View Full Version : Nvidia GeForce GTX260 in SLI mode crashes when in windowed mode
Raehana
03-02-2009, 08:35 PM
<p>Intel Core (i7) 940 @ 2.93GHz LGA1366 1MB L2 Cache 8MB L3 CacheIntel X58 Chipset MainboardDual Nvidia GeForce GTX 260 896MB PCI-e Video Cards (with the current drivers 182.06 from 2/9/2009)Realtek ALC888 sound card6GB (3 x 2GB) DDR3 Tri Channel Memory1TB SATA-II 3.0Gb/s 7200RPM HDD</p><p>I play the game in SLI and full screen. While in game if I (CTRL / ENT) to windowed mode I cannot go back to full screen or my entire system freezes and I have to reboot. I 'can' play the game in full screen and window in and out -only- if I am not in SLI mode.</p><p>I spoke with phone tech support and he seemed to believe that my video card is not supported yet, and perhaps your drivers haven't caught up to the newer chipset? He also told me to If I try to start the game in windowed mode instead of full screen using SLI, but I crash immediately.</p><p>I know EQ2 can be played in SLI mode. I have 2 other guildmates I spoke to last night playing in SLI and one uses Nvidia GeForce GTX 280 cards, but his chipset is older then mine, so I cannot use the older drivers as the board doesn't recognize the SLI on them.</p><p>Is there any solution for this so I can play in SLI and be able to window in and out, or at least be in windowed mode?</p>
Raehana
03-02-2009, 08:36 PM
<p>------------------System Information------------------Time of this report: 3/2/2009, 14:58:48 Machine name: DIANARAE-PC Operating System: Windows Vista™ Home Premium (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.080917-1612) Language: English (Regional Setting: English)System Manufacturer: MSI System Model: MS-7522 BIOS: Default System BIOS Processor: Intel(R) Core(TM) i7 CPU 940 @ 2.93GHz (8 CPUs), ~2.9GHz Memory: 4086MB RAM Page File: 1599MB used, 6746MB available Windows Dir: C:Windows DirectX Version: DirectX 10DX Setup Parameters: Not found DxDiag Version: 6.00.6001.18000 64bit Unicode</p><p>------------DxDiag Notes------------ Display Tab 1: No problems found. Sound Tab 1: No problems found. Sound Tab 2: No problems found. Input Tab: No problems found.</p><p>--------------------DirectX Debug Levels--------------------Direct3D: 0/4 (retail)DirectDraw: 0/4 (retail)DirectInput: 0/5 (retail)DirectMusic: 0/5 (retail)DirectPlay: 0/9 (retail)DirectSound: 0/5 (retail)DirectShow: 0/6 (retail)</p><p>---------------Display Devices--------------- Card name: NVIDIA GeForce GTX 260 Manufacturer: NVIDIA Chip type: NVxx DAC type: Integrated RAMDAC Device Key: EnumPCIVEN_10DE&DEV_05E2&SUBSYS_12653842&REV_A1 Display Memory: 2668 MB Dedicated Memory: 881 MB Shared Memory: 1787 MB Current Mode: 1680 x 1050 (32 bit) (60Hz) Monitor: SyncMaster T220/T220G,SyncMaster Magic T220/T220G(Digital) Driver Name: nvd3dumx.dll,nvd3dum,nvwgf2umx.dll,nvwgf2um Driver Version: 7.15.0011.8206 (English) DDI Version: 10Driver Attributes: Final Retail Driver Date/Size: 2/9/2009 13:18:00, 8635392 bytes WHQL Logo'd: Yes WHQL Date Stamp: Device Identifier: {D7B71E3E-46A2-11CF-FC7B-6E3201C2CA35} Vendor ID: 0x10DE Device ID: 0x05E2 SubSys ID: 0x12653842 Revision ID: 0x00A1 Revision ID: 0x00A1 Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C ModeVC1_B ModeWMV9_B ModeVC1_A ModeWMV9_A Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled</p>
Raehana
03-02-2009, 08:38 PM
