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Agathorn
06-20-2009, 10:58 AM
<p>I am going to post this in both subclass forums, and was hoping I could get some input from players out there in regards to how these two specifically specced classes compare.</p><p>Inquisitor vs Warden when specced for MELEE DPS. </p><p>I'm more concerned with comparing them levelling up, NOT end game fully geared.</p><p>Who would do more overall DPS?</p><p>Who would solo better? Faster?</p><p>Who could solo more content? IE Which would be able to do and experience more of the game's content and quests, solo.</p><p>Even though melee dps specced, who could heal better?</p><p>I'd also like to get a feel for where each classes role would be in groups/raids (if at all given the spec?)</p><p>Thanks in advance for your great replies!</p>

StaticLex
06-20-2009, 01:45 PM
<p>I rearranged some AAs and got infusion the other day.  It's not as amazing as I thought it would be but bleh, guess I have some points to burn on it as I approach 200.</p>

Arielle Nightshade
06-20-2009, 01:53 PM
<p>melee dps spec'd an Inquisitor will do more damage (basically. yes, yes, I'm sure there are exceptions..).     They give up a lot of healing capability when they do that though.    They both solo about as fast, IMO.</p><p>A melee spec'd warden can stay that way and heal well.   If they understand the best way to utilize that spec, they can even raid melee spec'd.  An Inquisitor will have to swap specs to heal really well in raids and groups though.</p><p>The best illustration I have for an Inquisitor melee spec'd is:  An old guildmate of mine leveled an Assassin on a pvp ruleset server.  When we all decided to level a second group of alts, he chose Inquisitor.  When both characters were level 70, he said he was very happy with the dps an Inquis could do, and could heal to boot.     This was from the viewpoint of having played an assassin and being a dps fan.</p><p>Not saying an Inquis can dps as much as an assassin (lol..geez), just telling the story to show that their dps is respectable if a former Assassin is happy with it.</p><p>And for Lex:  Remember infusions are procing off heals, not INT or damage enhancements.    The way I look at it:  I'm damaging without really doing anything but healing - so anything infusions does is nice.</p>

graxnip
06-20-2009, 02:25 PM
<p><cite>Arielle Nightshade wrote:</cite></p><blockquote><p> An Inquisitor will have to swap specs to heal really well in raids and groups though.</p></blockquote><p>(normally I stay out of other classes forums which I dont play, but I had to make 1 comment here) This is not true anymore, <strong>indeed that was the case</strong> where there was a clearly defined healing and dps build in the 'cleric' tree, but these days it's more about macroing equipment. I havent used my mirror since mid ROK, a bit before tso came out. inquisitors do not have alot of 'healing' options in either the cleric, or class trees, so theres limited options as far as what you would consider a 'heal' spec.. (faster casting, shield ally etc..) and our class tree is a joke. the 'healer' oriented aas there are garbage.</p><p>So (inqs) or rather at least I, have to carry around several sets of gear to perform any given role around 1 aa setup. press the macros (heal gear, dps gear, tank gear) to switch gear depending on what you are going to fight (trash vs named). with my dps gear on I obviously lose alot of hps, but in a dps group when you are focusing on trash you can get away with wearing that and still heal the chokers, and still do dps. Furies have it easy where they need a single set of gear to both heal and do dps. us melee priests usually get shafted on gear that enhances both our healing and dps, items from tso like the battle priest are kinda meh .. not being great at either heal effects or dps.. but i digress.</p><p>It works well for the most part, problems arise when you use a ring of rage in dps gear and the grp gets hit with an aoe...</p><p>A level 80 raiding inqs can easily average around 6k dps on various raid trash with spikes into the 8k range (my personal high score was 8.8k in VP on a magma blob..) and even higher (some SS posted in the inq forums show people spiking well above 10k). However,  In heal stance and with my heal gear on and with my mythical equipped and swapping in bonecrusher every now and then, I drop to 3k average while healing. 0k if I am fighting a boss mob healing my butt off. cause well we are priests.</p><p>(but this from a non grouping and mostly solo / mid raiding inquisitor with 190 ish aa)</p><p>obviously I cannot chime in with an opinion for the early game or your average group in any way shape or form.</p><p>EDIT : no clue how lu 52 is going to effect inq or warden dps as the update has not been applied to runnyeye. as some of my dps gear has procs on it, im sure my dps will be toned down some.. but not as much as other classes)</p>

