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View Full Version : Please return void knuckles to SLASHING


circusgirl
08-20-2009, 06:19 PM
<p>In this test update, void knuckles were switched from 1-hand slashing to 1-hand crushing.</p><p>The void knuckles (monk offhand drop off of Pentaclypse in Palace of the Ancient One) were a highly desireable offhand weapon for the simple reason that as a SLASHING offhand, brawlers had access to tank adornments that could be placed on this weapon.  Currently, there is an enormous disparity in the quality of adornments that can be placed on slashing vs. crushing weapons.</p><p><span style="text-decoration: underline;">Slashing has available for fabled adorns:</span>Smoldering Balanced Ayr Stone (3% riposte)Smoldering Lacerative Ayr Stone (+6 slashing)</p><p><span><span style="text-decoration: underline;">Crushing has available for fabled adorns:</span>Smoldering Concussive Counterbalance (+6 crushing)Smoldering Vigilant Counterbalance (+6 defense)</span></p><p>The offensive adornments for crushing vs. slashing are equivalent (+6 to the attack stat).  HOWEVER, the defensive adornments are leagues apart.  +6 defense is a very, very small amount of contested (aka, useless against raid mobs) avoidance, while 3% riposte is a very large amount of uncontested avoidance.  By changing the tag on the void knuckles from slashing to crushing, you rob brawler tanks of a huge amount of defensive capability.</p><p>Please, please, please either introduce a new recipe for a 1-hand crushing adornment with 3% riposte chance or +3 mitigation increase (since plate tanks can get avoidance on their weapon, it would be appropriate for brawlers to receive mitigation) in THIS game update--NOT in 3 or 6 months time when the new expansion comes out, OR return the void knuckles to slashing weapons.</p><p>Yes, a slashing weapon has a lower hit rate for brawlers.  However, given that this weapon and the hammer dropped by Tythus are so similar, and near eachother in progression, it is easy for a brawler to use the hammer for dpsing and the knuckles for tanking, while making them both crushing destroys our best tanking offhand option currently in existence.</p>

jrolla777
08-21-2009, 04:34 AM
<p>keep it slashing, but have it check crushing instead of slash skill</p><p>OR</p><p>crushing adornment 3% parry or 3% miti (my vote)</p>

Fyreflyte
08-21-2009, 03:39 PM
<p>The adornment system as a whole needs some looking at, but for now I've changed the Ayr adornments to work on any weapon, regardless of damage type. If this causes some unforseen issue, please let me know.</p>

LardLord
08-21-2009, 03:52 PM
<p>Dunno whether you want Clerics getting more from Shield Ally <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p>

Barx
08-21-2009, 03:54 PM
<p><cite>Quabi@Antonia Bayle wrote:</cite></p><blockquote><p>Dunno whether you want Clerics getting more from Shield Ally <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p></blockquote><p>Doesn't shield ally work only on the protection of the cleric's shield? In which case ripposte chance wouldn't do anything.</p>

Tehom
08-21-2009, 03:55 PM
<p><cite>Barx@Antonia Bayle wrote:</cite></p><blockquote><p><cite>Quabi@Antonia Bayle wrote:</cite></p><blockquote><p>Dunno whether you want Clerics getting more from Shield Ally <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p></blockquote><p>Doesn't shield ally work only on the protection of the cleric's shield? In which case ripposte chance wouldn't do anything.</p></blockquote><p>Nope. Shield ally is just an avoidance lend - clerics can dodge, parry, or riposte for the person they have it on. That's why clerics use avoidance food/drink, the adornments on wrists, etc. So yeah, every cleric would immediately adorn their weapons. Can adornments be class-based?</p>

LardLord
08-21-2009, 03:56 PM
<p><cite>Barx@Antonia Bayle wrote:</cite></p><blockquote><p><cite>Quabi@Antonia Bayle wrote:</cite></p><blockquote><p>Dunno whether you want Clerics getting more from Shield Ally <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p></blockquote><p>Doesn't shield ally work only on the protection of the cleric's shield? In which case ripposte chance wouldn't do anything.</p></blockquote><p>Nope, all uncontested avoidance works for it.</p><p>EDIT: Chath beat me to it, heh.</p>

Barx
08-21-2009, 03:57 PM
<p><cite>Quabi@Antonia Bayle wrote:</cite></p><blockquote><p><cite>Barx@Antonia Bayle wrote:</cite></p><blockquote><p><cite>Quabi@Antonia Bayle wrote:</cite></p><blockquote><p>Dunno whether you want Clerics getting more from Shield Ally <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p></blockquote><p>Doesn't shield ally work only on the protection of the cleric's shield? In which case ripposte chance wouldn't do anything.</p></blockquote><p>Nope, all uncontested avoidance works for it.</p></blockquote><p>Ah. Learn something new every day, I never realized it took uuncontested avoidance as well.</p>

Fyreflyte
08-21-2009, 04:05 PM
<p>Good point. Okay, I tweaked it a bit, and it should now work with all slashing weapons <em>and</em> all fist weapons, regardless of damage type.</p>

Huntress Jellica
08-21-2009, 04:17 PM
<p>This has nothing to do with me, since my monk is only level 56, but this is an awesome fast response. Thanks, Fyreflyte. =)</p>

ShamusOB
08-21-2009, 04:26 PM
<p>The amazing players from AB ruin something for Templars again. </p><p>AB +2</p><p>templars 0</p>

Barx
08-21-2009, 04:29 PM
<p><cite>ShamusOB wrote:</cite></p><blockquote><p>The amazing players from AB ruin something for Templars again. </p><p>AB +2</p><p>templars 0</p></blockquote><p>It has nothing to do with server. Someone would have said it or he would have noticed it himself sooner or later, the change wasn't intended to make that adornment available to templars, and so it never even made it to test where that adornment was available to you.</p>

circusgirl
08-21-2009, 05:09 PM
<p><cite>Fyreflyte wrote:</cite></p><blockquote><p>Good point. Okay, I tweaked it a bit, and it should now work with all slashing weapons <em>and</em> all fist weapons, regardless of damage type.</p></blockquote><p>OMG we're FINALLY getting a decent adornment!  WOOTWOOT!  </p><p>Now if only we can have the avatar offhand be better than the Tythus hammer, lol.</p>

Lord Hackenslash
08-21-2009, 06:18 PM
<p>Thank you Fyreflyte!</p><p>This was a change that was urgently needed!</p>

inhumanus1986
08-23-2009, 08:00 PM
<p>Anyone want to guess which classes has the best uncontested avoidance they can give a tank??  It is not clerics.  I honestly dont mind that 3% ripoiste can not be put on a cleric weapon.  I would rather have uncontested Ripoiste not count to Shield Ally so I could use the adorn to solo.</p><p>Inhumanus</p>

JinjAB
08-24-2009, 07:37 AM
<p>Excellent prompt response <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>/thumbs up</p>

Quicksilver74
08-24-2009, 02:59 PM
<p>Agree, granting brawlers the ability to use these adornments a bit more freely is an excellent fix.   Thank you.</p>

Aull
08-24-2009, 08:12 PM
<p>Yes thanks for the fast response Fyreflyte!</p>