PDA

View Full Version : [News]Pet will be back


Nero
08-25-2009, 10:23 AM
<p>Q: Will Shadowknight's pet be back?</p><p>A: It is being returned in the form of a pet that doesn't provide any DPS.</p><p><a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=457579">http://forums.station.sony.com/eq2/...topic_id=457579</a></p>

SpineDoc
08-25-2009, 10:59 PM
<p>Cool, another long casting spell that does nothing that I have to cast every time I revive.  Maybe they will add more options in the AA lines to make it cast faster, or maybe they will let us hide them.</p>

Lord Hackenslash
08-26-2009, 03:46 AM
<p><cite>SpineDoc wrote:</cite></p><blockquote><p>Cool, another long casting spell that does nothing that I have to cast every time I revive.  Maybe they will add more options in the AA lines to make it cast faster, or maybe they will let us hide them.</p></blockquote><p>Or maybe you could not cast it and take that raincloud above your head and find another parade.</p><p>Games can be for fun too. Remember that?</p>

skycruise
08-26-2009, 11:51 AM
<p>so will it be a pet that you can send in to pull something or a fluff pet that stands next to you and follows you around?</p>

Nero
08-26-2009, 12:50 PM
<p>I would much rather have a pet which I can send in to pull something if the pet doesn't give any dps.</p>

Cyrick
08-26-2009, 02:32 PM
<p>I do not mind if it does not have any DPS as long as it has some " Useful " utility besides annoying everone around me and creating more lag.</p>

SpineDoc
08-26-2009, 04:43 PM
<p>Relax carebear I was just having fun.  I had a SK in EQ1 and I miss my little skeleton buddy.</p><p><cite>Melina@Splitpaw wrote:</cite></p><blockquote><p><cite>SpineDoc wrote:</cite></p><blockquote><p>Cool, another long casting spell that does nothing that I have to cast every time I revive.  Maybe they will add more options in the AA lines to make it cast faster, or maybe they will let us hide them.</p></blockquote><p>Or maybe you could not cast it and take that raincloud above your head and find another parade.</p><p>Games can be for fun too. Remember that?</p></blockquote>

Aeralik
08-26-2009, 06:38 PM
<p>He is just an entertainment spell that you can find on your class trainer <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />  So many people wanted him back so we decided to add him in as an entertainment pet.</p>

Nero
08-26-2009, 09:21 PM
<p><cite>Aeralik wrote:</cite></p><blockquote><p>He is just an entertainment spell that you can find on your class trainer <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" />  So many people wanted him back so we decided to add him in as an entertainment pet.</p></blockquote><p>Sorry, but a little bit disappointed....What we have wanted must not be a fluff, imo....But thank you very much for your deciding SK's pet back.</p>

Terron
08-27-2009, 10:37 AM
<p><cite>Aeralik wrote:</cite></p><blockquote><p>He is just an entertainment spell that you can find on your class trainer <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" />  So many people wanted him back so we decided to add him in as an entertainment pet.</p></blockquote><p>I wanted him back, but not like that.</p><p>He was fun because he did something, having him just follow use around and do nothing will not be entertaining.</p><p>I already have the squire if I want to be bored that way.</p>

Terron
08-27-2009, 10:37 AM
<p>Duplicate deleted</p>

Lord_Yuudai_The_Reaver
08-28-2009, 01:30 AM
<p>I agree that having our old pet back would be nice, but I'm happy with it just being a fluff spell.........I guesss..</p>

Huntress Jellica
08-28-2009, 02:05 PM
<p>Shadowknights really don't need another damage dealing ability.. we have plenty as is.</p><p>Personally I don't care one way or the other, but thanks to the devs to listening and giving the pet back <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" /></p><p><span style="font-size: xx-small;">*Edit.. darn missing words!</span></p>

jrolla777
08-28-2009, 04:37 PM
<p>he's called grave sacrament</p><p><img src="http://img34.imageshack.us/img34/8996/gravef.jpg" width="437" height="699" /></p>

