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View Full Version : Reintroduce 'The Crippling Blow'


Axxe
02-26-2009, 06:17 PM
<p>I Think that the Berserker class and the Berserker class ALONE, should be introduced to the old-school(EQ1) warrior's 'Crippling Blow' - with included a simular standard of requirement to deliver such a rare, yet Powerful blow. Perhaps when felled below a certain and rather low %'age of health - the Berserk would granted the chance, which might even come from an ability unlocked from within an AA chart, or elsewhere - which would obviously call for some minor adjusting. ... Hey, it's just a thought. I mean, call me crazy, but I personally feel that the Berserker's rage would peak to very extreme levels the closer to death they actually become - thus granting them a rare, though sure advantage of landing an Extremely heavy-hit upon one's foes; lashing out within a highly infuriorated desperation to see Death escaped of. --- What exactly should a 'Crippling-Blow''s deliverance consist of? Well, open-suggestion my Friends.. Obviously it enhances the damage of an auto-attack significantly so, but by how much - I personally feel that a moderation of at Least 3x the damage would be nessicary. Maybe the actually auto-attack itself should have a small % chance that when below X % of health, to be converted into something of an auto-attack which would be known as .."The Crippling Blow" exa: "YOU hit target for 333 points of slashing damage." (well with my theory, with proper conditioning, that very same attack is enabled a % chance to be converted into something more of) "YOUR Crippling Blow hits target for 999 points of slashing damage."Of course it would a carefully selected and assigned number of % chance, as such an ability is quite extravigant, and Could easily be viewed as Too powerful, ..however I think if properly introduced, it could also add a bit of flavor into the heart's of Berserkers world-wide. -- So basically, a fixed %'age rate, within a fixed margin of health, will grant this fierce class the ability to deliver a well deserved blow to Any fool that would oppose ..a Dieing Berserker. <img src="/eq2/images/smilies/908627bbe5e9f6a080977db8c365caff.gif" border="0" /></p><p>I don't know, maybe I'm just a madman with the wrong dream, .. but I think that this idea has some pretty neat potential within itself, yet to be unlocked. ... What does everybody think about that? Feedback!</p>

Xalmat
02-26-2009, 06:59 PM
<p>So basically a super critical hit.</p><p>While it's not a bad idea, and has a potential in future expansions, EQ2 Berserkers differ greatly from the EQ1 Warrior class. More specifically, we have combat arts (they don't) and therefore we aren't 99% dependent on Auto-Attack for damage (more like 75%).</p><p>Plus I think other fighters (and even some scouts) would whine too much about it.</p>

Axxe
02-26-2009, 07:20 PM
<p>Yeah, I have thought of this too, myself ... and definitely I agree, there would have to be something else presented to them Other classes as well. No question' about it. Some sort of new feat. would be needed in order to passify the aggressions that would arise to such a change.</p>

Elanjar
02-26-2009, 07:44 PM
<p>Its a cool idea. They could add it to juggernaut.</p><p>"upon termination applies crippling blow</p><p>1 trigger lasts for 5 seconds</p><p>the zerkers next combat art will hit for a crippling amount (ie 3x max damage of the CA)</p><p>-stifles the zerker for 10s if triggered (cureable)"</p>