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View Full Version : Double Xp please


battlespon
04-28-2009, 09:01 AM
<p>Because you all love us so much <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />?</p>

Guy De Alsace
04-28-2009, 09:15 AM
<p>We need more? oO</p>

Thunderthyze
04-28-2009, 09:16 AM
<p>If you look at your xp bar you will see you already earn double xp assuming you have positive vitality. In addition you can earn an extra 50% over that by having additional characters at cap. Any more boosts and we may as well ask for a beta buffer on the live servers.</p>

Kizee
04-28-2009, 09:18 AM
<p>Haha. You are kidding right?</p><p>Exp is already way too fast as it is.....if anything it needs to be reduced.</p>

Ealthina
04-28-2009, 09:23 AM
<p>I wish once you have a max toon they would let you start a toon out at like 60 or 70..  spare the bordom of leveling another toon.</p>

Nodecodiver
04-28-2009, 09:47 AM
<p><cite>Ealthina wrote:</cite></p><blockquote><p>I wish once you have a max toon they would let you start a toon out at like 60 or 70..  spare the bordom of leveling another toon.</p></blockquote><p>Honestly - now that SOE has made this game start at 80, this would be an idea that I GUARANTEE you would bring people back or get new subs.</p><p>Another way to get new subs quickly would be to pay a surcharge to automatically start a level 80 toon. Even if it was naked.</p><p>I know several people palying other games that would sub multiple accounts per person within the next few seconds if they could automatically start raiding without the grind to 80.</p><p>SOE is your subs are hurting - this is really not a bad idea.</p>

Tinrae
04-28-2009, 09:51 AM
<p><cite>Nodecodiver wrote:</cite></p><blockquote><p><cite>Ealthina wrote:</cite></p><blockquote><p>I wish once you have a max toon they would let you start a toon out at like 60 or 70..  spare the bordom of leveling another toon.</p></blockquote><p>Honestly - now that SOE has made this game start at 80, this would be an idea that I GUARANTEE you would bring people back or get new subs.</p><p>Another way to get new subs quickly would be to pay a surcharge to automatically start a level 80 toon. Even if it was naked.</p><p>I know several people palying other games that would sub multiple accounts per person within the next few seconds if they could automatically start raiding without the grind to 80.</p><p>SOE is your subs are hurting - this is really not a bad idea.</p></blockquote><p>You can do this now by buying a toon on LiveGamer for one of the Exchange servers.</p>

Nodecodiver
04-28-2009, 10:07 AM
<p><cite>Tinrae wrote:</cite></p><blockquote><p><cite>Nodecodiver wrote:</cite></p><blockquote><p><cite>Ealthina wrote:</cite></p><blockquote><p>I wish once you have a max toon they would let you start a toon out at like 60 or 70..  spare the bordom of leveling another toon.</p></blockquote><p>Honestly - now that SOE has made this game start at 80, this would be an idea that I GUARANTEE you would bring people back or get new subs.</p><p>Another way to get new subs quickly would be to pay a surcharge to automatically start a level 80 toon. Even if it was naked.</p><p>I know several people palying other games that would sub multiple accounts per person within the next few seconds if they could automatically start raiding without the grind to 80.</p><p>SOE is your subs are hurting - this is really not a bad idea.</p></blockquote><p>You can do this now by buying a toon on LiveGamer for one of the Exchange servers.</p></blockquote><p>This game doesn't have enough life left in it to justify 100+ dollars for an account with one level 80 toon on it.</p><p>Hate to just put it out there like that, but its the honest truth.</p>

Tinrae
04-28-2009, 10:16 AM
<p><cite>Nodecodiver wrote:</cite></p><blockquote><p><cite>Tinrae wrote:</cite></p><blockquote><p><cite>Nodecodiver wrote:</cite></p><blockquote><p><cite>Ealthina wrote:</cite></p><blockquote><p>I wish once you have a max toon they would let you start a toon out at like 60 or 70..  spare the bordom of leveling another toon.</p></blockquote><p>Honestly - now that SOE has made this game start at 80, this would be an idea that I GUARANTEE you would bring people back or get new subs.</p><p>Another way to get new subs quickly would be to pay a surcharge to automatically start a level 80 toon. Even if it was naked.</p><p>I know several people palying other games that would sub multiple accounts per person within the next few seconds if they could automatically start raiding without the grind to 80.</p><p>SOE is your subs are hurting - this is really not a bad idea.</p></blockquote><p>You can do this now by buying a toon on LiveGamer for one of the Exchange servers.</p></blockquote><p>This game doesn't have enough life left in it to justify 100+ dollars for an account with one level 80 toon on it.</p><p>Hate to just put it out there like that, but its the honest truth.</p></blockquote><p>To some players that $100 is worthwhile in a time invested vs. reward scenario - depends on how much you think your time is worth and how much you value the game. Not a right or wrong answer to that since it's entirely subjective.</p><p>Personally I'm one of those players that needs to level up a toon myself to really master it, so I wouldn't make use of an automagically capped toon either way. Yeah the grind gets tedious after a few rounds but it's just something I have to do.</p><p>Call me a slow learner. <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" /></p>