<p>-------------Sound Devices------------- Description: Realtek HD Audio 2nd output (Realtek High Definition Audio) Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: HDAUDIOFUNC_01&VEN_10EC&DEV_0888&SUBSYS_14627522&REV_1000 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: RTKVHD64.sys Driver Version: 6.00.0001.5713 (English) Driver Attributes: Final Retail WHQL Logo'd: Yes Date and Size: 10/2/2008 03:53:12, 1504280 bytes Other Files: Driver Provider: Realtek Semiconductor Corp. HW Accel Level: Basic Cap Flags: 0xF1F Min/Max Sample Rate: 100, 200000Static/Strm HW Mix Bufs: 1, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, NoSensaura(tm) ZoomFX(tm): No</p><p> Description: Realtek Digital Output (Realtek High Definition Audio) Default Sound Playback: No Default Voice Playback: No Hardware ID: HDAUDIOFUNC_01&VEN_10EC&DEV_0888&SUBSYS_14627522&REV_1000 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: RTKVHD64.sys Driver Version: 6.00.0001.5713 (English) Driver Attributes: Final Retail WHQL Logo'd: Yes Date and Size: 10/2/2008 03:53:12, 1504280 bytes Other Files: Driver Provider: Realtek Semiconductor Corp. HW Accel Level: Basic Cap Flags: 0xF1F Min/Max Sample Rate: 100, 200000Static/Strm HW Mix Bufs: 1, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, NoSensaura(tm) ZoomFX(tm): No</p><p>---------------------Sound Capture Devices--------------------- Description: Mic in at front panel (Pink) (Realtek High Definition Audio) Default Sound Capture: Yes Default Voice Capture: Yes Driver Name: RTKVHD64.sys Driver Version: 6.00.0001.5713 (English) Driver Attributes: Final Retail Date and Size: 10/2/2008 03:53:12, 1504280 bytes Cap Flags: 0x1 Format Flags: 0xFFFFF</p><p>--------------System Devices--------------</p><p> Name: Realtek RTL8168C(P)/8111C(P) Family PCI-E GBE NIC #2Device ID: PCIVEN_10EC&DEV_8168&SUBSYS_75221462&REV_024&5DEAF08&0&00E2 Driver: C:Windowssystem32DRIVERSRtlh64.sys, 6.216.0120.2009 (English), 1/20/2009 06:49:48, 195584 bytes Driver: C:Windowssystem32RtNicProp64.dll, 1.02.0000.0003 (English), 1/16/2009 09:59:46, 67584 bytes</p><p> Name: Realtek RTL8168C(P)/8111C(P) Family PCI-E GBE NICDevice ID: PCIVEN_10EC&DEV_8168&SUBSYS_75221462&REV_024&195011B8&0&00E4 Driver: C:Windowssystem32DRIVERSRtlh64.sys, 6.216.0120.2009 (English), 1/20/2009 06:49:48, 195584 bytes Driver: C:Windowssystem32RtNicProp64.dll, 1.02.0000.0003 (English), 1/16/2009 09:59:46, 67584 bytes</p><p> Name: NVIDIA GeForce GTX 260Device ID: PCIVEN_10DE&DEV_05E2&SUBSYS_12653842&REV_A14&12B3CBB2&0&0018 Driver: C:Windowssystem32DRIVERSnvlddmkm.sys, 7.15.0011.8206 (English), 2/9/2009 13:18:00, 9938208 bytes Driver: C:Windowssystem32DRIVERSnvBridge.kmd, 7.15.0011.8206 (English), 2/9/2009 13:18:00, 11808 bytes Driver: C:Windowssystem32nvd3dumx.dll, 7.15.0011.8206 (English), 2/9/2009 13:18:00, 8635392 bytes Driver: C:Windowssystem32nvapi64.dll, 7.15.0011.8206 (English), 2/9/2009 13:18:00, 964096 bytes Driver: C:Windowssystem32nvcuda.dll, 7.15.0011.8206 (English), 2/9/2009 13:18:00, 2115072 bytes Driver: C:Windowssystem32nvwgf2umx.dll, 7.15.0011.8206 (English), 2/9/2009 13:18:00, 4350464 bytes Driver: C:Windowssystem32nvcuvid.dll, 7.15.0011.8206 (English), 2/9/2009 13:18:00, 475136 bytes Driver: C:WindowsSysWow64nvd3dum.dll, 7.15.0011.8206 (English), 2/9/2009 13:18:00, 6082560 bytes Driver: C:WindowsSysWow64nvapi.dll, 7.15.0011.8206 (English), 2/9/2009 13:18:00, 667648 bytes Driver: C:WindowsSysWow64nvwgf2um.dll, 7.15.0011.8206 (English), 2/9/2009 13:18:00, 2731520 bytes Driver: C:WindowsSysWow64nvcuda.dll, 7.15.0011.8206 (English), 2/9/2009 13:18:00, 1560576 bytes Driver: C:WindowsSysWow64nvcuvid.dll, 7.15.0011.8206 (English), 2/9/2009 13:18:00, 401408 bytes Driver: C:Windowssystem32nvoglv64.dll, 7.15.0011.8206 (English), 2/9/2009 13:18:00, 14471168 bytes Driver: C:WindowsSysWow64nvoglv32.dll, 7.15.0011.8206 (English), 2/9/2009 13:18:00, 9940992 bytes Driver: C:Windowssystem32nvsvs.dll, 7.15.0011.8206 (English), 2/9/2009 13:18:00, 1609728 bytes Driver: C:Windowssystem32nvcpl.dll, 7.15.0011.8206 (English), 2/9/2009 13:18:00, 16137760 bytes Driver: C:Windowssystem32nvsvc64.dll, 7.15.0011.8206 (English), 2/9/2009 13:18:00, 753184 bytes Driver: C:Windowssystem32nvmctray.dll, 7.15.0011.8206 (English), 2/9/2009 13:18:00, 82464 bytes Driver: C:Windowssystem32nvdisps.dll, 7.15.0011.8206 (English), 2/9/2009 13:18:00, 5103136 bytes Driver: C:Windowssystem32nvgames.dll, 7.15.0011.8206 (English), 2/9/2009 13:18:00, 5081632 bytes Driver: C:Windowssystem32nvmccss.dll, 7.15.0011.8206 (English), 2/9/2009 13:18:00, 289312 bytes Driver: C:Windowssystem32nvmobls.dll, 7.15.0011.8206 (English), 2/9/2009 13:18:00, 1631264 bytes Driver: C:Windowssystem32nvvitvs.dll, 7.15.0011.8206 (English), 2/9/2009 13:18:00, 4320288 bytes Driver: C:Windowssystem32nvmccs.dll, 7.15.0011.8206 (English), 2/9/2009 13:18:00, 265248 bytes Driver: C:Windowssystem32nvmccsrs.dll, 7.15.0011.8206 (Arabic), 2/9/2009 13:18:00, 35328 bytes Driver: C:Windowssystem32nvwss.dll, 7.15.0011.8206 (English), 2/9/2009 13:18:00, 3307552 bytes Driver: C:Windowssystem32nvudisp.exe, 1.03.0021.0002 (English), 2/9/2009 13:18:00, 501280 bytes Driver: C:Windowssystem32nvvsvc.exe, 7.15.0011.8206 (English), 2/9/2009 13:18:00, 367136 bytes Driver: C:Windowssystem32nvwsapps.xml, 2/9/2009 13:18:00, 43837 bytes Driver: C:Windowssystem32nvapps.xml, 2/9/2009 13:18:00, 211189 bytes Driver: C:Windowssystem32nvdisp.nvu, 2/9/2009 13:18:00, 9277 bytes Driver: C:Windowssystem32dpinst.exe, 2.01.0000.0000 (English), 12/26/2008 03:08:00, 930272 bytes Driver: C:Windowshelpnvcplnvdsp.chm, 2/9/2009 13:18:00, 187817 bytes Driver: C:Windowshelpnvcplnv3d.chm, 2/9/2009 13:18:00, 123842 bytes Driver: C:Windowshelpnvcplnvmob.chm, 2/9/2009 13:18:00, 54988 bytes Driver: C:Windowshelpnvcplnvwks.chm, 2/9/2009 13:18:00, 261806 bytes Driver: C:Windowsnvtmpinstnvcpl.cpl, , 0 bytes Driver: C:Windowsnvtmpinstnvcplui.exe, , 0 bytes Driver: C:Windowsnvtmpinstnvcpl.chm, , 0 bytes Driver: C:WindowsSysWow64NvPVEnc.ax, 7.15.0011.8206 (English), 2/9/2009 13:18:00, 1253376 bytes Driver: C:WindowsSysWow64nvapps.xml, 2/9/2009 13:18:00, 211189 bytes Driver: C:Windowssystem32nvcod.dll, 1.04.0000.0033 (English), 2/9/2009 13:18:00, 152576 bytes Driver: C:Windowssystem32nvcod140.dll, 1.04.0000.0033 (English), 2/9/2009 13:18:00, 152576 bytes</p><p> Name: NVIDIA GeForce GTX 260Device ID: PCIVEN_10DE&DEV_05E2&SUBSYS_12653842&REV_A14&12AE3118&0&0038 Driver: C:Windowssystem32DRIVERSnvlddmkm.sys, 7.15.0011.8206 (English), 2/9/2009 13:18:00, 9938208 bytes Driver: C:Windowssystem32DRIVERSnvBridge.kmd, 7.15.0011.8206 (English), 2/9/2009 13:18:00, 11808 bytes Driver: C:Windowssystem32nvd3dumx.dll, 7.15.0011.8206 (English), 2/9/2009 13:18:00, 8635392 bytes Driver: C:Windowssystem32nvapi64.dll, 7.15.0011.8206 (English), 2/9/2009 13:18:00, 964096 bytes Driver: C:Windowssystem32nvcuda.dll, 7.15.0011.8206 (English), 2/9/2009 13:18:00, 2115072 bytes Driver: C:Windowssystem32nvwgf2umx.dll, 7.15.0011.8206 (English), 2/9/2009 13:18:00, 4350464 bytes Driver: C:Windowssystem32nvcuvid.dll, 7.15.0011.8206 (English), 2/9/2009 13:18:00, 475136 bytes Driver: C:WindowsSysWow64nvd3dum.dll, 7.15.0011.8206 (English), 2/9/2009 13:18:00, 6082560 bytes Driver: C:WindowsSysWow64nvapi.dll, 7.15.0011.8206 (English), 2/9/2009 13:18:00, 667648 bytes Driver: C:WindowsSysWow64nvwgf2um.dll, 7.15.0011.8206 (English), 2/9/2009 13:18:00, 2731520 bytes Driver: C:WindowsSysWow64nvcuda.dll, 7.15.0011.8206 (English), 2/9/2009 13:18:00, 1560576 bytes Driver: C:WindowsSysWow64nvcuvid.dll, 7.15.0011.8206 (English), 2/9/2009 13:18:00, 401408 bytes Driver: C:Windowssystem32nvoglv64.dll, 7.15.0011.8206 (English), 2/9/2009 13:18:00, 14471168 bytes Driver: C:WindowsSysWow64nvoglv32.dll, 7.15.0011.8206 (English), 2/9/2009 13:18:00, 9940992 bytes Driver: C:Windowssystem32nvsvs.dll, 7.15.0011.8206 (English), 2/9/2009 13:18:00, 1609728 bytes Driver: C:Windowssystem32nvcpl.dll, 7.15.0011.8206 (English), 2/9/2009 13:18:00, 16137760 bytes Driver: C:Windowssystem32nvsvc64.dll, 7.15.0011.8206 (English), 2/9/2009 13:18:00, 753184 bytes Driver: C:Windowssystem32nvmctray.dll, 7.15.0011.8206 (English), 2/9/2009 13:18:00, 82464 bytes Driver: C:Windowssystem32nvdisps.dll, 7.15.0011.8206 (English), 2/9/2009 13:18:00, 5103136 bytes Driver: C:Windowssystem32nvgames.dll, 7.15.0011.8206 (English), 2/9/2009 13:18:00, 5081632 bytes Driver: C:Windowssystem32nvmccss.dll, 7.15.0011.8206 (English), 2/9/2009 13:18:00, 289312 bytes Driver: C:Windowssystem32nvmobls.dll, 7.15.0011.8206 (English), 2/9/2009 13:18:00, 1631264 bytes Driver: C:Windowssystem32nvvitvs.dll, 7.15.0011.8206 (English), 2/9/2009 13:18:00, 4320288 bytes Driver: C:Windowssystem32nvmccs.dll, 7.15.0011.8206 (English), 2/9/2009 13:18:00, 265248 bytes Driver: C:Windowssystem32nvmccsrs.dll, 7.15.0011.8206 (Arabic), 2/9/2009 13:18:00, 35328 bytes Driver: C:Windowssystem32nvwss.dll, 7.15.0011.8206 (English), 2/9/2009 13:18:00, 3307552 bytes Driver: C:Windowssystem32nvudisp.exe, 1.03.0021.0002 (English), 2/9/2009 13:18:00, 501280 bytes Driver: C:Windowssystem32nvvsvc.exe, 7.15.0011.8206 (English), 2/9/2009 13:18:00, 367136 bytes Driver: C:Windowssystem32nvwsapps.xml, 2/9/2009 13:18:00, 43837 bytes Driver: C:Windowssystem32nvapps.xml, 2/9/2009 13:18:00, 211189 bytes Driver: C:Windowssystem32nvdisp.nvu, 2/9/2009 13:18:00, 9277 bytes Driver: C:Windowssystem32dpinst.exe, 2.01.0000.0000 (English), 12/26/2008 03:08:00, 930272 bytes Driver: C:Windowshelpnvcplnvdsp.chm, 2/9/2009 13:18:00, 187817 bytes Driver: C:Windowshelpnvcplnv3d.chm, 2/9/2009 13:18:00, 123842 bytes Driver: C:Windowshelpnvcplnvmob.chm, 2/9/2009 13:18:00, 54988 bytes Driver: C:Windowshelpnvcplnvwks.chm, 2/9/2009 13:18:00, 261806 bytes Driver: C:Windowsnvtmpinstnvcpl.cpl, , 0 bytes Driver: C:Windowsnvtmpinstnvcplui.exe, , 0 bytes Driver: C:Windowsnvtmpinstnvcpl.chm, , 0 bytes Driver: C:WindowsSysWow64NvPVEnc.ax, 7.15.0011.8206 (English), 2/9/2009 13:18:00, 1253376 bytes Driver: C:WindowsSysWow64nvapps.xml, 2/9/2009 13:18:00, 211189 bytes Driver: C:Windowssystem32nvcod.dll, 1.04.0000.0033 (English), 2/9/2009 13:18:00, 152576 bytes Driver: C:Windowssystem32nvcod140.dll, 1.04.0000.0033 (English), 2/9/2009 13:18:00, 152576 bytes</p>
Raehana
03-02-2009, 08:40 PM