Arielle Nightshade
06-21-2009, 02:13 AM
<p>I stand corrected, but we are basically saying the same thing.  </p><p>You are saying in your post you have to swap out gear in order to go from healing to melee.   I'm just saying that a Warden might need to swap out a few pieces for optimal healing in melee spec, but by and large doesn't have to change much.</p><p>Six of one, half dozen of the other.</p><p>The true point of my post was to tell the OP that an Inquisitor who is melee spec'd (alright..or geared..or both) would do way more damage than a melee spec'd Warden.</p><p>We're in accord here <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

StaticLex
06-21-2009, 03:53 AM
<p>I speced out of infusion already, that AA is just too.. not worth 24 AA IMO.  Maybe if I had a T4 set and 200 AA I'd take a look at it again but for now a few hundred DPS on a zonewide is really just a waste.</p>

Desna
06-21-2009, 06:16 AM
<p>Agreed...I like infusion, I played with it a bit, but on a PvP ruleset server I can't really dump Serenity (30 sec immune to interrupt/stun ftw) and my heals were effected badly by dumping AGI. I don't like dumping STR for the DA either, since I'm usually autoattacking to get my Star of Malice to proc, and took the melee regen from that line instead. And considering I get nothing else from the line except infusion and my roots stick a teeny bit better, my points were better spent elsewhere.</p>

TheSpin
06-21-2009, 09:11 AM
<p>Melee Inquisitor here..  level 74 with about 150 AA (level locked heavily).</p><p>Inquisitor will wipe the floor on melee dps versus a warden.   I'm self buffed with close to 100 on dps, haste, double attack, and that's almost all on buffs, so I can focus my gear on strength or heal related stuff.  Warden can't buff themselves nearly that well.  Plus the cleric only flurry proc in TSO AA is awesome.</p><p>It might even up silghtly at level 80 with 200 AA, but from 1-79 with equal AA, the inquisitor will be way more powerful from a dps standpoint.  Inquisitor has a lot more places to put AA for melee dps than the warden does and it shows.</p>

Agathorn
06-21-2009, 08:17 PM
<p>Thanks everyone for your replies.  Unfortunately i'm still more torn than ever lol.</p><p>From the sounds of things, overall Inquisitor will be better for me.  I've rolled up both to around level 12ish.</p><p>I like that Inquisitor wears Plate, and can take more of a beating.  Going "toe to toe" with the mob is defintly more my style.  Unfortunately I don't like that Inquisitors HAVE to be evil, as I don't like the evil cities <img src="/eq2/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" />  I'm also really bumming out not having any sort of fast travelk options.</p><p>The Warden lets me be good, and live in Qeynos/Kelethin which I like, and has those travel options which make it easier for my limited playtimes.  But on the actual combat side Warden doesn't seem able to realy duke it out like the Inquisitor can.  Also, looking at the AAs, the Inq has a lot more Melee based AA choices than Warden.  In the Generic Cleric line there is a whole line that gives things like double attacks, +crit, etc, as well as the great ability to not get interrupted.  On the Warden side, I don't see anything from the Druid line of AAs that is really all that much of a boon to Wardens.</p><p>What is the typical Warden AA layout for a melee style Warden?</p>

Arielle Nightshade
06-21-2009, 08:54 PM
<p>I don't agree with an Inquisitor being able to take more of a beating than a Warden can.  Sure we  wear leather, but we have a self mitigation buff (Protector of the Forest, or w/e it's called now)  that allows us to take a hit.</p><p>I don't notice the difference between the hits I take with a mob that might aggro me on the pull while playing my cleric (who has bounced between inquisitor and templar a lot in her 80 levels), and my Warden.    For one, the Warden hardly, if ever, pulls aggro in that situation, and for two, the mitigation in good gear is about the same.</p><p>I did level a Fury..a class that doesn't have that self-buff.  There, I DID notice getting hit harder than on either Clerics or Warden.</p><p>I'm sure there's some number crunching out there, just saying if you are going for being able to take a hit - either class will be able to.</p><p>A Warden in my guild was doing 5K DPS on a pickup Leviathan raid last night.  He was toe to toe with the mob, and doing just fine.</p><p>So please don't make your decision based on that factor, the are different mechanisms, but the resulting ability to take damage is about the same.</p>

graxnip
06-21-2009, 10:46 PM
<p>warden or inq, a white + heroic mob is going to thwap you senseless, unless you have a nice array of fabled. a standard solo mob for either is cake and it wont matter how much of a beating you can take.</p><p>For the record however, and i am not sure how/if this applies to a warden as well, but leveling up an inquisitor can be disheartening at times. you gotta really work the class, get up in level past 50 and get a ton of gear and AA before you start to get a real feel for the class. Inqs are extremely AA and gear dependant. cant stress that enough - there is a reason we are one of the least played classes, (aside from being out of the box one of the worst healer archtypes, only gear brings us back up to par)</p>

