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View Full Version : Wall of Force - PvP


Axxe
02-26-2009, 07:09 PM
<p>Okay people, seriously. .. Tell me you do not agree, ..and I will laugh, because you are insane, but uhh, ... What's up with this virtually WORTHless move in PvP? ... Okay, yeah, I have just Ten-seconds to try and call out, the usage of the of my enemies one and only move that can only Potentially Deal 30% or more of my hit points. Basically Wall of Force, is ideal for going up against an assassin.. who may or may not even have his one ability, which Probably won't even deal enough damage to actually trigger this ability. I don't know about you, but I've yet to see a sin actually execute me for more than 30% of my life. Especially when temp'd up. And to be able to actually call out future termination of this, ... is even Harder. Here what I see in great need of change. --- A) Increase the duration of the Wall-of-Force buff, quiet significantly. B) Change the phyisical damage trigger, requirement to ALL damage types.(that way it could be Very usefully again wizards and such) C) Convert Wall-of-Force into a passive ability, that once unlocked, the trigger effects will be up and awaiting to be expelled through damage; placed onto a refresh table once it has done so - once the refresh timer is cleared, the buff would be automatically placed upon you once more(like perserverance is now, kind of)(even if it became as only One expendable trigger with this method) D) Both B and C. or E) Completely trash that piece of crap move(which, Sure, might be LOVELY and all for PvE, ..but for PvP, it IS, as stands, virtually worthless to the Berserker) and replace Wall-of-Force with an In-Combat Bindwound enabler. :l)</p><p>Again, I am sure the way wall-of-force is now, it works splendidly in pve, ..but what about us PvP'ers who have stacked HP / groups(even More stacked HP's) .. I don't know of ANY berserker who is actually a PvP'er and a decent one at that, who has successfully wielded this buff in a fight(group or solo) receiving its Full effect. ... Yeah, ... thanks for the absolutely useless pvp ability.. Awesome!!!</p>

Elanjar
02-26-2009, 07:45 PM
<p>its not supposed to be a pvp tool.</p>

Axxe
02-27-2009, 01:42 AM
<p>Well if that's the case, that's beyond pure trash, in that just about Every other class gets two TSO-Endline abilities that can both be wielded efficiently in pvp.. Berserkers are just supposed to be for pve then? Nah that's bull in my opinion. So basically zerkers just get cut short and effective pvp ability that everyone gets something that is at least Decent. (in pve as well as pvp)</p>

Elanjar
02-27-2009, 02:55 PM
<p><cite>Axxe@Nagafen wrote:</cite></p><blockquote><p>Well if that's the case, that's beyond pure trash, in that just about Every other class gets two TSO-Endline abilities that can both be wielded efficiently in pvp.. Berserkers are just supposed to be for pve then? Nah that's bull in my opinion. So basically zerkers just get cut short and effective pvp ability that everyone gets something that is at least Decent. (in pve as well as pvp)</p></blockquote><p>Tanking in pvp is different than tanking in pve. Therefore tanking tools may not be as effective in pvp. The majority of this game is still pve based. The dev's are not going to bother designing all new skills around pvp. Sorry man. I'm a pvper too and it would be nice to have this be useful but its not gonna happen unless the pve'ers need it changed.</p>