Kizee
04-28-2009, 10:43 AM
<p>I would rather have the AA's instead of the levels.</p><p>It is more time consuming (and boring if you have done it a couple of times) grinding out those gray quests to max AA's than it is to level 1-80.</p>

CoLD MeTaL
04-28-2009, 10:48 AM
<p>Double AA xp instead, and something to get AA from that isn't grey.</p>

Davngr1
04-28-2009, 11:03 AM
<p><cite>CoLD MeTaL wrote:</cite></p><blockquote><p>Double AA xp instead, and something to get AA from that isn't grey.</p></blockquote><p>exactly, i pay for the TSO expansion and want to level my TSO AA in said expansion NOT doing grey quest.</p>

battlespon
04-28-2009, 12:13 PM
<p>dbbl post</p>

battlespon
04-28-2009, 12:15 PM
<p>dont think that would hurt for a coupe days..not that big a deal lol</p>

Mikai
04-28-2009, 12:20 PM
<p>I love how when someone posts they want another bonus xp weekend, everyone assumes that person wants it to level up in adventuring.  Personally, I agree adventure leveling is pretty fast, but I wouldn't mind a bonus weekend here and there for my crafters.</p><p>Not to mention, bonus xp can be disabled, so what are you all complaining about?  If SOE gives us a bonus weekend, just disable your xp and let those of us who want to enjoy it do so.</p>

Yimway
04-28-2009, 12:28 PM
<p>Bonus AA xp, and we're talkin.</p>

Kizee
04-28-2009, 12:38 PM
<p><cite>Imkai@Nagafen wrote:</cite></p><blockquote><p>I love how when someone posts they want another bonus xp weekend, everyone assumes that person wants it to level up in adventuring.  Personally, I agree adventure leveling is pretty fast, but I wouldn't mind a bonus weekend here and there for my crafters.</p><p>Not to mention, bonus xp can be disabled, so what are you all complaining about?  If SOE gives us a bonus weekend, just disable your xp and let those of us who want to enjoy it do so.</p></blockquote><p>/shrug</p><p>Crafting doesn't need a boost either....crafting is pretty darn fast these days. Especially if you do the rush orders.</p>

Oakum
04-28-2009, 01:12 PM
<p><cite>Kizee wrote:</cite></p><blockquote><p><cite>Imkai@Nagafen wrote:</cite></p><blockquote><p>I love how when someone posts they want another bonus xp weekend, everyone assumes that person wants it to level up in adventuring.  Personally, I agree adventure leveling is pretty fast, but I wouldn't mind a bonus weekend here and there for my crafters.</p><p>Not to mention, bonus xp can be disabled, so what are you all complaining about?  If SOE gives us a bonus weekend, just disable your xp and let those of us who want to enjoy it do so.</p></blockquote><p>/shrug</p><p>Crafting doesn't need a boost either....crafting is pretty darn fast these days. Especially if you do the rush orders.</p></blockquote><p>True, rush orders are the way to go.</p><p>I did the RAF account for myself/kids and lvled one character to 80, one to 75, one to 72, one to 65.</p><p>That was with raiding 5 nites a week and running instances with guildies, friends, and my wife.</p><p>Granted I am getting the extra xp on that account but i helped my wife lvl about 6 lvls in about 5 hours in sos/poa on her inquisitor without the xp bonus so its not too hard to lvl.</p><p>Dont get me wrong, I wouldnt mind it either way but thats me.</p><p>Now a self mentored to beginning zone lvl would be nice.</p><p>For instance, zone into RV, 25-35 zone. Just mentor and get mentored down to lvl 25 or 27. Then a group or trio of 80's could kill the named forxp/aa. Half xp of course but thats better then none and going to lvl 25 would make sure it was not a walk though for them even with the higher skills adn abilities but they could do it without having to find somone or an alt of the "right" lvl to mentor and make it completely green and no challenge.</p>