Arielle Nightshade
06-22-2009, 02:04 AM
<p>Agree with this ^^^ Completely.   Clerics in general are one of the most gear dependent healers in the game AND Inquis is kind of the redheaded stepchild of the loot table too, especially for those wanting to spec melee.</p>

Meirril
06-22-2009, 07:15 AM
<p>If your the kind of person that obsesses over gear, optimal AA builds, and every little detail: go inquisitor. You'll outperform and outshine a typical warden.</p><p>If you want to sit back and enjoy the game, go warden. It is a much more forgiving class.</p><p> Also in PvP you have to look at every angle. Wardens tend to out last other priests. When the inquisitor is out of power, he's done. Now I've herd that inquisitors have some amazing power regen abilities but I've been in plenty of groups pre-epic where the inquisitor was oom but I'm still at half power and we've both been healing heavy since the pull.</p><p>I don't think there is a clear cut "win" for either of these classes. I do think you'll have to try harder to attain the same level of perforamce with an inquisitor as you'd get from a warden.</p>

gatrm
06-29-2009, 03:15 PM
<p>I know the post is a week old, and maybe you have made your decision already, but I wanted to chime in anyway...</p><p>I have a warden at 80 and an inquisitor at 69, both melee speced...</p><p><cite>Agathorn wrote:</cite></p><blockquote><p>I am going to post this in both subclass forums, and was hoping I could get some input from players out there in regards to how these two specifically specced classes compare.</p><p>Inquisitor vs Warden when specced for MELEE DPS. </p><p>I'm more concerned with comparing them levelling up, NOT end game fully geared.</p><p>Who would do more overall DPS?  <span style="color: #ff9900;">Inquisitor will do more dps especially leveling up- they have more offensive oriented buffs, more spells/ca's and overall will do more dps</span></p><p>Who would solo better? Faster?  <span style="color: #ff9900;">IMO and based on personal experience, Warden- evac rocks as does the run speed and ports for pure getting around/questing, plus the warden can take on groups better- has more reliable crowd control (45s root compared to 15s is huge) if things get harry, and do not get interrupted as much....granted once an inquisitor gets the str endline ability, that benefit of a warden is negated, but the wardens faster heals allow them to react quicker and keep themselves up more easily when facing multiple foes.</span></p><p>Who could solo more content? IE Which would be able to do and experience more of the game's content and quests, solo.  <span style="color: #ff9900;">This is probably about equal.  They will ultimately be able to solo the same stuff, although because of the superior roots, it will be easier for the warden.</span></p><p>Even though melee dps specced, who could heal better?  <span style="color: #ff9900;">Hands down, warden.  Faster heals, don't lose healing ability when melee speced.  Inquisitor has an option to speed up spell casting speed on int line, but specing this way, especially while leveling up, you lose out on melee friendly abilities, either dps or the str line interrupt immunity</span></p><p>I'd also like to get a feel for where each classes role would be in groups/raids (if at all given the spec?)<span style="color: #ff9900;"> Either will do fine in group setting, inquisitors have better group buffs, but if a group is inviting a healer it's to heal.  Even if you can do more dps than average dps class...you are a healer and will only be invited to a group to heal.  </span></p><p>Thanks in advance for your great replies!</p></blockquote><p>Don't get blinded by the armor types...the warden self mitigation buff helps them to take a hit, and although inquisitors get 10% boost to worn armor with battlecleric, the damage absorption is not THAT much better on inquisitor as compared to warden. </p><p>Overall, the warden is probably easier to heal with, easier to play before geared up and before you get AAs, for pure dps if you are looking at only that, the inquisitor is probably your best bet. </p>

jaguarjp
06-29-2009, 04:12 PM
<p><cite>gatrm wrote:</cite></p><blockquote><p>...Don't get blinded by the armor types...the warden self mitigation buff helps them to take a hit, and although inquisitors get 10% boost to worn armor with battlecleric, the damage absorption is not THAT much better on inquisitor as compared to warden....</p></blockquote><p>But Inquisitors also have a group buff that boosts stamina + physical mitigation, besides the boost you already mentioned that comes from Battle Cleric. I'm still not feeling it, how a Warden in leather can approach the mitigation of an Inquisitor in plate. Maybe that's because I've never rolled a Warden?</p>

