View Full Version : Monk CA order
therodge
05-04-2009, 05:07 PM
<p>anyone got a decent monk CA order available they would like to post ton of monk info out their but havent found a solid order yet</p>
Stabbath
05-04-2009, 11:26 PM
<p>I'd like a general one for pvp, if possible. Or if one is inclined, mention the classes you're up against and then what order you usually use etc.</p>
Morgane
05-06-2009, 12:08 PM
<p>I use the following order (I'm working from memory here):</p><p>1 - Lightening Palm2 - Baton Flurry (under Agi line in AA's)3 - Dragonfire (DoT)4 - Velium Palm(melee damage)5 - Rising Phoenix (melee damage)6 - Five Rings (melee damage) 7 - Combination (one of the end lines under Monk AA's)</p><p>I am unsure about the order of 4,5 and 6 but it's something like that and the order I use them in makes my combo ready to use. After this I use Eagle Shreak and then Biting Cobra along with a few other melee attacks we have like Stifling Palm, horse kick, etc.</p><p>Dev Fist is good but they nerfed it so it doesn't work on heroics, which basically makes it a "show-off" ability for solo mobs.</p><p>Full Moon (AoE) and Dragonrage(generates some hate) as needed, and Crane Flock (endline Wis ability under Brawler tree) as much as I can.</p>
Editedmind
05-06-2009, 02:51 PM
<p>For pvp you need to react to your opponent. But it's a good idea to spread your knockbacks, stuns, and stiffles out through the fight, and start with your highest damage attacks. Leave the DoT's for later in the fight, and the low damage attacks only if you need them. Also, try and start the fight about ten or twenty seconds after casting your ward if you have the EoF AA for it, you could very well use it twice in one fight.</p><p>Our DoT's do do high damage, but that's over time. You don't get to see it straight away, and more importantly, neither do they. I've always found it more useful to hang on to them for when the rest of your CA's are down, so that you can maintain the visage of higher DPS and make them react to that while you wait for your stiffle and knockbacks to come back up.</p><p>There really isn't a general order I've found that I stick with because most of the other classes seem to have radically tactic breaking and spec defining AA abilities like manashield for example.</p>
BChizzle
05-06-2009, 06:46 PM
<p><cite>Morgane@Everfrost wrote:</cite></p><blockquote><p>I use the following order (I'm working from memory here):</p><p>1 - Lightening Palm2 - Baton Flurry (under Agi line in AA's)3 - Dragonfire (DoT)4 - Velium Palm(melee damage)5 - Rising Phoenix (melee damage)6 - Five Rings (melee damage) 7 - Combination (one of the end lines under Monk AA's)</p><p>I am unsure about the order of 4,5 and 6 but it's something like that and the order I use them in makes my combo ready to use. After this I use Eagle Shreak and then Biting Cobra along with a few other melee attacks we have like Stifling Palm, horse kick, etc.</p><p>Dev Fist is good but they nerfed it so it doesn't work on heroics, which basically makes it a "show-off" ability for solo mobs.</p><p>Full Moon (AoE) and Dragonrage(generates some hate) as needed, and Crane Flock (endline Wis ability under Brawler tree) as much as I can.</p></blockquote><p>I completely disagree with this persons casting order other then their first choice. Also, dev fist works great on heroic mobs and even epic mobs as it can hit for 24k with the right gear and buffs.</p>
Morgane
05-07-2009, 10:33 AM
<p><cite>BChizzle wrote:</cite></p><blockquote>I completely disagree with this persons casting order other then their first choice. </blockquote><p>Shocking! lol</p><p>Since we're all quite familiar with your "uberness" around here, Chiz, why don't you enlighten us with your sageness and all-knowing wisdom? The guy asked for advice, I gave, here you come saying "I don't agree with this order" but you don't say why or give the OP the advice he asked for. It seems like your sole purpose for entering this thread was to simply disagree... in other words, to do what you seem to do best on this forum which is disagreeing with most everything but not having too much in the way of useful advice.