Zarador
04-28-2009, 01:55 PM
<p><cite>Davngr1 wrote:</cite></p><blockquote><p><cite>CoLD MeTaL wrote:</cite></p><blockquote><p>Double AA xp instead, and something to get AA from that isn't grey.</p></blockquote><p>exactly, i pay for the TSO expansion and want to level my TSO AA in said expansion NOT doing grey quest.</p></blockquote><p>From what I understand, you can gain all 60 points in TSO.</p><p>That's what the TSO expansion added to the game (technically 141-200).</p><p>RoK certainly had enough content to gain the AA's that were increased with that expansion.</p><p>Now if your behind the curve or started a character early on in the game, then you might have an issue.  Failing to maintain your character at the proper levels in antisipation that a rush to end game will magically give you the AA that you *feel* you should have earned is not a solution though.</p><p>Perhaps it's just possible that players were not intended to reach the AA cap without some effort (time sink really) invested on their part.  Getting to 80 quickly is like getting your driver's license at a young age. Yes you have the privledges that the License offers, yet you still may not be a great driver.  That takes some time and practice.</p><p>The "bar" that has been set is no longer based on level.  The "bar" is now measured in AA and Gear.  That's what happens as games get older and expansions often become linier.  It's often done that way to allow for players to catch up in gear and AA instead of just grinding out 10 levels and falling further behind.  "Solo-Questing" and "Gray Questing" are there for those players that want to join their friends IN LEVEL quickly while building up the lost AA on their own or even with some friends.  I seriously don't believe the fast paced leveling was designed to blow through 70 levels of game content and then catch up in two expansions all the AA that you missed.</p>

Liral
04-28-2009, 02:00 PM
<p>XP is WAY too high already. Without the ability to turn off quest and combat xp I would be extremely annoyed. I can't fathom the idea of making that situation worse by amping up xp even more. Hell, I'm reluctant to take my main toon I've had for years up to 80 cause I hate that you get an XP bonus for it and I can't even toggle that one as far as I know which annoys me greatly.</p>

Gilasil
04-28-2009, 02:29 PM
<p>When I was playing on test a lot there were a couple bots which would put your char at level 80 with 200 AA and very high end gear.</p><p>Met people who didn't know how to play their class AT ALL.</p><p>Don't want to make it too fast folks.</p>

Kizee
04-28-2009, 02:30 PM
<p><cite>Zarador wrote:</cite></p><blockquote><p>From what I understand, you can gain all 60 points in TSO.</p></blockquote><p>Uhhhh no...not even close....unless you plan on grinding instances or the daily repeatables until your eyes bleed.</p><p>1 easy fix would be to ramp up AA gain depending on how hard the instance is that you are doing.</p><p>easy= 1x what it is now</p><p>med= 2x what it is now</p><p>hard= 3x what it is now</p><p>Or something along those lines.</p><p>Then there would be some insentive to actually do the hard instances.</p>

circusgirl
04-28-2009, 02:53 PM
<p>Besides the gear?</p>

tkia
04-28-2009, 03:09 PM
<p><cite>Liral wrote:</cite></p><blockquote><p>XP is WAY too high already. Without the ability to turn off quest and combat xp I would be extremely annoyed. I can't fathom the idea of making that situation worse by amping up xp even more. Hell, I'm reluctant to take my main toon I've had for years up to 80 cause I hate that you get an XP bonus for it and I can't even toggle that one as far as I know which annoys me greatly.</p></blockquote><p>You can turn off the extra character XP.  What you can't do, and what I would kill for, is the ability to turn it off separately for adventure and tradeskill XP.  I'm getting very tired of accidently gaining adventure levels because I turned on the bonus to craft and forgot to turn it off again, or missing out on the bonus when levelling crafting as I forgot to turn it back on after adventuring <img src="/eq2/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" /></p>

Kizee
04-28-2009, 03:25 PM
<p><cite>Vinka@Antonia Bayle wrote:</cite></p><blockquote><p>Besides the gear?</p></blockquote><p>Yes besides the gear.</p><p>It would be nice to look forward to getting something other than equipment for the groups I go with since fyreflyte didn't itemize very well for healers this expansion....or last for that matter.</p>

