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sleepyjack
03-05-2009, 02:46 AM
<p>First I'd like to say that I think EQ2 is an excellent game and taking my brig from 1-80 was pure joy.  And I was really looking forward to level 80 and all the new adventures it would afford me.</p><p>Instead what I have found is that the game is outrageously hard, with the zone trash in KC anihilating me within seconds as an example.  This is mainly due to me being woefully undergeared.  Most of my stuff is 72 mastercrafted, with a few cheapo lvl 80 legendary items ive bought, and a lot of lvl 50-70 crap gear that I can't find replacements for.  There's an extreme lack of level 80 legendary/fabled for sale on my server (AB) that I can use.</p><p>I'll admit it, I'm an extremely casual player, and eq2 does bore me from time to time, and I've canceled and reactivated many times in the past when the game has become stale.  I hate raiding and how much time it consumes, so I don't want to get into that scene. Primarily, I choose to play with a permagroup of RL friends or solo.  Pickup groups have and always will be a total nightmare in everquest, and I'm in a dead guild as well, so no active players to group with.</p><p>I've also been looking into the epics and after reading a bit into the brig one, it seems like a truly extraordinary time sink and something someone like me will never do.  I just don't have the time or energy to invest like I used to.</p><p>I don't think my char is a total slouch with 118 AAs and nearly 10k hps, but still it seems like the game just became incredibly un-fun at 80.</p><p>Now, everyone keeps telling me to get shards to get the uber armor, but even these TSO instances are so brutally hard I have only ever completed one successfully (shade of miragul or whatever) and I didn't get a shard for it.  I'm admittedly quite out of the loop on this stuff, I really don't know any of the specifics of the TSO instances, nor how to succeed at them.</p><p>My group has made it to the bosses in a few of these, but they always deliver a brutal and demoralizing smackdown.  This just leads to more frustration as once again, it seems like these instances were designed with the requirement you're already a well equiped adventurer with all the bells n whistles.</p><p>So I guess my question is what's the best pathway to gear up when you're all decked out in k-mart quality items that don't enable you to take on the new generation of baddies?</p>

Kendricke
03-05-2009, 02:50 AM
<p>Did you simply skip the 400 or so solo rated quests in Rise of Kunark?  Some of those quest rewards are much, much, MUCH better than level 72 mastercrafted. </p><p>When you've done those quests, you should repeat the faction quests within the various zones and then hit up the faction merchants for better gear. </p><p>While you're doing all of that, find a guild to join.  I can't stress enough how much a guild can add to the enjoyment of any MMO.</p>

sleepyjack
03-05-2009, 02:56 AM
<p>I did do some of them, however some zones I've skipped entirely (Fens, hate that zone). </p>

TalanRM
03-05-2009, 04:05 AM
<p>The mobs in KC do hit very hard for their level and will drop a scout - even a comparatively tough scout class like a brigand relatively fast. It is important that the tank maintains aggro and people use deaggros in this zone. Some of the higher level RoK zones may actually be easier for you.</p><p>Some TSO zones are harder than others, but most of them also drop some decent legendary gear if you are currently under geared. Two healers is not an uncommon request for many TSO zones, so if this is not already the case grabbing a second healer may be make a world of difference. Ensuring everyone uses stuns, interrupts, stifles, dazes etc. will help cut down incoming damage allot (apols for the obvious statement, just covering the bases).</p><p>As allot of the TSO zones have scripted nameds, which are easy if you know the tactics to kill them but will brutalise you othewise, it may be worth trying out a few pick-up groups in order to pick-up the tactics. Alternatively, if your guild is not active it may be time for a change of guild, but that is always a very personal decision.</p>

