catria
08-30-2009, 05:42 AM
<p>Add my vote to the way too much HP for the names in the ring events. They are far to hard to kill for the level intended. </p>
madha
08-30-2009, 11:15 AM
<p>The zone is fun for the most part going to agree that teh names have to much hp.</p><p>After the event with marr shouldnt the zone turn non agro since i assume it was his emotions that made teh zoen the way it is.</p><p>I hope when u combine all the collection rewards you get the item marr breaks as a reward casue that thing would look great in my house.</p><p>All the named need to drop treasuredm just cause.</p><p>Wife looted a very cool looking bow needs to turn the arrows into roses too.</p><p>Spoiler</p><p>And how does a god die? I means in EQ1 they all where killed and got mad and broke the moon for eq2, so how is a diety acctualy dead all the way. And where does her spirit get freed to the Void? I didnt see what killed her maybe i didnt read the quest all the way. And if she is dead why does norath still have love and such.</p>
Morghus
08-30-2009, 11:25 AM
<p><cite>madhatr wrote:</cite></p><blockquote><p>Spoiler</p><p>And how does a god die? I means in EQ1 they all where killed and got mad and broke the moon for eq2, so how is a diety acctualy dead all the way. And where does her spirit get freed to the Void? I didnt see what killed her maybe i didnt read the quest all the way. And if she is dead why does norath still have love and such.</p></blockquote><p>Easy, the gods only represent the things they are affiliated with and are not in fact the actual origin. This not only solves the possibility of certain things going awry when one actually does kick the bucket, but if players eventually end up responsible in some way the game can continue on without any lore-based repercussions.</p><p>It is actually pretty common practice and even WoW did it. They recently killed off the aspect of magic in their game and players of course still have magic. So if Innoruuk for example died Norrathians would not suddenly stop hating things out of nowhere.</p>
Hikinami
08-30-2009, 12:12 PM
<p>Loved the zone, hope we see more like this in the future. The power drains on the guardian was a bit of a suprise but nothing that cannot be accounted for.</p><p>P.S. Don't let her be gone for good!!!!!!</p>
madha
08-30-2009, 12:13 PM
<p><cite>Morghus wrote:</cite></p><blockquote><p><cite>madhatr wrote:</cite></p><blockquote><p>Spoiler</p><p>And how does a god die? I means in EQ1 they all where killed and got mad and broke the moon for eq2, so how is a diety acctualy dead all the way. And where does her spirit get freed to the Void? I didnt see what killed her maybe i didnt read the quest all the way. And if she is dead why does norath still have love and such.</p></blockquote><p>Easy, the gods only represent the things they are affiliated with and are not in fact the actual origin. This not only solves the possibility of certain things going awry when one actually does kick the bucket, but if players eventually end up responsible in some way the game can continue on without any lore-based repercussions.</p><p>It is actually pretty common practice and even WoW did it. They recently killed off the aspect of magic in their game and players of course still have magic. So if Innoruuk for example died Norrathians would not suddenly stop hating things out of nowhere.</p></blockquote><p>But see what i thought was one of the perks of being a diety was being eternal nothing can kill you. YOu exsist for eternity, sucks that you can acctualy die as a norath diety, whats the point of beign a god if you can die.</p>
AScarlato
08-30-2009, 03:47 PM
<p>I really hope he's not dead...I've been waiting since launch to follow her again like in EQ1!</p>
Winter
08-31-2009, 05:24 AM
<p><span style="font-family: comic sans ms,sans-serif; color: #ff99cc; font-size: small;">Firstly, here is an item that I think needs to be looked at as the description doesn't match the item at all - the Chalice of Loving Incense is noted as being "a spooky decoration suitable for any haunted mansion".