Kizee
04-28-2009, 03:27 PM
<p><cite>tkia wrote:</cite></p><blockquote><p><cite>Liral wrote:</cite></p><blockquote><p>XP is WAY too high already. Without the ability to turn off quest and combat xp I would be extremely annoyed. I can't fathom the idea of making that situation worse by amping up xp even more. Hell, I'm reluctant to take my main toon I've had for years up to 80 cause I hate that you get an XP bonus for it and I can't even toggle that one as far as I know which annoys me greatly.</p></blockquote><p>You can turn off the extra character XP.  What you can't do, and what I would kill for, is the ability to turn it off separately for adventure and tradeskill XP.  I'm getting very tired of accidently gaining adventure levels because I turned on the bonus to craft and forgot to turn it off again, or missing out on the bonus when levelling crafting as I forgot to turn it back on after adventuring <img src="/eq2/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" /></p></blockquote><p>Yes because you should have to turn the exp off to play the game normally. <img src="/eq2/images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" border="0" /></p>

LygerT
04-28-2009, 03:58 PM
<p>you'd be hard pressed to get past 180 AAs with only the content in TSO all completed. technically yes, there is a few repeatable quests in TSO on top of the shard quests that give repeatable AA so technically if you do the zones all day then you might be able to grind them all out in a few months spending about 10 hours a day on all the zones.</p>

Grumble69
04-28-2009, 04:14 PM
<p>I'd rather they just keep the vitality on all the time.</p>

brightwhite
04-28-2009, 04:47 PM
<p>Oh man! I wish they would reduce xp gain! I'm happy they made it toggleable but I wish getting to 80 was a huge achievement instead of such a quick easy journey.</p>

Femke
04-28-2009, 06:10 PM
<p><cite>Ealthina wrote:</cite></p><blockquote><p>I wish once you have a max toon they would let you start a toon out at like 60 or 70..  spare the bordom of leveling another toon.</p></blockquote><p>The boredom of levelling another toon?</p><p>Sorry, there is not boredom there for me.... I love to play my level 27 brigand or level 9 Swashie just as much a my level 80 monk and level 75 wizard....</p><p>Not everyone thinks that then the game is only about level 80.... All the content you missed.</p>

Leenee
04-28-2009, 06:13 PM
<p>Would love another double xp weekend! Think one of my alts got 35 levels that weekend, and we had a blast doing it! One of the most fun EQ2 weekends I have had.</p>

Automagicaly
04-29-2009, 02:00 AM
xp is too fast for old timers too slow for newcomers. Soe has designed themselves into a corner at this point.

Nodecodiver
04-29-2009, 07:26 AM
<p><cite>Automagicaly wrote:</cite></p><blockquote>xp is too fast for old timers too slow for newcomers. Soe has designed themselves into a corner at this point.</blockquote><p>Well, regardless of what anyone will say, the fact remains as such: (At least on my server)</p><p>There is not a group to be had or made pre-80. In fact, searching (/who all 30 40) or any 10 level range usually returns 0-3 characters. 1 of which is usually the person searching to find more players. </p><p>The exception is 75+, obviously, because they group with the 80's.</p><p>Whether you like it or not, SOE has made this game about being 80. Soon it will be about being 90.</p><p>We all have our opinions on why this is, but you cannot skirt around it anymore. The whole point of this game at the moment is to be 80 and get AA and do 80 stuff.</p><p>If you really think that running low level instances on a low level character is sufficient reason to make the level 80 grind more boring and redundant, you are not understanding the mindset of most players.</p><p>Sure, I love the low end content, and once I see it once, I'm done with it. I hate questing, they are all the same, and there is no challenge at all to kill entire zones with or without a mentor. Woooo! So much fun, enjoying all that content!!!!</p><p>This game is about being max level.</p><p>That's FINE. It has plenty of lowbie stuff, no need to focus on it.</p><p>But so long as the game is painted into that corner, they should acknowledge it, and do something about it.</p>

