View Full Version : x4 set change?
Undorett
04-07-2009, 11:58 PM
<p>So...now our x4 set only has 3 melee crit bonus total on it, and it comes from the BP. This blows</p>
circusgirl
04-08-2009, 01:14 AM
<p>The 7 melee crit bonus was an obvious typo--NO ONE has that much crit bonus on their sets.</p>
Lethe5683
04-08-2009, 10:46 AM
<p>It shouldn't have any.</p>
Undorett
04-09-2009, 01:00 PM
<p>Actually one fighter class has more than that on their set... Anyway, I figured the 7% was a typo, but we had 5% on the wrist item for the past 4.5 months or so. I am more bummed about losing that and the fact that the "upgrade" to the x4 set left guardians at a disadvantage on every blue stat to our zerker counterparts with the exception of double attack (we got 1 more than them) and +mitigation increase (we got 2 more than zerkers here but this counts as the focus effect of our pants, and zerkers have some other focus effect so I would guess sony calls this a wash). Incidentally Monks and Bruisers got the +2 mitigation increase on their pants AS WELL AS an additional focus effect (yay for you two). </p><p>If you would like a breakdown of the blue stats between zerkers and guards I can give it to you, sadly, it would likely just get them nerfed rather than get our set boosted a bit. </p><p>Oh, and Lethe, trolling every non brawler thread is not the way to get your class fixed.</p>
Artalis the Elder
04-09-2009, 02:11 PM
<p>What people aren't thinking about is that every class that guards/zerkers are supposed to be tanking for is getting ways to <em><strong>substantially</strong></em> increase their damage output and by extension their threat.</p><p>Nerfing a tank's damage output reduces his threat output. Everyone knows this, so acting like + melee crit bonus gear isn't important to guards is just silly.</p>
Undorett
04-09-2009, 03:37 PM
<p>Shouldn't you be sleeping still?</p>
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