</span></p><p><span style="font-family: comic sans ms,sans-serif; color: #ff99cc; font-size: small;"><img src="http://i15.photobucket.com/albums/a398/winterm/EQ2_000326.jpg" width="800" height="600" /></span></p><p><span style="font-family: comic sans ms,sans-serif; color: #ff99cc; font-size: small;">The angel wings do in fact exist, we disco'd them on the Test Copy server this evening. They're beautiful white feathery wings with a rainbow sparkle effect. I declined them as they collide with Fae wings. :/ They are called the Valorous Wings and come from the final boss/story:</span></p><p><span style="font-family: comic sans ms,sans-serif; color: #ff99cc; font-size: small;"><img src="http://i15.photobucket.com/albums/a398/winterm/EQ2_000311.jpg" /></span></p><p><span style="font-family: comic sans ms,sans-serif; color: #ff99cc; font-size: small;">(From Flame Area) Cloak of Erollisi's Ardor:</span></p><p><span style="font-family: comic sans ms,sans-serif; color: #ff99cc; font-size: small;"><img src="http://i15.photobucket.com/albums/a398/winterm/EQ2_000254.jpg" /></span></p><p><span style="font-family: comic sans ms,sans-serif; color: #ff99cc; font-size: small;">One of my fave items that I will be farming for... Buckler of the Broken Heart:</span></p><p><span style="font-family: comic sans ms,sans-serif; color: #ff99cc; font-size: small;"><img src="http://i15.photobucket.com/albums/a398/winterm/EQ2_000321.jpg" width="800" height="600" /></span></p><p><span style="font-family: comic sans ms,sans-serif; color: #ff99cc; font-size: small;">Outside of that one item, I see no bugs or such. I do find it cute that the fairy witches are called wairy-fitches. I'll try to do the zone a few more times and let you know if I see anything else that's funky, Kaitheel. And GREAT JOB, you guys, on the story! I'll refrain from spoiling it but it actually made me cry. Because I'm a total sucker for that stuff.</span></p>
Xalmat
08-31-2009, 05:44 AM
<p>Oh my...Those are stellar appearance items.</p><p>Angel Wings FTW.</p><p>Do those items require level 80? One would think for appearance items they would be wearable at level 1, or perhaps level 50 (as level 50 is the lowest level you can set the zone).</p>
Winter
08-31-2009, 05:48 AM
<p><span style="font-family: comic sans ms,sans-serif; color: #cc99ff; font-size: small;">They appeared to require level 80. I would imagine that scaling the zone down earns lower end rewards akin to the void instances.</span></p>
Sunray
08-31-2009, 09:35 AM
<p>Sorry if I missed it somewhere in this thread. But is this questline/zone going to stay in game or will it only be there for a short time?</p>
madha
08-31-2009, 01:16 PM
<p><cite>Winter wrote:</cite></p><blockquote><p><span style="font-size: small; font-family: comic sans ms,sans-serif; color: #cc99ff;">They appeared to require level 80. I would imagine that scaling the zone down earns lower end rewards akin to the void instances.</span></p></blockquote><p>Well there goes my plan to make the zone easier by scaling to 70 or 75 blast..</p><p>The griphon named's power drain needs to go i mentored to 70 and unmentored i was oop before the mob was 95% hp..</p><p>Not having to kill marr is great dude was stompin me pretty good.</p><p>I havent completed any of the collection quest are the items realy awsome looking and are you loosing something awsome when you add them to the other collection quest?</p>
madha
08-31-2009, 01:19 PM
<p><cite>Jace@Antonia Bayle wrote:</cite></p><blockquote><p>I really hope he's not dead...I've been waiting since launch to follow her again like in EQ1!</p></blockquote><p>she is buried like snowwhite maybe she is just asleep =P. although bro does smash her pretty good maybe he releases her spirit so she can remanifest her self.</p>
<p><cite>Sunray@Najena wrote:</cite></p><blockquote><p>Sorry if I missed it somewhere in this thread. But is this questline/zone going to stay in game or will it only be there for a short time?</p></blockquote><p>From what they've said... the original access quest will only be here until GU54. At that point the zone will be available without the access quest. The zone itself is permanent.</p>
Sunray
08-31-2009, 06:28 PM
<p><cite>Barx@Antonia Bayle wrote:</cite></p><blockquote><p><cite>Sunray@Najena wrote:</cite></p><blockquote><p>Sorry if I missed it somewhere in this thread. But is this questline/zone going to stay in game or will it only be there for a short time?</p></blockquote><p>From what they've said... the original access quest will only be here until GU54. At that point the zone will be available without the access quest. The zone itself is permanent.</p></blockquote><p>Ok thank you <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" /> then there is hope I will be able to level up and get some of those awesome wings, cloaks, bow ect. hehe <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" /></p>
AScarlato
08-31-2009, 07:35 PM