Kizee
04-29-2009, 08:52 AM
<p><cite>Nodecodiver wrote:</cite></p><blockquote><p><cite>Automagicaly wrote:</cite></p><blockquote>xp is too fast for old timers too slow for newcomers. Soe has designed themselves into a corner at this point.</blockquote><p>Well, regardless of what anyone will say, the fact remains as such: (At least on my server)</p><p>There is not a group to be had or made pre-80. In fact, searching (/who all 30 40) or any 10 level range usually returns 0-3 characters. 1 of which is usually the person searching to find more players. </p><p>The exception is 75+, obviously, because they group with the 80's.</p><p>Whether you like it or not, SOE has made this game about being 80. Soon it will be about being 90.</p><p>We all have our opinions on why this is, but you cannot skirt around it anymore. The whole point of this game at the moment is to be 80 and get AA and do 80 stuff.</p><p>If you really think that running low level instances on a low level character is sufficient reason to make the level 80 grind more boring and redundant, you are not understanding the mindset of most players.</p><p>Sure, I love the low end content, and once I see it once, I'm done with it. I hate questing, they are all the same, and there is no challenge at all to kill entire zones with or without a mentor. Woooo! So much fun, enjoying all that content!!!!</p><p>This game is about being max level.</p><p>That's FINE. It has plenty of lowbie stuff, no need to focus on it.</p><p>But so long as the game is painted into that corner, they should acknowledge it, and do something about it.</p></blockquote><p>No groups is more of an effect of SOE making the game SoloQuest not leveling speed being slow.</p><p>Leveling from 1-80 is NOT a grind at all.....leveling AA's on the otherhand. O.o</p><p>It is pretty hard not to level while getting AA's at the current speed....imagine how far behind people would be with AA's if they increased adventure exp even more.</p><p>As for the new people.....what new people. =P  However, if I came to a game thats over 4 years old I would expect to have to do a huge amount of catchup so SoE really doesn't have to acknowlage anything.</p>

feldon30
04-29-2009, 07:17 PM
<p><cite>Ealthina wrote:</cite></p><blockquote><p>I wish once you have a max toon they would let you start a toon out at like 60 or 70..  spare the bordom of leveling another toon.</p></blockquote><p>Get a character to level 80, drink a veteran 25% XP potion, group with a level 80, and go into dungeons with yellow ^^^ mobs.</p><p>You will ding level 1-50 in a few <em>hours</em>.</p>

Misericordiam
04-29-2009, 09:44 PM
<p>very intuitive..I agree.</p>

Davngr1
04-30-2009, 04:41 PM
<p><cite>Zarador wrote:</cite></p><blockquote><p><cite>Davngr1 wrote:</cite></p><blockquote><p><cite>CoLD MeTaL wrote:</cite></p><blockquote><p>Double AA xp instead, and something to get AA from that isn't grey.</p></blockquote><p>exactly, i pay for the TSO expansion and want to level my TSO AA in said expansion NOT doing grey quest.</p></blockquote><p>From what I understand, you can gain all 60 points in TSO.</p><p>That's what the TSO expansion added to the game (technically 141-200).</p><p>RoK certainly had enough content to gain the AA's that were increased with that expansion.</p><p>Now if your behind the curve or started a character early on in the game, then you might have an issue.  Failing to maintain your character at the proper levels in antisipation that a rush to end game will magically give you the AA that you *feel* you should have earned is not a solution though.</p><p>Perhaps it's just possible that players were not intended to reach the AA cap without some effort (time sink really) invested on their part.  Getting to 80 quickly is like getting your driver's license at a young age. Yes you have the privledges that the License offers, yet you still may not be a great driver.  That takes some time and practice.</p><p>The "bar" that has been set is no longer based on level.  The "bar" is now measured in AA and Gear.  That's what happens as games get older and expansions often become linier.  It's often done that way to allow for players to catch up in gear and AA instead of just grinding out 10 levels and falling further behind.  "Solo-Questing" and "Gray Questing" are there for those players that want to join their friends IN LEVEL quickly while building up the lost AA on their own or even with some friends.  I seriously don't believe the fast paced leveling was designed to blow through 70 levels of game content and then catch up in two expansions all the AA that you missed.</p></blockquote><p>wrong..   there isin't enough content to level 60 AA in TSO.      you need to either grind instances non-stop(this takes another 5 people)  or grind grey content.   the new lava storm quest help the matter but there is NO DOUBT that end heroic content(pof,guk) is balanced around having 200 AA and THAT is the reason that most casuals lacking myth/raid gear have a hard time clearing these instances.   you logic is flawed, the first couple of months should be spent gaining levels/AA in the current expansion, the rest of the time shoud be spent clearing hard/new content.    TSO did not offer enough venues for gaining those 60AA, the only way was to resort to grey quest and frantic mentoring/name killing. </p><p>  i did this with my main but it will be next to impossible to do it with my alts since i don't have the desire to complete old content,  further more most of my alts have ALL READY completed this old content SO the option is not even available to them.   </p><p>   long story short more quest lines like lava/icy keep need to be included in future expansions to allow ALL players the chance to level to cap SINCE this is where the game actually begins as you stated "The "bar" that has been set is no longer based on level."</p>