Nero
08-28-2009, 09:11 PM
<p>Now that Shadowknight has been nursed jealousy and envy, and called for nerf currently, I think that it is the limit of buffing up Shadowknight that pet will be back as a fluff pet.Therefore, I thank devs very much for their taking care of Shadowknight.Skeleton pet is a Shadowknight's buddy.I love it.</p>

Shirodan
08-29-2009, 04:40 AM
<p>Is there any way to make the 'fluff' pet have an attack animation when you're in combat. It would be cool if he atleast looked as if he were assisting you in battle. That skelly better atleast pretend to be pulling his own weight or hes going to get a harm touch to the face.</p>

Drumstix
08-30-2009, 11:26 PM
<p>Maybe make it laugh the skeleton laugh everytime it would have been AOE'd.</p><p>I'm sure everyone in the entire game would love that very much so. Don't deny it!</p>

AziBam
08-31-2009, 05:03 PM
<p><cite>Drumstix wrote:</cite></p><blockquote><p>Maybe make it laugh the skeleton laugh everytime it would have been AOE'd.</p><p>I'm sure everyone in the entire game would love that very much so. Don't deny it!</p></blockquote><p>LOL....NOOOOOOOOOOO!  <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

Khalindor
09-04-2009, 06:53 AM
<p>I rather have my old buddy dead and burried in the past.. with his honor intact. Instead of suffering this utter humiliation of being a complete vegetable.</p>

Larkverdin
09-19-2009, 05:43 AM
<p><cite>Drumstix wrote:</cite></p><blockquote><p>Maybe make it laugh the skeleton laugh everytime it would have been AOE'd.</p><p>I'm sure everyone in the entire game would love that very much so. Don't deny it!</p></blockquote><p>If this skelly doesn't laugh at all, I'm gonna be severely disappointed. That's part of the skellies overall appeal, their insane little laugh. Also, please ditch some of the armor. Actually, all of it, make him a naked skelly, would be more like the good old days. I swear to all of the gods, if he ran around with his arms in front of him also, I'd play my SK for the rest of time, nerf bat attacks and all ;D</p>

yibiumien
09-23-2009, 10:51 AM
<p>I was excited at first, but now I am simply disapointed.  We don't need another "oh look at that pet" ability.</p><p>In EQ1, our pet was a useful tool.  It gave us something unique to our class.  As a class we found many uses for our pet, and he faithfully carried out those duties.</p><p>I don't care if he does dmg, but I would greatly appreciate him being able to DO something.  Pull for us? proc a dehate on group members? give him Bloodletter so that when we die he brings us back? I don't know, make him run around the zone and tell us what nameds are up in the zone?  or use him to fetch "skelly find xebnok" and he runs down and comes back to lead you to xebnok...I don't know something, I'm sick of useless pets!!</p>

yibiumien
09-23-2009, 11:17 AM
<p>Or let our pet laugh at the mobs and gather AE hate for the SK, something small like 100 hate per 30sec.  Or have him/her make witty comments about our uberness as we fight.  Anything so he's not just standing around looking stupid and eating up fps.</p><p>the coolest thing would be if he becomes invincible and pulls all hate for 20sec if the SK dies, then he disapears and give it a recast of like 5min.</p>

AziBam
09-23-2009, 01:56 PM
<p><cite>yibiumien wrote:</cite></p><blockquote><p>Or let our pet laugh at the mobs and gather AE hate for the SK, something small like 100 hate per 30sec.  Or have him/her make witty comments about our uberness as we fight.  Anything so he's not just standing around looking stupid and eating up fps.</p><p><strong>the coolest thing would be if he becomes invincible and pulls all hate for 20sec if the SK dies, then he disapears and give it a recast of like 5min.</strong></p></blockquote><p>Heh, I can just imagine what the trolls are going to have to say about that one.  Heck, I've played an SK for ages and even I think that would be grossly OP.  I'll take whatever good stuff they give us but I'm not going to hold my breath for that one.  <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

TheGamingFre
09-23-2009, 09:26 PM
<p>While I do miss having a skeleton pet to aid in combat like in eq1 and early eq2 I have to say that the AoE they gave us in its place is much more usefull than the pet ever was, the duration was to short and the casting time was to long for the damage that barely mattered on a minimal level.</p><p>That said I am glad we finaly have some kind of nod to how SK's use to be with it coming back as an entertainment pet.  My Dark Elf SK would never concent to have a human squire, much less one that just stood around and did nothing.</p>