<p>Now if only the Angel wings were more Eagle like, like on the Ice Maidens, as opposed to feather-bug wings <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>I'll take what I can get though.</p>
Seashell
08-31-2009, 11:21 PM
<p>Does anyone have a link for those wings by any chance? I'm dying to try them out on my toon in the dressing room.</p>
Cusashorn
08-31-2009, 11:27 PM
<p><cite>madhatr wrote:</cite></p><blockquote><p><cite>Morghus wrote:</cite></p><blockquote><p><cite>madhatr wrote:</cite></p><blockquote><p>Spoiler</p><p>And how does a god die? I means in EQ1 they all where killed and got mad and broke the moon for eq2, so how is a diety acctualy dead all the way. And where does her spirit get freed to the Void? I didnt see what killed her maybe i didnt read the quest all the way. And if she is dead why does norath still have love and such.</p></blockquote><p>Easy, the gods only represent the things they are affiliated with and are not in fact the actual origin. This not only solves the possibility of certain things going awry when one actually does kick the bucket, but if players eventually end up responsible in some way the game can continue on without any lore-based repercussions.</p><p>It is actually pretty common practice and even WoW did it. They recently killed off the aspect of magic in their game and players of course still have magic. So if Innoruuk for example died Norrathians would not suddenly stop hating things out of nowhere.</p></blockquote><p>But see what i thought was one of the perks of being a diety was being eternal nothing can kill you. YOu exsist for eternity, sucks that you can acctualy die as a norath diety, whats the point of beign a god if you can die.</p></blockquote><p>Gods are not omnipotent. Nobody ever said they absolutely had to be. Anyways, Mithanial Marr himself has died in the past, thanks to Terris and Cazic Thule. He split his spirit in half and sent them to Norrath. 1 half inhabited the frogloks in innothule Swamp (the first time, not the Guktans we can play as), and the other literally impregnated Erollisi Marr herself, from which he was reborn when she gave birth. It's sick, I know, but it's in the lore.</p><p>If Terris and Cazic Thule can kill Mithanial Marr, then Innoruuk can do the same with Erollisi.</p>
Zabjade
08-31-2009, 11:30 PM
<p><span style="color: #00cc00;">Are there any Monkish appearance items?</span></p>
Cusashorn
08-31-2009, 11:42 PM
<p><cite>Zabjade wrote:</cite></p><blockquote><p><span style="color: #00cc00;">Are there any Monkish appearance items?</span></p></blockquote><p>Yeah, Pink Gi please. Monk only. Bruisers wouldn't be seen Feigned dead in one anyway.</p>
<p>Since feedback was requested...</p><p>As I run additional characters through the access quest (I've a shortage of 50+ adventurers on Test so my ability to run the Shard itself is limited), I'm noticing that Erollisi's list of closest allies includes Tunare.</p><p>The Lore-recap and additions include Elves and Tunare sufficiently that I find myself wondering why the Chosen representatives of Mithaniel and Quellious are present, but not Tunare's.</p><p>Seems like the High Priestess of Growth should be present, also, both in Antonica and at the portal-opening ceremony.</p><p>Did I miss something in the lore that explains this absence?</p>
<p><cite>Cusashorn wrote:</cite></p><blockquote><p>Gods are not omnipotent. Nobody ever said they absolutely had to be. Anyways, Mithanial Marr himself has died in the past, thanks to Terris and Cazic Thule. He split his spirit in half and sent them to Norrath. 1 half inhabited the frogloks in innothule Swamp (the first time, not the Guktans we can play as), and the other literally impregnated Erollisi Marr herself, from which he was reborn when she gave birth. It's sick, I know, but it's in the lore.</p><p>If Terris and Cazic Thule can kill Mithanial Marr, then Innoruuk can do the same with Erollisi.</p></blockquote><p>Yeah, but that's not true death. He "died" in a sense, but he still was able to come back.</p><p>Of course, Erollisi can be dead in the same sense. Her spirit wasn't split in half (that we know), it was instead released back into the Shard of Love. My money is still on her coming back in February.</p>
Xalmat
09-01-2009, 02:33 PM
<p>When you zone out of Shard of Love, you don't end up right at the portal. You end up at the evac point/Bitterwind Trench.</p>
Xalmat
09-01-2009, 03:59 PM
<p>My second time through the zone, I could not unlock the Chapel of Love. Killed every mob in the zone, did every quest.</p>
