waekithyursol
06-20-2009, 09:54 AM
<p>Since GU 52 autofollow has been "Breaking" where the followers would stop dead in their tracks for no reason, they are not stuck facing a wall or any obsticle, in a wide open hallway.... walking in a straight line.... from the entrance of the zone 20 steps into the zone.... lol yeah i know... nothing gets tested anymore</p><p>I first noticed this in Sebelis and didnt think twice about it, thinking it was a fluke, however I found a few more zones for testing purposes, breaks it faster.... so you can actually see what I am talking about... I have had multiple people with different accounts test this as well. (its definately a big problem, and happens in all zones, however its easily tested by these 2 zones here)...</p><p><span style="color: #ffffff;">Zone In To: <span><span style="font-size: x-small;"><span>emperor-atrebes-laboratory-the-fabled-city-of-kor-sha -</span> </span></span></span></p><p><span><span style="color: #ffffff; font-size: x-small;">Zone In From FENS: Kunark</span></span></p><p><span style="font-size: x-small;">What To Test: Zone in with 2 people, right at the entrance... /follow anotherplayername -- or just autofollow the other person, have the person controling the main character, run from the entrance in a straight line down the big huge hallways w/ no obstructions... flat floor... past the first archway right at the entrance.... u will notice the character behind you... is now left behind you, stopping dead in there tracks... and even if u /stop following on the other character and resume following on the other char via /follow, he will stay stuck in that spot until physically moved. this also happens in ALL the archways in this zone, and other areas too. it also happens in other zones too in different areas.</span></p><p>Zone In To: Emperor's Athenaeum</p><p>Zone In From: Jarsath Wastes</p><p>What To Test: Zone in with 2 people, right at the the entrance... /follow the other player -- or turn on autofollow... have the person controlling the main character run in a straight line up the first flight of strairs..... thats it... again there is no obsticle to stop the following char.... these are wide open hallways... they just WILL NOT FOLLOW at all... they dont move 1 pixel from where they zoned in at stuck at the entrance. again, i have had other people test this, and if you actually try this... it will not work for you either. Please fix this ASAP.... it happens in other zones in different spots as well... and this is w/ the new update in code you did to autofollow with GU 52...</p><p>Thank you.</p>