<p>cl_version_recent 18cl_username raehannacl_autoplay_world Mistmooreepilepsy_warning_seen truecl_show_voice_tutorial falseeu_merge_seen truecl_picked_configuration truechat_autoswitch_chat_type truecl_maximized falsecl_screenwidth_windowed 1664cl_screenheight_windowed 1014r_performance 7last_selected_char_id 840991cl_movie_enabled falsets_hotkey_order 0 1 2 3 4 5r_performance 7cl_fullscreen falsecl_screenwidth 1680cl_screenheight 1050cl_screenrefresh 60cl_multicore truer_fast_layer_min_distance 300.000000letterbox_frame_visible falser_texture_lodding_shrink 0r_bloom falser_heatshimmer truer_underwaterdistortion truer_splashes 1splash_particles_enabled truer_particle_priority 3num_active_spell_results 2r_particlesinreflections truer_particle_lod_scale 0.100000r_point_particle_max_size 0.750000r_light_priority 3r_max_torches 4r_torch_secondary_light truer_max_lights 10r_rain_spec truer_min_dir_ambient_intensity 0.800000r_shadow_type 1r_shadows_other truer_shadows_keep falsecl_lod_scale 0.100000r_ec_max_lod0 10r_min_anim_update_rate 0.010000r_anim_update_start 0.010000r_initial_point_weight 0.950000r_flora truer_flora_displacement truer_flora_radius_scale 0.297100r_flora_density_scale 0.267400r_gamma 1.640000r_brightness 0.045000ics_combatautoface falseics_playercombatautoface falsesound_provider Miles Fast 2D Positional Audiospeakers Headphonesmaster_volume 0.650000movie_volume 0.330000music_volume 0.220000combat_music_volume 0.210000voice_volume 0.270000vc_volume 0.360000sfx_volume 0.510000ambient_volume 0.400000resident_sound_volume 0.400000vc_enabled falsevc_volume 0.360000cl_filter_client_text falsewindow_fade_secs 0.480000r_target_mouse_over_glow 0.000000con_version 0cl_bubblefadeouttime 3.020000chatbubble_show_self_name_mode 4chatbubble_show_self_bars_mode 4chatbubble_show_bars_pc_group truemap2_show_mini_map falsecl_use_default_log_file true</p>
TSR-DanielH
03-03-2009, 09:35 PM
<p>Is there a reason you are trying to play in SLI mode? Everquest 2 was programmed before SLI hit the market and wasn't built with the feature in mind. Performance gains will be very small if there's any gain at all, and the crashes are hurting your regular gameplay.</p><p>I don't use SLI myself, but my friend who does simply disables it when starting EQ2.</p>
Raehana
03-04-2009, 02:47 AM
<p>Really, hmmm...</p><p>From Nvidia's site:</p><p><strong>"From the beginning, we engineered Everquest II with the future in mind. Running on NVIDIA SLI, that future is now," <span >said Scott Hartsman, Senior Producer, EverQuest II.</span> "</strong></p><p><a href="http://www.slizone.com/object/slizone_dev_quotes.html">http://www.slizone.com/object/slizo...dev_quotes.html</a></p><p>So, he is being untruthful with Nvidia & us?</p>
TSR-DanielH
03-04-2009, 03:52 PM
<p><cite>Raehana@Mistmoore wrote:</cite></p><blockquote><p>Really, hmmm...</p><p>From Nvidia's site:</p><p><strong>"From the beginning, we engineered Everquest II with the future in mind. Running on NVIDIA SLI, that future is now," <span>said Scott Hartsman, Senior Producer, EverQuest II.</span> "</strong></p><p><a href="http://www.slizone.com/object/slizone_dev_quotes.html">http://www.slizone.com/object/slizo...dev_quotes.html</a></p><p>So, he is being untruthful with Nvidia & us?</p></blockquote><p>Many people are able to run the game using SLI but Everquest 2 is mostly CPU based and doesn't see much of a performance gain using SLI. The game was designed to be compatible with SLI but it's causing trouble in this specific case so I suggested disabling it for play.</p><p>If you want to use SLI with the game then I would advise trying a few different driver versions for those cards. While using the most recent drivers is usually recommended, it's not the best option in all cases. A previous driver version might be more stable with your specific machine.</p>
Raehana
03-04-2009, 09:35 PM