</p><p>Oy. You are a pain in my side. Shoo! Go away!</p><p>To the OP... I got my casting order (and as I said I'm a bit uncertain about 4, 5 and 6 because I'm at work but it's something like that) from a Monk DPS post at that "other" forum and it made an immediate difference in DPS for me and I use ACT so I can see the difference, but you can also use the wall in Kunzar Jungle to test things out. I'm sure there are probably better setups but this one has worked for me and, like you, I haven't seen any useful advice on the casting order that would make me change my mind.</p>
circusgirl
05-07-2009, 02:37 PM
<p>One quick aside to the OP--are you just arranging your CAs on your hotbar, or are you macroing? Because if it's the latter, it's going to cause a much steeper drop in dps than a good CA order will gain you, and do the unthinkable evil of causing server lag.</p>
Morgane
05-07-2009, 03:26 PM
<p>Wouldn't a macro leave you unable to time your CA's between auto attacks? Seems like I read somewhere that higher DPS can be achieved by timing your CA's. I'm curious to know if this is correct or not. I have my epic and the void brawler weapon, both of which have a 2.5 delay and allow me to usually get a couple of CA's in between auto attacks. </p>
BChizzle
05-07-2009, 07:13 PM
<p><cite>Morgane@Everfrost wrote:</cite></p><blockquote><p>Wouldn't a macro leave you unable to time your CA's between auto attacks? Seems like I read somewhere that higher DPS can be achieved by timing your CA's. I'm curious to know if this is correct or not. I have my epic and the void brawler weapon, both of which have a 2.5 delay and allow me to usually get a couple of CA's in between auto attacks. </p></blockquote><p>If you are getting a couple CA's in between auto attacks you fail at timing your auto attacks.</p>
circusgirl
05-07-2009, 08:33 PM
<p>Given that the majority of a brawler's dps comes from our autoattacks (50-60%, usually), overwriting your autoattacks is a great way to destroy your dps. Your best goal right now is not to worry too much about CA order (yet) and instead concentrate on casting <span style="font-weight: bold;">one</span> CA immediately after each hit on an enemy. Cast your combat art, wait till you see your autoattack hit, then cast another one. To get an idea of when you hit you can watch the floaty numbers above your enemy's head, watch your combat window, download ACT and set it to beep every time it sees you hit, or (best of all) download the autoattack bar at eq2interface.com. Unless you have some serious casting speed buffs on you, you probably won't be able to get more than one CA off in between autoattacks, with a few exceptions. The autoattack bar here is really helpful--since your autoattacks basically wait to fire if you're casting a CA, if you try to cast multiple CAs in between attacks you'll still end up autoattacking, it just happens more slowly, which in the long term means less often and for less cumulative damage. With the autoattack bar you can see when you're delaying your attacks (the bar sits at full instead of firing and then filling up again) and it makes it much easier to adapt to changing situations and still maintain your autoattack damage.</p>
Morgane
05-07-2009, 10:02 PM
<p>Well, I don't overwrite autoattacks. At least I don't *think* I do. ACT beeps, I CA... ACT beeps, I CA... ACT beeps, I CA... etc etc etc. </p><p>Gosh, don't tell me that's incorrect after all this time? LOL</p>
Morrolan V
05-07-2009, 11:24 PM
<p><cite>Morgane@Everfrost wrote:</cite></p><blockquote><p>Well, I don't overwrite autoattacks. At least I don't *think* I do. ACT beeps, I CA... ACT beeps, I CA... ACT beeps, I CA... etc etc etc. </p><p>Gosh, don't tell me that's incorrect after all this time? LOL</p></blockquote><p>That's right. You said above that you were getting a "couple" CAs in. If you are casting two CAs after every beep, then you ARE overwriting. If you are doing one, you've got it right.</p>
JinjAB
05-08-2009, 08:14 AM