Eugam
03-05-2009, 07:07 AM
<p><cite>sleepyjack wrote:</cite></p><blockquote><p>I did do some of them, however some zones I've skipped entirely (Fens, hate that zone).</p></blockquote><p>Well, thats part of the problem. There is a lot of good legendary items in RoK. Either questable or buyable from faction merchands. There is even a soloable fabled jewel as quest reward. With those items there is nothing able to kill a 80 brig with 10k HP. Kanor Castle isnt that hard at 80 and has nice drops. I gave away a nice dagger from there to a guildy yesterday. CoA in Sebillis is also a rather easy zone with a lot of nameds and drops. Vaults is a bit tougher but still doable and only Maidens is scripted and requires knowlegde of the scripts. Celsith isnt scripted and doable as long as you play carefully to avoid adds. Many of those instances have legendary quest updates as well. Nice legendary wepaons, armors and jewels. All those instances drop legedary set pieces as well. Bracers and gloves are often on the broker.</p><p>The TSO instances are different. Those in Everfrost and Lavastorm are doable. The problem is they are all scripted. You need to know how it works or you will have a hard time. Its arguable if this is good or bad. But it is like that.</p>

DngrMou
03-05-2009, 09:22 AM
<p><cite>sleepyjack wrote:</cite></p><blockquote><p>I did do some of them, however some zones I've skipped entirely (Fens, hate that zone). </p></blockquote><p>Start hitting the three instances in Jarsath Wastes as often as possible.  LFG is your friend, as is announcing your availability in level chat.  A lot of groups burn through those instances very fast these days, and there are some decent drops.</p><p>Run lower sebilis, and CoA, (in sebilis), in Kunzar Jungle.</p>

Kahlef
03-05-2009, 09:49 AM
<p>There is also another option for gear that gives you a little better survivability until you can get them from quests or dungeons.</p><p>There are some level 77 mastercrafted items whose recipes are bought from the RoK factions. The crafted items are all tradeable so you should be able to find them in the broker without too much problem or ask in the crafter channel for someone to craft them for you.</p><p>The chain armor set is called Rilissian Trooper. There are also some jewelry and charm 77 mastercrafted items but I can't recall the name of all of them right now. But searching for mastercrafter level 77 items for those slots should give you some results.</p><p>Hope that helps a little. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p>

Vanderlay
03-05-2009, 10:00 AM
<p><cite>sleepyjack wrote:</cite></p><blockquote><p>First I'd like to say that I think EQ2 is an excellent game and taking my brig from 1-80 was pure joy.  And I was really looking forward to level 80 and all the new adventures it would afford me.</p><p>Instead what I have found is that the game is outrageously hard, with the zone trash in KC anihilating me within seconds as an example.  This is mainly due to me being woefully undergeared.  Most of my stuff is 72 mastercrafted, with a few cheapo lvl 80 legendary items ive bought, and a lot of lvl 50-70 crap gear that I can't find replacements for.  There's an extreme lack of level 80 legendary/fabled for sale on my server (AB) that I can use.</p><p>I'll admit it, I'm an extremely casual player, and eq2 does bore me from time to time, and I've canceled and reactivated many times in the past when the game has become stale.  I hate raiding and how much time it consumes, so I don't want to get into that scene. Primarily, I choose to play with a permagroup of RL friends or solo.  Pickup groups have and always will be a total nightmare in everquest, and I'm in a dead guild as well, so no active players to group with.</p><p>I've also been looking into the epics and after reading a bit into the brig one, it seems like a truly extraordinary time sink and something someone like me will never do.  I just don't have the time or energy to invest like I used to.</p><p>I don't think my char is a total slouch with 118 AAs and nearly 10k hps, but still it seems like the game just became incredibly un-fun at 80.</p><p>Now, everyone keeps telling me to get shards to get the uber armor, but even these TSO instances are so brutally hard I have only ever completed one successfully (shade of miragul or whatever) and I didn't get a shard for it.  I'm admittedly quite out of the loop on this stuff, I really don't know any of the specifics of the TSO instances, nor how to succeed at them.</p><p>My group has made it to the bosses in a few of these, but they always deliver a brutal and demoralizing smackdown.  This just leads to more frustration as once again, it seems like these instances were designed with the requirement you're already a well equiped adventurer with all the bells n whistles.</p><p>So I guess my question is what's the best pathway to gear up when you're all decked out in k-mart quality items that don't enable you to take on the new generation of baddies?</p></blockquote><p>I run PUG's all the time, and unless my healer absolutely blows, I usually don't have a problem tanking most of the easier TSO zones.  So please don't say that all PUG's are a total nightmare.  It's a matter of having a group of players that can all work together, regardless of gear.</p><p>I would recommend what everyone has stated previously and that is to finish as many of the quests in RoK for the legendary/fabled rewards.  If you can at least get your fabled epic weapon, that will improve you ten fold.  There's nothing wrong with playing with a group of friends, but you sometimes have to step out of the box, so to say, in order to get a little bit farther ahead.  I was a very casual player until TSO came out, and totally changed my playing style.  I used to like the soloing path and would group every once in a while.  Now, I'm raiding a couple nights a week and have since attained my mythical weapon, due to being in a great guild.  I didn't even ask for it, I was told I had to get it by the guild leader <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" /></p><p>Getting in a non-dead guild is going to be the best way you can advance.  Whether you are well geared or not won't matter.  I take new guild members into zones all the time to help them get some better gear, shards, and whatever else they need to do.  Best of luck to you!</p>