SpineDoc
09-23-2009, 10:07 PM
<p><cite>Vule@Unrest wrote:</cite></p><blockquote><p> I swear to all of the gods, if he ran around with his arms in front of him also, I'd play my SK for the rest of time, nerf bat attacks and all ;D</p></blockquote><p>Hah, you just brought back some seriously great memories of soloing with fear-kiting in dreadlands.</p>

stgninja
09-24-2009, 10:12 AM
<p>At least this pet doesn't cost any bone chips.  </p>

ZerkerDwarf
09-24-2009, 10:31 AM
<p>SKs have been overpowered from rubbish to godmode with The Shadowknight Odyssee. The old Grave Sacrament has been turned into a cheating ability allowing SKs ONLY to offtank General Uktap.</p>

Ahlana
09-26-2009, 01:36 PM
<p><cite>ZerkerDwarf wrote:</cite></p><blockquote><p>SKs have been overpowered from rubbish to godmode with The Shadowknight Odyssee. The old Grave Sacrament has been turned into a cheating ability allowing SKs ONLY to offtank General Uktap.</p></blockquote><p>Not sure what this has to do with a Fluff pet but... I love it, I don't care that he doesn't do anything /shrug just nice to have the company again.</p>

Aanadorn68
09-26-2009, 05:25 PM
<p>Too bad they didnt go retro and give us the old EQ1 pet, would have been a bit cooler.</p>

Nero
11-19-2009, 10:20 AM
<p>I would be satisfied only if pet gives any dps.Seeing the pet only following me is a little bit painful....</p>

DarkMasterMan
11-26-2009, 07:05 PM
<p>Retro it and make the pet back like it was in EQ1. Controllable, but so vastly underpowered that it will only add 1-5 DPS on anything that matters. Lock it at level 20, if you need to. Make it a level 20 one arrow down, that you don't get until level 50. Basically let us use it as a tool to pull with, please.</p>

Nero
02-26-2010, 06:08 PM
<p>My small hope.</p><p>I would like SKs pet to be a little viable.Even if pet has only 1 dps, I would be satisfied.I want to see that pet fights with us.If I can see that pet fights with SKs, I will be very glad.</p>

Nomahd
03-03-2010, 05:39 PM
<p>Sk / Pet team:</p><p>Sk's pet has to do something other than follow us.  We are built to lead and destroy; not find love sick followers.</p><p>With that said.  The very least a pet should do for a SK is have the ability to confuse, disrupt, or pull agro when sent in to attack.  Dont care if no damage is being dealt as long as the pet is contributing in some way to my benifit.</p><p>Of course give me a Debuff pet I will take it.  Give me a Tank pet I will take it.  Give me nothing and I will take it with total didane.</p>

Rhymers
03-03-2010, 06:09 PM
<p>[Removed for Content] you want it to do, more DPS? I know how about a complete heal. If they give SK's any thing else other then fluff it'll be just dumb!</p>

Nomahd
03-03-2010, 08:17 PM
<p>Hmmm...hard to understand your need for shock on additional help?</p><p>Unless you had a bad exp. or was owned in PvP by an SK?!</p><p>Or bleeding hearts like yourself is what and why dumbing down toons are practiced.</p><p>I'm thinking....I'm thinking....I'm thinking.......</p>

Landiin
03-04-2010, 03:52 AM
<p><cite>Nomahd wrote:</cite></p><blockquote><p>Hmmm...hard to understand your need for shock on additional help?</p><p>Unless you had a bad exp. or was owned in PvP by an SK?!</p><p>Or bleeding hearts like yourself is what and why dumbing down toons are practiced.</p><p>I'm thinking....I'm thinking....I'm thinking.......</p></blockquote><p>yea right..</p><p>You wanna talk about dumbing down classes.. SK is like EASY mode, You'd have to be pretty suck to need a pet to help you out or even want one in the state SK are in.</p>

