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Owa
05-17-2009, 02:02 PM
<p><span style="font-size: medium; font-family: times new roman,times;">I heard on the grapevine that the two PvP servers were merging soon and thought I'd come and get some practice in.</span></p><p><span style="font-size: medium; font-family: times new roman,times;">The trouble is after 6 months away from the game I'm in serious need of a refresher course. It took me twenty minutes last night to remember how to run and jump at the same bloody time. Anyway, can any of you lads give me a few tips on how to bruise in '09? What's the best gear to get, which AAs are optimum and </span><span style="font-size: medium; font-family: times new roman,times;">all that kind of stuff.</span></p><p><span style="font-size: medium; font-family: times new roman,times;">Any and all PvE and PvP advice appreciated. No tips are too obvious. I really am that bad.</span></p>

Quicksilver74
05-17-2009, 10:54 PM
<p>Welcome Back!</p><p>  I can't give you too many PvP tips, but i you haven't done much in TSO, all I can say is get those AA's as fast as you can!  Bruisers got alot of lovin with the Shadows tree.  a 2 charge Stoneskin, a 100% deflection temp, and a nice upgrade to Divide and Conquer, letting it lock the whole encounter, plus 2 rescue-like abilities. </p><p>  Also the STR line is now fixxed, allowing us to get Chi and pair it up with Knockout for some amazing dps!  Dev fist is now a useful raid CA; mine has crit for almost 25K on a raid mob fully debuffed. </p><p>  All in all the class is fun, still has it's weak spots, but better than last expansion!</p>

Owa
05-18-2009, 01:22 AM
<p><span style="font-size: medium; font-family: times new roman,times;">Thanks mate. Got meself a few AAs today and I've already respecced into: </span></p><p><span style="font-size: medium; font-family: times new roman,times;">STR 4 4 8 8 1</span></p><p><span style="font-size: medium; font-family: times new roman,times;">INT 4 4 8 8 1</span></p><p><span style="font-size: medium; font-family: times new roman,times;">AGI 4 4 4 5.  </span></p><p><span style="font-size: medium; font-family: times new roman,times;">Dunno about AGI - but it seemed a toss up between that and WIS/CON.  I then took out about half of my Bruiser AAs (just kept the heal, drag and damage bonuses) and put the rest into Shadow stuff.</span><span style="font-size: medium; font-family: times new roman,times;"> Looking forward to getting that ghetto-Tsunami too.</span>..</p>

Lethe5683
05-18-2009, 01:29 AM
<p><cite>Owain wrote:</cite></p><blockquote><p><span style="font-size: medium; font-family: times new roman,times;">Thanks mate. Got meself a few AAs today and I've already respecced into: </span></p><p><span style="font-size: medium; font-family: times new roman,times;">STR 4 4 8 8 1</span></p><p><span style="font-size: medium; font-family: times new roman,times;">INT 4 4 8 8 1</span></p><p><span style="font-size: medium; font-family: times new roman,times;">AGI 4 4 4 5.  </span></p><p><span style="font-size: medium; font-family: times new roman,times;">Dunno about AGI - but it seemed a toss up between that and WIS/CON.  I then took out about half of my Bruiser AAs (just kept the heal, drag and damage bonuses) and put the rest into Shadow stuff.</span><span style="font-size: medium; font-family: times new roman,times;"> Looking forward to getting that ghetto-Tsunami too.</span>..</p></blockquote><p><span style="color: #00ccff;">I would use WIS if it was real AoE autoattack and not some weak as anything proc which still has a lower proc rate than 40% aoe autoattack plate tanks get.</span></p>

Quicksilver74
05-18-2009, 03:45 PM
<p>I"d def max your re-use from AGI.  There is no subsitiute for re-use mods, and especially now, with all the cool new defensive temps we can get from the Shadows tree, re-use is more valuable than ever. </p><p>  The 100% deflection is nice, BUT,   let me say this again <span style="font-size: medium;"><strong>BUT</strong> </span><span style="font-size: x-small;">.... mobs now strikethrough, so even with 100% deflection you can still get hit.  The only thing that mobs can't strikethrough is dodge, so our mythical is the only true avoidance.  </span></p>