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View Full Version : Raid mounts got huge nerf on hp/power/regen but not shard mounts?


Couching
06-11-2009, 03:22 AM
<p>Both anasthi and ykesha mounts got hp nerf from 350 to 200 hp. But shard mount is still 250 hp. How could it be right?</p><p>For example, Ykeshan warbear whistle is 3% hate gain, 250 hp and Fang's whistle (ykesha mount) is 3% hate, 200hp and 1% strikethrough. (the biggest junk skill, look at monk mythical).</p><p>Please don't make raid loots worse than gear you can buy by shards.</p>

Robewarrior
06-11-2009, 03:39 AM
<p>Amazing, isn't it?</p><p>A dev actually took the time and made the effort to make a minor and unneccessary hp adjustment to mounts, while some classes (summoners) have been broken for a year and a half with no fix.</p><p>Priorities, priorities.....</p>

Momolicio
06-11-2009, 06:28 PM
<p><img src="http://mysite.verizon.net/res12buoj/sitebuildercontent/sitebuilderpictures/mounts.jpg" width="1280" height="1024" /></p><p>So either the Shard mounts will be getting nerfed, or left alone...</p><p>I put in food so that Devs can see some comparatives to get a better idea. Since the basis for the 'fisting... er fixing' is out of left field.</p><p>As it stands I have the best mount already (Aidens) and thats a sad commentary that the best mounts are from the easier locations. RVR = Subscription</p><p>The Boss whistles are a bold underline of the word incompitance. Both the looks and the effects need to be made RVR worthy.</p>

Freliant
06-11-2009, 06:35 PM
<p>You know... you guys love to cry nerf... why haven't you mentioned the INSANE boost all mounts got?</p><p>If you haven't realized what that is, here it goes:</p><p>"Mounts now persist through death."</p><p>What does that mean? It means that you can now zone into an instance where you couldn't normally use a mount, and keep the effects of the mount even after you die. Yep... you get to keep the hate gain, hp/mp regen, disruption/focus/blah blah permanently through the zones.</p><p>Yes, the mounts got adjusted, but now the effects are permanent and not just something you get to keep until you die once.</p>

Bruener
06-11-2009, 06:38 PM
<p><cite>Freliant wrote:</cite></p><blockquote><p>You know... you guys love to cry nerf... why haven't you mentioned the INSANE boost all mounts got?</p><p>If you haven't realized what that is, here it goes:</p><p>"Mounts now persist through death."</p><p>What does that mean? It means that you can now zone into an instance where you couldn't normally use a mount, and keep the effects of the mount even after you die. Yep... you get to keep the hate gain, hp/mp regen, disruption/focus/blah blah permanently through the zones.</p><p>Yes, the mounts got adjusted, but now the effects are permanent and not just something you get to keep until you die once.</p></blockquote><p>Yes, which effects ALL mounts, shard ones and raid aquired ones.  That still doesn't explain why Raid mounts have been nerfed to be below shard mounts.  Raid mounts, because they are harder to acquire, and because they are rare should be significantly better than shard mounts, period.</p>

Valanthe
06-11-2009, 07:36 PM
<p><cite>Bruener wrote:</cite></p><blockquote><p><cite>Freliant wrote:</cite></p><blockquote><p>You know... you guys love to cry nerf... why haven't you mentioned the INSANE boost all mounts got?</p><p>If you haven't realized what that is, here it goes:</p><p>"Mounts now persist through death."</p><p>What does that mean? It means that you can now zone into an instance where you couldn't normally use a mount, and keep the effects of the mount even after you die. Yep... you get to keep the hate gain, hp/mp regen, disruption/focus/blah blah permanently through the zones.</p><p>Yes, the mounts got adjusted, but now the effects are permanent and not just something you get to keep until you die once.</p></blockquote><p>Yes, which effects ALL mounts, shard ones and raid aquired ones.  That still doesn't explain why Raid mounts have been nerfed to be below shard mounts.  Raid mounts, because they are harder to acquire, and because they are rare should be significantly better than shard mounts, period.</p></blockquote><p>What should be done is the effects from the shard mounts should be added to the raid mounts. (Priests/healers get reuse, scouts get dehate, Fighters get more Hate Gain) That way, the raid mounts aren't rotting in the bag because 3 reuse> 1 crit bonus for... well, everyone except maybe scouts.</p>

hellfire
06-16-2009, 03:15 AM
<p><cite>Freliant wrote:</cite></p><blockquote><p>You know... you guys love to cry nerf... why haven't you mentioned the INSANE boost all mounts got?</p><p>If you haven't realized what that is, here it goes:</p><p>"Mounts now persist through death."</p><p>What does that mean? It means that you can now zone into an instance where you couldn't normally use a mount, and keep the effects of the mount even after you die. Yep... you get to keep the hate gain, hp/mp regen, disruption/focus/blah blah permanently through the zones.</p><p>Yes, the mounts got adjusted, but now the effects are permanent and not just something you get to keep until you die once.</p></blockquote><p>What insane boost?</p><p>Its always been ridiculous that you couldnt keep the  buff from the mount like a potion and its a over sight that was fixed.....you can thank me if want since i pushed for that change.</p><p>Haveing  mounts obtained from doing heroric instances over and over that are just as good or better then raid boss dropped mounts is just as ridiculous.</p><p>Hopefully this oversight will also be fixed in near future.</p>

Aneova
06-16-2009, 11:21 AM
<p>i see the mounts as perfectly fine, you lost some health but the raid mounts are still better, so what if you lost a whole 150 power, or health it's what 50 points different from the shard mount? that's nothing to cry about.</p>

Bruener
06-16-2009, 01:25 PM
<p><cite>Aneova@Kithicor wrote:</cite></p><blockquote><p>i see the mounts as perfectly fine, you lost some health but the raid mounts are still better, so what if you lost a whole 150 power, or health it's what 50 points different from the shard mount? that's nothing to cry about.</p></blockquote><p>No, the question is WHY would the raid mounts be nerfed to not be any better than the shard mounts?  Shard mounts are a joke to obtain while raid mounts are from tougher mobs and rare drops at that...yeah that makes sense.  Instead raid mounts should be buffed up to the same advantage nice charm items give.</p>

Malacha
06-17-2009, 02:37 AM
<p><cite>Bruener wrote:</cite></p><blockquote><p><cite>Aneova@Kithicor wrote:</cite></p><blockquote><p>i see the mounts as perfectly fine, you lost some health but the raid mounts are still better, so what if you lost a whole 150 power, or health it's what 50 points different from the shard mount? that's nothing to cry about.</p></blockquote><p>No, the question is WHY would the raid mounts be nerfed to not be any better than the shard mounts?  Shard mounts are a joke to obtain while raid mounts are from tougher mobs and rare drops at that...yeah that makes sense.  Instead raid mounts should be buffed up to the same advantage nice charm items give.</p></blockquote><p>Agreed, not only do raid mounts not have a unique appearance from the shard mounts, but now the stats are worse. Why did I spend DKP on this thing again?</p>