Maamadex
03-04-2010, 05:54 AM
<p>Toran, they want one out of nostalgia. Shadowknights used to always have a skeleton pet that did a bit of dmg. That being said, it isn't EQ1 where you can summon your little buddy and hand him armor or weapons when he fights for you. My pally myth pet isn't exactly overpowered, I'm not even sure I like it that much at all, but some shadowknights would like a skelly pet anyway lol. Wanting the pet to be very useful tho is a bit foolish.</p>

Nomahd
03-04-2010, 11:56 AM
<p>Sounds like PET envy.  Maybe closer to power envy is much more exact.</p><p>Let's face it.  No matter what happens to a toon good or bad no one cares until its their toon it happens too.  Then again maybe thats why SOE gives you so many race/class to pick from.  That way when they nurf a toon they figure pick another one and move on so your money dont stop coming in.  PS....I'm sure they uber up toons as well to make them more attractive. </p><p>My opinion is Paladins dont need pets!!!  Its not part of their nestalgia.  Plus I think they are like the Lone Ranger againts evil.  Ignore Tanto.</p>

Landiin
03-04-2010, 12:25 PM
They already have a fluff pet. But this tool wants it to actually do something. That being the case, prob just says they can't even play an SK because anyone that can don't need any help.

Nomahd
03-04-2010, 12:40 PM
<p>hmmm.</p><p>In other words, the truth, you decided to live with you limitations and feel every one else needs to also.</p><p>Sad little toon....</p><p>I forgive the looser inside of you that lashes out at me.</p><p>I am SK!  Want to shake my hand?  Muhahahahah</p>

Landiin
03-04-2010, 03:54 PM
<p>Hmm what are these limitations you speak of? I don't have any. You are the one asking for help with a class that is already known to be OP. All I am saying if you still need help maybe you should go play wow.. Oh wait, now that I look back on your post, thats prob where you came from.</p><p>Gosh, I am sorry. You don't even have a char over 40, now I understand..</p>

Bruener
03-04-2010, 07:49 PM
<p>I would like to see a pet that just auto attacked for like 1 damage.  Something I could use to pull with instead of sending in the shaman dog or templar hammer.</p><p>No need for anything more than that.  You can go ahead and take out my useless mit lend and give me that pet pls.</p>

Landiin
03-05-2010, 03:40 PM
<p><cite>Bruener wrote:</cite></p><blockquote><p>I would like to see a pet that just auto attacked for like 1 damage.  Something I could use to pull with instead of sending in the shaman dog or templar hammer.</p><p>No need for anything more than that.  You can go ahead and take out my useless mit lend and give me that pet pls.</p></blockquote><p>Why should SK's be deferent then any of the other fighters in this regards?</p>

Bruener
03-05-2010, 07:24 PM
<p><cite>Toran@Oasis wrote:</cite></p><blockquote><p><cite>Bruener wrote:</cite></p><blockquote><p>I would like to see a pet that just auto attacked for like 1 damage.  Something I could use to pull with instead of sending in the shaman dog or templar hammer.</p><p>No need for anything more than that.  You can go ahead and take out my useless mit lend and give me that pet pls.</p></blockquote><p>Why should SK's be deferent then any of the other fighters in this regards?</p></blockquote><p>I could give a flaming rats if they gave other fighters something similar.  In fact for you Toran I think they should give a little pink bunny rabbit just so I can LOL at you complaining about it.</p>

Nero
03-06-2010, 01:00 AM
<p><cite>Bruener wrote:</cite></p><blockquote><p>I would like to see a pet that just auto attacked for like 1 damage.  Something I could use to pull with instead of sending in the shaman dog or templar hammer.</p><p>No need for anything more than that.  You can go ahead and take out my useless mit lend and give me that pet pls.</p></blockquote><p>I agree with Bruener.I would like to use a skeleton pet for pet pull instead of the shaman dog or templar hammer.I would be satisfied even with the skeleton pet's 0.000001 dps.I want to feel like I fight with my skeleton buddy.</p>