madha
09-01-2009, 09:42 PM
<p>are we gona be patching test soon with the fixes? Would love to run sol again but naked barbarians just freak me out.</p>
<p>I did another run-through the Shard yesternight after the patch. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>Named are much more reasonable, yet without being pushovers.</p><p>Fauns are still almost tougher than the named, except for Marr himself.</p><p>Poor Erollisi still needs attire befitting her rank.</p><p>((And I won a roll for a purple wisp house pet! *cheers*</p><p>Now if I can just figure out how to get some more of those nifty blue-and-gold benches... *grins and rubs her hands together*))</p><p>Today when running another character through the access quest, it looks like the triggered Disciple of Hate (by the pink arrow) got a major huge HP boost? I can't seem to dent him, on a scout class, no less! *scratches her head, puzzled*</p>
madha
09-03-2009, 11:55 PM
<p>I love the fluff gear all of it is realy unique apperance and awsome looking just some issues.</p><p>The mytheral marr's replica sword, i understand its a great sword thus 2 handed but there is 0 2 handers in t8 worth wielding that arent avatar drops, i mean i cant find any on any loot table that i would use ever, so do i need to ge a crafted 2 hander made to have this wep as my apperance? make it a tad smaller and a 1 hander please dear god please.</p><p>the power drain on the griphon is still a bit over kill at lvl 80. i mean 0 power after 20 seconds is a bit silly.</p><p>People on test copy realy need to open up their guidl halls for travel since my guild seems to not want to transfer over</p>
Catacl
09-04-2009, 12:20 AM
<p>Fortress of the dead in NQ always leave our ports open....all are welcome.</p>
Whilhelmina
09-04-2009, 01:12 PM
<p><cite>Xalmat wrote:</cite></p><blockquote><p>My second time through the zone, I could not unlock the Chapel of Love. Killed every mob in the zone, did every quest.</p></blockquote><p>I had the same problem after the patch running the area as a 63 conjuror in a level 55 zone (auto-mentoring and dementoring in the zone).</p>
Catria
09-04-2009, 05:28 PM
<p>A couple of things I noted after running through the zone today:</p><p>The chapel doors remain closed after the Mithaniel Marr event. Would be nice if doors reopened so people can go back out and harvest shinies/pomegranates they may have missed on the way in.</p><p>Leaving zone by portal after Mithaniel Marr event takes you to the docks, but zoning out from the front takes you to the beginning of Bitterwind Trench. (This was noted by someone else as well but has not been fixed yet so I thought I would mention it again.)</p><p>The named mobs in the ring events are much better now, thanks. They seem about right HP-wise. Fauns are still a little hard for being trash mobs. </p><p>*Edit* Forgot to mention that I don't see Erollisi at all. The glass coffin is empty and when Mithaniel Marr breaks it there's a pretty particle effect but that's it.</p>
<p><cite>Lyssia@The Bazaar wrote:</cite></p><blockquote><p>(snip)</p><p>*Edit* Forgot to mention that I don't see Erollisi at all. The glass coffin is empty and when Mithaniel Marr breaks it there's a pretty particle effect but that's it.</p></blockquote><p>The coffin is red glass, and depending on your settings, you can potentially see her body inside before he smashes it.</p><p>I had to stand practically on top of it for the reddish glass effect to kick in... from any distance, it looked solid white.</p><p>The last time I ran through (when I knew what to expect and thought to look), it looked like she was moving in there while it was sealed.</p><p>As soon as he smashes the coffin, her form dematerializes and the sparkles and so forth come out.</p><p>It would be nice if there was a minor pause, so folk could get a better look at her before the body disintegrates... at least, after they give her a unique outfit. So far, she'd been a bit too "natural" in her attire for one to want such a pause. <img src="/eq2/images/smilies/499fd50bc713bfcdf2ab5a23c00c2d62.gif" border="0" /></p><p>Hopefully that's one of the next fixes to go in! <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>
Catria
09-05-2009, 03:12 AM
