View Full Version : GU 52 For Paladins
einhander
06-11-2009, 03:22 AM
<p>I was wondering if in the update paladins were gonna get the fixes we need.</p><p>1.Our Deathsave still sucks.Remove the stiffle and daze from it.Make it usefull not useless.</p><p>2.Stone Wall.Totally useless.1 hit isnt anything compared to sk Furor.Most palys i know dont even have on hotbar or have spent the 2 points elsewhere..This is a end of the line ability..SUPPOSED to be good not Crap.</p><p>Besides that im happy with my paladin.Please can someone look at fixing these messy Abilities.</p><p>Einhander <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>
<p><cite>einhander wrote:</cite></p><blockquote><p>2.Stone Wall.Totally useless.1 hit isnt anything compared to sk Furor.Most palys i know dont even have on hotbar or have spent the 2 points elsewhere..This is a end of the line ability..SUPPOSED to be good not Crap.</p><p>Besides that im happy with my paladin.Please can someone look at fixing these messy Abilities.</p><p>Einhander <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p></blockquote><p>You can read this topic <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=449374" target="_blank">http://forums.station.sony.com/eq2/...topic_id=449374</a>. Its completely devoted a Stone Wall. Also, as you can notice, people with red names, especially Aeralik, persistenly ignore us.</p>
Stonestrong
06-11-2009, 09:24 PM
<p><cite>einhander wrote:</cite></p><blockquote><p>I was wondering if in the update paladins were gonna get the fixes we need.</p><p>1.Our Deathsave still sucks.Remove the stiffle and daze from it.Make it usefull not useless.</p><p>2.Stone Wall.Totally useless.1 hit isnt anything compared to sk Furor.Most palys i know dont even have on hotbar or have spent the 2 points elsewhere..This is a end of the line ability..SUPPOSED to be good not Crap.</p><p>Besides that im happy with my paladin.Please can someone look at fixing these messy Abilities.</p><p>Einhander <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p></blockquote><p><span style="text-decoration: underline;"><strong><span style="font-size: xx-large;">QFE</span></strong></span></p>
Kaalenarc
06-16-2009, 04:16 AM
<p>Nothing for Pallys in the GU 52 notes</p><p><a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=452904">http://forums.station.sony.com/eq2/...topic_id=452904</a></p>
RafaelSmith
06-16-2009, 11:40 AM
<p>Aye, its not just nothing for Pallys.</p><p>This is now i believe the 2nd game update since the proposed fighter revamp was scraped without a single fix for the issues several fighter types are having. Instead we get a new instance and new x2 most likely tailored for SKs.</p>
Marcusaval
06-16-2009, 01:28 PM
<p>Well have to agree nothing for us again , no consultation and no fixes to the things we want to be fixed.</p><p><em>I think SOe developers are not evil, but bad-tempered, bureaucratic, officious and callous. They wouldn't even lift a finger to save their own grandmothers from Trakanon without orders signed in triplicate, sent in, sent back, queried, lost, found, subjected to public inquiry, lost again, and finally buried in soft peat for three months and recycled as firelighters.</em></p><p><em>Acknowledgement to Douglas Adams</em></p>
Kigneer
06-16-2009, 01:41 PM
<p><cite>Marcusavalon wrote:</cite></p><blockquote><p>Well have to agree nothing for us again , no consultation and no fixes to the things we want to be fixed.</p><p><em>I think SOe developers are not evil, but bad-tempered, bureaucratic, officious and callous. They wouldn't even lift a finger to save their own grandmothers from Trakanon without orders signed in triplicate, sent in, sent back, queried, lost, found, subjected to public inquiry, lost again, and finally buried in soft peat for three months and recycled as firelighters.</em></p><p><em>Acknowledgement to Douglas Adams</em></p></blockquote><p>lololol</p><p>Maybe, just maybe the next expansion will have some Pally love (I doubt it considering the history of this class, but hope springs eternal!).</p><p>All I want is to be able to show up to do my job. Not SKs pulling mobs off of Consecration (oh, that was a dumb move to wipe 2x -- didn't stick around for the 3x either). Not Guards telling me my hate is more than they can hold (especially when I just recently only now increased hate gain). Healers upset that my heals can and do save the day.</p><p>You know some simple Pally appreciation for the tools we have, and use daily.</p>
Juravael
06-16-2009, 06:13 PM
<p><cite>Stonestrong wrote:</cite></p><blockquote><p><cite>einhander wrote:</cite></p><blockquote><p>I was wondering if in the update paladins were gonna get the fixes we need.</p><p>1.Our Deathsave still sucks.Remove the stiffle and daze from it.Make it usefull not useless.</p><p>2.Stone Wall.Totally useless.1 hit isnt anything compared to sk Furor.Most palys i know dont even have on hotbar or have spent the 2 points elsewhere..This is a end of the line ability..SUPPOSED to be good not Crap.</p><p>Besides that im happy with my paladin.Please can someone look at fixing these messy Abilities.</p><p>Einhander <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p></blockquote><p><span style="text-decoration: underline;"><strong><span style="font-size: xx-large;">QFE</span></strong></span></p></blockquote><p>What the hell does QFE stand for, and how does it help this thread?</p>
Maamadex
06-16-2009, 07:34 PM
<p>Quoted for Emphasis</p>
einhander
06-16-2009, 08:51 PM