Guy De Alsace
03-05-2009, 10:36 AM
<p>There are quests in RoK but the mobs in that zone have massively ramped up difficulty for anyone new to the "new way of things" that RoK brought in with solo mobs hitting as hard as some heroics in old world zones.</p><p>I remember going to RoK for the first time and being depressingly humbled. It felt like being level 1 again. It took me months to get a full suit of T7 set armour for my main only to find that RoK steamrollered over you in gear like that with ease.</p><p>Once you hit 70, the game changes from being relatively easy to being very very hard. I think you have to be prepared to put in some grouping time as well as some retraining on the right gear and AA's to increase your survival chances.</p><p>If you're not prepared to do that then I think you'll have to admit that tier 8 wont be much fun and look at your options elsewhere.</p>

Wurm
03-05-2009, 10:45 AM
<p>You are 80... and you haven't stumbled upon the lvl <strong><span style="font-size: large;">77</span></strong> Mastercrafted Armor yet? Seriously?</p><p>It is miles apart from the lvl 72 MC. With it and a few choice pieces of Legendary quested/instanced/bought from the broker you will find all of the solo content in ROK doable.</p>

Mytilma
03-05-2009, 10:59 AM
<p><cite>sleepyjack wrote:</cite></p><blockquote><p>I'll admit it, I'm an extremely casual player, and eq2 does bore me from time to time, and I've canceled and reactivated many times in the past when the game has become stale.  I hate raiding and how much time it consumes, so I don't want to get into that scene. Primarily, I choose to play with a permagroup of RL friends or solo.  Pickup groups have and always will be a total nightmare in everquest, and I'm in a dead guild as well, so no active players to group with.</p></blockquote><p>As others mentioned...</p><p>1) Leave dead guild</p><p>2) Join living guild</p><p>3) Profit</p><p>... will improve your game experience dramatically.</p><p><cite>sleepyjack wrote:</cite></p><blockquote><p>I've also been looking into the epics and after reading a bit into the brig one, it seems like a truly extraordinary time sink and something someone like me will never do.  I just don't have the time or energy to invest like I used to.</p></blockquote><p>Time, energy or whatever aside, having your epic weapon is pretty much considered standard nowadays and I recommend you to complete at least the fabled part. Again, a good, active guild will help you greatly here. Shouldn't take more than a few days.</p><p><cite>sleepyjack wrote:</cite></p><blockquote><p>I don't think my char is a total slouch with 118 AAs and nearly 10k hps, but still it seems like the game just became incredibly un-fun at 80.</p><p>Now, everyone keeps telling me to get shards to get the uber armor, but even these TSO instances are so brutally hard I have only ever completed one successfully (shade of miragul or whatever) and I didn't get a shard for it.  I'm admittedly quite out of the loop on this stuff, I really don't know any of the specifics of the TSO instances, nor how to succeed at them.</p><p>My group has made it to the bosses in a few of these, but they always deliver a brutal and demoralizing smackdown.  This just leads to more frustration as once again, it seems like these instances were designed with the requirement you're already a well equiped adventurer with all the bells n whistles.</p><p><span >So I guess my question is what's the best pathway to gear up when you're all decked out in k-mart quality items that don't enable you to take on the new generation of baddies?</span></p></blockquote><p>118 AA are ok for Kunark, but a bit light for TSO. People might tell you, that you're not pulling your weight in groups especially if your other gear isn't great either. I suppose you don't have much stuff with haste, +melee critical, +double attack, +dps on it, and that's what is pretty much standard in your class and what gearing up in Kunark is for. You'll find treasured drops in Kunark that are on par with legendary or fabled Faydwer stuff, or even better.</p><p>If you don't want to do Kunark for gear, grind the easy TSO instances (2 in Lavastorm - Deep Forge and Hollow Tower, 3 in Everfrost - Scion of Ice, Crucible and Anathema) and don't bother with the harder ones until you have at least full tier 1 shard armor. Can't stress it enough, find a good, forgiving guild that is willing to pull you over your temporary gear deficits.</p><p>And you want to get all AA XP you can. That's very important. "I don't like Fens" doesn't count as excuse if you can get 10 or more AA there. Many of us desparately grind grey stuff or kill Deputies in EL for AA.</p>