<p>I generally do (PvE):</p><p>Lightning palm on incoming..</p><p>Debuffs</p><p>Baton Flurry (speeds up re-use)</p><p>Five rings</p><p>EoF end line crappy agro reducer</p><p>DoTs</p><p>Stuns/stifles</p><p>Anything else that's up</p><p>& repeat as available</p><p>Try and get Five Rings in as much as poss bec. its our highest damage CA. If killing single trash in an instance and the group has high DPS, I don't always debuff or use the DoTs. Likewise, sometimes I just go "meh" at that agro reducer, but it can have a small effect (lots of small effects stack up).</p><p>And like others have said, CA timing made a big difference. I have a bar on my G15 display, it fills, I CA. Only a pain when you miss as it remains filled, but with two weapons same speed, one or other bar is always moving so no biggy there (I used to do 2 CA in between auto-attack aswell, I added maybe 500-1000 DPS getting it right)</p><p>The above works for me, but I would love to hear what my peers do <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p>
Morgane
05-08-2009, 01:24 PM
<p><cite>Rythalian@Crushbone wrote:</cite></p><blockquote>That's right. You said above that you were getting a "couple" CAs in. If you are casting two CAs after every beep, then you ARE overwriting. If you are doing one, you've got it right.</blockquote><p>Ah ok I see. Thanks, Rythalian.</p>
Morgane
05-08-2009, 01:26 PM
<p><cite>Jinj@Antonia Bayle wrote:</cite></p><blockquote> (I used to do 2 CA in between auto-attack aswell, I added maybe 500-1000 DPS getting it right)</blockquote><p>Yes, I sometimes think I can get a quick 2nd ca off, too. I will def crank up ACT tonight and see what difference a more correct timing will do for my DPS.</p>
BChizzle
05-08-2009, 01:38 PM
<p><cite>Morgane@Everfrost wrote:</cite></p><blockquote><p><cite>BChizzle wrote:</cite></p><blockquote>I completely disagree with this persons casting order other then their first choice. </blockquote><p>Shocking! lol</p><p>Since we're all quite familiar with your "uberness" around here, Chiz, why don't you enlighten us with your sageness and all-knowing wisdom? The guy asked for advice, I gave, here you come saying "I don't agree with this order" but you don't say why or give the OP the advice he asked for. It seems like your sole purpose for entering this thread was to simply disagree... in other words, to do what you seem to do best on this forum which is disagreeing with most everything but not having too much in the way of useful advice.</p><p>Oy. You are a pain in my side. Shoo! Go away!</p><p>To the OP... I got my casting order (and as I said I'm a bit uncertain about 4, 5 and 6 because I'm at work but it's something like that) from a Monk DPS post at that "other" forum and it made an immediate difference in DPS for me and I use ACT so I can see the difference, but you can also use the wall in Kunzar Jungle to test things out. I'm sure there are probably better setups but this one has worked for me and, like you, I haven't seen any useful advice on the casting order that would make me change my mind.</p></blockquote><p>See if I can do this off memory...You guys can fill in the actual spell names if you like</p><p>Buff lightning palm before the fight</p><p>1 - Crushing Mit Debuff AA</p><p>2 - Baton Flurry</p><p>3 - DOT Kick</p><p>4 - Biting Cobra</p><p>5 - Five Rings/Combo (Combo is insta cast just macro it on with your 5r if you are worried about lag have a seperate macro for this)</p><p>6 - Big Damage Stun Kicky Thing</p><p>7 - Dragonfire</p><p>After that use the two ice attacks and then just hit whatevers up, also if its solo you can swap 5 and 2 so the mob gets stunned earlier.</p>
Morgane
05-08-2009, 01:43 PM
<p>I'll give it a try this weekend, Chiz. Perhaps it'll make a difference. I'll do some before/after numbers on ACT and post'em here.</p>
Stabbath
05-09-2009, 11:22 AM
<p>I spam my cas and still see double attacks go off. Seems with my monk I don't have to time auto attacks with cas like I do with my swash. CAs don't double attack do they?</p>
Errolflynn
05-11-2009, 08:36 AM