Oakum
07-08-2009, 09:03 PM
<p><cite>jaguarjp wrote:</cite></p><blockquote><p><cite>gatrm wrote:</cite></p><blockquote><p>...Don't get blinded by the armor types...the warden self mitigation buff helps them to take a hit, and although inquisitors get 10% boost to worn armor with battlecleric, the damage absorption is not THAT much better on inquisitor as compared to warden....</p></blockquote><p>But Inquisitors also have a group buff that boosts stamina + physical mitigation, besides the boost you already mentioned that comes from Battle Cleric. I'm still not feeling it, how a Warden in leather can approach the mitigation of an Inquisitor in plate. Maybe that's because I've never rolled a Warden?</p></blockquote><p>Personally, I think it depends on the size of the damage and how often it hits. If big slow shot are coming in, the extra hp and mit bufs of a cleric class are more inportant then how fast the heals land. If its small fast damage, the shorter casting heals (less interuption before the cleric aa buff) allows the warden to heal better. I don't think that the warden really can come close to equaling the inquisitor plate. Even with the high mit bp from SoH, an inquisitor or templer will live when I die with more HP left then even their higher health accounts for.</p><p>Now I will say that while most endgame mobs hit very hard, unless its a hard raid named aoe, most will not kill any healer although a fury will take the most damage.</p><p>As others said though, leveling up its easier (at least until  you get aa's ect) to dps as a warden and still heal decently. Ports and evac are big helpers to get around zones doing quests which is how most people lvl up unless power leveled by a friend mentoring them or a boxed account in SH, ROV, RE, Clefts, SoS, PoA, and then quests or seb for T-8.</p><p>Thats due to evac and ports though which make it much faster to get around zones although 15 min guild hall calls with druid amenities and mariner bells/spires now negate all but the evacs as an advantange. It may take a hair longer then a druid casting ports but not that much unless you have like 10 minutes left before you can call to guildhall/home city and get to the travel amenities.  </p>

Arielle Nightshade
07-08-2009, 10:31 PM
<p><cite>jaguarjp wrote:</cite></p><blockquote><p><cite>gatrm wrote:</cite></p><blockquote><p>...Don't get blinded by the armor types...the warden self mitigation buff helps them to take a hit, and although inquisitors get 10% boost to worn armor with battlecleric, the damage absorption is not THAT much better on inquisitor as compared to warden....</p></blockquote><p>But Inquisitors also have a group buff that boosts stamina + physical mitigation, besides the boost you already mentioned that comes from Battle Cleric. I'm still not feeling it, how a Warden in leather can approach the mitigation of an Inquisitor in plate. Maybe that's because I've never rolled a Warden?</p></blockquote><p>Yep.</p><p>We have a self-mitigation buff that no other healer class has.    If you compare my mitigation with an equally geared Inquisitor it will be fairly similar, given my Mit Buff is Master quality and I have buffed it further with AAs.</p><p>My ability to take a hit as a Warden is about the same as a Cleric in all practicality.  I'm sure if you showed me combat logs there might be a difference, but it won't be much, and as far as anyone playing would care - it's similar enough to be 'the same' (ie, I didn't die).</p>

Laylle
07-10-2009, 08:20 PM
<p><cite>jaguarjp wrote:</cite></p><blockquote><p><cite>gatrm wrote:</cite></p><blockquote><p>...Don't get blinded by the armor types...the warden self mitigation buff helps them to take a hit, and although inquisitors get 10% boost to worn armor with battlecleric, the damage absorption is not THAT much better on inquisitor as compared to warden....</p></blockquote><p>But Inquisitors also have a group buff that boosts stamina + physical mitigation, besides the boost you already mentioned that comes from Battle Cleric. I'm still not feeling it, how a Warden in leather can approach the mitigation of an Inquisitor in plate. Maybe that's because I've never rolled a Warden?</p></blockquote><p>Warden gets a very nice group mit buff, but they also get a self-only mit buff. I currently have mine at Expert and am getting what.. something like 830 mit from it?</p><p>Not sure what her mit is without any buffs... but it was about even (if not a little better) with my brothers Dirge with all the same buffs + my self buff. I would say that puts us around chain levels of mit.</p><p>Anyhow. I just duoed my warden to 80 over the past couple weeks with my brothers Dirge. It went fantastic. Most solo mobs we could kill without me loosing even 10% of my health. Between the two of us, my Warden was doing most of the damage so she tanked most of the time. We could even take on somewhat large groups of mobs if we needed. (his computer is slow, so he was always agroing random things...)</p><p>We were able to duo the heroic encounters in Sebilis at 78, though not terribly well. Up until lvl 75-76ish mobs, we could duo most of the ^^^ mobs we came accross fairly easily</p><p>At 68 we ran Kaladim with a group about our level (think one or two were mentored). I think we had like 4 healers, a dirge, and a coercer/illy. I ended up tanking the entire run. Pretty easily out DPSing the group.</p><p>Between my group heal proc aa, and having spores maxed out... I would some times GAIN health while fighting a mob.</p>