<p>I Just dont understand how they can leave our deathsave the way it is or how it was even made with the stiffle on it..Its totally useless solo and in grps its a pain.</p><p>Stonewall has been taken of my hotbars..Absolutly useless except to use on pull which doesnt really matter due to wards from me and grp to keep me..If it gives me 3 blocks it would be worth it but 1 is useless.SK's got eveything they have deserved for a long time as they really sucked re rok/tso..Palys got absolutly nothing good..Holyground was useless unless ya raid..We have the best agro in game and they give us another agro ability..I only use on raids as ot and dont need it alot of the time to get agro.</p><p>Also we have the lowest avoidance outer tanks..We miss our parry on def stance which most other tanks have.</p><p>Playing my swashy for a few months now..Sick of not getting any paly love.</p>
Stonestrong
06-17-2009, 06:18 AM
<p><cite>Malfein@Antonia Bayle wrote:</cite></p><blockquote><p><cite>Stonestrong wrote:</cite></p><blockquote><p><cite>einhander wrote:</cite></p><blockquote><p>I was wondering if in the update paladins were gonna get the fixes we need.</p><p>1.Our Deathsave still sucks.Remove the stiffle and daze from it.Make it usefull not useless.</p><p>2.Stone Wall.Totally useless.1 hit isnt anything compared to sk Furor.Most palys i know dont even have on hotbar or have spent the 2 points elsewhere..This is a end of the line ability..SUPPOSED to be good not Crap.</p><p>Besides that im happy with my paladin.Please can someone look at fixing these messy Abilities.</p><p>Einhander <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p></blockquote><p><span style="text-decoration: underline;"><strong><span style="font-size: xx-large;">QFE</span></strong></span></p></blockquote><p>What the hell does QFE stand for, and how does it help this thread?</p></blockquote><p>It means quoted for emphasis, in other words I completely agree with the poster. Instead of typing out a post that says the same thing as his, I'm just saying I agree with him on this.......</p>
skidmark
06-18-2009, 11:26 AM
<p>I always thought it stood for Quite F***ing Eloquent</p>
Kordran
06-18-2009, 03:10 PM
<p><cite>einhander wrote:</cite></p><blockquote>Also we have the lowest avoidance outer tanks..We miss our parry on def stance which most other tanks have.</blockquote><p>Actually, avoidance isn't really so much a problem with Paladins these days if they spec and gear correctly. Maybe at lower levels it's still an issue, but I don't think it's as much a problem as it used to be.</p>
Anariale
06-18-2009, 04:48 PM
<p>Actually, since evade and parry are affected by mob level / epic and block is not... and we have the highest block rates due to the +shield effectiveness stat... do we really have the lowest avoidance still?</p>
<p><cite>Stonestrong wrote:</cite></p><blockquote><p><cite>Malfein@Antonia Bayle wrote:</cite></p><blockquote><p><cite>Stonestrong wrote:</cite></p><blockquote><p><cite>einhander wrote:</cite></p><blockquote><p>I was wondering if in the update paladins were gonna get the fixes we need.</p><p>1.Our Deathsave still sucks.Remove the stiffle and daze from it.Make it usefull not useless.</p><p>2.Stone Wall.Totally useless.1 hit isnt anything compared to sk Furor.Most palys i know dont even have on hotbar or have spent the 2 points elsewhere..This is a end of the line ability..SUPPOSED to be good not Crap.</p><p>Besides that im happy with my paladin.Please can someone look at fixing these messy Abilities.</p><p>Einhander <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p></blockquote><p><span style="text-decoration: underline;"><strong><span style="font-size: xx-large;">QFE</span></strong></span></p></blockquote><p>What the hell does QFE stand for, and how does it help this thread?</p></blockquote><p>It means quoted for emphasis, in other words I completely agree with the poster. Instead of typing out a post that says the same thing as his, I'm just saying I agree with him on this.......</p></blockquote><p><strong>Another could be "Quite F@#king Entertaining" when hitting up a particularly funny qoute!</strong></p>
Kordran
06-19-2009, 01:46 PM
<p><cite>Anariale wrote:</cite></p><blockquote><p>Actually, since evade and parry are affected by mob level / epic and block is not... and we have the highest block rates due to the +shield effectiveness stat... do we really have the lowest avoidance still?</p></blockquote><p>I know that my Paladin in his tank gear sits at around 68% avoidance unbuffed; personally, the issue of +Parry on the defensive stance isn't a huge one for me because I'm already fairly deep into the curve, and I rarely even use my defensive stance to begin with. While adding +Parry would be nice, I don't see the lack of it as game-breaking for the class. Even if the class is lowest on average (and I don't know that it is), it can clearly be compensated for with a proper AA spec and good gear choices.</p><p>In my own experience, those Paladins with really low avoidance have it because they haven't focused on getting the right kinds of gear and/or have made some spectacularly bad choices as to what they're wearing.</p>
Jaale
06-21-2009, 07:23 AM
I think it's a bit of a narrow view to say that the + to parry isn't worth it. Just because you have the right gear to push through doesn't mean that everyone has. This should be equal across all the tanks and at the moment it is not. Not everyone is at max level or has all the AA points or has the time to farm zones for gear. At the top end it probaly doesn't make a difference because of the curve, just remember that not everyone is at the same point as you.
