View Full Version : What's the point?
ekylok
04-14-2009, 07:04 PM
<p>First of all, I apologize if this has been discussed in other postings. I rarely get a chance to go through the forums.</p><p>Today was the first day I have logged in one of my toons since GU 51. The last time I logged in was the day before GU 51 was released. At that time, my toon had a slayer title with 1 infamy hit into slayer. Today when I logged on my title was hunter. Ok, so I got some decay for logging in I thought. Well I went out to pvp and it took me 7 infamy kills to reclaim my slayer title. Is this working as intended?</p><p>I understand that I will get infamy decay once a day when I log in, but having not logged in in a couple weeks gave me alot of decay. To me this is just wrong. I plan on going on vacation this summer and may be out of town for 3-4 weeks. So am I to understand that I will be getting cumulitive decay for everyday I don't log on?</p><p>If this is true, then there is really no point to pvp competitivley anymore. Basically, I am now playing on a pve server that has pointless pvp. Titles never meant much to me to begin with, but now is there really even a reason to try to get a high title? Maybe for people that can play everday, but not for people that only play occasionally.</p><p>Whoever came up with this lame idea should find a different line of work. I do not want to play a pve game and with no incentive to pvp anymore, I pretty much have lost interest in the game altogether. Not to mention the excitement of pvping is no more due to the fact that you don't lose infamy for dying.</p><p>I hope this eventually gets remedied, but I'm not going to keep paying a monthly fee hoping for it.</p>
Azekah1
04-14-2009, 10:25 PM
<p>First off, I don't necessarily disagree with you, but your argument is a bit confusing to me.</p><p><cite>ekylok wrote:</cite></p><blockquote><p>If this is true, then there is really no point to pvp competitivley anymore.</p></blockquote><p>I don't understand how you come to this conclusion? You pvp, you get fame. The system is a little different but the premise is the same.</p> <blockquote><p> Basically, I am now playing on a pve server that has pointless pvp.</p></blockquote> <p>What?</p> <blockquote><p>Titles never meant much to me to begin with, but now is there really even a reason to try to get a high title?</p></blockquote> <p>So you are saying you played before in a system where you thought titles were meaningless, and now you don't wanto play because you think titles are meaningless?</p><p>Why wouldn't there be a reason to get a high title? Before you could lose it in fights, now you lose it over the time. Again the premise is the same, it just works a little different now.</p><p>But, tbh, I really don't like this new system all that much myself. I don't think it has improved pvp at all. The only thing it's done is make a little less interesting without the risk of fame loss from fights, and of course, the chance to take fame away from others.</p>
Dorsan
04-14-2009, 10:33 PM
<p>Umm, Azekah the stuff you are asking are pretty obvious from the guys original message.</p><p><cite>Azekah1 wrote:</cite></p><blockquote><p>First off, I don't necessarily disagree with you, but your argument is a bit confusing to me.</p><p><cite>ekylok wrote:</cite></p><blockquote><p>If this is true, then there is really no point to pvp competitivley anymore.</p></blockquote><p>I don't understand how you come to this conclusion? You pvp, you get fame. The system is a little different but the premise is the same.</p></blockquote><p>Because he is a casual player so he is going to keep losing infamy while not playing.</p><p><cite>Azekah1 wrote:</cite></p><blockquote><blockquote><p> Basically, I am now playing on a pve server that has pointless pvp.</p></blockquote> <p>What?</p></blockquote><p>This is the same thing. Casual players can't get titles therefore the game is pointless for them.</p><p><cite>Azekah1 wrote:</cite></p><blockquote><blockquote><p>Titles never meant much to me to begin with, but now is there really even a reason to try to get a high title?</p></blockquote> <p>So you are saying you played before in a system where you thought titles were meaningless, and now you don't wanto play because you think titles are meaningless?</p></blockquote><p>Actually I agree with you on this one. People should stop saying that titles mean absolutely nothing because they obviously do mean a lot in this game otherwise people wouldn't be arguing about them all the time.</p><p><cite>Azekah1 wrote:</cite></p><blockquote><p>Why wouldn't there be a reason to get a high title? Before you could lose it in fights, now you lose it over the time. Again the premise is the same, it just works a little different now.</p></blockquote><p>Yes, but that difference renders the whole system useless for casual players. The system that rewards more time spent online (in PVP or not!!!) is plain stupid. I think we all agree on that. (Well except for people from Venekor, since they couldn't get PVP at all in the old system)</p>
Azekah1
04-14-2009, 10:36 PM
<p><cite>Kukiake@Nagafen wrote:</cite></p><blockquote><p>Yes, but that difference renders the whole system useless for casual players. The system that rewards more time spent online (in PVP or not!!!) is plain stupid. I think we all agree on that. (Well except for people from Venekor, since they couldn't get PVP at all in the old system)</p></blockquote><p>I don't get why people think this. The fame loss is pretty slow atm. You can still play casually and keep your title going.</p><p>I mean how casual is casual? If you play once a week do you really deserve an overseer title? Even if you log in two or three times a week and get a couple kills you can still gain titles.</p>
ekylok
04-14-2009, 11:12 PM