<p><cite>TSR-DanielH wrote:</cite></p><blockquote><p><cite>Raehana@Mistmoore wrote:</cite></p><blockquote><p>Really, hmmm...</p><p>From Nvidia's site:</p><p><strong>"From the beginning, we engineered Everquest II with the future in mind. Running on NVIDIA SLI, that future is now," <span>said Scott Hartsman, Senior Producer, EverQuest II.</span> "</strong></p><p><a href="http://www.slizone.com/object/slizone_dev_quotes.html">http://www.slizone.com/object/slizo...dev_quotes.html</a></p><p>So, he is being untruthful with Nvidia & us?</p></blockquote><p>Many people are able to run the game using SLI but Everquest 2 is mostly CPU based and doesn't see much of a performance gain using SLI. The game was designed to be compatible with SLI but it's causing trouble in this specific case so I suggested disabling it for play.</p><p>If you want to use SLI with the game then I would advise trying a few different driver versions for those cards. While using the most recent drivers is usually recommended, it's not the best option in all cases. A previous driver version might be more stable with your specific machine.</p></blockquote><p>Yes, that's the problem. I have tried the drivers going back to November which are posted on your knowledge base. The same thing happens. I crash when I try to play in windows mode (whether I start that way or go in to windows mode while in game while in sli).</p><p>I cannot go back farther then November as my chipset is too new and it doesn't recognize the drivers prior to November and I cannot enable sli with them.</p><p>So, do you have any other advice? Or, do I need to wait until EQ2 catches up? I'm not sure at this point.</p>
TSR-DanielH
03-05-2009, 04:38 PM
<p>Greetings,</p><p>You might want to make sure that your chipset drivers are updated as well. The chipset directly interacts with the graphics card and a problem with those drivers could be causing an issue as well. </p><p>Besides that, lets also disable some background programs to make sure it's not a conflict of some sort. To disable background programs:1. Select the START button.2. Select RUN, then type in "msconfig" (for Vista, type msconfig in the search bar at the bottom of the Start Menu)3. Press OK4. Select the STARTUP tab.5. In the list, uncheck all boxes EXCEPT for SCANREGISTRY and SYSTEM TRAY. If you use Windows XP, please note that SCANREGISTRY and SYSTEM TRAY will not be listed - just uncheck the entire list.6. Hit apply and then OK. Restart the computer and try the game again.</p>
<p>Something that wasn't mentioned, are you using 1 or 2 monitors as with the updated SLI setup I see you can now use 2 and there were 3 different modes to use it in while using the 2 monitors.</p><p>I ran SLI on 2x7900's for a while, performance boost wasn't worth the extra card but it did run with no crashing.</p>
Stinky123
03-16-2009, 03:26 AM
<p>I had this same problem with the 295's slied as well.</p><p>I eventually solved it so I thought I would share what I did. Right click the eq2 icon goto properties. Under the compatability tab your going to see a Settings area. Make sure the 3 following things are checked (enabled). Disable visual themes, disable desktop composition, disable display scaling on high dpi settings. I did this and it solved all of my problems, now I can SLI with multi monitor support all that I want <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />.</p><p>And to TSR-DanielH,</p><p>PCI-Expresses 1.0 running Nvidia SLI was released Late August 2004</p><p>EQ2 was released November 8, 2004</p><p>Obiviously the game was under dev work for some time, however, nvidia had been coming up with SLI and PCIe card designs ever since 2002 when the card spec came out. And the game even boasted a press release stating that SLI was supported. Grant it SLI dosn't do much but it helps in this game. And I am happy its working windowed again <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />.</p>