Kigneer
06-21-2009, 02:30 PM
<cite>Kordran wrote:</cite><blockquote><p>In my own experience, those Paladins with really low avoidance have it because they haven't focused on getting the right kinds of gear and/or have made some spectacularly bad choices as to what they're wearing.</p></blockquote></cite> Most Paladins in this game aren't raiders, and if they do raid it's an casual encounter. I've seen all sorts of Pallies in the game at level 80, and no matter who it is, the highest I seen running around was 66% avoidance, and that's buffed with other class spells. Default Zealot T1 gear leaves a Pally with around 43% avoidance in defensive, and almost 24% in offensive. The T1 and T2 armor is pitifully low on strength and stamina, which makes getting jewellry to compensate and jewellry with worse stats for Pallies (I don't want general class jewellry, since what I need is a balance between dps, melee/spell/heal crit and ranged -- use the bow a-l-o-t). This is the legendary gear of RoK and it's the first players will get (and mostly on grayed shard runs at that). It's no wonder why folks would rather play with trash gear -- at least it's free. I'd just like to go on an actual raid and get raid gear that's is better than 2nd rated fable trade ups on the docks trade up gear. Oops, was in WoE and got a fabled piece that is trade up <em>trash</em>.
Stonestrong
06-21-2009, 08:04 PM
<p><cite>Kigneer wrote:</cite></p><blockquote><cite>Kordran wrote:</cite><blockquote><p>In my own experience, those Paladins with really low avoidance have it because they haven't focused on getting the right kinds of gear and/or have made some spectacularly bad choices as to what they're wearing.</p></blockquote> <span style="text-decoration: underline;"><strong>Most Paladins in this game aren't raiders, and if they do raid it's an casual encounter</strong></span>. I've seen all sorts of Pallies in the game at level 80, and no matter who it is, the highest I seen running around was 66% avoidance, and that's buffed with other class spells. Default Zealot T1 gear leaves a Pally with around 43% avoidance in defensive, and almost 24% in offensive. The T1 and T2 armor is pitifully low on strength and stamina, which makes getting jewellry to compensate and jewellry with worse stats for Pallies (I don't want general class jewellry, since what I need is a balance between dps, melee/spell/heal crit and ranged -- use the bow a-l-o-t). This is the legendary gear of RoK and it's the first players will get (and mostly on grayed shard runs at that). It's no wonder why folks would rather play with trash gear -- at least it's free. I'd just like to go on an actual raid and get raid gear that's is better than 2nd rated fable trade ups on the docks trade up gear. Oops, was in WoE and got a fabled piece that is trade up <em>trash</em>.</blockquote><p>Pretty sure there are a few Paladins in hardcore raiding guilds, such as myself. Just want to throw that out there.......</p>
<p><cite>Stonestrong wrote:</cite></p><blockquote><p>Pretty sure there are a few Paladins in hardcore raiding guilds, such as myself. Just want to throw that out there.......</p></blockquote><p>You are not alone here =)</p>
Steve11418
06-22-2009, 04:05 AM
<p>Dekain on Najena <---- Not in Stone or Brats hardcore club.But can find enough tanking gear to get decent avoidanceYou can still achieve similar avoidance levels... you will just lack HP, DPS, effects and some resists… but you wont need those unless you are raiding at their level.I have had no problems getting to 67% avoidance self buffed in offensive… Raid buffed in defensive is 79% avoidance. I am Main Tank for a Casual Guild and I think our class is pretty good. Obviously they forgot to give a 2nd final TSO AA like everyone else… /shrug.Please fix stonewall.</p>
Zergosch
07-14-2009, 08:27 AM
<p>At offensive stance i get around 59-60% avoi, which is enough, deff stance (which i normaly dont use) i get beyond 68% solo, with my wive as brigant.</p><p>I´m also MT in a normal player RF (2-3x A Week), not for the reason that we dont have any other tanks, just for the matter that paladin can hold agro way beyond 80kdps without problems.</p><p>I play pala since start of eq2 and right to it´s end.</p><p>Anyhow, Stonewall should be altered.</p>
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