<p><cite>Stabbath wrote:</cite></p><blockquote><p>I spam my cas and still see double attacks go off. Seems with my monk I don't have to time auto attacks with cas like I do with my swash. CAs don't double attack do they?</p></blockquote><p>I disagree, when I started timing CA's with my Monk my dps went up considerably.</p><p>I find it best to do one CA's between swings, that way generaly you always have a CA up.</p>
circusgirl
05-11-2009, 02:56 PM
<p><cite>Stabbath wrote:</cite></p><blockquote><p>I spam my cas and still see double attacks go off. Seems with my monk I don't have to time auto attacks with cas like I do with my swash. CAs don't double attack do they?</p></blockquote><p>I don't think you understand how autoattacks and timing them work. People tend to say that you'll "overwrite" your autoattacks if you spam CAs, which is not technically correct. What happens is that you delay your autoattacks. Say your weapon delay is 1.5 seconds, with haste. This means if you were sitting there just autoattacking the mob you would hit it every 1.5 seconds. You have a timeline like this then:</p><p>0 seconds--autoattack</p><p>1.5 secs-- autoattack</p><p>3 secs--autoattack</p><p>4.5 secs--autoattack</p><p>Now try fitting CAs in. Say you have a bunch of CAs that take 1 second to cast, your timeline looks like this.</p><p>0 secs-- AA</p><p>1 sec--CA</p><p>1.5 sec--AA</p><p>2.5 sec--CA</p><p>3 sec--AA</p><p>4 sec--CA</p><p>4.5 sec-AA</p><p>That gives you 4 autoattacks and 3 CA's in under 5 seconds. The thing is though, if you are casting a CA when an autoattack should normally fire, the autoattack waits until you are done casting your CA to hit. It still hits, which is why you're still seeing yourself double attacking or attacking at all, but it hits later, which translates over time into less often. So if you tried to fit two combat arts in, you'd end up with the following:</p><p>0 secs--AA</p><p>1 sec--CA</p><p>2 sec--CA</p><p>2.1 sec--AA</p><p>3.1 sec-CA</p><p>4.1 sec-CA</p><p>4.2 sec--AA</p><p>Now you're getting off more CAs, but less AAs in that time period, and this tanks your dps. Keep in mind this analysis wasn't even taking into account things like recovery time, which would mean that you get even fewer attacks in. The goal is to be attacking as often as possible, not to spam half of your attacks early on at the expense of the other half, and then be stuck just autoattacking when all of your CAs are down.</p>
BChizzle
05-11-2009, 03:57 PM
<p>Its actually technically possible to get 2 ca's in between auto attacks, but you'd need specific gear, aa's, and casting order to get it done and it would leave very little room for error or lag so its just not worth it. But anyone who doesn't understand the importance of timing their aa's isn't smart enough to figure it out anyways.</p>
Kiara
05-11-2009, 07:36 PM
<p>I strongly suggest that the thread return to the topic and the bickering between the two individuals either end, or move somewhere less public.</p><p>Thank you.</p>
circusgirl
05-11-2009, 09:31 PM
<p><cite>Kiara wrote:</cite></p><blockquote><p>I strongly suggest that the thread return to the topic and the bickering between the two individuals either end, or move somewhere less public.</p><p>Thank you.</p></blockquote><p>Bwa? I have no idea what you're talking about. This thread is pretty darn civil, all things considering. Did you perhaps mean to post in the thread whining about monks in general being bad? Because if so, that thread has pretty much already returned to its original topic.</p><p>I don't by any means intend to be disrespectful, I'm just not sure what about this thread attracted your attention, and as a result I don't know what you need us to fix.</p>
BChizzle
05-11-2009, 09:47 PM
<p><cite>Vinka@Antonia Bayle wrote:</cite></p><blockquote><p><cite>Kiara wrote:</cite></p><blockquote><p>I strongly suggest that the thread return to the topic and the bickering between the two individuals either end, or move somewhere less public.</p><p>Thank you.</p></blockquote><p>Bwa? I have no idea what you're talking about. This thread is pretty darn civil, all things considering. Did you perhaps mean to post in the thread whining about monks in general being bad? Because if so, that thread has pretty much already returned to its original topic.</p><p>I don't by any means intend to be disrespectful, I'm just not sure what about this thread attracted your attention, and as a result I don't know what you need us to fix.</p></blockquote><p>She deleted some posts which were me and another poster going at it, she was right as they had nothing to add to the topic.</p>