<p><cite>Enna wrote:</cite></p><blockquote><p><cite>Lyssia@The Bazaar wrote:</cite></p><blockquote><p>(snip)</p><p>*Edit* Forgot to mention that I don't see Erollisi at all. The glass coffin is empty and when Mithaniel Marr breaks it there's a pretty particle effect but that's it.</p></blockquote><p>The coffin is red glass, and depending on your settings, you can potentially see her body inside before he smashes it.</p><p>I had to stand practically on top of it for the reddish glass effect to kick in... from any distance, it looked solid white.</p><p>The last time I ran through (when I knew what to expect and thought to look), it looked like she was moving in there while it was sealed.</p><p>As soon as he smashes the coffin, her form dematerializes and the sparkles and so forth come out.</p><p>It would be nice if there was a minor pause, so folk could get a better look at her before the body disintegrates... at least, after they give her a unique outfit. So far, she'd been a bit too "natural" in her attire for one to want such a pause. <img src="/eq2/images/smilies/499fd50bc713bfcdf2ab5a23c00c2d62.gif" border="0" /></p><p>Hopefully that's one of the next fixes to go in! <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p></blockquote><p>I could see through the red glass to the fabric in the bottom, there was nothing in it. :/</p>
<p>Yeah, I finally got back in and had the same problem... Erollisi had vanished!</p><p>I didn't change any of my settings, and even stranger, some group members could still see her in there. *boggles*</p><p>Hope that gets fixed, was weird to see an "empty" coffin!</p>
Kaitheel
09-09-2009, 01:36 AM
<p>I have no idea what's causing Erollisi's essence to be seen by some withi the coffin, and not others. We'll have to examine that closer. But I am thankfull that she is no longer showing up as a naked barbarian.</p><p>Thanks for all of the feedback so far!</p>
<p>I've completed the Shard of Love zone several times over the past week, once as a duo and multiple times solo.</p><p>I'm really enjoying the zone. The aesthetics remind me of New Tunaria (which imo is one of the best looking zones in game). Mob difficulty is just about perfect at level 80. And I really like the appearance gear, it's unique and looks great.</p><p>A couple of issues that I've noticed over the past several runs through the zone.</p><p>1. Three out of the last four times I've killed Woefulness, I was rewarded with a small chest containing a Petamorph wand. The rest of the named encounters in the zone appear to always drop at the very least a treasured chest, if not an ornate chest.</p><p>2. Thane-Malach. Not quite sure about this mob, maybe it's working as intended but I find that hard to believe. Sporadically throughout the fight Thane-Malach will reset the encounter. Two nights ago I made 16 pulls on the mob, 15 of which broke. Some were caused by a control effect that he casts called Stinging Control, which I suspect is a charm and since I was solo it makes sense that the encounter would break. However some were caused by the mob simply interrupting me while I was casting a spell, which I don't think is supposed to happen. Fighting this mob is extremely frustrating and time consuming, as I spent more time on this single mob than the entire rest of the zone.</p><p>3. The last issue I have, is really just personal preference I suppose. For those who haven't done the collection quests for Shard of Love, there are 7 smaller collections from the shineys harvested in SoL, those 7 collections each give you a collectable for a larger collection. I guess what I'm getting at is I'm a bit disappointed in the reward for the larger collection. I like house items, but it seems like alot of work to do 8 collection quests for a "draped bow of the shard". /shrug</p><p><img src="http://www.kgb-lan.net/muaddib/images/eq2/sol_collection.gif" width="635" height="552" /></p><p>I know the "naked barbarian" has been addressed, but in case you missed it... <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p><p><img src="http://www.kgb-lan.net/muaddib/images/eq2/erollisi_1.jpg" width="480" height="282" /></p><p><img src="http://www.kgb-lan.net/muaddib/images/eq2/erollisi_2.jpg" width="480" height="282" /></p>
<p><cite>ksuxtc wrote:</cite></p><blockquote><p>2. Thane-Malach. Not quite sure about this mob, maybe it's working as intended but I find that hard to believe. Sporadically throughout the fight Thane-Malach will reset the encounter. Two nights ago I made 16 pulls on the mob, 15 of which broke. Some were caused by a control effect that he casts called Stinging Control, which I suspect is a charm and since I was solo it makes sense that the encounter would break. However some were caused by the mob simply interrupting me while I was casting a spell, which I don't think is supposed to happen. Fighting this mob is extremely frustrating and time consuming, as I spent more time on this single mob than the entire rest of the zone.</p></blockquote><p>If it is a charm, that would explain it. Anytime you are the only person with hate and get charmed, the encounter will break. (Since while charmed you are considered 'friend' to the mobs and thus the mobs no longer see any enemy and reset).</p>