Tommara
03-05-2009, 11:52 AM
<p>I concur with the advice already given:  join an active guild and do RoK (and Moors) quests for AA, if nothing else.  And look for the higher level MC gear.  Some are commission only, so you might need to listen or ask on the crafting channel.</p><p>My husband and I were in the same boat with respect to being the only 2 left in the guild.  When we decided to take the step and move to another guild, it didn't take but a day or two.  First, read your server's message board for guilds that are recruiting.  Then use the link at the top of these forums to EQ2 players to get information about the guilds you're interested in (size, level, class make-up, etc.  We are both rangers, wanted a small guild, level 50-ish, so we could be useful, and didn't want to join a guild where there would be 5 rangers out of 10 members.)  The guild we chose only had two fairly active members, with 3 or 4 appearing sporadically.  But it's made a world of difference in how much fun we were having!</p><p>Edited:  forgot about the in-game looking for guild feature - ultimately, it was one of the best filters to find a guild that suits our playstyle.</p>

Vain
03-05-2009, 12:12 PM
<p>One key problem I see - anyone forming a group that is worth their salt, will inspect most if not all of the toons they are not familiar with before running an instance. If I inspect a briggie in the group and he/she is running with T6-gear, Imma be pretty suspect. If the group goes bad, future invites are doubtful. Your gear goes a long way in advertising how seriously you take your role and if its old junk from SoS or something, it does you no favours. If, however, the group goes well and you do a stand-up job in crappy gear, I might just want you back so that I can help getting you properly geared.</p>

Jrral
03-05-2009, 12:31 PM
<p><cite>sleepyjack wrote:</cite></p><blockquote><p>I did do some of them, however some zones I've skipped entirely (Fens, hate that zone).</p></blockquote><p>That'd be a major problem. By the time you've finished the RoK solo questlines in all 4 zones, you'll have gotten T8 legendary for almost every slot and it'll be better than the 72 MC gear for most classes. Also look at the level 77 Mastercrafted armor, it requires a chromatic essence or two but in terms of survivability is worlds better than the 72 simply because it's 5 levels higher the doesn't suffer as much level-based mitigation degradation. There's also the class-set drops from the 4 original RoK instances. They may be bad by TSO standards, but they're fairly good relative to RoK content.</p><p>And Karnor's, despite being in the first zone, is intended for a full group at or near 80 with most of their complement of quested legendary already. It's actually harder than say Sebilis. If you're lacking that gear, especially if you're tanking it, I'm not suprised KC eats you alive.</p>

Motzi
03-05-2009, 12:31 PM
<p>Two paths to gear</p><p>1) Buy / commision level 77 MC gear</p><p>2) Find a level 50ish person to mentor to grey out shard missions.  You can get 6 shards every couple hours doing grey zones.  Will not take long to get t1 shard gear.</p>

Tommara
03-05-2009, 12:44 PM
<p>Here's a link to a link that contains some information about new crafted TSO items you can't find on broker, they must be commissioned:</p><p><a href="http://mboards.eqtraders.com/eq2/showthread.php?p=56590">http://mboards.eqtraders.com/eq2/sh...ead.php?p=56590</a></p><p>Check out the Sathirian Shroud of Power <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p>