EQPrime
05-12-2009, 11:14 AM
<p><cite>Vinka@Antonia Bayle wrote:</cite></p><blockquote><p>One quick aside to the OP--are you just arranging your CAs on your hotbar, or are you macroing? Because if it's the latter, it's going to cause a much steeper drop in dps than a good CA order will gain you, and do the unthinkable evil of causing server lag.</p></blockquote><p>Not to derail the discussion here which is actually useful, but I wouldn't worry about what the OP needs as I doubt he even plays a monk. He's trying to make EQ2 for Dummies:</p><p><cite>therodge wrote:</cite></p><blockquote><p> <span style="font-size: small; font-family: times new roman,times;">Camphor’s guide to everything is a project I have been working on the last couple weeks that will be converted into in game books and a wiki it currently consists of every zone name ad acronym in game how the play each archetype and tips on every class in game the class guides alone amount to 200+ full pages of information however many of the class guides are incomplete.</span></p></blockquote>
russkyj
05-13-2009, 11:13 AM
<p>is anyone else excited that a dev actually looked into the monk boards?</p>
Morgane
05-13-2009, 12:02 PM
<p><cite>russkyj wrote:</cite></p><blockquote><p>is anyone else excited that a dev actually looked into the monk boards?</p></blockquote><p>Well, I think she is a forum mod, not a dev but I could be wrong. Red name, anyway.</p><p>All it took was a little juvenile bickering. <img src="/eq2/images/smilies/69934afc394145350659cd7add244ca9.gif" border="0" /></p>
githyanki
05-15-2009, 10:02 AM
<p>ok if i'm dpsing and not tanking this is my general ca order</p><p>external calm</p><p>lightning palm</p><p>baton flurry to up my reuse timers on my useful ca's</p><p>pressure point, rising dragon,velium palm, five rings, by then i will need to debuff defense again so biting cobra goes in.</p><p>stifling palm horse kick and rising phoenix velium talon follow after that. I only use my barbarian racial cobra spin tackling cougar when nothing else more damaging is up. for group encounters i throw dragonfire in.</p><p>If i'm tanking on inc lightning palm external calm dragon fire and full moon get casted quick as i can. After that then the normal ca order follows with taunts thrown in as liberally as possible. If its a named i will usually try to charge with peel or body pull and then throw peel pet pull whatever and then use my emergency abilities and toys like emenating death waist wrap or that one clicky ear and then swap back out for a real ear before the pull.</p><p>That is a very rough idea for ya'll. Of course every named and every zone is different depending on what gear you swap out and what classes you have to support you...kind of healers etc etc. The biggest thing is to make sure you look at the kind of damage your ca does and to match it with a classes debuffs so that it hits harder. For instance cast your cold ca's after a brig debuffs cold..or throw your hard hitting ca's and or defense debuffs after a dirge already has thrown his. Don't waste time on the little damage ca's. Use them as fluff filler to keep your timing on your swings down. Never waste a ca cast on something small if a big hitter like five rings or velium palm is up.</p>
Lethe5683
05-15-2009, 12:06 PM
<p><cite>russkyj wrote:</cite></p><blockquote><p>is anyone else excited that a dev actually looked into the monk boards?</p></blockquote><p><span style="color: #00ccff;">She's not a dev.</span></p>
BChizzle
05-15-2009, 01:57 PM