Wingrider01
03-16-2009, 09:35 AM
<p><cite>Stinky123 wrote:</cite></p><blockquote><p>I had this same problem with the 295's slied as well.</p><p>I eventually solved it so I thought I would share what I did. Right click the eq2 icon goto properties. Under the compatability tab your going to see a Settings area. Make sure the 3 following things are checked (enabled). Disable visual themes, disable desktop composition, disable display scaling on high dpi settings. I did this and it solved all of my problems, now I can SLI with multi monitor support all that I want <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" />.</p><p>And to TSR-DanielH,</p><p>PCI-Expresses 1.0 running Nvidia SLI was released Late August 2004</p><p>EQ2 was released November 8, 2004</p><p>Obiviously the game was under dev work for some time, however, nvidia had been coming up with SLI and PCIe card designs ever since 2002 when the card spec came out. And the game even boasted a press release stating that SLI was supported. Grant it SLI dosn't do much but it helps in this game. And I am happy its working windowed again <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" />.</p></blockquote><p>Thought the first set was released in 2005</p><p><a href="http://www.nvidia.com/object/IO_23412.html">http://www.nvidia.com/object/IO_23412.html</a></p><p>I know that Nvidia bought 3DFX in 2004, do not recall them releasing and Scalable Link Interface setups in 2004.</p><p>Hopefully the OP is using a 1k watt PSU or better, most of the recommendations that I have seen for sli'd cards recommend 750 to 1000 with 38 amps on the 12 volt rail minimum.</p>
Stinky123
03-16-2009, 02:21 PM
<p><cite>Wingrider01 wrote:</cite></p><blockquote><p><cite>Stinky123 wrote:</cite></p><blockquote><p>I had this same problem with the 295's slied as well.</p><p>I eventually solved it so I thought I would share what I did. Right click the eq2 icon goto properties. Under the compatability tab your going to see a Settings area. Make sure the 3 following things are checked (enabled). Disable visual themes, disable desktop composition, disable display scaling on high dpi settings. I did this and it solved all of my problems, now I can SLI with multi monitor support all that I want <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" />.</p><p>And to TSR-DanielH,</p><p>PCI-Expresses 1.0 running Nvidia SLI was released Late August 2004</p><p>EQ2 was released November 8, 2004</p><p>Obiviously the game was under dev work for some time, however, nvidia had been coming up with SLI and PCIe card designs ever since 2002 when the card spec came out. And the game even boasted a press release stating that SLI was supported. Grant it SLI dosn't do much but it helps in this game. And I am happy its working windowed again <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" />.</p></blockquote><p>Thought the first set was released in 2005</p><p><a href="http://www.nvidia.com/object/IO_23412.html">http://www.nvidia.com/object/IO_23412.html</a></p><p>I know that Nvidia bought 3DFX in 2004, do not recall them releasing and Scalable Link Interface setups in 2004.