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N00dl3z
08-26-2009, 11:53 AM
<p>"Also, the Welcome Screen has been updated to include information about the current Daily Mission as well as support for upcoming <span style="text-decoration: underline;"><em><strong>Hot Zones</strong></em></span>."</p><p>hot zones?  quoi?</p>

Barx
08-26-2009, 12:24 PM
<p><cite>N00dl3z wrote:</cite></p><blockquote><p>"Also, the Welcome Screen has been updated to include information about the current Daily Mission as well as support for upcoming <span style="text-decoration: underline;"><em><strong>Hot Zones</strong></em></span>."</p><p>hot zones?  quoi?</p></blockquote><p>In EQ1, they were zones that had a boosted xp gain, basically. I think they might have done the concept here in EQ2 once or twice already, I can't remember. But it looks like they plan on bringing the idea not only back but making it a much more major thing.</p><p>Like one week Thundering Steppes might have a 10% XP bonus. The next week it might be Lavastorm.</p>

Deson
08-26-2009, 12:47 PM
Since the title is generic, I want to point out that the DD info is only useful if you've done the quest before as it only lists the quest name, not the zone.

Coniaric
08-26-2009, 04:34 PM
<p><cite>Barx@Antonia Bayle wrote:</cite></p><blockquote><p><cite>N00dl3z wrote:</cite></p><blockquote><p>"Also, the Welcome Screen has been updated to include information about the current Daily Mission as well as support for upcoming <span style="text-decoration: underline;"><em><strong>Hot Zones</strong></em></span>."</p><p>hot zones?  quoi?</p></blockquote><p>In EQ1, they were zones that had a boosted xp gain, basically. I think they might have done the concept here in EQ2 once or twice already, I can't remember. But it looks like they plan on bringing the idea not only back but making it a much more major thing.</p><p>Like one week Thundering Steppes might have a 10% XP bonus. The next week it might be Lavastorm.</p></blockquote><p>Apparently, per Brenlo, "hot zone" means increased fabled drop rate for that place. So it's not the exp.</p>

Barx
08-26-2009, 04:34 PM
<p><cite>Coniaric wrote:</cite></p><blockquote><p><cite>Barx@Antonia Bayle wrote:</cite></p><blockquote><p><cite>N00dl3z wrote:</cite></p><blockquote><p>"Also, the Welcome Screen has been updated to include information about the current Daily Mission as well as support for upcoming <span style="text-decoration: underline;"><em><strong>Hot Zones</strong></em></span>."</p><p>hot zones?  quoi?</p></blockquote><p>In EQ1, they were zones that had a boosted xp gain, basically. I think they might have done the concept here in EQ2 once or twice already, I can't remember. But it looks like they plan on bringing the idea not only back but making it a much more major thing.</p><p>Like one week Thundering Steppes might have a 10% XP bonus. The next week it might be Lavastorm.</p></blockquote><p>Apparently, per Brenlo, "hot zone" means increased fabled drop rate for that place. So it's not the exp.</p></blockquote><p>Yeah, my post above was before that announcement. I much prefer better drop rate than just another XP increaser =)</p>

Palathas
08-27-2009, 02:39 AM
<p>From <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=457708" target="_blank">Test Update Coming</a>.</p><blockquote><p><span>  Above that you will see a new field that simply says Hot Zone.  “What is that Brenlo?” Well I am glad you asked!  Our brilliant coders and designers have come up with a new feature that each day increases the fabled drop rates in one dungeon.  The welcome screen will display which dungeon currently has the increased drop rate.  “But Brenlo, right now it says None!  I want my Hot Zone!” Do not fret my friends, we will be turning it on soon.</span></p></blockquote>

guillero
08-27-2009, 03:54 AM
<p>Well, I hope they plan to add some extra hamsters to Antonia Bayle server. Otherwise it's gonna be a laggy and crashing fun experience in these hotzones.</p>