<p><cite>githyanki wrote:</cite></p><blockquote><p>ok if i'm dpsing and not tanking this is my general ca order</p><p>external calm</p><p>lightning palm</p><p>baton flurry to up my reuse timers on my useful ca's</p><p>pressure point, rising dragon,velium palm, five rings, by then i will need to debuff defense again so biting cobra goes in.</p><p>stifling palm horse kick and rising phoenix velium talon follow after that. I only use my barbarian racial cobra spin tackling cougar when nothing else more damaging is up. for group encounters i throw dragonfire in.</p><p>If i'm tanking on inc lightning palm external calm dragon fire and full moon get casted quick as i can. After that then the normal ca order follows with taunts thrown in as liberally as possible. If its a named i will usually try to charge with peel or body pull and then throw peel pet pull whatever and then use my emergency abilities and toys like emenating death waist wrap or that one clicky ear and then swap back out for a real ear before the pull.</p><p>That is a very rough idea for ya'll. Of course every named and every zone is different depending on what gear you swap out and what classes you have to support you...kind of healers etc etc. The biggest thing is to make sure you look at the kind of damage your ca does and to match it with a classes debuffs so that it hits harder. For instance cast your cold ca's after a brig debuffs cold..or throw your hard hitting ca's and or defense debuffs after a dirge already has thrown his. Don't waste time on the little damage ca's. Use them as fluff filler to keep your timing on your swings down. Never waste a ca cast on something small if a big hitter like five rings or velium palm is up.</p></blockquote><p>Baton Flurry doesn't up your reuse timers, it lowers your recovery times. Your orders are pretty weak too.</p>
githyanki
05-16-2009, 10:50 AM
<p><cite>BChizzle wrote:</cite></p><blockquote><p><cite>Morgane@Everfrost wrote:</cite></p><blockquote><p><cite>BChizzle wrote:</cite></p><blockquote>I completely disagree with this persons casting order other then their first choice. </blockquote><p>Shocking! lol</p><p>Since we're all quite familiar with your "uberness" around here, Chiz, why don't you enlighten us with your sageness and all-knowing wisdom? The guy asked for advice, I gave, here you come saying "I don't agree with this order" but you don't say why or give the OP the advice he asked for. It seems like your sole purpose for entering this thread was to simply disagree... in other words, to do what you seem to do best on this forum which is disagreeing with most everything but not having too much in the way of useful advice.</p><p>Oy. You are a pain in my side. Shoo! Go away!</p><p>To the OP... I got my casting order (and as I said I'm a bit uncertain about 4, 5 and 6 because I'm at work but it's something like that) from a Monk DPS post at that "other" forum and it made an immediate difference in DPS for me and I use ACT so I can see the difference, but you can also use the wall in Kunzar Jungle to test things out. I'm sure there are probably better setups but this one has worked for me and, like you, I haven't seen any useful advice on the casting order that would make me change my mind.</p></blockquote><p>See if I can do this off memory...You guys can fill in the actual spell names if you like</p><p>Buff lightning palm before the fight</p><p>1 - Crushing Mit Debuff AA</p><p>2 - Baton Flurry</p><p>3 - DOT Kick</p><p>4 - Biting Cobra</p><p>5 - Five Rings/Combo (Combo is insta cast just macro it on with your 5r if you are worried about lag have a seperate macro for this)</p><p>6 - Big Damage Stun Kicky Thing</p><p>7 - Dragonfire</p><p>After that use the two ice attacks and then just hit whatevers up, also if its solo you can swap 5 and 2 so the mob gets stunned earlier.</p></blockquote><p>Well ok now i'm curious the op wanted to know what individual monks did for casting order so i threw mine out there. I've tanked every instance in tso so far can parse consistently between 6 and 7.5k depending on buffs for palace trash in my tank aa setup in a raid that will avg between 100 and 110 zone wide for that trash.....dont have a good offhander...still using nightmare wraps and am only missing like 5 masters in t8. I would think that since you want to examine others casting order lets examine yours. You have a very similar order to what i would call the basic standard ca order with the exception that you use a macro that will actually help you lose melee swings while its going off. I like to break up my defense debuffs so that the mob is relatively more wimpy for a longer duration. Given that our debuffs are very weak every little bit helps. </p>