</p><p>Hopefully the OP is using a 1k watt PSU or better, most of the recommendations that I have seen for sli'd cards recommend 750 to 1000 with 38 amps on the 12 volt rail minimum.</p></blockquote><p>Wikipedia listed them as being released in 2004, Tomshardware has a review of one from late august 2004. I do remember when this game came out they discussed SLI, not sure if it was readily available or not. </p><p>I believe the OP is having the same problem I was, it has to do with vista, sli, and aero. I figured it out becuase LOTRO automatically checks those boxes for you. </p>
Wingrider01
03-16-2009, 04:43 PM
<p><cite>Stinky123 wrote:</cite></p><blockquote><p><cite>Wingrider01 wrote:</cite></p><blockquote><p><cite>Stinky123 wrote:</cite></p><blockquote><p>I had this same problem with the 295's slied as well.</p><p>I eventually solved it so I thought I would share what I did. Right click the eq2 icon goto properties. Under the compatability tab your going to see a Settings area. Make sure the 3 following things are checked (enabled). Disable visual themes, disable desktop composition, disable display scaling on high dpi settings. I did this and it solved all of my problems, now I can SLI with multi monitor support all that I want <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" />.</p><p>And to TSR-DanielH,</p><p>PCI-Expresses 1.0 running Nvidia SLI was released Late August 2004</p><p>EQ2 was released November 8, 2004</p><p>Obiviously the game was under dev work for some time, however, nvidia had been coming up with SLI and PCIe card designs ever since 2002 when the card spec came out. And the game even boasted a press release stating that SLI was supported. Grant it SLI dosn't do much but it helps in this game. And I am happy its working windowed again <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" />.</p></blockquote><p>Thought the first set was released in 2005</p><p><a href="http://www.nvidia.com/object/IO_23412.html">http://www.nvidia.com/object/IO_23412.html</a></p><p>I know that Nvidia bought 3DFX in 2004, do not recall them releasing and Scalable Link Interface setups in 2004.</p><p>Hopefully the OP is using a 1k watt PSU or better, most of the recommendations that I have seen for sli'd cards recommend 750 to 1000 with 38 amps on the 12 volt rail minimum.</p></blockquote><p>Wikipedia listed them as being released in 2004, Tomshardware has a review of one from late august 2004. I do remember when this game came out they discussed SLI, not sure if it was readily available or not. </p><p>I believe the OP is having the same problem I was, it has to do with vista, sli, and aero. I figured it out becuase LOTRO automatically checks those boxes for you. </p></blockquote><p>running sli'd with a a pair of Nvidia 280's on a test box, do not find much of a improvement at the moment on the production system, have not done any on the test system yet. Although I am runinng a PC Power and Cooling Turbo Cool 1200 watt PSU, Vista Ultimate 64 an AeroGlas turned on.</p><p>Don;t rememebr the release date of the first sli capable 6XXX card, these where the first ones that came out that could be SLI'd</p>
TSR-DanielH
03-16-2009, 07:10 PM
<p>You're right that SLI was released before or around the time EQ2 launched. If I remember correctly, I bought my 6800ultra back in 2004 and got Everquest 2 shortly afterwards. Perception of time has never been one of my strong suits as some of my longer EQ2 weekends would suggest.</p>
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