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View Full Version : Far Seas Supply Division Quest Rewards :( :(


BabyAngel
08-17-2009, 01:31 PM
<p>I have done the quests lots of times, I love my unicorn a lot... thats why I did them, also because I have no guild and the quests gives good experience, and since the fuel is free...</p><p>Only I began to notice that... I keep getting the same books from the chests at the end, and can't place them in my house, or scribe them as they are already scribed... I can't trade them... sell them on broker.</p><p>What do I do with these extra books?</p><p>Volume number 3 I seem to have a lot of, I have only scribed 2 of the 4 volumes.</p><p>Wouldn't it be fair to let people place them? Exchange them for something? Sell them for a far seas coin to the faction man? I would have preferred a coin from the chest. I already have all the tailor jewlery so I had to leave that in the chest behind... so all the hours work and I get a item I can't use cause I already have it... and its lore. And a recipie book for shard armor I can't do anything with?</p><p>I know they can be traded to other characters... but... then for those of us first time players still working on our first characters or people who only have one character, its a bit mean after all those hours of work the instances take upto 3 hours for me and one other to complete.</p>

Barx
08-17-2009, 03:03 PM
<p>You can always sell or give away loot rights to the book. The buyer/winner will have to wait until the 60 minute chest lockout is up, then they will have a ~2 minute window in which to loot the book.</p><p>But the lack of rewards once you get the books, faction, and have a decent number of tokens is a pretty well acknowledged issue with the far seas supply division.</p>

bob777888
08-17-2009, 03:50 PM
<p>I got 4 vol 3's in a row, so I think something is wrong</p>

Lasai
08-17-2009, 06:52 PM
<p>Thats the joy of instance looting.  People who wanted crafters to be psuedo adventure types got exactly what they wished for, bad and good.</p><p>It stinks.. but it is something that every adventure type deals with, and more often.</p>

BabyAngel
08-18-2009, 07:38 AM
<p>We have gotten 3 in a row also I got 2 and someone else I was with got the other.</p>

Barx
08-18-2009, 02:57 PM
<p><cite>Lasai wrote:</cite></p><blockquote><p>Thats the joy of instance looting.  People who wanted crafters to be psuedo adventure types got exactly what they wished for, bad and good.</p><p>It stinks.. but it is something that every adventure type deals with, and more often.</p></blockquote><p>Yes, but 99.9999% of the time you can get someone in after the drop to loot stuff you don't want or need... TS instances you have to wait the hour until the box unlocks.</p>

Jesdyr
08-18-2009, 03:06 PM
<p><cite>Barx@Antonia Bayle wrote:</cite></p><blockquote><p><cite>Lasai wrote:</cite></p><blockquote><p>Thats the joy of instance looting.  People who wanted crafters to be psuedo adventure types got exactly what they wished for, bad and good.</p><p>It stinks.. but it is something that every adventure type deals with, and more often.</p></blockquote><p>Yes, but 99.9999% of the time you can get someone in after the drop to loot stuff you don't want or need... TS instances you have to wait the hour until the box unlocks.</p></blockquote><p>Just find someone to group with before the chest drops and then you dont have to wait. The person does not have to be the one you want to loot it only matter that you were in a group when the chest dropped.</p>

Barx
08-18-2009, 03:10 PM
<p><cite>Jesdyr@Unrest wrote:</cite></p><blockquote><p><cite>Barx@Antonia Bayle wrote:</cite></p><blockquote><p><cite>Lasai wrote:</cite></p><blockquote><p>Thats the joy of instance looting.  People who wanted crafters to be psuedo adventure types got exactly what they wished for, bad and good.</p><p>It stinks.. but it is something that every adventure type deals with, and more often.</p></blockquote><p>Yes, but 99.9999% of the time you can get someone in after the drop to loot stuff you don't want or need... TS instances you have to wait the hour until the box unlocks.</p></blockquote><p>Just find someone to group with before the chest drops and then you dont have to wait. The person does not have to be the one you want to loot it only matter that you were in a group when the chest dropped.</p></blockquote><p>Oh? That must have changed since the last time I did a mission non-solo (I admit, that was a long time ago... I rarely ever do them at all anymore). Good to know, but you should still be able to set loot options for chests even if you were solo when it drops.</p>

Galldora
08-31-2009, 03:47 PM
<p>It would be nice to be able to trade the unwanted mission loot to the Far Seas merchant for FS coins or mission stones or fuel or SOMETHING.  <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" /></p>

Kigneer
08-31-2009, 03:57 PM
<p><cite>Lasai wrote:</cite></p><blockquote><p>Thats the joy of instance looting.  People who wanted crafters to be psuedo adventure types got exactly what they wished for, bad and good.</p><p>It stinks.. but it is something that every adventure type deals with, and more often.</p></blockquote><p>Yeppers.</p><p>It's in a step in the right direction, though. But the execution of the crafting zone went wrong.</p><p>Crafting is usually a solo enterprise, you can't force crafters to group up to get goods (even the T8 rares that can drop isn't enough enticement). These Far Seas quests are being soloed (how I did 99% of them, as folks aren't excited in grouping up to craft).</p><p>The crafting side of adventuring should dovetail into it. Like making the end of the instance a crafting instance to make the best gear -- you fought the dragon to get his hide, teeth, meat, claws. Then you fashion it into something worth looting on. Even adventurers are finding how useful transmuters are in zones with no-trade gear that is basically worthless (too low stats), but once broken down can be worth MUCH more.</p><p>If the rewards are good enough, folks will do these instances as they're doing WoE. Give the adventurer types their dragon, give the crafters the dragon parts to craft. Adventurers get to loot on great gear, crafters can do more than make fluff or do boring faction runs.</p>