<p><cite>Barx@Antonia Bayle wrote:</cite></p><blockquote><p><cite>ksuxtc wrote:</cite></p><blockquote><p>2. Thane-Malach. Not quite sure about this mob, maybe it's working as intended but I find that hard to believe. Sporadically throughout the fight Thane-Malach will reset the encounter. Two nights ago I made 16 pulls on the mob, 15 of which broke. Some were caused by a control effect that he casts called Stinging Control, which I suspect is a charm and since I was solo it makes sense that the encounter would break. However some were caused by the mob simply interrupting me while I was casting a spell, which I don't think is supposed to happen. Fighting this mob is extremely frustrating and time consuming, as I spent more time on this single mob than the entire rest of the zone.</p></blockquote><p>If it is a charm, that would explain it. Anytime you are the only person with hate and get charmed, the encounter will break. (Since while charmed you are considered 'friend' to the mobs and thus the mobs no longer see any enemy and reset).</p></blockquote><p>I agree, but that only accounts for a few of the fights being reset as he didn't cast Stinging Control on every pull.</p>
<p><cite>ksuxtc wrote:</cite></p><blockquote><p><cite>Barx@Antonia Bayle wrote:</cite></p><blockquote><p><cite>ksuxtc wrote:</cite></p><blockquote><p>2. Thane-Malach. Not quite sure about this mob, maybe it's working as intended but I find that hard to believe. Sporadically throughout the fight Thane-Malach will reset the encounter. Two nights ago I made 16 pulls on the mob, 15 of which broke. Some were caused by a control effect that he casts called Stinging Control, which I suspect is a charm and since I was solo it makes sense that the encounter would break. However some were caused by the mob simply interrupting me while I was casting a spell, which I don't think is supposed to happen. Fighting this mob is extremely frustrating and time consuming, as I spent more time on this single mob than the entire rest of the zone.</p></blockquote><p>If it is a charm, that would explain it. Anytime you are the only person with hate and get charmed, the encounter will break. (Since while charmed you are considered 'friend' to the mobs and thus the mobs no longer see any enemy and reset).</p></blockquote><p>I agree, but that only accounts for a few of the fights being reset as he didn't cast Stinging Control on every pull.</p></blockquote><p>Yeah, but it's possible it has multiple charm effects or, depending on how the effect works and how you're looking at it, that you did get the effect and it broke without you seeing it. Then again, it's certainly still possible that something else in the script is bugging and breaking it as well.</p>
madha
09-11-2009, 10:12 AM
<p>Does SOl not have a fluff mount? Everythign ever added that was fluff and darn near every new quest line has a mount of some sort. either charged unicorn items or a ice unicorn or new carpets. I mean we have mounts commin out the woodwork now. Maybe toss in the purpl/pink unicorn, thats been linked around and hinted that ot would be avialable as a drop, add some heart or rose particle effects to have my wife make me run this zone 300x's. fior all her alts and for like 10 for the guild hall.</p>
madha
09-11-2009, 10:14 AM
<p><cite>Barx@Antonia Bayle wrote:</cite></p><blockquote><p><cite>ksuxtc wrote:</cite></p><blockquote><p><cite>Barx@Antonia Bayle wrote:</cite></p><blockquote><p><cite>ksuxtc wrote:</cite></p><blockquote><p>2. Thane-Malach. Not quite sure about this mob, maybe it's working as intended but I find that hard to believe. Sporadically throughout the fight Thane-Malach will reset the encounter. Two nights ago I made 16 pulls on the mob, 15 of which broke. Some were caused by a control effect that he casts called Stinging Control, which I suspect is a charm and since I was solo it makes sense that the encounter would break. However some were caused by the mob simply interrupting me while I was casting a spell, which I don't think is supposed to happen. Fighting this mob is extremely frustrating and time consuming, as I spent more time on this single mob than the entire rest of the zone.