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View Full Version : Proc Nerf on Test - How bad does it hit us?


Somatic
05-26-2009, 10:49 PM
<p>Epic proc nerfed to hades?</p><p>Sprinkler gloves nerfed again?</p><p>I'm downloading test now so I can check it out in a while but I have a bad feeling this is gonna hurt us pretty bad.</p><p>A) It nerfs our dps pretty bad.</p><p>B) It nerfs our heal proc gear.</p><p>Hopefully i'm wrong tho ... </p><p>Screenshots of before/after would be cool if possible I'll try to post some once I get on test today or tommorow.</p>

Calain80
05-27-2009, 05:14 AM
You will not see it on screens just in ACT. And yes it will be a huge nerf to our direct healing ability again (as we have the most proc friendly but also proc dependent direct heals). It won't affect our dps as much as we did not have so much spell crit (only ~50%) or base damage enhancer (max 20%) then the dps classes which reach a lot higher values.

Somatic
05-27-2009, 12:09 PM
<p>I saw it in screenshots last night on test.  </p><p>Base healing no longer effects procs. </p><p>Rune Etched Helmet was 1500 ward.  -- not increasible in any way.</p><p>Water Sprinkler Gloves were 1500 i think aoe heal - the ticks where 200 lower also</p><p>Avatar charms were 300 - 700 lower t han normal</p><p>On top of this nerf,<strong> heal procs can never crit anymore.</strong></p><p>It's a huge nerf for raid based inquisitors.</p><p>It's a average nerf for sorta raid based inquisitors.</p><p>It's a low nerf for heroic only inquisitors.</p><p>Basically all this is going to do is make the gap between heroic players and raid based players come closer together.</p><p>I'll post screenshots tonight.</p>

Orthureon
05-27-2009, 06:49 PM
<p>So does this affect our Mythical? It is not exactly a proc. Also, this doesn't affect Dogma does it, I know it is a class spell but you know SOE.</p>

Somatic
05-28-2009, 11:51 AM
<p><cite>Orthureon wrote:</cite></p><blockquote><p>So does this affect our Mythical? It is not exactly a proc. Also, this doesn't affect Dogma does it, I know it is a class spell but you know SOE.</p></blockquote><p>So far it does not appear to effect our mythical.</p><p>Also Convert as a spell is listed VERY low on test server, but when it triggers it still works like on PROD.</p><p>So I don't know the way they have changed the Convert display leads me to believe by the end of this they will nerf it.</p><p>So far it has not been, but it's spell display definatly has nerfed stats.</p><p>Other than that mostly just gear got really badly nerfed.</p><p>A) VP heal proc ring</p><p>B) SOH hat / gloves</p><p>C) Charm of Growth /Charm of Health</p><p>D) Avatar wrist item</p><p>E) Cloak from TNT</p><p>F) Ykesha's ring</p><p>G) Zarakons earring.</p><p>H) Oracle bp from avatar</p><p>I) Plate bp from avatar (tho out of all the items this item seemed to be nerfed the least)</p><p>--------</p><p>Most of these expect 400-800 cut off the proc, due to +heal and +base heal no longer effect them.  On top of that they won't ever crit again.</p><p>Overall assumeing you had all this gear ( i don't have all of this gear) you will have lost over 8000 in heal procs.  Perhaps more  assuming your at 100 percent heal crits.</p>

Orthureon
05-29-2009, 04:02 PM
<p><cite>Fritzzz@Nagafen wrote:</cite></p><blockquote><p><cite>Orthureon wrote:</cite></p><blockquote><p>So does this affect our Mythical? It is not exactly a proc. Also, this doesn't affect Dogma does it, I know it is a class spell but you know SOE.</p></blockquote><p>So far it does not appear to effect our mythical.</p><p>Also Convert as a spell is listed VERY low on test server.</p></blockquote><p>What do you mean listed as VERY low?</p>

Muraazi
06-01-2009, 06:51 AM
<p>Convert (Dogma) still crits... Just tested it.</p>

Somatic
06-01-2009, 02:31 PM
<p>As i said right now it still crits and is working fine on test.  The problem is ifyou right click on the spell icon you will se it lists for 400 max, it does not account for base healing.</p><p>Where on Production it does list the base healing addition to dogma.</p><p>i.e, on test it reads 400</p><p>on prod it read 570.</p><p>As stated before so far they have made no changes, on test and prod currently they both heal for the exact same amount, what i don't like is hwo they are listing them differently now, it leads me to belive a few days before the LU goes live they will indeed make + healing/+base + no crits go on dogma, which would basically ruin this class specific spell.</p>

Sprin
06-01-2009, 05:22 PM
<p>any screenshots?</p>

Muraazi
06-02-2009, 10:46 AM
<p><cite>Fritzzz@Nagafen wrote:</cite></p><blockquote><p>As i said right now it still crits and is working fine on test.  The problem is ifyou right click on the spell icon you will se it lists for 400 max, it does not account for base healing.</p><p>Where on Production it does list the base healing addition to dogma.</p><p>i.e, on test it reads 400</p><p>on prod it read 570.</p><p>As stated before so far they have made no changes, on test and prod currently they both heal for the exact same amount, what i don't like is hwo they are listing them differently now, it leads me to belive a few days before the LU goes live they will indeed make + healing/+base + no crits go on dogma, which would basically ruin this class specific spell.</p></blockquote><p>My bad, I understood your post wrong. You said prod which I figured was a typo for proc... First time I have heard prod, whats that stand for production?</p>

Sprin
06-02-2009, 04:08 PM
<p><cite>Fritzzz@Nagafen wrote:</cite></p><blockquote><p>As i said right now it still crits and is working fine on test.  The problem is ifyou right click on the spell icon you will se it lists for 400 max, it does not account for base healing.</p><p>Where on Production it does list the base healing addition to dogma.</p><p>i.e, on test it reads 400</p><p>on prod it read 570.</p><p>As stated before so far they have made no changes, on test and prod currently they both heal for the exact same amount, what i don't like is hwo they are listing them differently now, it leads me to belive a few days before the LU goes live they will indeed make + healing/+base + no crits go on dogma, which would basically ruin this class specific spell.</p></blockquote><p>Well As i understood the notes on the update, procs from spells would / should be unaffected by the update, so if it is, it should be fixed, or bug reported at the very least. </p><p><span style="color: #ff0000;"><span style="font-size: medium;"><cite>Aeralik wrote:</cite></span></span><blockquote><p><span style="font-size: medium; color: #ff0000;">Correct, core profession spells are not covered by this change.  Enchanter reactive procs, bard procs, templar reactives all continue to work the same way as they did in the past.  This is strictly a change to even the field when it comes to itemization.</span></p></blockquote></p>

Somatic
06-02-2009, 08:46 PM
<p>I found this issue, with dogma.  it was an oversight by me.  I was in raid in one case on prod (production) and not in raid on test server.  My mistake.</p>

Sprin
06-03-2009, 06:46 PM
<p><cite>Fritzzz@Nagafen wrote:</cite></p><blockquote><p>I found this issue, with dogma.  it was an oversight by me.  I was in raid in one case on prod (production) and not in raid on test server.  My mistake.</p></blockquote><p>Coolio... so it seems like its working as normal?</p>