Mytilma
03-05-2009, 12:49 PM
<p><cite>Motzi@Unrest wrote:</cite></p><blockquote><p>Two paths to gear</p><p>1) Buy / commision level 77 MC gear</p><p>2) Find a level 50ish person to mentor to grey out shard missions.  You can get 6 shards every couple hours doing grey zones.  Will not take long to get t1 shard gear.</p></blockquote><p>I highly recommend the second. Level 77 MC was nice in RoK and is pretty much utter rubbish now, that will be vendored quick. T1 shard gear can at least be used to upgrade to better stuff.</p>

Zorastiz
03-05-2009, 01:23 PM
<p>I play casually during the week and then a lot heavier on the weekends, I did all ROK quests solo and group etc in just a few weeks, I had some guild help for some of them.</p><p>The gear, AA's and of course EXP helped tremendously, I was off for a little while but I am back at it now doing weekend shard runs with the guild, it will take me a long time to get enough shards for a full suit of armor but you gotta do something when yer 80 right?</p><p>If you are looking for a guild send me a tell, I can talk to you about our guild to see what your interests are and maybe that will help, or some other fine guild on AB.</p><p>Look up Zorastiz, Hjalmar, Rohzenko and we can chat.</p>

jaguarjp
03-05-2009, 01:50 PM
<p>I would never tell you to abandon your permagroup of RL friends, because ultimately, playing the game with friends is what it's all about, at least to me.</p><p>However, you do need some more achievement points. If you told us your toon's name & server, we could possibly offer some gear upgrade & AP path suggestions.</p><p>Another thing - consider asking your group of friends to *all* join an active guild together. That would combine the best elements of both situations.</p><p>Finally, don't be dismayed if the KC zone trash eats you alive. It's to be expected, if you're a Brigand with poor gear and low achievement points. The Brigands you hear about who can get through KC farming nameds have 170+ AP's, and raid gear.</p>

sleepyjack
03-05-2009, 02:06 PM
<p>Hey thanks for the replies here, I was expecting massive flames but I'm impressed.  =)  All great advice which I shall remember. </p><p>I do need a new guild badly, but ours died appallingly close to 80, just 2 levels away.  The temptation to finish it up is very strong and I'd like to see it ding.  I'm very picky about guilds on Antonia Bayle, because I've been in a few before this, and they were 'grats guilds' with literally a non-stop stream of grats coming in for the most minimal accomplishments.  I know it sounds biatchy to complain about that, but it does get ridiculous after a while and when people have hotkey macros to grats someone, that's just taking it too far IMO.</p><p>One thing I've learned about EQ and MMOs in general, is if they stop being fun you should stop playing.  At least for a spell.</p><p>I'm going to take a month or so off and return when I'm motivated to grind thru all that kunark stuff I missed.  And no you can't have my stuff!</p><p>Thanks and happy everquesting!</p>

Aule
03-05-2009, 02:09 PM
I pug a lot too and I'll often bring people I've never grouped with before. From the other side of the coin I can tell you that even if it doesn't feel like you're contributing too much, you should be busting your hump to do the best you possibly can. Why? Because like Vain said, I'm inspecting you if I don't know you. If I feel you're doing good despite your gear I'll toss you on my friendslist as someone worth knowing and then you stand a very good chance of us deciding to get you some gear upgrades, steamroll through your epic, whatever. If you slack though, whether it be cause you went afkautofollow or because you figured we were just killing the zone and your help didn't really matter, well, I'm going to notice your parse on a dps class just sucked. I might give you one more try some other time, chalk it up to you had other distractions going on. If the performance is the same though I'm going to be rather leary about grouping with you again.

standupwookie
03-05-2009, 02:34 PM
<p>Although you do not say what class you are, I can tell you are probably a tank class.  The other classes in the game can sort of skirt around that weak feeling because they wont be taking the hits in any group.  But you have zero chance of completing any TSO shard missions with gimpy tank gear.....unless that zone is GREY level 52.</p><p>Yes, it is a lame way to get shards but everyone is doing it and you wont receive any AAs on the kills or loot because the nameds will be grey.  But just grab a group of people doing grey shard runs, there are tons of them.  In no time flat you will have enough shards to get your basic TSO armor and then you can start to do them and other areas and not die as often.</p><p>Also, most of the Kunark questlines in the overland zones are soloable, in fact they are downright easy.  The gear you get out of them will be better than level 72 mastercrafted stuff in most cases and in some cases it will be a lot better.</p><p>Tank classes get screwed with each new expansion because they are the only class that cannot afford to skip gear upgrades.  And if you have not played in a while, you can bet your groupmates will be way better equipped than you and those level 80 scouts will probably be better tanks than you.</p><p>This is a gear game, not a skill game, for the most part. </p><p>Honestly, I would pick another class.  Content gets a lot tougher with the Kunark-->TSO areas, so much so that you will be in way over your head unless you put in a few weeks or a months time to get better gear AND tank spells.</p><p>Caster classes still solo great and you dont have to have the best gear in those instances simply because if you get hit you are going to die anyway!</p>