Yimway
04-30-2009, 04:48 PM
<p><cite>feldon30 wrote:</cite></p><blockquote><p><cite>Ealthina wrote:</cite></p><blockquote><p>I wish once you have a max toon they would let you start a toon out at like 60 or 70..  spare the bordom of leveling another toon.</p></blockquote><p>Get a character to level 80, drink a veteran 25% XP potion, group with a level 80, and go into dungeons with yellow ^^^ mobs.</p><p>You will ding level 1-50 in a few <em>hours</em>.</p></blockquote><p>I did 1-51 in 7.5 hours.   Anyone doing better?</p>

woolf2k
04-30-2009, 05:02 PM
<p>double XP, yes, on quests... to get past these dullard Rok/TSO quests (for the what? 6th time?) from 70-80 that only give ya  0% - 1%</p><p>LOL</p>

Nighrbringer
04-30-2009, 11:01 PM
<p><cite>battlesponge wrote:</cite></p><blockquote><p>Because you all love us so much <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" />?</p></blockquote><p>If leveling was any faster you might as well just put an NPC in the starting cities that dings you every time you hail them.</p><p>Of course, then people would complain they had to push the hail button to many times their finger cramped.</p>

Nighrbringer
04-30-2009, 11:12 PM
<p><cite>Davngr1 wrote:</cite></p><blockquote><p>.   </p><p>  long story short more quest lines like lava/icy keep need to be included in future expansions to allow ALL players the chance to level to cap SINCE this is where the game actually begins as you stated "The "bar" that has been set is no longer based on level."</p></blockquote><p>No, the game starts at level 1. The roads you have the option to travel are many, and the path you choose greatly affects your character in the later stages of the game.</p><p>If you choose to power level your character, odds are you are also one of the people screaming about not enough AA's in TSO. I have no sympathy for you, you made the choice not to play through all the wonderful content provided at lower levels that would have provided you with those AA's.</p><p>Personally, I'll hit the AA cap before I hit level 80. On the way, I'm having a blast playing the game (the one you seem to believe does not exist).</p>

Davngr1
05-01-2009, 03:58 AM
<p><cite>Nightbringer@Everfrost wrote:</cite></p><blockquote><p><cite>Davngr1 wrote:</cite></p><blockquote><p>.   </p><p>  long story short more quest lines like lava/icy keep need to be included in future expansions to allow ALL players the chance to level to cap SINCE this is where the game actually begins as you stated "The "bar" that has been set is no longer based on level."</p></blockquote><p>No, the game starts at level 1. The roads you have the option to travel are many, and the path you choose greatly affects your character in the later stages of the game.</p><p>If you choose to power level your character, odds are you are also one of the people screaming about not enough AA's in TSO. I have no sympathy for you, you made the choice not to play through all the wonderful content provided at lower levels that would have provided you with those AA's.</p><p>Personally, I'll hit the AA cap before I hit level 80. On the way, I'm having a blast playing the game (the one you seem to believe does not exist).</p></blockquote> <p><cite>Davngr1 wrote:</cite></p><blockquote><p>wrong..   there isin't enough content to level 60 AA in TSO.      you need to either grind instances non-stop(this takes another 5 people)  or grind grey content.   the new lava storm quest help the matter but there is NO DOUBT that end heroic content(pof,guk) is balanced around having 200 AA and THAT is the reason that most casuals lacking myth/raid gear have a hard time clearing these instances.   you logic is flawed, the first couple of months should be spent gaining levels/AA in the current expansion, the rest of the time shoud be spent clearing hard/new content.    TSO did not offer enough venues for gaining those 60AA, the only way was to resort to grey quest and frantic mentoring/name killing. </p><p>  i did this with my main but it will be next to impossible to do it with my alts since i don't have the desire to complete old content,  <span style="font-size: large;">further more most of my alts have ALL READY completed this old content SO the option is not even available to them.</span>   </p><p>   long story short more quest lines like lava/icy keep need to be included in future expansions to allow ALL players the chance to level to cap SINCE this is where the game actually begins as you stated "The "bar" that has been set is no longer based on level."</p></blockquote><p>L2Read ...    btw i do have sympathy for you   =)</p>