</p></blockquote><p>If it is a charm, that would explain it. Anytime you are the only person with hate and get charmed, the encounter will break. (Since while charmed you are considered 'friend' to the mobs and thus the mobs no longer see any enemy and reset).</p></blockquote><p>I agree, but that only accounts for a few of the fights being reset as he didn't cast Stinging Control on every pull.</p></blockquote><p>Yeah, but it's possible it has multiple charm effects or, depending on how the effect works and how you're looking at it, that you did get the effect and it broke without you seeing it. Then again, it's certainly still possible that something else in the script is bugging and breaking it as well.</p></blockquote><p>I am not sure which named this is im bad with names but i havent had a encounter reset or get charmed by anything in the zone. Also did they reduce the power drain grifon mob being oop 20 seconds into the fight is a bit silly.</p>
<p><cite>madhatr wrote:</cite></p><blockquote><p><cite>Barx@Antonia Bayle wrote:</cite></p><blockquote><p><cite>ksuxtc wrote:</cite></p><blockquote><p><cite>Barx@Antonia Bayle wrote:</cite></p><blockquote><p><cite>ksuxtc wrote:</cite></p><blockquote><p>2. Thane-Malach. Not quite sure about this mob, maybe it's working as intended but I find that hard to believe. Sporadically throughout the fight Thane-Malach will reset the encounter. Two nights ago I made 16 pulls on the mob, 15 of which broke. Some were caused by a control effect that he casts called Stinging Control, which I suspect is a charm and since I was solo it makes sense that the encounter would break. However some were caused by the mob simply interrupting me while I was casting a spell, which I don't think is supposed to happen. Fighting this mob is extremely frustrating and time consuming, as I spent more time on this single mob than the entire rest of the zone.</p></blockquote><p>If it is a charm, that would explain it. Anytime you are the only person with hate and get charmed, the encounter will break. (Since while charmed you are considered 'friend' to the mobs and thus the mobs no longer see any enemy and reset).</p></blockquote><p>I agree, but that only accounts for a few of the fights being reset as he didn't cast Stinging Control on every pull.</p></blockquote><p>Yeah, but it's possible it has multiple charm effects or, depending on how the effect works and how you're looking at it, that you did get the effect and it broke without you seeing it. Then again, it's certainly still possible that something else in the script is bugging and breaking it as well.</p></blockquote><p>I am not sure which named this is im bad with names but i havent had a encounter reset or get charmed by anything in the zone. Also did they reduce the power drain grifon mob being oop 20 seconds into the fight is a bit silly.</p></blockquote><p>Thane-Malach is the dragonfly named that spawns over the pond. One-pulled it last night without any reset, so maybe it has already been resolved.</p>
Wilde_Night
09-12-2009, 05:41 AM
<p>Doing this quest on my evils, there seems to be a slight hiccup with the Priestess of Love during the access quest. When I go to the Commonlands to get my Valor Bloom and then turn it in to her, she tells me to wait while she completes the magic. While she does this, she has a book and a feather over her head that never changes, with no journal update. I hail her again and she repeats about 4 bubbles worth of the same dialogue she did when I turned it in. I have to hail her a second time for the quest to update and catch up.</p>
CalypsoCGN
09-12-2009, 02:27 PM
<p>Did the quest yesterday on my Defiler. True, the book / feather stayed above her at all times during that period. But the quest did auto-update for me. I saw the npc's casting their spells in circular order and a bit later the questupdate text poped up and I could advanced to the final stage of the quest by hailing her again.</p>
Kitsune
09-14-2009, 04:00 AM
<p>Lady Shae's Arrow - It can only be placed on the floor. <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /> Not the most useful place to display it, Also it is only able to be placed horizontal 2 ways - pointing at you , or paralel to you. Dunno if this is as it should be.</p><p>All I have been able to do of quest so far is the Access part.</p>
Wulfgeist
09-19-2009, 02:46 PM