BChizzle
05-16-2009, 11:26 AM
<p><cite>githyanki wrote:</cite></p><blockquote><p>Well ok now i'm curious the op wanted to know what individual monks did for casting order so i threw mine out there. I've tanked every instance in tso so far can parse consistently between 6 and 7.5k depending on buffs for palace trash in my tank aa setup in a raid that will avg between 100 and 110 zone wide for that trash.....dont have a good offhander...still using nightmare wraps and am only missing like 5 masters in t8. I would think that since you want to examine others casting order lets examine yours. You have a very similar order to what i would call the basic standard ca order with the exception that you use a macro that will actually help you lose melee swings while its going off. I like to break up my defense debuffs so that the mob is relatively more wimpy for a longer duration. Given that our debuffs are very weak every little bit helps. </p></blockquote><p>I parse more then double what you parse. Combination is instacast-recovery you don't lose any auto attacks from it at all even if you were able to time it exactly when an auto attack is going off, much like your comment about baton flurry you don't have even the remotest grasp on monk abilities. As far as your comments on defense debuffs go, our recast is less then the duration of those buffs there is no reason why they shouldn't be cast as early as possible as they will always be on a mob if you know what you are doing.</p><p>Obviously you don't know what you are talking about in regards to monk ca's and abilities, that is ok people are here to learn which is something you should do as well. But please, stop spreading the lies though.</p>
githyanki
05-16-2009, 01:05 PM
<p>Actually i can read just fine and understand what my ca's do. The thing with you man is that your e [Removed for Content] is huge according to you. Yeah you can double my parse so what its all about the buffs and your gear. I put up my avg raid parse on the punching bags in palace to get a comparison for others. Everbody who raids knows its about the percentage of the total of what your raid does dps wise. So if your hitting 14k then your raid is putting out about what 180 to 190kdps or more correct? Same thing goes if my raid is hitting 70k and my monk is hitting 5k the ratio is still pretty close. The whole dps thing is more about what your raid is wearing and the buffs it can spread around then anything you are doing right or wrong. Now all that being said please brag some more. I kinda enjoy the ego you display.</p>
BChizzle
05-16-2009, 01:10 PM
<p><cite>githyanki wrote:</cite></p><blockquote><p>Actually i can read just fine and understand what my ca's do. The thing with you man is that your e [Removed for Content] is huge according to you. Yeah you can double my parse so what its all about the buffs and your gear. I put up my avg raid parse on the punching bags in palace to get a comparison for others. Everbody who raids knows its about the percentage of the total of what your raid does dps wise. So if your hitting 14k then your raid is putting out about what 180 to 190kdps or more correct? Same thing goes if my raid is hitting 70k and my monk is hitting 5k the ratio is still pretty close. The whole dps thing is more about what your raid is wearing and the buffs it can spread around then anything you are doing right or wrong. Now all that being said please brag some more. I kinda enjoy the ego you display.</p></blockquote><p>Personal attacks won't change the fact you are wrong, rather they just enforce the point.</p>
Stabbath
05-16-2009, 06:39 PM