Landiin
03-06-2010, 01:04 PM
<p><cite>Bruener wrote:</cite></p><blockquote><p><cite>Toran@Oasis wrote:</cite></p><blockquote><p><cite>Bruener wrote:</cite></p><blockquote><p>I would like to see a pet that just auto attacked for like 1 damage.  Something I could use to pull with instead of sending in the shaman dog or templar hammer.</p><p>No need for anything more than that.  You can go ahead and take out my useless mit lend and give me that pet pls.</p></blockquote><p>Why should SK's be deferent then any of the other fighters in this regards?</p></blockquote><p>I could give a flaming rats if they gave other fighters something similar.  In fact for you Toran I think they should give a little pink bunny rabbit just so I can LOL at you complaining about it.</p></blockquote><p>Take away your ranged and sure u can have a pull pet as long as it acts like an ranged item being used. </p><p>Pink bunny rabbits are the win! I'ed love to have one!</p>

Nomahd
03-06-2010, 01:16 PM
<p>LoL</p><p>how about a Newt? </p><p>LoL</p>

Bruener
03-06-2010, 01:28 PM
<p><cite>Toran@Oasis wrote:</cite></p><blockquote><p><cite>Bruener wrote:</cite></p><blockquote><p><cite>Toran@Oasis wrote:</cite></p><blockquote><p><cite>Bruener wrote:</cite></p><blockquote><p>I would like to see a pet that just auto attacked for like 1 damage.  Something I could use to pull with instead of sending in the shaman dog or templar hammer.</p><p>No need for anything more than that.  You can go ahead and take out my useless mit lend and give me that pet pls.</p></blockquote><p>Why should SK's be deferent then any of the other fighters in this regards?</p></blockquote><p>I could give a flaming rats if they gave other fighters something similar.  In fact for you Toran I think they should give a little pink bunny rabbit just so I can LOL at you complaining about it.</p></blockquote><p>Take away your ranged and sure u can have a pull pet as long as it acts like an ranged item being used. </p><p>Pink bunny rabbits are the win! I'ed love to have one!</p></blockquote><p>Ranged only goes so far, where as a pet can go cross zone to grab a mob if it is needed.  It would add nothing but convenience instead of asking the templar to blow his hammer or the shaman to blow his dog.</p>

Landiin
03-07-2010, 04:57 AM
<p><cite>Bruener wrote:</cite></p><blockquote><p><cite>Toran@Oasis wrote:</cite></p><blockquote><p><cite>Bruener wrote:</cite></p><blockquote><p><cite>Toran@Oasis wrote:</cite></p><blockquote><p><cite>Bruener wrote:</cite></p><blockquote><p>I would like to see a pet that just auto attacked for like 1 damage.  Something I could use to pull with instead of sending in the shaman dog or templar hammer.</p><p>No need for anything more than that.  You can go ahead and take out my useless mit lend and give me that pet pls.</p></blockquote><p>Why should SK's be deferent then any of the other fighters in this regards?</p></blockquote><p>I could give a flaming rats if they gave other fighters something similar.  In fact for you Toran I think they should give a little pink bunny rabbit just so I can LOL at you complaining about it.</p></blockquote><p>Take away your ranged and sure u can have a pull pet as long as it acts like an ranged item being used. </p><p>Pink bunny rabbits are the win! I'ed love to have one!</p></blockquote><p>Ranged only goes so far, where as a pet can go cross zone to grab a mob if it is needed.  It would add nothing but convenience instead of asking the templar to blow his hammer or the shaman to blow his dog.</p></blockquote><p><p>Take away your ranged and sure u can have a pull pet as long as it acts like an ranged item being used. </p><p>Pink bunny rabbits are the win! I'ed love to have one!</p></p>

Shirodan
03-07-2010, 10:31 PM
<p>It sounds silly, but the main reason I chose an SK back in EQ1 was that I liked the idea of being a knight with a skelly pet helping me fight. I tolerated the 'temporary' pet in EQ2, but always wished it were a persistant pet. Even if its as weak as a shaman pet (or hell, weaker), I'd just like to have him around.</p><p>Just throw him a bone and make him AE immune so he doesn't die everytime a mob AEs. I don't care if he hits for 5.</p>