<p>Sorry if there was any confusion in my post.</p><p>I am a casual player mostly. I am a full time worker and full time student, so there are going to be some weeks where I may be able to play 4-8 hours a week and other weeks where I will have more time to play. Then there are going to be times when I may not be able to get on at all for a week or so.</p><p>My point being is that I am a paying customer and I feel that as long as I am paying for this service I should be treated the same as anyone else that has the luxury of playing multiple hours everyday.</p><p>When I do have time to play I like to pvp and its nice to have something to show for my effort even if I am unable to play for a period of time. I have no problems with fame decaying, but it seems that if I go through the trouble to build a title and then not be able to log in for a week or however long, to come back only to start the process all over again is not appealing to me at all.</p><p>My first impression of this system was that once a day(if you log on) you take a fame hit. If over so many days you do not go out and get more fame, the decay increases, but only if you log in and not go pvping. The fact that it adds everday you don't log in is really ignorant to me and makes it pointless for casual players to even try.</p>
Dorsan
04-14-2009, 11:51 PM
<p><cite>Azekah1 wrote:</cite></p><blockquote><p><cite>Kukiake@Nagafen wrote:</cite></p><blockquote><p>Yes, but that difference renders the whole system useless for casual players. The system that rewards more time spent online (in PVP or not!!!) is plain stupid. I think we all agree on that. (Well except for people from Venekor, since they couldn't get PVP at all in the old system)</p></blockquote><p>I don't get why people think this. The fame loss is pretty slow atm. You can still play casually and keep your title going.</p><p>I mean how casual is casual? If you play once a week do you really deserve an overseer title? Even if you log in two or three times a week and get a couple kills you can still gain titles.</p></blockquote><p>You do understand that the fame doesn't decay at all while online, right? We have overlords who simply never log off just stay afk... But even so any system that actually punishes you for things you do outside the game ie: not playing is stupid stupid stupid. In game actions should affect in game results and not real life actions.</p>
Chaosretu
04-15-2009, 12:56 AM
<p><strong><span style="color: #ff9900;">fame doesnt decay offline it decays online. You just see the message your fame has decayed when you log on. If you dont get a fame hit for 12 hours of game play, the next time you log on you'll receive a hit for 12 hours of not getting fame.</span></strong></p>
Dorsan
04-15-2009, 01:38 AM
I don't know where you got this from but that is completely incorrect. I have a toon that I play a lot lately and a toon that I don't. The one that i play more often is getting fame decay regardless of kills or no kills and the one that i dont play decay in insane tempo.
Faenril
04-15-2009, 04:32 AM
<p><cite>Chaosreturn wrote:</cite></p><blockquote><p><strong><span style="color: #ff9900;">fame doesnt decay offline it decays online. You just see the message your fame has decayed when you log on. If you dont get a fame hit for 12 hours of game play, the next time you log on you'll receive a hit for 12 hours of not getting fame.</span></strong></p></blockquote><p>Well considering I dropped title the day I logged on after the patch, I tend to believe it decays while offline.</p><p>[Edit]</p><p>And to the OP: Yes it's pointless. Honnestly it was pointless before too, but it's even more now. The only concrete point is the token gear, which sucks for the most part.</p>
<p><cite>Chaosreturn wrote:</cite></p><blockquote><p><strong><span style="color: #ff9900;">fame doesnt decay offline it decays online. You just see the message your fame has decayed when you log on. If you dont get a fame hit for 12 hours of game play, the next time you log on you'll receive a hit for 12 hours of not getting fame.</span></strong></p></blockquote><p>From my experience, i kept my guy logged on while at work to test the fame decay. I came home relogged cause comp was acting slow. and i didnt lose fame for logging off for 5 mins then relogging back in. However i did log off go to dinner came back 2 hours later and lost fame. So im pretty sure you cant lose fame while online and im guessing you los a bit a fame every hour.</p>
ekylok
04-15-2009, 04:25 PM
<p>So if fame does not decay when offline, then explain to me why it took me 7 infamy kills to get back to slayer when I was slayer+1 infamy kill the day before gu 51 went live. I did not log in at all on that particular toon until yesterday...</p>
Azekah1
04-15-2009, 04:44 PM
<p><cite>ekylok wrote:</cite></p><blockquote><p>So if fame does not decay when offline, then explain to me why it took me 7 infamy kills to get back to slayer when I was slayer+1 infamy kill the day before gu 51 went live. I did not log in at all on that particular toon until yesterday...</p></blockquote><p>Not saying it doesn't, but I'm pretty sure they made going from hunter to slayer a litte tougher. I started a new toon the other day. I got hunter in like 5 kills. It then took me about another 80 kills, most of them SOLO kills to ding slayer.And this was with only a one night break. I actually dinged 16 on the same kill I hit slayer. When I started a toon like that in the previous system I hit slayer at level 14 with a lot less kills.</p>
ekylok
04-15-2009, 04:59 PM
<p>Still not getting my point. March 30th I logged out my toon as slayer...April 14th I log back in as hunter...7 infamy kills to get slayer back.</p><p>This is cumulitive decay and for the casual player like myself it renders title gaining pointless. It would be different if there were some type of benefit besides kvd or writ updates to work towards making pvp more of an interest. Unfortunately, the title system is the main motivation for pvping and it is now really only for those folks that can play everyday.</p>
Azekah1
04-15-2009, 05:12 PM
<p>I got your point just fine. I was simply stating I think they made it harder to go from hunter to slayer. That might have been on top of your fame decay.</p>
vBulletin® v3.7.5, Copyright ©2000-2025, Jelsoft Enterprises Ltd.