Aule
03-05-2009, 02:41 PM
For some reason I initially thought he was a tank class too, but his post does actually mention that he's a brigand.

Wurm
03-05-2009, 04:05 PM
<p>One other word of advice, once you gear up to the 77 MC you'll find FENs isn't all that bad of a zone, in fact none of the ROK zones are bad.</p><p>Go to Highton in KP and do all the quests in that area first for the AA if you haven't already, most of them are very easy and quick. Then move to either Fens or the starting part of Wastes and do the Sarnak Faction quests. Once you have better gear and more AA you'll find yourself enjoying the TSO content.</p><p>And the TSO content will give you even better gear, and I'm not just talking about the Shard stuff.</p>

Gilasil
03-05-2009, 04:24 PM
<p>Maybe I missed it I didn't see a reference to class and the level of your combat arts.  I'm guessing you're some sort of plate tank class. </p><p>If you're a brawler that may be your problem as they tend to get smacked down pretty hard on the tough mobs -- in that case go into defensive, make sure the healer is on the ball, and make sure you have plenty of tanking (as opposed to DPS) gear.  In fact if you're a fighter of any sort you'll want tanking as opposed to dps gear if you're tanking for your group.</p><p>Check your combat arts.  At level 80 you should be able to accumulate enough money to instantly upgrade to Adept I and, with a bit of time, Adept III -- all bought off the broker.  I suspect that will help.  (You eventually want Master I but that takes time and you don't need them to be reasonably viable).</p><p>As others have said check your gear.  Master crafted isn't all that horrible and yes the 77 (or whatever that level) gear is definately better. </p><p>For getting void shards you can go the high route of doing them at 80.  It would be tough but many quests let you bypass the tough mobs and still get some shards.  Or you can go the low route and do grey shard quests.  You could probably do grey shard quests naked and they require absolutely no skill.</p><p>If you have 118 AAs that should be enough for basic viability if properly spent.  I was roaming all over Kunark with that or less.  Check the message boards for your class for suggestions on how best to spend AAs and for anything else relating to your class.  For example, if you're getting smacked down and are in offensive you might want to try switching to defensive (although defensive will be more viable if the fighter changes ever make it to live).</p><p>You might bring this up on the board devoted to your class.  They might have more specific suggestions.</p>

Wurm
03-05-2009, 05:11 PM
<p><cite>Mytilma wrote:</cite></p><blockquote><p><cite>Motzi@Unrest wrote:</cite></p><blockquote><p>Two paths to gear</p><p>1) Buy / commision level 77 MC gear</p><p>2) Find a level 50ish person to mentor to grey out shard missions.  You can get 6 shards every couple hours doing grey zones.  Will not take long to get t1 shard gear.</p></blockquote><p>I highly recommend the second. Level 77 MC was nice in RoK and is pretty much utter rubbish now, that will be vendored quick. T1 shard gear can at least be used to upgrade to better stuff.</p></blockquote><p>I was able to finish most of the solo TSO content in mostly 77 MC rather easily. And its heads and shoulders better than what he has now... and even greyed out, the triple ups in the new instances still hit really hard if you are wearing crappy gear.</p><p>And (at least on my server) the 77 MC isn't expensive at all. I think him and his perma party are going to need the one to get the other.</p><p>Also his lack of AA makes it even more acute of a problem.</p>

