View Full Version : Change that would help PvP Conj
fostr
05-20-2009, 04:50 PM
<p>If the pet taunt from the Sta line would actually LOCK THE TARGET for a few seconds (like normal tank taunts), that would greatly help my chances in pvp.</p><p>TBH, the conj has been a blast so far. And the pet taunt works great for those who...hmm..don't have the most pvp experience? But any good player will just use the Previous pvp target button and have me retargeted in a second. I mean, really, I don't think anyone is complaining Conjies are OP in pvp, so a little love wouldn't hurt, would it?Oh yea, this would be great for necros as well : )</p>
Haliken
05-20-2009, 06:03 PM
<p>Doesn't it lock their target for 2 seconds in pvp?</p>
fostr
05-25-2009, 01:45 PM
<p>Not sure exactly, even if it does, 2s is way to short. Should be around 4 or 5 secs tbh.</p>
<p>what would help conjurors the most in pvp is a way to prevent incoming damage if just for a few seconds. We dont have manashield or mez or fear like all other mages. Perhaps we could get an ability like a 10 second intercede from our pet, were all damage recieved taken by us goes to our pets HP's first for a 10 second duration. I know we get a small intercede via summoner AA's but in pvp it isnt nearly enough</p>
Clymene
06-01-2009, 09:50 AM
<p><cite>fostro1 wrote:</cite></p><blockquote><p>If the pet taunt from the Sta line would actually LOCK THE TARGET for a few seconds (like normal tank taunts), that would greatly help my chances in pvp.</p><p>TBH, the conj has been a blast so far. And the pet taunt works great for those who...hmm..don't have the most pvp experience? But any good player will just use the Previous pvp target button and have me retargeted in a second. I mean, really, I don't think anyone is complaining Conjies are OP in pvp, so a little love wouldn't hurt, would it?Oh yea, this would be great for necros as well : )</p></blockquote><p>You're mistaken, the 2 second duration taunt is a mandatory lock, you cannot hit previous PvP target until the duration expires.</p>
Azekah1
06-01-2009, 02:41 PM
<p><cite>Hewn@Nagafen wrote:</cite></p><blockquote><p>You're mistaken, the 2 second duration taunt is a mandatory lock, you cannot hit previous PvP target until the duration expires.</p></blockquote><p>reading -1</p>
Badmotorfinger
06-08-2009, 12:00 PM
<p>Conjy's need something... Right now they're pretty much writ updates.</p>
Azekah1
06-10-2009, 11:51 AM
<p>heres a thought...</p><p>an encouter or aoe taunt that locks targets for 5 secs on a 10s recast and also gives the pet a version of manashield for the duraction of the taunt...</p><p>that would be pretty sweet : )</p>
Bloodfa
06-10-2009, 12:09 PM
<p>Conjy tank pet that punts like a T8 golem can. Now <em>that</em> would make me want to roll one. "Ya-ha! Die, Squishie!" <boot> "Aiiiiiieeeeee .......... " Damage prevention in the form of launching your target 100 meters away. </p><p>Sorry, was watching an old South Park last night. "Ready Ike? Kick the baby!"</p>
Azekah1
06-10-2009, 02:43 PM
<p><cite>Bloodfang@Nagafen wrote:</cite></p><blockquote><p>Conjy tank pet that punts like a T8 golem can. Now <em>that</em> would make me want to roll one. "Ya-ha! Die, Squishie!" "Aiiiiiieeeeee .......... " Damage prevention in the form of launching your target 100 meters away. </p><p>Sorry, was watching an old South Park last night. "Ready Ike? Kick the baby!"</p></blockquote><p>actually</p><p>that might be pretty cool : )</p><p>give the pet tank some huge aoe knockbacks on a short recast!</p>
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