<p><span style="font-size: x-small;">Working on Through the Gates of Bliss, found the first arrow update in GF with no trouble, having a little more trouble finding the second one in EF. Can I buy a clue?</span></p><p><span style="font-size: x-small;">nm, didn't realize info was available on wikia already</span></p>
Xalmat
09-19-2009, 02:53 PM
<p>The Everfrost update is right there on the docks; to be more precise, the north end of the island that has the docks. It's also where the Shard of Love portal will be.</p><p>Question for the devs: Will "Shard of Love: A Moment of Valor" be available after GU54? IE: Is this a permanent zone, or just a temporarily available zone? And will it potentially scale to level 90 with the expansion?</p>
Wulfgeist
09-19-2009, 03:27 PM
<p>Ok from what I have read there is nothing really to be gained from this zone but house/fluff/appearance items. I'm sure when it's live I'll be doing some runs with a small group of guildies and it wasn't intended to be made soloable by the average player but this is a little insane. I just tried going in two-boxing with a pair in t2 shard armor and halfway decent abilities and it seems to me everything cons about ten levels below what it really is. Outside this instance mobs of the level these claim to be would be doable. I'm a sucker for fluff items but the difficulty seems a little over the top. Just my two coppers worth.</p>
Xalmat
09-19-2009, 03:47 PM
<p>I do know that at level 80 it's on par for what you'd expect for an easy level 80 instance. No harder than Obelisk of Ahkzul.</p>
KerowynnKaotic
09-19-2009, 04:15 PM
<p><cite>Wulfgeist wrote:</cite></p><blockquote><p>Ok from what I have read there is nothing really to be gained from this zone but house/fluff/appearance items. I'm sure when it's live I'll be doing some runs with a small group of guildies and it wasn't intended to be made soloable by the average player but this is a little insane. <strong>I just tried going in two-boxing with a pair in t2 shard armor and halfway decent abilities and it seems to me everything cons about ten levels below what it really is</strong>. Outside this instance mobs of the level these claim to be would be doable. I'm a sucker for fluff items but the difficulty seems a little over the top. Just my two coppers worth.</p></blockquote><p>Try auto mentoring? Mentor down to lvl 70/75 and then unmentor? </p><p>While I'm not lvl 80 and under levels are of course different .. I took my alt box Warden in with me, a Fury lvl 73, made the zone lvl 50 .. rementored to my Warden at lvl 57 and duo'd the zone with 2 druids .. sure .. the fights with the nameds were like 20 mins but I finished the zone. I plan on farming the heck out of it for my fluff needs! *grin*</p>
<p>Just finished running the zone again - once again there's a bit of a shimmer or distortion where Erollisi should be (as if one were looking at something made of clear water with minor turbulence in it) but she herself was invisible. Sent in a /bug report, but also posting here.</p><p>Hope that helps. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>I enjoy this zone, and also plan to farm it for all the nifty odds and ends it offers. <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /></p>
Whilhelmina
09-24-2009, 03:43 AM
I soled it a lot with my test (under-geared) conjuror. Level 63, auto-mentored to 55, dementored in the zone. Well, the last 2 fights took a loooooong time but I finished the zone several time.
Vraeth
09-24-2009, 04:21 AM
<p><cite>Xalmat wrote:</cite></p><blockquote><p>Question for the devs: Will "Shard of Love: A Moment of Valor" be available after GU54? IE: Is this a permanent zone, or just a temporarily available zone? And will it potentially scale to level 90 with the expansion?</p></blockquote><p>they stated that after gu54, it wont have access quest requirements, so that means it will stay there, not a temporary zone</p>
Catria
09-24-2009, 11:18 AM
<p><cite>Vraeth@Runnyeye wrote:</cite></p><blockquote><p><cite>Xalmat wrote:</cite></p><blockquote><p>Question for the devs: Will "Shard of Love: A Moment of Valor" be available after GU54? IE: Is this a permanent zone, or just a temporarily available zone? And will it potentially scale to level 90 with the expansion?</p></blockquote><p>they stated that after gu54, it wont have access quest requirements, so that means it will stay there, not a temporary zone</p></blockquote><p>Of course that doesn't mean they won't make any changes to the zone....</p>
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