Armironhead
05-01-2009, 04:19 PM
<p><cite>Ealthina wrote:</cite></p><blockquote><p>I wish once you have a max toon they would let you start a toon out at like 60 or 70..  spare the bordom of leveling another toon.</p></blockquote><p>They've torqued exp so much that they might as well give us the opportunity to create a toon at the tier we wish and just skip over all of the abandoned content.  But then again, I guess that would make the exp pots on the market place pointless...</p>

Armironhead
05-01-2009, 04:24 PM
<p><cite>Nightbringer@Everfrost wrote:</cite></p><blockquote><p><cite>Davngr1 wrote:</cite></p><blockquote><p>.   </p><p>  long story short more quest lines like lava/icy keep need to be included in future expansions to allow ALL players the chance to level to cap SINCE this is where the game actually begins as you stated "The "bar" that has been set is no longer based on level."</p></blockquote><p>No, the game starts at level 1. The roads you have the option to travel are many, and the path you choose greatly affects your character in the later stages of the game.</p><p>If you choose to power level your character, odds are you are also one of the people screaming about not enough AA's in TSO. I have no sympathy for you, you made the choice not to play through all the wonderful content provided at lower levels that would have provided you with those AA's.</p><p>Personally, I'll hit the AA cap before I hit level 80. On the way, I'm having a blast playing the game (the one you seem to believe does not exist).</p></blockquote><p>um, much of that "wonderful content" at lower levels has been effectively abandoned.  You can say that people should play in those zones, but soe with their introduction of aa pots and hyper exp clearly disagrees.  SOE wants people at end game and they want them to pay to get there.  People who complain about not having enough aa etc. . . are just not playing the game the way soe wants them to, i.e. using the market place to buy pots, etc. . .</p>

woolf2k
05-01-2009, 04:42 PM
<p><cite>Nightbringer@Everfrost wrote:</cite></p><blockquote><p><cite>Davngr1 wrote:</cite></p><blockquote><p>.   </p><p>  long story short more quest lines like lava/icy keep need to be included in future expansions to allow ALL players the chance to level to cap SINCE this is where the game actually begins as you stated "The "bar" that has been set is no longer based on level."</p></blockquote><p>No, the game starts at level 1. The roads you have the option to travel are many, and the path you choose greatly affects your character in the later stages of the game.</p><p>If you choose to power level your character, odds are you are also one of the people screaming about not enough AA's in TSO. I have no sympathy for you, you made the choice not to play through all the wonderful content provided at lower levels that would have provided you with those AA's.</p><p>Personally, I'll hit the AA cap before I hit level 80. On the way, I'm having a blast playing the game (the one you seem to believe does not exist).</p></blockquote><p>I'll summarize this for davngr1... HAH-HAH! NEENER, NEENER!</p><p>ROFL</p><p>I joke but <cite>Nightbringer is correct.</cite></p>

Davngr1
05-01-2009, 04:49 PM
<p><cite>Jaine@Nagafen wrote:</cite></p><blockquote><p><cite>Nightbringer@Everfrost wrote:</cite></p><blockquote><p><cite>Davngr1 wrote:</cite></p><blockquote><p>.   </p><p>  long story short more quest lines like lava/icy keep need to be included in future expansions to allow ALL players the chance to level to cap SINCE this is where the game actually begins as you stated "The "bar" that has been set is no longer based on level."</p></blockquote><p>No, the game starts at level 1. The roads you have the option to travel are many, and the path you choose greatly affects your character in the later stages of the game.</p><p>If you choose to power level your character, odds are you are also one of the people screaming about not enough AA's in TSO. I have no sympathy for you, you made the choice not to play through all the wonderful content provided at lower levels that would have provided you with those AA's.</p><p>Personally, I'll hit the AA cap before I hit level 80. On the way, I'm having a blast playing the game (the one you seem to believe does not exist).</p></blockquote><p>I'll summarize this for davngr1... HAH-HAH! NEENER, NEENER!</p><p>ROFL</p><p>I joke but <cite>Nightbringer is correct.</cite></p></blockquote><p>how?   why would it be correct to make me hunt down old content on my level/aa cap toons because soe did not incorporate enough content to level in the current expansion i purchased?</p><p>    nightbringer and you are very selfish and elitist in your views...</p>

