View Full Version : No more Sacrifice
Tash 1
08-10-2009, 06:16 AM
<p>After wiping the raid last night with it. I now remove this broken ability.</p><p>Where I the last one to do so or do anyone still use it?</p><p>/Hugs Tash</p>
Shabard
08-10-2009, 11:38 AM
<p>hi Tash,</p><p>yes, on occasion its still viable to "sacrifice" one's self for the mt, albeit literally since the nerf, but possibly as was intended.</p><p>if u'r a follower of Marr, as i am, then u have a God ability with this same result, but just a little less harsh.</p><p>these heals evidently were added to our arsenal to plug a hole, not to make us the ultimate healer.</p><p>hope this helps, P.</p>
SpineDoc
08-10-2009, 01:28 PM
<p>I don't ever bother with it anymore, I just find myself dying to an aoe way too often after casting it, and then very quickly things go downhill from there with my buffs canceled and one healer gone.</p>
Gisallo
08-10-2009, 07:44 PM
<p><cite>Tashiana@Runnyeye wrote:</cite></p><blockquote><p>After wiping the raid last night with it. I now remove this broken ability.</p><p>Where I the last one to do so or do anyone still use it?</p><p>/Hugs Tash</p></blockquote><p>The ones I work with still do. Now they know I pay attention though. If I see the tank suddenly go from whatever to 90%+ health in one hit, my Templar KNOWS they have a big heal incoming instantly along with a ST ward to help out if my heal didn't fill them up enough (the first macro includes Ritual to boost the heal). I will admit that what they did to the ability certainly is a let down to the Templar community, but it isn't something that can't be compensated for as long as your partner takes it into consideration. Does it always work? nope. Does it work enough to still make it worth it to my partners? Yep, they are just a little more cautious on when they throw it. </p>
PeterJohn
08-11-2009, 02:50 PM
<p>I was just in a raid last night. I used Sacrifice 3 times, mostly due to me spending too much time in tells and missing the prebuffs on pulls. Yes, I know, but whatever... Anyways...</p><p>First time, I saved the tank and the raid, but was instadeath for me. 3 seconds later dirge is rezzing me and we are all good.</p><p>Second time, I saved the tank and was able to heal myself before I died. Raid saved. Yay!</p><p>Get this. Third time, I hit Sacrifice a split second too late, and the tank had already died. GUESS WHAT? <strong>Sacrifice still took all my health away! [Removed for Content]?!?!?!</strong> The target was dead already, and I still lose my health? And no, the tank was not just unconscious, he was a corpse, no health added to him from my Sacrifice.</p>
Perrigrin
08-11-2009, 03:50 PM
<p>Well, by definition:</p><p><strong>"Self-sacrifice, the act of deliberately following a course of action that has a high risk or certainty of suffering or death (which could otherwise be avoided), in order to achieve a perceived benefit for certain others. Self-sacrifice may also be more broadly defined as selflessness, or the readiness to inflict pain upon yourself to save others"</strong></p><p>The ability is not intended to be used as just another blast heal, but a huge emergency heal when all other options to keep someone alive have been exhausted. You're giving of yourself to keep your tank alive, and to keep your group alive.</p><p>Granted, I do agree that it shouldn't drop you down to 5% if that's not how many HP's you're actually healing a person, the life transferred should be the amount of life healed. And in the case of the person already being dead, that's just broken lol.</p><p>If you find yourself dying to it a lot, put it on a macro. Send a message to your group and your raid channel that you're saccing, that way people will know to help shoot you a heal if they can. There are so many classes in the game that have a spot heal, and it really is helpful to be able to utilize that. And if all else fails and you end up dying, hopefully your dirges are on the ball and get you rezzed quickly.</p>
PeterJohn
08-11-2009, 05:01 PM
<p>Don't get me wrong, I love Sacrifice. I don't even mind dying when I know I've just saved the raid or group from a possible wipe. And since my wife is usually the MT group's dirge, she's extra quick to get me back up <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>But I did fall out of my chair when I "sacrificed" on a dead tank. <img src="/eq2/images/smilies/e78feac27fa924c4d0ad6cf5819f3554.gif" border="0" /></p>
Gisallo
08-11-2009, 07:33 PM
<p><cite>PeterJohn wrote:</cite></p><blockquote><p>Don't get me wrong, I love Sacrifice. I don't even mind dying when I know I've just saved the raid or group from a possible wipe. And since my wife is usually the MT group's dirge, she's extra quick to get me back up <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p><p>But I did fall out of my chair when I "sacrificed" on a dead tank. <img src="/eq2/images/smilies/e78feac27fa924c4d0ad6cf5819f3554.gif" border="0" /></p></blockquote><p>That is a problem, Sacrifice should be changed (imo) to only taking the amount of health from you that actually goes to the tank. If you are late and the tank is dead...no loss. If the tank only needs 25% of your health because a cross heal came in from a trigger happy druid of a big proc then you only use 25%. I think it odd that the defiler equivelent wards for the amount of the health burned but Templars take a hit to 5% regardless of the health actually needed.</p>
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