DarkMasterMan
07-13-2009, 12:12 PM
<p>I have both toons truly endgame, and I levelled them both up. In terms of levelling the warden will be quite a bit easier as they get 45% SoW, which makes travel once inside of a zone a complete joke. However, the INQ plate mit really does matter quite a bit. I'd say the INQ could probably solo harder mobs, and kill things faster, but the warden is less likely to die due to evac.</p>

Arielle Nightshade
07-13-2009, 06:40 PM
<p>LOL</p>

Torri
07-18-2009, 12:39 PM
<p>I don't recall anyone mentioning the Warden Instinct line. Sure, Battlecleric 100% DA/Crit is nice, but I know on my own 30's Inquisitor against anything even con and above I swing and miss quite a bit more often than my Warden ever did.</p><p>I wasn't really focused on numbers as I leveled up my Warden. At 80 though, with T1 generic leather shard armor and Expert self mitigation buff (AA enhanced) that I am over 50% in my solo melee gear. I'm not sure how that compares to chain or plate wearers</p>

StaticLex
07-18-2009, 02:57 PM
<p>I get 100 crit and da with gear/AAs anyway so yeah, Instinct is pretty handy for getting the melee skills up over 500.</p>

Winter12345
07-22-2009, 12:17 AM
<p>Don't forget, in the warden's EoF aa line they get a +75% melee critical hit and also in their STR line in the druid KoS tree they can get an increase in their Double Attack as well..to like 40% i think. Sure it isnt as great as an inq, but tbh I think wardens are better overall because they're balanced nicely with healing imo even if you go melee. Wardens also get a +50% mitigation boost in their EoF tree through the +75% critical hit line. When my warden was lv 22 (full mc) he had about 1100 mit, way higher than any other mc'd scouts i group with and sometimes even higher than some sk's and pallies.</p>

Calain80
07-22-2009, 05:53 AM
Yes until you reach level 70 you need to decide if you want to take some DPS or some heal AA, but after 70 you also don't have to do that as an Inquisitor. You will only loose a bit DPS options you can pick up through gear. If you really want to you can bring your Inquisitor to >100 DPS & haste, >80% double attack, 100% melee crit and 20% flurry solo without any gear. Then we have the mitigation debuff to further increase our damage. The only thing we miss is a nice STR buff. This is higher then any other healer can get. p.s. But to be fair I should mention, that the Warden CAs do more damage then the Inquisitor CAs. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />

StaticLex
07-22-2009, 01:35 PM
<p>Wardens can get 105% DA and 75% MC from AAs alone if I remember right.</p>

QQ-Fatman
07-23-2009, 09:47 PM
<p>DPS Warden vs. Inquisitor (solo in offensive stance without item effects)Melee crit: 75% vs. 100%Double attack: 85% vs. 92% (agi line)Flurry: 0% vs. 20% (20% flurry is like a 40% boost in dps)Dps Mod: 0 vs. 123 (yaulp, off stance, inq buff)Haste Mod: 0 vs. 35 (yaulp)100% Proc: glacial assault (self) vs. fanatical devotion (group)Melee crit bonus: 10 vs. 20Weapon dmg bonus: 45 vs. 20 (the only thing warden wins)</p><p>Warden has several enhance CA aa, but inq off stance has +15% all CA and spell dmgso basically inq dps >>> warden dps... and warden mitigation is still much lower than inq even with self mit buff</p><p>bah ... now i feel like to reroll my pvp warden and start an inq <img src="/eq2/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" /></p>