<p>Thanks for the posts explaining ca timing and auto attacks. Think I'm going to dl that "act" program and learn to time my cas. Thanks again, huge help. I been playing around 3 years I think (at least two), and just learned this stuff lol.</p><p>Hope it wasn't me that took things off topic btw. Thought it was close enough.</p><p>/edit. Just looked at the ACT program and now I'm having doubts it's the program I was thinking of. What's the program that gives a sound that helps with timing cas with auto attacks? Is it ACT? Thanks.</p>
BChizzle
05-16-2009, 06:54 PM
<p><cite>Stabbath wrote:</cite></p><blockquote><p>Thanks for the posts explaining ca timing and auto attacks. Think I'm going to dl that "act" program and learn to time my cas. Thanks again, huge help. I been playing around 3 years I think (at least two), and just learned this stuff lol.</p><p>Hope it wasn't me that took things off topic btw. Thought it was close enough.</p><p>/edit. Just looked at the ACT program and now I'm having doubts it's the program I was thinking of. What's the program that gives a sound that helps with timing cas with auto attacks? Is it ACT? Thanks.</p></blockquote><p>You don't need ACT to time your auto attacks, I actually find it annoying. Here is what you do, get a training dummy go in defensive stance and hit a CA then watch for an auto attack to go off hit another CA watch and so forth. Once you get that down buff up your haste go offensive and get the faster timing down, you can visually see the auto attack hit thats how I time mine. After a while you just get a feel for it. Also, if you use any UI mods some of them have an auto attack bar, I find it much more useful then the ACT beeper.</p>
Stabbath
05-16-2009, 07:25 PM
<p>So you go by the animation, or numbers? I'm sometimes unsure what's going on by reading numbers etc.</p><p>What ui mod you use that has the auto attack bar?</p><p>Thanks.</p>
BChizzle
05-16-2009, 08:02 PM
<p><cite>Stabbath wrote:</cite></p><blockquote><p>So you go by the animation, or numbers? I'm sometimes unsure what's going on by reading numbers etc.</p><p>What ui mod you use that has the auto attack bar?</p><p>Thanks.</p></blockquote><p>I use profit. I go by numbers, animation isn't reliable. You can do the numbers above a mobs head or watch your combat chat.</p>
lavrence
06-19-2009, 01:45 PM
<p>1. Lightning Palms (usually on pull if im dps or right before as tank)</p><p>2. Rising Dragon</p><p>3. Baton Flurry</p><p>4. Striking Cobra</p><p>5. Pressure Point</p><p>6. Five Rings</p><p>7. Rising Phoenix</p><p>8. Frozen Palm</p><p>9. Combination</p><p>The AoEs stuns stiffles and dazes i throw when needed. Same goes with Chi and Crane Flock</p>
rabid.pooh
06-21-2009, 04:10 AM
<p>Here is my casting order (with the new lame spell names)</p><p>0. Lightning Palm before fight (no duh right?)1. Batton Flurry2. Preasure point3. Rising Dragon4. Frozen Palm5. Fiverings (combo insta cast) + Waking dragon6. Stricking Cobra7. Rising Phoenix8. Artic Talon9. Roundhouse10. Waking Dragon + Velim Palm11. Prioritize Other stuff till big stuff comes up again.</p><p>So basically I drop all my debuffs and then go into a combo hit, I macro the combo to 5 rings. Hopefully by the time I do the 5 rings combo, dispatch has been dropped on the mob, which also leaves up all the big hitters to get the advantage of dispatch. I save Velium Palm for later so I can tie it in with waking dragon, basically all the jabs you cast cast two between autoattacks. Get some casting buffage in a group and you can almost tie all your jabs to other CAs.</p><p>I don't have much for proc damage gear, just mele stuff DA/Crits. On the practice dummy in the guild hall I'm parsing on average around 5.5k with no group buffs, just the gear I raid with, average weapon delay will be 1.5 to 1.52. Usually on the dummy my Crushing damage will be about 68% of my damage. Not sure how this compares with other raiders most likely middle of the pack.</p><p>Here's a link to my toon <a href="http://eq2players.station.sony.com/characters/character_profile.vm?characterId=527535206">http://eq2players.station.sony.com/...terId=527535206</a></p>
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