Kordran
05-01-2009, 04:55 PM
<p><cite>Nightbringer@Everfrost wrote:</cite></p><blockquote>Personally, I'll hit the AA cap before I hit level 80. On the way, I'm having a blast playing the game (the one you seem to believe does not exist).</blockquote><p>So, you have a high tolerance for doing quests like:</p><p>Hello [random_player_01], could you help me? I am in desperate need for [random_number] [random_object_01] to complete my [random_object_02]. The local [random_npc_01] have the [random_object_01] I need. Will you get them for me?</p><p>Thank you for the [random_object_01], [random_player_01]. Here is the reward I promised you.</p><p>(Repeat approximately 2000 times)</p><p>Bravo.</p>

Asif
05-01-2009, 06:17 PM
<p>Double AA for the win  !!!!</p><p>Having 2-80,s / 2- 75+ i have had enough of doing old world quests for aa and doing gray kills.</p>

Nighrbringer
05-01-2009, 11:25 PM
<p><cite>Kordran wrote:</cite></p><blockquote><p><cite>Nightbringer@Everfrost wrote:</cite></p><blockquote>Personally, I'll hit the AA cap before I hit level 80. On the way, I'm having a blast playing the game (the one you seem to believe does not exist).</blockquote><p>So, you have a high tolerance for doing quests like:</p><p>Hello [random_player_01], could you help me? I am in desperate need for [random_number] [random_object_01] to complete my [random_object_02]. The local [random_npc_01] have the [random_object_01] I need. Will you get them for me?</p><p>Thank you for the [random_object_01], [random_player_01]. Here is the reward I promised you.</p><p>(Repeat approximately 2000 times)</p><p>Bravo.</p></blockquote><p>The only aspect of any MMO that cannot be broken down in this exact manner is the social interaction.</p><p>Once you step outside the chat box NOTHING in this game is anything except go to point A, kill mob B, and complete objective C. This is equally true at level 1 and at level 80. The differance is, at level 80 you  are doing the exact same set of quests over and over while complaining about it being a grind, I get a differant set of quests every time.</p>

Ealthina
05-01-2009, 11:26 PM
<p><cite>Kordran wrote:</cite></p><blockquote><p><cite>Nightbringer@Everfrost wrote:</cite></p><blockquote>Personally, I'll hit the AA cap before I hit level 80. On the way, I'm having a blast playing the game (the one you seem to believe does not exist).</blockquote><p>So, you have a high tolerance for doing quests like:</p><p>Hello [random_player_01], could you help me? I am in desperate need for [random_number] [random_object_01] to complete my [random_object_02]. The local [random_npc_01] have the [random_object_01] I need. Will you get them for me?</p><p>Thank you for the [random_object_01], [random_player_01]. Here is the reward I promised you.</p><p>(Repeat approximately 2000 times)</p><p>Bravo.</p></blockquote><p>This post is filled with 110% win.  It's one of the reasons I have not played in months..  I just can't do these quests more then once.  Sooo boring.  There is soo much pain between 1 - 79...ugh.  Thats why I advocate once yoou have a max toon and een maybe do some quest or soemthing you are able to unlock and toon to start and liek 60 or 70.  PLease save me the pain!  Well, if I were to log in..lol</p>

Neiuo
05-02-2009, 06:30 PM
<p> I vote double AA exp weekend !! this we could use, regular exp is way to easy as it is, its nearly impossible to keep up with AA's,</p><p> When you see people cheering about being able to shut off combat and quest exp there's something wrong with the mechanics.</p>

Red_Rider
05-03-2009, 04:12 PM
<p>  But if they give you a double any xp weekend, they might lose some sales of 10$ 2 hour 50% XP potions.  Its like the character slots, 7 slots for a game with 24 classes and several different server types is really not enough, but since they have a bunch of people paying double to get 12 slots and have trouble getting new subs, we are screwed.</p>

Asif
05-04-2009, 01:21 PM
<p><cite>Red_Rider wrote:</cite></p><blockquote><p>  But if they give you a double any xp weekend, they might lose some sales of 10$ 2 hour 50% XP potions.  Its like the character slots, 7 slots for a game with 24 classes and several different server types is really not enough, but since they have a bunch of people paying double to get 12 slots and have trouble getting new subs, we are screwed.</p></blockquote><p>Haha thats so true Red.  <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>