Vain
03-05-2009, 05:30 PM
<p><cite>sleepyjack wrote:</cite></p><blockquote><p>First I'd like to say that I think EQ2 is an excellent game and taking my <strong><em>brig</em></strong> from 1-80 was pure joy. </p></blockquote><p>I think we have to assume he's a briggie based on this, but he could be running a tank as well (or he's a "tank" specced brig).</p><p>Either way, I'd look at the 77 Mastercrafted as a bare minimum. There's plenty of quested and instance gear out there that surpasses the mastercrafted. Farming shards in greyed instances can be done without needing to kill a mob, so that shouldn't prove to be a problem - especially now if you have more than one alt in the 75+ range to get shards and just funnel them to your main.</p><p>Anything below the RoK AA cap of 140 is doing yourself a disservive and likely is a big negative impact on your dps <strong>and</strong> survivability.</p><p>You're going to need to finish the mind-numbingness of the RoK questlines in all of the zones. Otherwise, 200AA will likely be out of reach (I'm sure it can be done without those quests, but it would take some serious tedium). They are a means to an end.</p>

sleepyjack
03-05-2009, 08:16 PM
<p>Wow, some great constructive criticism here and I'll remember to try the shard farming when I return.  Right now, I just feel a strong need to take a month or so away and recover some RL adventure vitality.  =)</p>

liveja
03-06-2009, 04:23 AM
<p><cite>sleepyjack wrote:</cite></p><blockquote><p>So I guess my question is what's the best pathway to gear up when you're all decked out in k-mart quality items that don't enable you to take on the new generation of baddies?</p></blockquote><p>Getting a group & running in places like COA & Vaults & such, or maybe farming the three contested dungeons.</p><p>I'd put off shard farming until after you've gotten some gear from the ROK dungeons, but if you can get into a shard group, do it.</p>

Grumble69
03-06-2009, 04:40 AM
<p>When I first joined EQ2, I signed up with my old guild from EQ1.  Unfortunately during that transition, much was lost.  There was guild chat for social interaction.  But the few players we retained were scattered to the four winds in terms of game play.  We rarely did anything together.  I made the difficult decision of moving on to another active guild.  And I haven't regretted that one bit.  You don't have to be a hardcore raider to experience the good aspects of this game on a regular basis.  But you may have to do some research for an active, casual guild that does the occasional raid.  They can be hard to find.  ...but man they're great!  <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

scruffylookin
03-06-2009, 01:48 PM
<p><cite>sleepyjack wrote:</cite></p><blockquote><p>One thing I've learned about EQ and MMOs in general, is if they stop being fun you should stop playing.  At least for a spell.</p><p>I'm going to take a month or so off and return when I'm motivated to grind thru all that kunark stuff I missed.  And no you can't have my stuff!</p><p>Thanks and happy everquesting!</p></blockquote><p>Very, very good advice. My wife and I have followed that rule from the first day we logged into EQ1.... And to today, we still have fun playing EQ2 (because when we aren't having fun, we take breaks) while many of our more hard-core friends have burned themselves out on it completely and moved on. Gaming is our entertainment, when it stops being entertaining, we stop playing.... like you said, "at least for a spell."</p>

NicolasKL
03-06-2009, 02:38 PM
<p><cite>sleepyjack wrote:</cite></p><blockquote><p>Hey thanks for the replies here, I was expecting massive flames but I'm impressed.  =)  All great advice which I shall remember. </p><p>I do need a new guild badly, but ours died appallingly close to 80, just 2 levels away.  The temptation to finish it up is very strong and I'd like to see it ding.  I'm very picky about guilds on Antonia Bayle, because I've been in a few before this, and they were 'grats guilds' with literally a non-stop stream of grats coming in for the most minimal accomplishments.  I know it sounds biatchy to complain about that, but it does get ridiculous after a while and when people have hotkey macros to grats someone, that's just taking it too far IMO.</p><p>One thing I've learned about EQ and MMOs in general, is if they stop being fun you should stop playing.  At least for a spell.</p><p>I'm going to take a month or so off and return when I'm motivated to grind thru all that kunark stuff I missed.  And no you can't have my stuff!</p><p>Thanks and happy everquesting!</p></blockquote><p>If you were in a guild and the only thing you could find to complain about is that they were too congratulatory then it must have been a pretty good guild.  I think a large number of guilds are essentially populated by gibbons.</p>