Calain80
07-24-2009, 08:10 AM
And you did miss Fanaticism: 66 haste + 9.6% reuse @master. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />

Oakum
08-20-2009, 08:01 PM
<p><cite>QQ-Fatman wrote:</cite></p><blockquote><p>DPS Warden vs. Inquisitor (solo in offensive stance without item effects)Melee crit: 75% vs. 100%Double attack: 85% vs. 92% (agi line)Flurry: 0% vs. 20% (20% flurry is like a 40% boost in dps)Dps Mod: 0 vs. 123 (yaulp, off stance, inq buff)Haste Mod: 0 vs. 35 (yaulp)100% Proc: glacial assault (self) vs. fanatical devotion (group)Melee crit bonus: 10 vs. 20Weapon dmg bonus: 45 vs. 20 (the only thing warden wins)</p><p>Warden has several enhance CA aa, but inq off stance has +15% all CA and spell dmgso basically inq dps >>> warden dps... and warden mitigation is still much lower than inq even with self mit buff</p><p>bah ... now i feel like to reroll my pvp warden and start an inq <img src="/eq2/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" /></p></blockquote><p>And druids traded lighter armor for dps. Nice. lol.</p>

RollerDog
08-21-2009, 11:29 AM
<p>Not sure why Mystic not in the mix for this discussion. They have some similar traits to both Warden & Inquisitor. I would guess they fall between the two dps-wise. I would like to see the same comparison table above with Mystic included. And of course, only Mystics have dogdog!</p>

Eugam
08-24-2009, 04:26 AM
<p><cite>RollerDog wrote:</cite></p><blockquote><p>Not sure why Mystic not in the mix for this discussion. They have some similar traits to both Warden & Inquisitor. I would guess they fall between the two dps-wise. I would like to see the same comparison table above with Mystic included. And of course, only Mystics have dogdog!</p></blockquote><p>And my Mystic is ratonga. Cant beat a ratonga with a dog <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></p><p>I do have warden, monk, illu and mystic at 80. But since epic weapon questline, AA grind and TSO shard grind i had to focus on one class. I dont have the time to play more then one to full AA, T2 and epic weapon. And i decided for the warden <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> Even tough i find groups much easier with the enchanter.</p><p>In that regard it doesnt matter which class. It matters how much fun a class is for the player <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /></p>

Daelim
01-30-2010, 04:40 AM
<p><span ><span style="color: #ffffff;"> </span><p>I have an 80 Inquisitor and an 80 Warden So I have a bit of an understanding of both classes... ( and level 80 Necro, Illusionist and ShadowKnights)</p><p>The Inquisitor will almost always do more DPS considering equal equipment but his heal spells have much longer cast times.  The warden does lower DPS but has faster casting heals and lower damage mitigation.  At level 80 my Inquisitor in full T1 has about the same damage mitigation as my lvl 80 ShadowKnight in full T1. </p><p>Due to the higher mitigation the Inquisitor takes less damage so, for most soloable encounters while leveling up you can simply cast a reactive heal, engage the mob and refresh the single target reactive whenever all your other abilities are on cooldown.  Even at level 80 when soloing I usually only have to use my direct heals when I'm fighting heroic ^^ Mobs. On ACT Parses when soloing the heroic void beasts on the beach in lavastorm, wh Full T1 healer armor, impending violence magestaff and a melee spec with a few heal AA's thrown in for fun (144 AA's total) My inquisitor averages about 1200DPS.</p><p>I leveled the warden up in Melee spec then switched to a hybrid melee/heal spec in the early 70's.  The warden takes more damage then the inquisitor but its easy to throw a few HoT's into the casting/CA rotation to top off your heath during a fight.  As a warden you will actually have to heal more but its not hard to do.  My Warden soloing the Heroic Void beasts on the beach in Lavastorm with T1, T2 boots T3 Shoulders and Hat and a Thex mallet with a Hybrid Melee/Heal spec (166 AA's Total) averages about 1100DPS on the ACT Parse.</p><p>After having leveled both charactors up to max level I would honestly say that for the average player who is not feeding hierloom raid gear to Alt Inquisitors and Wardens they are really about even against the usual solo content.  Both are very capable soloers if you take the time to really learn the class.  They aren't as powerful soloers as my Myth'd Necro and Myth'd Illy but they can get you around to see quite a bit of the realistically soloable content along the way while leveling up.  I honestly can't think of any mobs or encounters that my Inquisitor can solo that my warden can't and vis-a-versa...</p></span></p>